Corrected explusion -> expulsion typo.
Added packets from 2007-11-20a sakexe; there are some changes but can't test them yet, so they're left commented out.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11808 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Changed Lif's Emergency Avoid to just get a normal skill delay (blocks all skills, cancelled by mapchange / re-summon) instead of getting a persistent block on only this one skill (bugreport:13)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11766 54d463be-8e91-2dee-dedb-b68131a5f0ec
- this is an official kRO update
- you can still set the delay in the skill_unit_db to what you desire
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11748 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed skill_castnodex_db.txt not being parsed correctly.
Fixed a search&replace typo in skill_db.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11728 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added some missing items. (Still much more to add) Slow process as I have to translate them myself.
- Added Battle Ground reward equipment.
- Implemented some 12.1 equipment bonuses.
- Added enabling of level 3 Turn Undead back to Grand Cross
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11707 54d463be-8e91-2dee-dedb-b68131a5f0ec
Corrected skill db loading code which was using a totally wrong column count in sevreal cases (or didn't do any checks at all).
Cleaned up skill db lookup code
* added some well-behaved functions to replace macros (skill_get_index)
* used skill_get_index() to replace often occuring blocks of code that did the skill_id -> skilldb_index calculation in-line
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11657 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed function skill_count_target() because it's a duplicate (see topic:169337).
Renamed skill_get_pl to skill_get_ele (because it retrieves element ids).
The block_list structure now uses the BL_ enums instead of 'unsigned char'.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11640 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Level 50/60/70/80 and Party arenas are accessable.
- Updated old warps to official.
- Acolyte-only arena will be added a bit later.
- Arena Points can be obtained by completing arenas as well as exchanging your Turbo Track points.
* Updated several mapflags - 'nomemo' 'noteleport' 'nosave' 'nowarpto' 'restricted' - due to Izlude Battle Arena release.
- Updated 'item_noequip' and 'skill_nocast_db' to match with 'restricted' mapflags.
* Removed useless WIP folder whose quests have been there for a while.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11622 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed Bongun Card thanks to Gepard
- updated Ifrit Card to official
- Fire Wall now has 2 cells knockback
- set interval values of Fire Wall and Fire Formation to 20ms
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11581 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Cleaned up the mail code, no more pointless dynamic allocation
* Added upgrade_svn11548.sql to convert the mail table to new format
* Updated vs7 and vs6 project files
* Increased the max. send buffer size to 5M since 1M is not enough
* Please complain if something stops working ^^;
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11571 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added SC_INCASPDRATE, SC_INCFLEE2, SC_INCCRI, SC_INCDEF, SC_INCBASEATK and SC_FASTCAST as these are required by the newer items.
- Cleaned a bit the implementation of Suffragium
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11535 54d463be-8e91-2dee-dedb-b68131a5f0ec
- renamed SKILLUNITTIMER_INVERVAL to SKILLUNITTIMER_INTERVAL
- Heat now depends on the interval settings rather than firewall_hits_on_undead
- if you want Heat to do more or less hits you can now change the interval value in the skill_unit_db.txt (official+default: 20ms)
- Icewall doesn't break anymore when the SKILLUNITTIMER_INTERVAL gets changed
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11526 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed code for Crimson Fire Formation it now uses the same code as Fire Wall
- added same knockback behavior as Fire Wall for Fire Formation
- Heat now does 50 hits a second in pvp too
- please let me know of any bugs that might appear
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11510 54d463be-8e91-2dee-dedb-b68131a5f0ec