- added a missing close in the Kiel Hyre Quest (bugreport:2885)
- added L0ne_W0lf's Cool Event Corp script + a few fixes to it (bugreport:3019)
- fixed a small typo in rachel.txt (bugreport:3029)
Also I really have to ask the developers again to document all the changes they do on item bonuses!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13704 54d463be-8e91-2dee-dedb-b68131a5f0ec
- the minimum rate of strip skills is now 5% for all levels
- duration of strip skills depends on the dex difference between target and caster and can be reduced to 0
- strip skills can now affect bosses (if duration doesn't get reduced to 0 due to their high dex)
- strip skills do a fixed -25% ATK, -15% DEF, -40% VIT or -40% INT independant of skill level
- autocasting Full Strip has a duration now (if dex is high enough)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13701 54d463be-8e91-2dee-dedb-b68131a5f0ec
This is just for completeness, since nothing will display on the client until icon files are associated with these ids.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13699 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added SI_S_LIFEPOTION and SI_L_LIFEPOTION and their corresponding new status changes to deal with the fact that Small_Life_Potion and Med_Life_Potion each use a different status icon.
- Left the duplicate SC_HPREGEN status in fof backwards compatibility, but removed its icon.
- Corrected the status icon id for SC_INCCRI from 292 to 295.
- Corrected the status icon id for SC_INCHEALRATE from 293 to 292.
- Added status icons for SC_INCFLEE2, SC_SPCOST_RATE and SC_COMMONSC_RESIST.
- Removed icon from SC_ARMOR_RESIST since officially it is a bonus, not a status, and thus doesn't (and can't) have an icon.
- Renamed the status icon name of SC_ELEMENTALCHANGE from SI_ARMOR_RESIST to SI_ARMOR_PROPERTY.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13698 54d463be-8e91-2dee-dedb-b68131a5f0ec
This prevents a signed/unsigned integer overflow when calling the safestrncpy function.
Also added a note regarding a potential out-of-bounds access issue in these functions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13690 54d463be-8e91-2dee-dedb-b68131a5f0ec
This would cause object ids (chatrooms / ground items) to never be removed when DEBUG_MEMMGR was turned on, ultimately causing a 'no free object id' fatal error.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13689 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Expanded and corrected the land skill view id enum in skill.h
- Renamed UNT_ATTACK_SKILLS to UNT_DUMMYSKILL and UNT_KAENSIN to UNT_KAEN (official terminology)
- changed GS_DESPERADO to use the UNT_DUMMYSKILL view id instead of UNT_KAENSIN (and is it supposed to be a land skill at all?)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13688 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Guillotine gives you 2 SP each time you attack something with a normal attack (only worked with DemiHuman)
- Tjungkuletti gives you 1 SP each time you attack something with a normal attack (before it drained 1 SP from the target instead)
- Dark Priest Card gives Sages 1 SP each time you attack something with a normal attack (before it was per kill)
- also added the bSPDrainValue bonus to the documentation again
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13686 54d463be-8e91-2dee-dedb-b68131a5f0ec
Script text input packets of length 8 are now also invalid since there must be at least a zero byte (end of string) present.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13680 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Windhawk can be equipped by thief class
- a few axes are for trans classes only
- fixed def bonus of Luna Bow
- fixed a few aegis names thanks to b0nes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13677 54d463be-8e91-2dee-dedb-b68131a5f0ec
- it always gets blocked by Pneuma, but never by Safety Wall
- Defender doesn't reduce its damage
- Range-Def item bonuses reduce its damage
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13672 54d463be-8e91-2dee-dedb-b68131a5f0ec
- "cooking exp" still needs to be implemented
- also fixed a small issue when whispering to someone in autotrade
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13671 54d463be-8e91-2dee-dedb-b68131a5f0ec
- mobs will no longer get scattered across the whole map as soon as the last player leaves
- mobs will now random-walk indefinitely even if there are no players on the map (might have a performance impact)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13664 54d463be-8e91-2dee-dedb-b68131a5f0ec
- implemented Endless Tower and Sealed Shrine mobs properly
- added the official drops to them
- some skills are still missing so be careful
- fixed up the remaining 12.1 cards (chances)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13661 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Clarified char_maintenance config option.
* Changed packet 0x2712. (added request_id)
* Changed packet 0x2713. (added sex, request_id, version, clienttype; removed email, expiration time, gmlevel)
* Delayed user count check and mmo_char_send006b to when the account data arrives.
* Created auxiliary function MD5_Salt.
(split from a future commit that was getting to big for my taste)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13652 54d463be-8e91-2dee-dedb-b68131a5f0ec