Commit Graph

34 Commits

Author SHA1 Message Date
Aleos
d56553775a Converted Magic Mushroom Database to YAML (#4482)
* Split database into pre-renewal and renewal.
* Left pre-renewal database empty.
2019-12-17 16:07:17 -05:00
Aleos
783009d642 Updated Achievement EXP to official values (#4326)
* Added the official values for the AG_GOAL_ACHIEVE.
* Refactored the leveling logic for Achievements to account for the new values.
* Moved achievement EXP to a database file.
* Added AchievementLevel player variable to allow for easy tracking in the achievement condition checks.
* Cleaned up player GUI EXP progression.
* Added a check to not save achievements that made no changes.
* Added first login achievement.
Thanks to @Lemongrass3110!
2019-10-11 09:42:01 -04:00
Jittapan Pluemsumran
ac558d7c1e Initial implementation of pet evolution system + Pet DB conversion to YAML (#3544)
* Implemented official pet evolution system
* Added evolved pets to pet database
* Corrected various pet system mechanics
* Migrated pet database to YAML format and the converter from CSV format

Thanks to @Lemongrass3110 @aleos89 and @Atemo for their suggestions and additional fixes
2019-03-26 22:51:57 +07:00
Daegaladh
cbe0d6b271 Splitted guild_skill_tree.txt into re and pre-re (#3841)
Converted Guild Skill Tree database to YAML

Please run csv2yaml to convert your existing databases if necessary.

Thanks to @aleos89, @Atemo and @Lemongrass3110
2019-03-11 19:57:52 +01:00
Lemongrass3110
7c271d7edc Disabled iterator sanity checks on VS (#3760)
Fixes #3750

Thanks to @teededung and @aleos89
2018-12-18 18:51:56 +01:00
Aleos
7040057a9f Corrected Taekwon Mission mob generator (#3509)
* Fixes #3499.
* Corrected the way target monsters are generated for Taekwon Mission.
* Requires: The mob ID is in the range [MOBID_PORING, MOBID_GREEN_IGUANA], the mob must have below 30,000 HP, the mob must give Base EXP, the mob must be CLASS_NORMAL.
* Added a new mob group: MOBG_Taekwon_Mission
* Removed hard coded checks.
* Created constants for random monster group flags.
Thanks to @mrjnumber1, @Lemongrass3110, and @cydh!
2018-09-25 13:32:11 -04:00
Lemongrass3110
a5588dd9ab Initial Release of Attendance Feature (#3297)
Thanks to @secretdataz and @aleos89 for their help.
Thanks to @Haikenz and @admkakaroto for testing.
Thanks to @Daegaladh for his ideas.
2018-07-16 21:39:42 +02:00
Lemongrass3110
801d3ed942 Moved common, config and mapcache to C++ (#3200)
Dropped BETA_THREAD_TEST and everything around it
Dropped mt19937
Replaced msinttypes with cinttypes
Removed IRC link and updated README name
2018-06-14 21:51:58 +02:00
Lemongrass3110
7c1a88270b Added support for custom constant import (#2656) 2017-12-01 13:58:24 -05:00
Lemongrass3110
a2e8d02752 Respect the default platform toolset (#2609)
With this you will not have to upgrade your solution everytime you clone a fresh copy of rAthena and the problem with having to stash between branch switches should also be gone.
If you want to compile it for another toolset you simply have to set the target toolset by yourself.
2017-11-19 12:19:36 -05:00
lighta
673315994b Temporary adjustment for strict aliasing (#2582)
* Fixes #2572.
* Added a custom rule to avoid optimization causing monsters to not attack. (From tests this appears to be npc.cpp on Centos 7 and mob.cpp on Windows vc141)
* Added -fno-strict-alising to CMake when building with GCC. (Clang and VS have it by default)
* Fixed cmake output path.
Thanks to @lighta!
2017-11-06 16:59:59 -05:00
Aleos
c4a364be2c Initial work for map server to C++ (#2565)
* Initial progression of moving the map-server to C++ format.
* Converted all core files to .cpp and header files to .hpp.
* Refactored the refine database parser to utilize native YAML C++.
Thanks to @Jeybla and @lighta for their help!
2017-11-02 17:39:03 -04:00
Aleos
2606cf977f Migrated skill.c to C++ (#2500)
* Migrated skill.c to C++
* Needed in preparation for future projects.
2017-10-14 13:03:27 -04:00
Jey
593ac62757 Convert mob.c to mob.cpp. 2017-10-01 18:25:16 +02:00
Aleos
80a251ef02 Migrated clif.c to C++ (#2435)
* Migrated clif.c to C++
* Needed in preparation for future projects.
Thanks to @Daegaladh and @Mikegyver for testing!
2017-09-21 11:41:57 -04:00
Jittapan Pluemsumran
e24d30a711 Refine overhaul (#2295)
* Converted refine_db.txt to refine_db.yml
* Refine success rates can now be set in refine_db.yml. rAthena's default NPCs will respect this database by default.
* Added shadow equipment refiner
Thanks to @Akkarinage @aleos89 @Atemo and @Mikegyver for their inputs.
2017-09-18 21:52:52 +07:00
Daegaladh
60d59124a3 Migrated script.c to C++ (#2404)
* Thanks to @Daegaladh!
* Originial pull request: #2395
2017-09-07 04:13:42 +02:00
Jittapan Pluemsumran
0379774cd2 Revert "Migrated script.c to C++ (#2395)" (#2403)
This reverts commit 965edbf47d.
2017-09-05 22:40:24 +07:00
Daegaladh
965edbf47d Migrated script.c to C++ (#2395)
* Migrated script.c to C++
2017-09-05 19:51:04 +07:00
Jittapan Pluemsumran
cc1d26fe74 Inter server C++ conversion (#2322)
* Renamed inter.c to inter.cpp and refactored it

* Converted inter_server.conf to inter_server.yml

* Updated the makefiles

* Refactored inter-server storage handling logic

* Fixed a bug with wrong maximum being displayed
When you took out an item of the storage it would always display the maximum amount of the normal storage.

* Fixed a bug with storages that are over maximum

Thanks to @Akkarinage, @Lemongrass3110 and @Jeybla
2017-08-14 01:27:58 +02:00
Aleos
7f5411da07 Initial release of the Achievement System (#2044)
* Information based on kRO patch notes.
- http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1
* Includes Title System which is integrated into the Achievement System.
* Includes RODEX integration for rewards.
* Added new atcommand reloadachievementdb.
* Added new script commands achievementinfo, achievementadd, achievementremove, achievementcomplete, and achievementexists.
Thanks to @Lux-uri, @RagnarokNova, @Lemongrass3110, and @Tokeiburu for their help!
2017-07-27 09:33:03 -04:00
Lemongrass3110
e157e05c1c Fixed file order in map-server project for VS 2017-07-17 23:01:53 +02:00
Lemongrass3110
19d7c44298 Removed packet_db copy from VS project
Thanks to @Everade
2017-07-16 16:15:34 +02:00
Lemongrass3110
da036de523 Follow up to 4a2574c and 76786e2 2017-06-27 18:44:23 +02:00
Jittapan Pluemsumran
4a2574c599 Migrate core source files to C++. Add yaml-cpp project as dependency (#2207)
By updating to this commit, Linux users have to regenerate Makefiles by re-running the configure script.

* Added yaml-cpp project as a 3rdparty library
* Migrated source files core to C++
* Updated configure scripts
* Make Linux installations compile *.cpp files
* Made server components' main source file C++
* Also made headers CPP-aware.

* Added basic C wrapper for yaml-cpp library
* YAML-node path is delimited by periods.
* Basic integer types and string are supported.
* Strings returned from this wrapper have to be freed with malloc.h::aFree
* Arrays (sequence) is supported with iterator wrapper.
* Remember to free every wrapper you create!

* Add yaml-cpp as dependency of common project
* Made the repo not ignore *.yml files

Thanks to @aleos89 and @Lemongrass3110.
2017-06-25 23:33:24 +07:00
Lemongrass3110
6bbce0f372 Merge branch 'master' into refactor/windows-build
Added all missing import-tmpl copies to the map-server project

# Conflicts:
#	vcproj-10/map-server.vcxproj
#	vcproj-12/map-server.vcxproj
#	vcproj-13/map-server.vcxproj
#	vcproj-14/map-server.vcxproj
2017-04-28 14:38:07 +02:00
Lemongrass3110
07b2ef28a0 Added Visual Studio x64 support
Removed the .dll files for the libraries from the root directory.
They are now copied from the 3rdparty folder when your build finishes and the project requires them.
If you clean your project they will also automatically be removed from the root directory again.

Updated libraries:
MySQL 5.0.20 -> 6.1.9
PCRE 8.30 -> 8.33.0.1 UTF8

Both Win32 and x64 are now supported. Remember to clean and build when you switch the target platform, otherwise you will end up with the wrong .dll files at runtime.
2017-04-28 13:40:08 +02:00
Lemongrass3110
4348ef3b89 Added a -D equivalent for msbuild
Fixes appveyor not building in pre-renewal mode
See original commit 15b4050
2017-04-26 03:44:37 +02:00
Lemongrass3110
bfeb697933 Redirected build output into the .vs folder 2017-04-26 03:38:08 +02:00
Lemongrass3110
448e5e893f Moved the bat scripts into the tools folder
Added post build copies and post cleanup deletions for the required bat scripts for each project
2017-04-26 02:58:39 +02:00
Jittapan Pluemsumran
fcba7b7213 Added missing EOL in project files 2017-04-25 23:11:58 +07:00
Jittapan Pluemsumran
f9a0f81d4e Resolve compile errors 2017-04-25 21:05:18 +07:00
Florian Wilkemeyer
1f34a8cd10 Re-Added PostBuild Step to map-server VCProject which copies the corresponding conf/import-tmpl to conf/import if they do'nt exist.
Note:
this build-step has been taken from the old VCProject file.
A cleaner way would be a separate POST_BUILD Dummy-Project which executes a batch file which would perform these actions. (So it's subject-to-change :))
2016-04-25 12:56:44 +02:00
Florian Wilkemeyer
4f47f1fab0 Added Visual Studio 2013 Solution && Clean Project Files with proper dependencies
- x64/AMD64 Support prepared (will be added in a followup commit, it needs some changes in 3rdpary libs)
2016-04-25 12:49:35 +02:00