* Added St. Patrick's Day event items to item_trade.txt, but commented them out as people seem to use these items for other things as well.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12354 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Changed NPC_BLEEDING in mob_skill_db to be target not self.
* Added Event drops to tarou, cramp, martin. (enable in mob_db2)
* Added new pet: New Year Doll (quest reward) thanks to Yomanda.
Added Lunar new year event for 2008 from iRO. Read comments before enabling.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12183 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Several G_-type monsters. (Events?) as well as WoE:SE monsters.
- Commented out ALL custom monsters from mob_db2, mob_skill_db2, and mob_avail.
- Added Satan Morroc monsters with KNOWN STATS ONLY. These monsters are far from usable.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11411 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed Cart Revolution not transferring status effects on attack, and Cart Termination doing it when it shouldn't (see topic:156745)
* Fixed #refine not accepting names with spaces in them
* Fixed disguises not doing sit-down properly (missing self packet), broken since r6299 stable / r5833 trunk
* Added missing /blackmith packet action to packet_db.txt
* Removed "eathena's custom equipped mobs" from mob&skill db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10946 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion.
- Cleaned the mob_db reading code a bit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
...why co we have uncommented Attack skills under an iddle state? Oo
* Added a lot of G_Mobs and changed some slave spawns to them. Please use the newest exe release. [Poki#3]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6219 54d463be-8e91-2dee-dedb-b68131a5f0ec
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec