* Check if group unit is expired before processing it. (bugreport:3054) [Inkfish]
* Fixed Grand Corss outdated behavior (bugreport:1590) [Inkfish]
- use new damage formula
- DEF is reduced to 2/3 during cast time
- block shields switching within attack duration
- monsters don't damage themselves any more
- intervals between hits are 300ms
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13736 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed flee penalty wasn't applied for battleground and wouldn't be restored on map change [Inkfish]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13735 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed some behaviors for Waterball (bugreport:3024) [Inkfish]
- High level Waterball used by players doesn't increase the number of balls.
- Monsters can't pull water from cells with Magnetic Earth.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13730 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added md5calc to vs8/vs7/vs6 project files.
Applied svn:eol-style to the new sql upgrade file.
Note that if you already applied the sql upgrade, your kafra passwords are lost.
Also note that txt users will still have to implement their own migration code into the kafra scripts since it was omitted in the previous commits.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13729 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed a misleading message in the custom Job Changer. (bugreport:682)
- Updated some NPC's facing directions. (bugreport:3030)
- Added missing newline in some ShowWarning(). (bugreport:2940)
- Fixed SC_BOSSMAPINFO time being off by 1 minutes (bugreport:3035)
Now, the seconds are rounded up to the next whole minute.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13713 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added missing case SC_AURABLADE (from r13693) to function status_change_end.
Added symbolic names for all OPT3 values and replaced the OPT1/OPT2/OPT3/OPTION defines with corresponding enums.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13709 54d463be-8e91-2dee-dedb-b68131a5f0ec
- added a missing close in the Kiel Hyre Quest (bugreport:2885)
- added L0ne_W0lf's Cool Event Corp script + a few fixes to it (bugreport:3019)
- fixed a small typo in rachel.txt (bugreport:3029)
Also I really have to ask the developers again to document all the changes they do on item bonuses!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13704 54d463be-8e91-2dee-dedb-b68131a5f0ec
- the minimum rate of strip skills is now 5% for all levels
- duration of strip skills depends on the dex difference between target and caster and can be reduced to 0
- strip skills can now affect bosses (if duration doesn't get reduced to 0 due to their high dex)
- strip skills do a fixed -25% ATK, -15% DEF, -40% VIT or -40% INT independant of skill level
- autocasting Full Strip has a duration now (if dex is high enough)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13701 54d463be-8e91-2dee-dedb-b68131a5f0ec
This is just for completeness, since nothing will display on the client until icon files are associated with these ids.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13699 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added SI_S_LIFEPOTION and SI_L_LIFEPOTION and their corresponding new status changes to deal with the fact that Small_Life_Potion and Med_Life_Potion each use a different status icon.
- Left the duplicate SC_HPREGEN status in fof backwards compatibility, but removed its icon.
- Corrected the status icon id for SC_INCCRI from 292 to 295.
- Corrected the status icon id for SC_INCHEALRATE from 293 to 292.
- Added status icons for SC_INCFLEE2, SC_SPCOST_RATE and SC_COMMONSC_RESIST.
- Removed icon from SC_ARMOR_RESIST since officially it is a bonus, not a status, and thus doesn't (and can't) have an icon.
- Renamed the status icon name of SC_ELEMENTALCHANGE from SI_ARMOR_RESIST to SI_ARMOR_PROPERTY.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13698 54d463be-8e91-2dee-dedb-b68131a5f0ec
This prevents a signed/unsigned integer overflow when calling the safestrncpy function.
Also added a note regarding a potential out-of-bounds access issue in these functions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13690 54d463be-8e91-2dee-dedb-b68131a5f0ec
This would cause object ids (chatrooms / ground items) to never be removed when DEBUG_MEMMGR was turned on, ultimately causing a 'no free object id' fatal error.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13689 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Expanded and corrected the land skill view id enum in skill.h
- Renamed UNT_ATTACK_SKILLS to UNT_DUMMYSKILL and UNT_KAENSIN to UNT_KAEN (official terminology)
- changed GS_DESPERADO to use the UNT_DUMMYSKILL view id instead of UNT_KAENSIN (and is it supposed to be a land skill at all?)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13688 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Guillotine gives you 2 SP each time you attack something with a normal attack (only worked with DemiHuman)
- Tjungkuletti gives you 1 SP each time you attack something with a normal attack (before it drained 1 SP from the target instead)
- Dark Priest Card gives Sages 1 SP each time you attack something with a normal attack (before it was per kill)
- also added the bSPDrainValue bonus to the documentation again
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13686 54d463be-8e91-2dee-dedb-b68131a5f0ec