7 Commits

Author SHA1 Message Date
cookiecrumbs
89917d2150 Follow up to r16557 fixed duplicate errors on the console due to a typo where geffen treasure protection duplicates were named alde.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16607 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-08 12:44:51 +00:00
daegaladh
629b4aa612 Follow up r16557, fixed tabs in my commit (copy/paste fail, sorry).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16558 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-02 11:00:24 +00:00
daegaladh
47e59df253 Reverted and optimized treasure room protection script, and disabled by default since isn't working anymore on official servers.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16557 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-02 10:44:36 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
brianluau
a5b8772792 - Follow-up to r15923: fixed renamed file not being svn-copied (and lacking svn history).
- Added svn:eol-style=native property for some recently added text files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15924 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 15:17:49 +00:00
masao87
49459d342e - Guild folder update.
* Partially rewrote all castle files and updated all Castle flags, NPC's and warp coordinations to latest available official file.
* Renamed agit_template to agit_main and also updated it to latest available official file.
* Removed the Treasure Room Protection from agit_template and separated it into another file which will now be known as trs_rp.txt
- trs_rp.txt will allow that only the Guildleader can be in the Treasure Room, if you want to disable this protection just set an // in scripts_guild.conf before npc: npc/guild/trs_rp.txt .
- Moved payon castle map warps from warps/cities/payon.txt to warps/guild/guildcastles.txt .

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15923 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 14:48:03 +00:00