- Updated the mob skills so that the marine sphere casts self-destruction with 3 second cast after it starts walking.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8079 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed NPC_RUN not setting the mob's state to MSS_WALK (normally not set by the mob ai)
- unit_walktoxy flag&2 setting will now also ignore unit_can_move, for a forced walk.
- Adjusted NPC_RUN level of Marine Spheres (5->7 cells)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8044 54d463be-8e91-2dee-dedb-b68131a5f0ec
- I made it so that the monsters are safe to use
- the skills are official, but some skills are missing
- the stats are only 50% official
- drops are official, but various are missing
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7837 54d463be-8e91-2dee-dedb-b68131a5f0ec
Updated the new Rachel mob names and the new G_ mobs stats & skills. Also removed there poring drops.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7630 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Dark Blessing and Blood Sucker now have a range of 9 tiles
- Small fixes on his skills again
- G_Khalitzburg is a bit slower now
Changes to skill.conf:
-mobs now can stack ground skills by default
-mobs can place unlimited ground skills
-format for land_skill_limit changed
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6614 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Dark Lord and Amon Ra use it
- Meteors drop in an area of 31x31 tiles
- each Meteor has 7x7 tiles splash damage
- each Meteor does 15 hits
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6609 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Applied ers to pet loot drops.
- Cleaned up the pet loot drop function.
- Mob skill state MSS_ANY won't include MSS_DEAD now.
- Added mob skill state MSS_ANYTARGET ("anytarget") which means any state (except dead) on which the mob has a target set.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6250 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Idle skills will now trigger each IDLE_SKILL_INTERVAL iterations (10 currently)
- Added support for walk packet 0x22c (disabled currently as it's non-walk packet equivalent is yet missing), it will be used when PACKETVER is set to 7 or above.
- Normal walking will now also trigger mob skills (due to the walk skill condition)
- Updated mob_skill_db: all idle and walk skills had their rate go up x10.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6245 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Increased all chase/follow skill rates by 10 since their trigger rate has been decreased by that much due to the unit-data update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6237 54d463be-8e91-2dee-dedb-b68131a5f0ec
...why co we have uncommented Attack skills under an iddle state? Oo
* Added a lot of G_Mobs and changed some slave spawns to them. Please use the newest exe release. [Poki#3]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6219 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed TK and Soul Linker's position of their job entry in exp2.txt, thanks to Coltaro.
- Fixed NPC_GRANDDARKNESS targetting the enemy instead of yourself in mob_skill_db.
- Fixed Grandcross's hit and range entries in the skill_db (it had hit 5? that wasn't even a valid value from the description)
- PR_BENEDICTIO now ignores mdef
- Removed the status_isdead checks from status_check_skilluse, they are now done only on the skill_castend_* functions.
- Fixed NPC_SELFDESTRUCTION not doing the correct damage to oneself.
- Fixed chatlog's x/y column capacity.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5584 54d463be-8e91-2dee-dedb-b68131a5f0ec