Compare commits
5 Commits
master
...
cleanup/re
Author | SHA1 | Date | |
---|---|---|---|
![]() |
ca73989ae1 | ||
![]() |
0cd106f9f7 | ||
![]() |
0fce50bc9e | ||
![]() |
5e1fbcbefa | ||
![]() |
d637ecd967 |
@ -324,10 +324,11 @@ Body:
|
|||||||
OnTouch: true
|
OnTouch: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
|
NoSave: true
|
||||||
EndOnStart:
|
EndOnStart:
|
||||||
Closeconfine: true
|
Closeconfine: true
|
||||||
Closeconfine2: true
|
Closeconfine2: true
|
||||||
@ -589,7 +590,7 @@ Body:
|
|||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
EndOnStart:
|
EndOnStart:
|
||||||
Dancing: true
|
Dancing: true
|
||||||
- Status: Loud
|
- Status: Loud
|
||||||
@ -731,7 +732,8 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
MinDuration: 5000
|
MinDuration: 5000
|
||||||
- Status: Keeping
|
- Status: Keeping
|
||||||
DurationLookup: NPC_KEEPING
|
DurationLookup: NPC_KEEPING
|
||||||
@ -963,7 +965,8 @@ Body:
|
|||||||
States:
|
States:
|
||||||
NoMove: true
|
NoMove: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Bladestop
|
- Status: Bladestop
|
||||||
Icon: EFST_BLADESTOP
|
Icon: EFST_BLADESTOP
|
||||||
DurationLookup: MO_BLADESTOP
|
DurationLookup: MO_BLADESTOP
|
||||||
@ -980,7 +983,7 @@ Body:
|
|||||||
NoClearbuff: true
|
NoClearbuff: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Fireweapon
|
- Status: Fireweapon
|
||||||
Icon: EFST_PROPERTYFIRE
|
Icon: EFST_PROPERTYFIRE
|
||||||
DurationLookup: SA_FLAMELAUNCHER
|
DurationLookup: SA_FLAMELAUNCHER
|
||||||
@ -1193,7 +1196,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Guildaura
|
- Status: Guildaura
|
||||||
Flags:
|
Flags:
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
@ -1285,10 +1288,11 @@ Body:
|
|||||||
OnTouch: true
|
OnTouch: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
|
NoSave: true
|
||||||
- Status: Rejectsword
|
- Status: Rejectsword
|
||||||
Icon: EFST_SWORDREJECT
|
Icon: EFST_SWORDREJECT
|
||||||
DurationLookup: ST_REJECTSWORD
|
DurationLookup: ST_REJECTSWORD
|
||||||
@ -1305,7 +1309,8 @@ Body:
|
|||||||
Opt3:
|
Opt3:
|
||||||
Marionette: true
|
Marionette: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
Fail:
|
Fail:
|
||||||
Marionette: true
|
Marionette: true
|
||||||
- Status: Marionette2
|
- Status: Marionette2
|
||||||
@ -1321,7 +1326,8 @@ Body:
|
|||||||
Opt3:
|
Opt3:
|
||||||
Marionette: true
|
Marionette: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
Fail:
|
Fail:
|
||||||
Marionette2: true
|
Marionette2: true
|
||||||
- Status: Changeundead
|
- Status: Changeundead
|
||||||
@ -1395,7 +1401,7 @@ Body:
|
|||||||
DurationLookup: CR_DEVOTION
|
DurationLookup: CR_DEVOTION
|
||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
OverlapIgnoreLevel: true
|
OverlapIgnoreLevel: true
|
||||||
EndOnEnd:
|
EndOnEnd:
|
||||||
Autoguard: true
|
Autoguard: true
|
||||||
@ -1479,7 +1485,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Shadowweapon
|
- Status: Shadowweapon
|
||||||
Icon: EFST_PROPERTYDARK
|
Icon: EFST_PROPERTYDARK
|
||||||
DurationLookup: TK_SEVENWIND
|
DurationLookup: TK_SEVENWIND
|
||||||
@ -1657,7 +1663,7 @@ Body:
|
|||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoRemoveOnDead: true
|
NoRemoveOnDead: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Closeconfine2
|
- Status: Closeconfine2
|
||||||
Icon: EFST_RG_CCONFINE_S
|
Icon: EFST_RG_CCONFINE_S
|
||||||
DurationLookup: RG_CLOSECONFINE
|
DurationLookup: RG_CLOSECONFINE
|
||||||
@ -1670,7 +1676,7 @@ Body:
|
|||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoRemoveOnDead: true
|
NoRemoveOnDead: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Fail:
|
Fail:
|
||||||
Closeconfine2: true
|
Closeconfine2: true
|
||||||
- Status: Dancing
|
- Status: Dancing
|
||||||
@ -1687,9 +1693,10 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
RequireWeapon: true
|
RequireWeapon: true
|
||||||
OverlapIgnoreLevel: true
|
OverlapIgnoreLevel: true
|
||||||
|
NoSave: true
|
||||||
EndOnEnd:
|
EndOnEnd:
|
||||||
Longing: true
|
Longing: true
|
||||||
- Status: Elementalchange
|
- Status: Elementalchange
|
||||||
@ -1853,7 +1860,7 @@ Body:
|
|||||||
StopWalking: true
|
StopWalking: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Debuff: true
|
Debuff: true
|
||||||
- Status: Spurt
|
- Status: Spurt
|
||||||
Icon: EFST_STRUP
|
Icon: EFST_STRUP
|
||||||
@ -2169,8 +2176,8 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Sun_Comfort
|
- Status: Sun_Comfort
|
||||||
Icon: EFST_SUN_COMFORT
|
Icon: EFST_SUN_COMFORT
|
||||||
DurationLookup: SG_SUN_COMFORT
|
DurationLookup: SG_SUN_COMFORT
|
||||||
@ -2178,6 +2185,7 @@ Body:
|
|||||||
Def2: true
|
Def2: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Moon_Comfort
|
- Status: Moon_Comfort
|
||||||
Icon: EFST_MOON_COMFORT
|
Icon: EFST_MOON_COMFORT
|
||||||
DurationLookup: SG_MOON_COMFORT
|
DurationLookup: SG_MOON_COMFORT
|
||||||
@ -2185,6 +2193,7 @@ Body:
|
|||||||
Flee: true
|
Flee: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Star_Comfort
|
- Status: Star_Comfort
|
||||||
Icon: EFST_STAR_COMFORT
|
Icon: EFST_STAR_COMFORT
|
||||||
DurationLookup: SG_STAR_COMFORT
|
DurationLookup: SG_STAR_COMFORT
|
||||||
@ -2192,6 +2201,7 @@ Body:
|
|||||||
Aspd: true
|
Aspd: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Fusion
|
- Status: Fusion
|
||||||
DurationLookup: SG_FUSION
|
DurationLookup: SG_FUSION
|
||||||
CalcFlags:
|
CalcFlags:
|
||||||
@ -2387,7 +2397,8 @@ Body:
|
|||||||
Vit: true
|
Vit: true
|
||||||
Int: true
|
Int: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
Fail:
|
Fail:
|
||||||
Change: true
|
Change: true
|
||||||
- Status: Bloodlust
|
- Status: Bloodlust
|
||||||
@ -3198,7 +3209,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Bite
|
- Status: Bite
|
||||||
Icon: EFST_WUGBITE
|
Icon: EFST_WUGBITE
|
||||||
DurationLookup: RA_WUGBITE
|
DurationLookup: RA_WUGBITE
|
||||||
@ -3230,7 +3241,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Acceleration
|
- Status: Acceleration
|
||||||
Icon: EFST_ACCELERATION
|
Icon: EFST_ACCELERATION
|
||||||
DurationLookup: NC_ACCELERATION
|
DurationLookup: NC_ACCELERATION
|
||||||
@ -3312,7 +3323,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Stealthfield
|
- Status: Stealthfield
|
||||||
Icon: EFST_STEALTHFIELD
|
Icon: EFST_STEALTHFIELD
|
||||||
DurationLookup: NC_STEALTHFIELD
|
DurationLookup: NC_STEALTHFIELD
|
||||||
@ -3335,7 +3346,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Overheat
|
- Status: Overheat
|
||||||
Icon: EFST_OVERHEAT
|
Icon: EFST_OVERHEAT
|
||||||
Flags:
|
Flags:
|
||||||
@ -3744,7 +3755,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Debuff: true
|
Debuff: true
|
||||||
Fail:
|
Fail:
|
||||||
Hallucinationwalk: true
|
Hallucinationwalk: true
|
||||||
@ -4131,7 +4142,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Cursedcircle_Target
|
- Status: Cursedcircle_Target
|
||||||
Icon: EFST_CURSEDCIRCLE_TARGET
|
Icon: EFST_CURSEDCIRCLE_TARGET
|
||||||
DurationLookup: SR_CURSEDCIRCLE
|
DurationLookup: SR_CURSEDCIRCLE
|
||||||
@ -4473,7 +4484,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: _Bodypaint
|
- Status: _Bodypaint
|
||||||
Icon: EFST_BODYPAINT
|
Icon: EFST_BODYPAINT
|
||||||
DurationLookup: SC_BODYPAINT
|
DurationLookup: SC_BODYPAINT
|
||||||
@ -4607,7 +4618,8 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: _Bloodylust
|
- Status: _Bloodylust
|
||||||
Icon: EFST_BLOODYLUST
|
Icon: EFST_BLOODYLUST
|
||||||
DurationLookup: SC_BLOODYLUST
|
DurationLookup: SC_BLOODYLUST
|
||||||
@ -5201,7 +5213,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
StopWalking: true
|
StopWalking: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Tinder_Breaker2
|
- Status: Tinder_Breaker2
|
||||||
Icon: EFST_TINDER_BREAKER
|
Icon: EFST_TINDER_BREAKER
|
||||||
DurationLookup: MH_TINDER_BREAKER
|
DurationLookup: MH_TINDER_BREAKER
|
||||||
@ -5212,7 +5224,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
StopWalking: true
|
StopWalking: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Cbc
|
- Status: Cbc
|
||||||
Icon: EFST_CBC
|
Icon: EFST_CBC
|
||||||
DurationLookup: MH_CBC
|
DurationLookup: MH_CBC
|
||||||
@ -5746,7 +5758,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
- Status: Mtf_Aspd2
|
- Status: Mtf_Aspd2
|
||||||
@ -6051,7 +6063,6 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Su_Stoop
|
- Status: Su_Stoop
|
||||||
Icon: EFST_SU_STOOP
|
Icon: EFST_SU_STOOP
|
||||||
@ -6617,7 +6628,8 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoClearbuff: true
|
NoClearbuff: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Entry_Queue_Apply_Delay
|
- Status: Entry_Queue_Apply_Delay
|
||||||
Icon: EFST_ENTRY_QUEUE_APPLY_DELAY
|
Icon: EFST_ENTRY_QUEUE_APPLY_DELAY
|
||||||
Flags:
|
Flags:
|
||||||
@ -6689,7 +6701,7 @@ Body:
|
|||||||
Icon: EFST_FLASHKICK
|
Icon: EFST_FLASHKICK
|
||||||
DurationLookup: SJ_FLASHKICK
|
DurationLookup: SJ_FLASHKICK
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
@ -6706,7 +6718,7 @@ Body:
|
|||||||
NoClearance: true
|
NoClearance: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Fail:
|
Fail:
|
||||||
Bite: true
|
Bite: true
|
||||||
- Status: Starstance
|
- Status: Starstance
|
||||||
|
@ -335,10 +335,11 @@ Body:
|
|||||||
OnTouch: true
|
OnTouch: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
|
NoSave: true
|
||||||
EndOnStart:
|
EndOnStart:
|
||||||
Closeconfine: true
|
Closeconfine: true
|
||||||
Closeconfine2: true
|
Closeconfine2: true
|
||||||
@ -604,7 +605,7 @@ Body:
|
|||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
EndOnStart:
|
EndOnStart:
|
||||||
Dancing: true
|
Dancing: true
|
||||||
- Status: Loud
|
- Status: Loud
|
||||||
@ -748,7 +749,8 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
MinDuration: 5000
|
MinDuration: 5000
|
||||||
- Status: Keeping
|
- Status: Keeping
|
||||||
DurationLookup: NPC_KEEPING
|
DurationLookup: NPC_KEEPING
|
||||||
@ -980,7 +982,8 @@ Body:
|
|||||||
States:
|
States:
|
||||||
NoMove: true
|
NoMove: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Bladestop
|
- Status: Bladestop
|
||||||
Icon: EFST_BLADESTOP
|
Icon: EFST_BLADESTOP
|
||||||
DurationLookup: MO_BLADESTOP
|
DurationLookup: MO_BLADESTOP
|
||||||
@ -997,7 +1000,7 @@ Body:
|
|||||||
NoClearbuff: true
|
NoClearbuff: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Fireweapon
|
- Status: Fireweapon
|
||||||
Icon: EFST_PROPERTYFIRE
|
Icon: EFST_PROPERTYFIRE
|
||||||
DurationLookup: SA_FLAMELAUNCHER
|
DurationLookup: SA_FLAMELAUNCHER
|
||||||
@ -1301,7 +1304,7 @@ Body:
|
|||||||
OnTouch: true
|
OnTouch: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
@ -1321,7 +1324,8 @@ Body:
|
|||||||
Opt3:
|
Opt3:
|
||||||
Marionette: true
|
Marionette: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
Fail:
|
Fail:
|
||||||
Marionette: true
|
Marionette: true
|
||||||
- Status: Marionette2
|
- Status: Marionette2
|
||||||
@ -1337,7 +1341,8 @@ Body:
|
|||||||
Opt3:
|
Opt3:
|
||||||
Marionette: true
|
Marionette: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
Fail:
|
Fail:
|
||||||
Marionette2: true
|
Marionette2: true
|
||||||
- Status: Changeundead
|
- Status: Changeundead
|
||||||
@ -1411,7 +1416,7 @@ Body:
|
|||||||
DurationLookup: CR_DEVOTION
|
DurationLookup: CR_DEVOTION
|
||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
OverlapIgnoreLevel: true
|
OverlapIgnoreLevel: true
|
||||||
EndOnEnd:
|
EndOnEnd:
|
||||||
Autoguard: true
|
Autoguard: true
|
||||||
@ -1495,7 +1500,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Shadowweapon
|
- Status: Shadowweapon
|
||||||
Icon: EFST_PROPERTYDARK
|
Icon: EFST_PROPERTYDARK
|
||||||
DurationLookup: TK_SEVENWIND
|
DurationLookup: TK_SEVENWIND
|
||||||
@ -1654,7 +1659,7 @@ Body:
|
|||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoRemoveOnDead: true
|
NoRemoveOnDead: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Closeconfine2
|
- Status: Closeconfine2
|
||||||
Icon: EFST_RG_CCONFINE_S
|
Icon: EFST_RG_CCONFINE_S
|
||||||
DurationLookup: RG_CLOSECONFINE
|
DurationLookup: RG_CLOSECONFINE
|
||||||
@ -1667,7 +1672,7 @@ Body:
|
|||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoRemoveOnDead: true
|
NoRemoveOnDead: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Fail:
|
Fail:
|
||||||
Closeconfine2: true
|
Closeconfine2: true
|
||||||
- Status: Dancing
|
- Status: Dancing
|
||||||
@ -1684,9 +1689,10 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
RequireWeapon: true
|
RequireWeapon: true
|
||||||
OverlapIgnoreLevel: true
|
OverlapIgnoreLevel: true
|
||||||
|
NoSave: true
|
||||||
EndOnEnd:
|
EndOnEnd:
|
||||||
EnsembleFatigue: true
|
EnsembleFatigue: true
|
||||||
- Status: Elementalchange
|
- Status: Elementalchange
|
||||||
@ -1962,7 +1968,7 @@ Body:
|
|||||||
StopWalking: true
|
StopWalking: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Debuff: true
|
Debuff: true
|
||||||
- Status: Spurt
|
- Status: Spurt
|
||||||
Icon: EFST_STRUP
|
Icon: EFST_STRUP
|
||||||
@ -2283,8 +2289,8 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Sun_Comfort
|
- Status: Sun_Comfort
|
||||||
Icon: EFST_SUN_COMFORT
|
Icon: EFST_SUN_COMFORT
|
||||||
DurationLookup: SG_SUN_COMFORT
|
DurationLookup: SG_SUN_COMFORT
|
||||||
@ -2292,6 +2298,7 @@ Body:
|
|||||||
Def2: true
|
Def2: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Moon_Comfort
|
- Status: Moon_Comfort
|
||||||
Icon: EFST_MOON_COMFORT
|
Icon: EFST_MOON_COMFORT
|
||||||
DurationLookup: SG_MOON_COMFORT
|
DurationLookup: SG_MOON_COMFORT
|
||||||
@ -2299,6 +2306,7 @@ Body:
|
|||||||
Flee: true
|
Flee: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Star_Comfort
|
- Status: Star_Comfort
|
||||||
Icon: EFST_STAR_COMFORT
|
Icon: EFST_STAR_COMFORT
|
||||||
DurationLookup: SG_STAR_COMFORT
|
DurationLookup: SG_STAR_COMFORT
|
||||||
@ -2306,6 +2314,7 @@ Body:
|
|||||||
Aspd: true
|
Aspd: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Fusion
|
- Status: Fusion
|
||||||
DurationLookup: SG_FUSION
|
DurationLookup: SG_FUSION
|
||||||
CalcFlags:
|
CalcFlags:
|
||||||
@ -2499,7 +2508,8 @@ Body:
|
|||||||
Vit: true
|
Vit: true
|
||||||
Int: true
|
Int: true
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
Fail:
|
Fail:
|
||||||
Change: true
|
Change: true
|
||||||
- Status: Bloodlust
|
- Status: Bloodlust
|
||||||
@ -3322,7 +3332,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Bite
|
- Status: Bite
|
||||||
Icon: EFST_WUGBITE
|
Icon: EFST_WUGBITE
|
||||||
DurationLookup: RA_WUGBITE
|
DurationLookup: RA_WUGBITE
|
||||||
@ -3354,7 +3364,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Acceleration
|
- Status: Acceleration
|
||||||
Icon: EFST_ACCELERATION
|
Icon: EFST_ACCELERATION
|
||||||
DurationLookup: NC_ACCELERATION
|
DurationLookup: NC_ACCELERATION
|
||||||
@ -3441,7 +3451,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Stealthfield
|
- Status: Stealthfield
|
||||||
Icon: EFST_STEALTHFIELD
|
Icon: EFST_STEALTHFIELD
|
||||||
DurationLookup: NC_STEALTHFIELD
|
DurationLookup: NC_STEALTHFIELD
|
||||||
@ -3465,7 +3475,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Overheat
|
- Status: Overheat
|
||||||
Icon: EFST_OVERHEAT
|
Icon: EFST_OVERHEAT
|
||||||
Flags:
|
Flags:
|
||||||
@ -3904,7 +3914,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Debuff: true
|
Debuff: true
|
||||||
Fail:
|
Fail:
|
||||||
Hallucinationwalk: true
|
Hallucinationwalk: true
|
||||||
@ -4299,7 +4309,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
SendVal3: true
|
SendVal3: true
|
||||||
- Status: Cursedcircle_Target
|
- Status: Cursedcircle_Target
|
||||||
Icon: EFST_CURSEDCIRCLE_TARGET
|
Icon: EFST_CURSEDCIRCLE_TARGET
|
||||||
@ -4647,7 +4657,7 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
SendVal3: true
|
SendVal3: true
|
||||||
- Status: _Bodypaint
|
- Status: _Bodypaint
|
||||||
Icon: EFST_BODYPAINT
|
Icon: EFST_BODYPAINT
|
||||||
@ -4798,7 +4808,8 @@ Body:
|
|||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: _Bloodylust
|
- Status: _Bloodylust
|
||||||
Icon: EFST_BLOODYLUST
|
Icon: EFST_BLOODYLUST
|
||||||
DurationLookup: SC_BLOODYLUST
|
DurationLookup: SC_BLOODYLUST
|
||||||
@ -5471,7 +5482,7 @@ Body:
|
|||||||
Flee: true
|
Flee: true
|
||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Tinder_Breaker2
|
- Status: Tinder_Breaker2
|
||||||
Icon: EFST_TINDER_BREAKER
|
Icon: EFST_TINDER_BREAKER
|
||||||
DurationLookup: MH_TINDER_BREAKER
|
DurationLookup: MH_TINDER_BREAKER
|
||||||
@ -5479,7 +5490,7 @@ Body:
|
|||||||
Flee: true
|
Flee: true
|
||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Fail:
|
Fail:
|
||||||
Tinder_Breaker2: true
|
Tinder_Breaker2: true
|
||||||
- Status: Cbc
|
- Status: Cbc
|
||||||
@ -6019,7 +6030,7 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
NoSave: true
|
NoSave: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
- Status: Extremityfist2
|
- Status: Extremityfist2
|
||||||
@ -6358,7 +6369,6 @@ Body:
|
|||||||
Flags:
|
Flags:
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
|
||||||
RemoveOnMapWarp: true
|
RemoveOnMapWarp: true
|
||||||
- Status: Su_Stoop
|
- Status: Su_Stoop
|
||||||
Icon: EFST_SU_STOOP
|
Icon: EFST_SU_STOOP
|
||||||
@ -6950,7 +6960,8 @@ Body:
|
|||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
NoClearbuff: true
|
NoClearbuff: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
|
NoSave: true
|
||||||
- Status: Entry_Queue_Apply_Delay
|
- Status: Entry_Queue_Apply_Delay
|
||||||
Icon: EFST_ENTRY_QUEUE_APPLY_DELAY
|
Icon: EFST_ENTRY_QUEUE_APPLY_DELAY
|
||||||
Flags:
|
Flags:
|
||||||
@ -7034,7 +7045,7 @@ Body:
|
|||||||
Icon: EFST_FLASHKICK
|
Icon: EFST_FLASHKICK
|
||||||
DurationLookup: SJ_FLASHKICK
|
DurationLookup: SJ_FLASHKICK
|
||||||
Flags:
|
Flags:
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
@ -7053,7 +7064,7 @@ Body:
|
|||||||
NoClearance: true
|
NoClearance: true
|
||||||
StopAttacking: true
|
StopAttacking: true
|
||||||
RemoveOnDamaged: true
|
RemoveOnDamaged: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
Fail:
|
Fail:
|
||||||
Bite: true
|
Bite: true
|
||||||
- Status: Starstance
|
- Status: Starstance
|
||||||
@ -7618,7 +7629,7 @@ Body:
|
|||||||
BlEffect: true
|
BlEffect: true
|
||||||
DisplayPc: true
|
DisplayPc: true
|
||||||
OverlapIgnoreLevel: true
|
OverlapIgnoreLevel: true
|
||||||
RemoveOnChangeMap: true
|
RemoveOnMapWarp: true
|
||||||
NoBanishingBuster: true
|
NoBanishingBuster: true
|
||||||
NoDispell: true
|
NoDispell: true
|
||||||
NoClearance: true
|
NoClearance: true
|
||||||
|
@ -226,7 +226,6 @@ Flags: Various status flags for specific status change events.
|
|||||||
RemoveOnRefresh - Removed by RK_REFRESH.
|
RemoveOnRefresh - Removed by RK_REFRESH.
|
||||||
RemoveOnLuxAnima - Removed by RK_LUXANIMA.
|
RemoveOnLuxAnima - Removed by RK_LUXANIMA.
|
||||||
RemoveOnMapWarp - Removed when warping to another map.
|
RemoveOnMapWarp - Removed when warping to another map.
|
||||||
RemoveOnChangeMap - Removed when changing map-server.
|
|
||||||
RemoveChemicalProtect - Removed by AM_CP_ARMOR/AM_CP_HELM/AM_CP_SHIELD/AM_CP_WEAPON.
|
RemoveChemicalProtect - Removed by AM_CP_ARMOR/AM_CP_HELM/AM_CP_SHIELD/AM_CP_WEAPON.
|
||||||
RemoveElementalOption - Removed by elemental changing modes/quitting/EL_TIDAL_WEAPON/EL_WATER_SCREEN on the master and elemental.
|
RemoveElementalOption - Removed by elemental changing modes/quitting/EL_TIDAL_WEAPON/EL_WATER_SCREEN on the master and elemental.
|
||||||
RemoveOnUnequip - Removed when unequipping any type of equipment.
|
RemoveOnUnequip - Removed when unequipping any type of equipment.
|
||||||
|
@ -209,7 +209,7 @@ int elemental_delete(s_elemental_data *ed) {
|
|||||||
sd->ed = NULL;
|
sd->ed = NULL;
|
||||||
sd->status.ele_id = 0;
|
sd->status.ele_id = 0;
|
||||||
|
|
||||||
return unit_remove_map(&ed->bl, CLR_OUTSIGHT);
|
return unit_remove_map(&ed->bl, CLR_OUTSIGHT, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void elemental_summon_init(s_elemental_data *ed) {
|
void elemental_summon_init(s_elemental_data *ed) {
|
||||||
|
@ -313,7 +313,7 @@ int hom_vaporize(struct map_session_data *sd, int flag)
|
|||||||
status_change_end(&sd->bl, SC_HOMUN_TIME);
|
status_change_end(&sd->bl, SC_HOMUN_TIME);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return unit_remove_map(&hd->bl, CLR_OUTSIGHT);
|
return unit_remove_map(&hd->bl, CLR_OUTSIGHT, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -339,7 +339,7 @@ int hom_delete(struct homun_data *hd, int emote)
|
|||||||
// Send homunculus_dead to client
|
// Send homunculus_dead to client
|
||||||
hd->homunculus.hp = 0;
|
hd->homunculus.hp = 0;
|
||||||
clif_hominfo(sd, hd, 0);
|
clif_hominfo(sd, hd, 0);
|
||||||
return unit_remove_map(&hd->bl,CLR_OUTSIGHT);
|
return unit_remove_map(&hd->bl,CLR_OUTSIGHT, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -660,7 +660,7 @@ int hom_evolution(struct homun_data *hd)
|
|||||||
hom->luk += 10*rnd_value(min->luk, max->luk);
|
hom->luk += 10*rnd_value(min->luk, max->luk);
|
||||||
hom->intimacy = battle_config.homunculus_evo_intimacy_reset;
|
hom->intimacy = battle_config.homunculus_evo_intimacy_reset;
|
||||||
|
|
||||||
unit_remove_map(&hd->bl, CLR_OUTSIGHT);
|
unit_remove_map(&hd->bl, CLR_OUTSIGHT, false);
|
||||||
if (map_addblock(&hd->bl))
|
if (map_addblock(&hd->bl))
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
@ -711,7 +711,7 @@ int hom_mutate(struct homun_data *hd, int homun_id)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
unit_remove_map(&hd->bl, CLR_OUTSIGHT);
|
unit_remove_map(&hd->bl, CLR_OUTSIGHT, false);
|
||||||
if(map_addblock(&hd->bl))
|
if(map_addblock(&hd->bl))
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
@ -291,7 +291,7 @@ int mercenary_delete(s_mercenary_data *md, int reply) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
clif_mercenary_message(sd, reply);
|
clif_mercenary_message(sd, reply);
|
||||||
return unit_remove_map(&md->bl, CLR_OUTSIGHT);
|
return unit_remove_map(&md->bl, CLR_OUTSIGHT, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -1105,7 +1105,7 @@ int mob_spawn (struct mob_data *md)
|
|||||||
|
|
||||||
md->last_thinktime = tick;
|
md->last_thinktime = tick;
|
||||||
if (md->bl.prev != NULL)
|
if (md->bl.prev != NULL)
|
||||||
unit_remove_map(&md->bl,CLR_RESPAWN);
|
unit_remove_map(&md->bl,CLR_RESPAWN, false);
|
||||||
else
|
else
|
||||||
if (md->spawn && md->mob_id != md->spawn->id)
|
if (md->spawn && md->mob_id != md->spawn->id)
|
||||||
{
|
{
|
||||||
@ -6696,7 +6696,7 @@ void mob_reload_itemmob_data(void) {
|
|||||||
static int mob_reload_sub( struct mob_data *md, va_list args ){
|
static int mob_reload_sub( struct mob_data *md, va_list args ){
|
||||||
// Slaves have to be killed
|
// Slaves have to be killed
|
||||||
if( md->master_id != 0 ){
|
if( md->master_id != 0 ){
|
||||||
unit_remove_map( &md->bl, CLR_OUTSIGHT );
|
unit_remove_map( &md->bl, CLR_OUTSIGHT, false);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -6709,7 +6709,7 @@ static int mob_reload_sub( struct mob_data *md, va_list args ){
|
|||||||
ShowDebug( "mob_reload_sub: The monster was removed from map %s (%hu/%hu).\n", map_mapid2mapname( md->bl.m ), md->bl.x, md->bl.y );
|
ShowDebug( "mob_reload_sub: The monster was removed from map %s (%hu/%hu).\n", map_mapid2mapname( md->bl.m ), md->bl.x, md->bl.y );
|
||||||
}
|
}
|
||||||
|
|
||||||
unit_remove_map( &md->bl, CLR_OUTSIGHT );
|
unit_remove_map( &md->bl, CLR_OUTSIGHT, false);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -6774,7 +6774,7 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in
|
|||||||
|
|
||||||
npc_script_event(sd, NPCE_LOGOUT);
|
npc_script_event(sd, NPCE_LOGOUT);
|
||||||
//remove from map, THEN change x/y coordinates
|
//remove from map, THEN change x/y coordinates
|
||||||
unit_remove_map_pc(sd,clrtype);
|
unit_remove_map_pc(sd,clrtype,true);
|
||||||
sd->mapindex = mapindex;
|
sd->mapindex = mapindex;
|
||||||
sd->bl.x=x;
|
sd->bl.x=x;
|
||||||
sd->bl.y=y;
|
sd->bl.y=y;
|
||||||
|
@ -1316,7 +1316,7 @@ int pet_catch_process2(struct map_session_data* sd, int target_id)
|
|||||||
|
|
||||||
if(rnd()%10000 < pet_catch_rate) {
|
if(rnd()%10000 < pet_catch_rate) {
|
||||||
achievement_update_objective(sd, AG_TAMING, 1, md->mob_id);
|
achievement_update_objective(sd, AG_TAMING, 1, md->mob_id);
|
||||||
unit_remove_map(&md->bl,CLR_OUTSIGHT);
|
unit_remove_map(&md->bl,CLR_OUTSIGHT, false);
|
||||||
status_kill(&md->bl);
|
status_kill(&md->bl);
|
||||||
clif_pet_roulette(sd,1);
|
clif_pet_roulette(sd,1);
|
||||||
|
|
||||||
@ -2299,7 +2299,7 @@ void pet_evolution(struct map_session_data *sd, int16 pet_id) {
|
|||||||
clif_additem(sd, idx, 1, 0);
|
clif_additem(sd, idx, 1, 0);
|
||||||
|
|
||||||
// Remove the old pet from sight
|
// Remove the old pet from sight
|
||||||
unit_remove_map(&sd->pd->bl, CLR_OUTSIGHT);
|
unit_remove_map(&sd->pd->bl, CLR_OUTSIGHT, false);
|
||||||
|
|
||||||
// Prepare the new pet
|
// Prepare the new pet
|
||||||
sd->pd->pet.class_ = pet_id;
|
sd->pd->pet.class_ = pet_id;
|
||||||
|
@ -9787,7 +9787,6 @@
|
|||||||
export_constant(SCF_SETSTAND);
|
export_constant(SCF_SETSTAND);
|
||||||
export_constant(SCF_FAILEDMADO);
|
export_constant(SCF_FAILEDMADO);
|
||||||
export_constant(SCF_DEBUFF);
|
export_constant(SCF_DEBUFF);
|
||||||
export_constant(SCF_REMOVEONCHANGEMAP);
|
|
||||||
export_constant(SCF_REMOVEONMAPWARP);
|
export_constant(SCF_REMOVEONMAPWARP);
|
||||||
export_constant(SCF_REMOVECHEMICALPROTECT);
|
export_constant(SCF_REMOVECHEMICALPROTECT);
|
||||||
export_constant(SCF_OVERLAPIGNORELEVEL);
|
export_constant(SCF_OVERLAPIGNORELEVEL);
|
||||||
|
@ -1603,7 +1603,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 dhp, in
|
|||||||
if(flag&4) // Delete from memory. (also invokes map removal code)
|
if(flag&4) // Delete from memory. (also invokes map removal code)
|
||||||
unit_free(target,CLR_DEAD);
|
unit_free(target,CLR_DEAD);
|
||||||
else if(flag&2) // remove from map
|
else if(flag&2) // remove from map
|
||||||
unit_remove_map(target,CLR_DEAD);
|
unit_remove_map(target,CLR_DEAD, false);
|
||||||
else { // Some death states that would normally be handled by unit_remove_map
|
else { // Some death states that would normally be handled by unit_remove_map
|
||||||
unit_stop_attack(target);
|
unit_stop_attack(target);
|
||||||
unit_stop_walking(target,1);
|
unit_stop_walking(target,1);
|
||||||
|
@ -2908,7 +2908,6 @@ enum e_status_change_flag : uint16 {
|
|||||||
SCF_SETSTAND,
|
SCF_SETSTAND,
|
||||||
SCF_FAILEDMADO,
|
SCF_FAILEDMADO,
|
||||||
SCF_DEBUFF,
|
SCF_DEBUFF,
|
||||||
SCF_REMOVEONCHANGEMAP,
|
|
||||||
SCF_REMOVEONMAPWARP,
|
SCF_REMOVEONMAPWARP,
|
||||||
SCF_REMOVECHEMICALPROTECT,
|
SCF_REMOVECHEMICALPROTECT,
|
||||||
SCF_OVERLAPIGNORELEVEL,
|
SCF_OVERLAPIGNORELEVEL,
|
||||||
|
@ -1335,7 +1335,7 @@ int unit_warp(struct block_list *bl,short m,short x,short y,clr_type type)
|
|||||||
if (bl->type == BL_PC) // Use pc_setpos
|
if (bl->type == BL_PC) // Use pc_setpos
|
||||||
return pc_setpos((TBL_PC*)bl, map_id2index(m), x, y, type);
|
return pc_setpos((TBL_PC*)bl, map_id2index(m), x, y, type);
|
||||||
|
|
||||||
if (!unit_remove_map(bl, type))
|
if (!unit_remove_map(bl, type, false))
|
||||||
return 3;
|
return 3;
|
||||||
|
|
||||||
if (bl->m != m && battle_config.clear_unit_onwarp &&
|
if (bl->m != m && battle_config.clear_unit_onwarp &&
|
||||||
@ -3036,7 +3036,7 @@ int unit_changetarget(struct block_list *bl, va_list ap) {
|
|||||||
* @param file, line, func: Call information for debug purposes
|
* @param file, line, func: Call information for debug purposes
|
||||||
* @return Success(1); Couldn't be removed or bl was free'd(0)
|
* @return Success(1); Couldn't be removed or bl was free'd(0)
|
||||||
*/
|
*/
|
||||||
int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, int line, const char* func)
|
int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, int line, const char* func, bool changeZone)
|
||||||
{
|
{
|
||||||
struct unit_data *ud = unit_bl2ud(bl);
|
struct unit_data *ud = unit_bl2ud(bl);
|
||||||
struct status_change *sc = status_get_sc(bl);
|
struct status_change *sc = status_get_sc(bl);
|
||||||
@ -3069,13 +3069,12 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file,
|
|||||||
ud->attackabletime = ud->canmove_tick /*= ud->canact_tick*/ = gettick();
|
ud->attackabletime = ud->canmove_tick /*= ud->canact_tick*/ = gettick();
|
||||||
|
|
||||||
if(sc && sc->count ) { // map-change/warp dispells.
|
if(sc && sc->count ) { // map-change/warp dispells.
|
||||||
status_db.removeByStatusFlag(bl, { SCF_REMOVEONCHANGEMAP });
|
if (changeZone) // Zone change calls the general NoSave statuses.
|
||||||
|
status_db.removeByStatusFlag(bl, { SCF_NOSAVE });
|
||||||
|
|
||||||
|
if (bl->type != BL_PC) // Players are cleared in pc_setpos.
|
||||||
|
status_db.removeByStatusFlag(bl, { SCF_REMOVEONMAPWARP });
|
||||||
|
|
||||||
// Ensure the bl is a PC; if so, we'll handle the removal of cloaking and cloaking exceed later
|
|
||||||
if ( bl->type != BL_PC ) {
|
|
||||||
status_change_end(bl, SC_CLOAKING);
|
|
||||||
status_change_end(bl, SC_CLOAKINGEXCEED);
|
|
||||||
}
|
|
||||||
if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF)
|
if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF)
|
||||||
status_change_end(bl, SC_GOSPEL);
|
status_change_end(bl, SC_GOSPEL);
|
||||||
if (sc->data[SC_PROVOKE] && sc->data[SC_PROVOKE]->val4 == 1)
|
if (sc->data[SC_PROVOKE] && sc->data[SC_PROVOKE]->val4 == 1)
|
||||||
@ -3128,12 +3127,6 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file,
|
|||||||
if( !sd->npc_ontouch_.empty() )
|
if( !sd->npc_ontouch_.empty() )
|
||||||
npc_touchnext_areanpc(sd,true);
|
npc_touchnext_areanpc(sd,true);
|
||||||
|
|
||||||
// Check if warping and not changing the map.
|
|
||||||
if ( sd->state.warping && !sd->state.changemap ) {
|
|
||||||
status_change_end(bl, SC_CLOAKING);
|
|
||||||
status_change_end(bl, SC_CLOAKINGEXCEED);
|
|
||||||
}
|
|
||||||
|
|
||||||
sd->npc_shopid = 0;
|
sd->npc_shopid = 0;
|
||||||
sd->adopt_invite = 0;
|
sd->adopt_invite = 0;
|
||||||
|
|
||||||
@ -3323,25 +3316,25 @@ void unit_refresh(struct block_list *bl, bool walking) {
|
|||||||
* 0: Assume bl is being warped
|
* 0: Assume bl is being warped
|
||||||
* 1: Death, appropriate cleanup performed
|
* 1: Death, appropriate cleanup performed
|
||||||
*/
|
*/
|
||||||
void unit_remove_map_pc(struct map_session_data *sd, clr_type clrtype)
|
void unit_remove_map_pc(struct map_session_data *sd, clr_type clrtype, bool changeZone)
|
||||||
{
|
{
|
||||||
unit_remove_map(&sd->bl,clrtype);
|
unit_remove_map(&sd->bl,clrtype, changeZone);
|
||||||
|
|
||||||
//CLR_RESPAWN is the warp from logging out, CLR_TELEPORT is the warp from teleporting, but pets/homunc need to just 'vanish' instead of showing the warping animation.
|
//CLR_RESPAWN is the warp from logging out, CLR_TELEPORT is the warp from teleporting, but pets/homunc need to just 'vanish' instead of showing the warping animation.
|
||||||
if (clrtype == CLR_RESPAWN || clrtype == CLR_TELEPORT)
|
if (clrtype == CLR_RESPAWN || clrtype == CLR_TELEPORT)
|
||||||
clrtype = CLR_OUTSIGHT;
|
clrtype = CLR_OUTSIGHT;
|
||||||
|
|
||||||
if(sd->pd)
|
if(sd->pd)
|
||||||
unit_remove_map(&sd->pd->bl, clrtype);
|
unit_remove_map(&sd->pd->bl, clrtype, changeZone);
|
||||||
|
|
||||||
if(hom_is_active(sd->hd))
|
if(hom_is_active(sd->hd))
|
||||||
unit_remove_map(&sd->hd->bl, clrtype);
|
unit_remove_map(&sd->hd->bl, clrtype, changeZone);
|
||||||
|
|
||||||
if(sd->md)
|
if(sd->md)
|
||||||
unit_remove_map(&sd->md->bl, clrtype);
|
unit_remove_map(&sd->md->bl, clrtype, changeZone);
|
||||||
|
|
||||||
if(sd->ed)
|
if(sd->ed)
|
||||||
unit_remove_map(&sd->ed->bl, clrtype);
|
unit_remove_map(&sd->ed->bl, clrtype, changeZone);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -3383,7 +3376,7 @@ int unit_free(struct block_list *bl, clr_type clrtype)
|
|||||||
map_freeblock_lock();
|
map_freeblock_lock();
|
||||||
|
|
||||||
if( bl->prev ) // Players are supposed to logout with a "warp" effect.
|
if( bl->prev ) // Players are supposed to logout with a "warp" effect.
|
||||||
unit_remove_map(bl, clrtype);
|
unit_remove_map(bl, clrtype, false);
|
||||||
|
|
||||||
switch( bl->type ) {
|
switch( bl->type ) {
|
||||||
case BL_PC: {
|
case BL_PC: {
|
||||||
|
@ -165,11 +165,11 @@ void unit_skillunit_maxcount(unit_data& ud, uint16 skill_id, int& maxcount);
|
|||||||
|
|
||||||
// Remove unit
|
// Remove unit
|
||||||
struct unit_data* unit_bl2ud(struct block_list *bl);
|
struct unit_data* unit_bl2ud(struct block_list *bl);
|
||||||
void unit_remove_map_pc(struct map_session_data *sd, clr_type clrtype);
|
void unit_remove_map_pc(struct map_session_data *sd, clr_type clrtype, bool changeZone = false);
|
||||||
void unit_refresh(struct block_list *bl, bool walking = false);
|
void unit_refresh(struct block_list *bl, bool walking = false);
|
||||||
void unit_free_pc(struct map_session_data *sd);
|
void unit_free_pc(struct map_session_data *sd);
|
||||||
#define unit_remove_map(bl,clrtype) unit_remove_map_(bl,clrtype,__FILE__,__LINE__,__func__)
|
#define unit_remove_map(bl,clrtype,changeZone) unit_remove_map_(bl,clrtype,__FILE__,__LINE__,__func__,changeZone)
|
||||||
int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, int line, const char* func);
|
int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, int line, const char* func, bool changeZone = false);
|
||||||
int unit_free(struct block_list *bl, clr_type clrtype);
|
int unit_free(struct block_list *bl, clr_type clrtype);
|
||||||
int unit_changeviewsize(struct block_list *bl,short size);
|
int unit_changeviewsize(struct block_list *bl,short size);
|
||||||
int unit_changetarget(struct block_list *bl,va_list ap);
|
int unit_changetarget(struct block_list *bl,va_list ap);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user