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hotfix/iss
Author | SHA1 | Date | |
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d266c1f477 | ||
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eea68c2559 |
@ -1036,6 +1036,32 @@ static int clif_setlevel(struct block_list* bl) {
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return lv;
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return lv;
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}
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}
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/**
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* Used to determine if a player has damaged a monster
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* and if the HP bar needs to be displayed or not.
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* @param bl: Player invoking the check
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* @param tbl: Mob to check
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* @return True if the HP bar should be displayed or false otherwise
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*/
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static bool clif_mob_damaged_hpbar(block_list &bl, block_list &tbl) {
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mob_data *md = BL_CAST(BL_MOB, &tbl);
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if (md == nullptr)
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return false;
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map_session_data *sd = BL_CAST(BL_PC, &bl);
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if (sd == nullptr)
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return false;
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for (uint16 i = 0; i < DAMAGELOG_SIZE; i++) { // Must show hp bar to all char who already hit the mob.
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if (md->dmglog[i].id == sd->status.char_id)
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return true;
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}
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return false;
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}
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/*==========================================
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/*==========================================
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* Prepares 'unit standing/spawning' packet
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* Prepares 'unit standing/spawning' packet
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*------------------------------------------*/
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*------------------------------------------*/
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@ -1163,9 +1189,14 @@ static void clif_set_unit_idle( struct block_list* bl, bool walking, send_target
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p.font = (sd) ? sd->status.font : 0;
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p.font = (sd) ? sd->status.font : 0;
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#endif
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#endif
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#if PACKETVER >= 20120221
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#if PACKETVER >= 20120221
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if( battle_config.monster_hp_bars_info && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR ) && bl->type == BL_MOB && ( status_get_hp( bl ) < status_get_max_hp( bl ) ) ){
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if( battle_config.monster_hp_bars_info && bl->type == BL_MOB && tbl->type == BL_PC && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR ) && ( status_get_hp( bl ) < status_get_max_hp( bl ) ) ){
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p.maxHP = status_get_max_hp(bl);
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if (clif_mob_damaged_hpbar(*tbl, *bl)) { // Must show hp bar to all char who already hit the mob.
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p.HP = status_get_hp(bl);
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p.maxHP = status_get_max_hp(bl);
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p.HP = status_get_hp(bl);
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} else { // Player didn't attack the mob.
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p.maxHP = -1;
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p.HP = -1;
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}
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}else{
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}else{
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p.maxHP = -1;
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p.maxHP = -1;
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p.HP = -1;
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p.HP = -1;
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@ -1305,8 +1336,13 @@ static void clif_spawn_unit( struct block_list *bl, enum send_target target ){
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#endif
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#endif
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#if PACKETVER >= 20120221
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#if PACKETVER >= 20120221
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if( battle_config.monster_hp_bars_info && bl->type == BL_MOB && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR ) && ( status_get_hp( bl ) < status_get_max_hp( bl ) ) ){
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if( battle_config.monster_hp_bars_info && bl->type == BL_MOB && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR ) && ( status_get_hp( bl ) < status_get_max_hp( bl ) ) ){
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p.maxHP = status_get_max_hp( bl );
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if (clif_mob_damaged_hpbar(*bl, *bl)) { // Must show hp bar to all char who already hit the mob.
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p.HP = status_get_hp( bl );
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p.maxHP = status_get_max_hp(bl);
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p.HP = status_get_hp(bl);
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} else { // Player didn't attack the mob.
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p.maxHP = -1;
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p.HP = -1;
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}
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}else{
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}else{
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p.maxHP = -1;
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p.maxHP = -1;
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p.HP = -1;
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p.HP = -1;
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@ -1412,9 +1448,14 @@ static void clif_set_unit_walking( struct block_list *bl, struct map_session_dat
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p.font = (sd) ? sd->status.font : 0;
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p.font = (sd) ? sd->status.font : 0;
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#endif
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#endif
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#if PACKETVER >= 20120221
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#if PACKETVER >= 20120221
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if( battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR) && bl->type == BL_MOB && (status_get_hp(bl) < status_get_max_hp( bl ) ) ){
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if( battle_config.monster_hp_bars_info && bl->type == BL_MOB && tsd != nullptr && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR) && (status_get_hp(bl) < status_get_max_hp( bl ) ) ){
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p.maxHP = status_get_max_hp(bl);
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if (clif_mob_damaged_hpbar(tsd->bl, *bl)) { // Must show hp bar to all char who already hit the mob.
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p.HP = status_get_hp(bl);
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p.maxHP = status_get_max_hp(bl);
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p.HP = status_get_hp(bl);
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} else { // Player didn't attack the mob.
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p.maxHP = -1;
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p.HP = -1;
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}
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} else {
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} else {
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p.maxHP = -1;
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p.maxHP = -1;
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p.HP = -1;
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p.HP = -1;
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@ -4802,8 +4843,7 @@ void clif_getareachar_unit( struct map_session_data* sd,struct block_list *bl ){
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clif_specialeffect_single(bl,EF_BABYBODY2,sd->fd);
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clif_specialeffect_single(bl,EF_BABYBODY2,sd->fd);
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#if PACKETVER >= 20120404
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#if PACKETVER >= 20120404
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if (battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR)) {
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if (battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR)) {
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int i;
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for (uint16 i = 0; i < DAMAGELOG_SIZE; i++) // Must show hp bar to all char who already hit the mob.
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for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob.
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if( md->dmglog[i].id == sd->status.char_id )
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if( md->dmglog[i].id == sd->status.char_id )
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clif_monster_hp_bar(md, sd->fd);
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clif_monster_hp_bar(md, sd->fd);
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}
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}
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