Commit Graph

  • 70a3d24e85 Added BeforeNonEmptyParentheses: false Lemongrass3110 2024-04-06 01:56:43 +02:00
  • b3aa8d26c8 Added AfterRequiresInExpression: false Lemongrass3110 2024-04-06 01:56:18 +02:00
  • 62bcef4403 Added AfterRequiresInClause: false Lemongrass3110 2024-04-06 01:55:53 +02:00
  • 565494788e Added AfterOverloadedOperator: false Lemongrass3110 2024-04-06 01:55:27 +02:00
  • f347dc75c1 Added AfterIfMacros: false Lemongrass3110 2024-04-06 01:55:02 +02:00
  • 6810aea427 Added AfterFunctionDefinitionName: false Lemongrass3110 2024-04-06 01:54:39 +02:00
  • 4864c884e7 Added AfterFunctionDeclarationName: false Lemongrass3110 2024-04-06 01:54:14 +02:00
  • 5f6a40eea4 Added AfterForeachMacros: false Lemongrass3110 2024-04-06 01:50:12 +02:00
  • 3562da1d87 Added AfterControlStatements: false Lemongrass3110 2024-04-06 01:49:41 +02:00
  • 71f9fda0f4 Added InsertBraces: true Lemongrass3110 2024-04-06 01:47:15 +02:00
  • de45df22ce Added AlignEscapedNewlines: DontAlign Lemongrass3110 2024-04-06 01:45:43 +02:00
  • 792eb242eb Added documentation for SpacesBeforeTrailingComments Lemongrass3110 2024-04-06 01:44:23 +02:00
  • 35f2b21053 Added AllowShortEnumsOnASingleLine:false Lemongrass3110 2024-04-06 01:43:54 +02:00
  • 1623c51561 Added 3rdparty regex to IncludeCategories Lemongrass3110 2024-04-06 01:42:06 +02:00
  • cb56605a5c Increased ColumnLimit to 200 characters Lemongrass3110 2024-04-06 01:40:52 +02:00
  • 28c684eef9 Applied formatting without changes Lemongrass3110 2024-04-06 01:37:47 +02:00
  • 52705f65f8 Switched most C headers to C++ Lemongrass3110 2024-04-05 23:37:45 +02:00
  • 39fcce9e86 Improved formatting, added comment Playtester 2024-04-05 23:08:25 +02:00
  • a531bcd9f8
    Update src/map/battle.cpp Playtester 2024-04-05 22:28:10 +02:00
  • d9da3c3962 Replaced pointers with references in new function parameters (Suggested by aleos and Lemongrass) Playtester 2024-04-05 21:03:00 +02:00
  • ab0ce8c2db Fixed incorrect use of getrandgroupitem in NPC folder Atemo 2024-04-05 17:24:39 +02:00
  • 45cba7b973 Fixed an issue with some group Replaced getrandgroupitem by getgroupitem script command Atemo 2024-04-05 14:50:06 +02:00
  • 5f5dbb6029 Spirit Spheres, Guillotine Fist - Improved Spirit Sphere code and applied some fixes to Renewal - Fixed bonus damage from Magnum Break when using Guillotine Fist Playtester 2024-04-04 22:09:47 +02:00
  • 44da9375ba Spiral Pierce with Star Crumbs - Added an option to allow applying only Star Crumb mastery specifically - Spiral Pierce damage is no longer influenced by ATKpercent and any mastery except Star Crumbs (fixes #1823) Playtester 2024-04-04 20:18:18 +02:00
  • 4a753e0ab8 Re-added some renewal code that is no longer getting replaced Playtester 2024-04-04 14:51:35 +02:00
  • 70233f1ad7 Base/Min Damage, Star Crumbs, Spirit Spheres, EDP, Magnum Break, Rapid Smiting - Star Crumb, Spirit Sphere and similar mastery bonuses that apply even on MISS are now applied after the attribute table but before EDP and elemental bonus damage in pre-renewal (fixes #8211) - Attribute table can now make damage go negative which is weighted against any of the above mastery bonuses and elemental bonus damage before being capped to 0 - EDP and elemental bonus damage no longer apply to the left hand; removed "basedamage2" as it is no longer needed - Left-hand damage is now always capped to 0 instead of 1 - EDP and elemental bonus damage now apply to the exact same list of skills (fixes #8218) - Sand Attack is no longer influenced by EDP - Rapid Smiting now has a fixed 20% hit bonus (it hits at least to 25%) - Rapid Smiting no longer deals damage on MISS (fixes #7750) Playtester 2024-04-04 14:24:41 +02:00
  • 8745391ad4
    Cleaned up ZC_INVENTORY_TAB (#8217) Lemongrass3110 2024-04-04 08:42:19 +02:00
  • a02e611e97 Spirit Sphere bonus damage - Spirit Spheres now work identical to other mastery bonuses - Spirit Spheres no longer multiply damage with number of hits twice - Fixed a compiler warning in renewal Playtester 2024-04-02 23:56:48 +02:00
  • 4f82aff8fd
    Initial release of episode 18.1 (#7917) Atemo 2024-04-02 17:43:25 +02:00
  • 4276fb064c
    Update src/map/clif.cpp Lemongrass3110 2024-04-02 17:33:49 +02:00
  • 9440869743
    Cleaned up ZC_AUTOSPELLLIST (#8216) Lemongrass3110 2024-04-02 16:06:56 +02:00
  • bee99d1155 Added missing loop variable incrementation Lemongrass3110 2024-04-02 15:04:38 +02:00
  • 3c1187e150
    Fix typos in BUILD messages (#8199) RoboSchmied 2024-04-02 11:32:57 +02:00
  • efd3e0e7d2 Cleaned up ZC_INVENTORY_TAB Lemongrass3110 2024-04-02 11:30:45 +02:00
  • 349b04bf28
    Cleaned up CZ_PARTY_CONFIG (#8204) Lemongrass3110 2024-04-02 09:53:11 +02:00
  • 1f54f884cb Cleaned up ZC_AUTOSPELLLIST Lemongrass3110 2024-04-02 09:52:46 +02:00
  • b88584be6d Fixed the variable name Lemongrass3110 2024-04-02 09:06:01 +02:00
  • 50cd9e0df9 Guillotine Fist (MO_EXTREMITYFIST) fixes - Fixed Guillotine Fist ignoring size modifiers - Fixed inaccuracies in Guillotine Fist's damage due to rounding issues Playtester 2024-04-01 23:07:39 +02:00
  • 7a0cf3304d Star Crumb bonus unified and fixed Playtester 2024-04-01 21:18:57 +02:00
  • a6a481e12c Corrected SC_HELPANGEL Atemo 2024-04-01 19:47:44 +02:00
  • b0902a4142
    Volcano and Min Damage (#8213) Playtester 2024-04-01 18:35:44 +02:00
  • c100305b8b Fixed Volcano not working for monsters Playtester 2024-04-01 17:14:15 +02:00
  • 13c8e1896a Volcano and Min Damage - Volcano now increases BaseATK instead of WeaponATK - Fixed a bug that caused Volcano to increase MATK in pre-re (fixes #8208) - Fixed min damage not being set correctly - Fixed a compiler warning Playtester 2024-04-01 16:40:00 +02:00
  • 4247bc50c5
    ATKpercent, Base Damage, Occult Impaction, Freezing Trap, Acid Terror, Paladin skills (#8210) Playtester 2024-04-01 15:15:41 +02:00
  • 8fcacb8fdb Shield Boomerang, Rapid Smiting - Shield Boomerang and Rapid Smiting are no longer affected by ATKpercent - Fixed damage formula of Shield Boomerang and Rapid Smiting - Code improvement - Fixes #8193 Playtester 2024-04-01 11:11:59 +02:00
  • 23787bdfa4
    Updated renewal item group DB (#8207) Atemo 2024-03-31 18:37:39 +02:00
  • be8a59e562 Martyr's Reckoning, Base Damage Improvements - Martyr's Reckoning (PA_SACRIFICE) is no longer affected by masteries - Fixed base damage being set incorrectly for PA_SACRIFICE and similar skills - Fixed base damage not getting reduced by DEF when the skill used ignores DEF Playtester 2024-03-31 15:43:49 +02:00
  • 9a47ae830b Freezing Trap, Acid Terror - Freezing trap now deals 100% damage on all levels and can miss - Acid Terror now ignores DEF, but its base attack is reduced by VIT - Acid Terror skill ratio is now 50%+50%*level - Acid Terror is no longer affected by refine and mastery bonus - Magnum Break/EDP bonus no longer affects Acid Terror and unit skills Playtester 2024-03-31 01:16:34 +01:00
  • 400e88b294 Implemented new boxes Atemo 2024-03-29 15:24:37 +01:00
  • cb835c9cf7 Implementation of ATKpercent - A handful of skills grant status changes that actually are calculated together into a value "ATKpercent" rather than increasing BATK/WATK, this value is then applied to most weapon skills *** Pre-re - Damage after skill ratio but before DEF reduction is multiplied with ATKpercent *** Renewal - Is a linear addition to skill ratio instead (ATKpercent of 200 means +100% to any skill ratio, so 100% becomes 200%, but 500% only becomes 600%) - Fixed base damage not being calculated correctly for certain skills - Code improvements - MO_INVESTIGATE is no longer influenced by Spirit Sphere except when you have the WATK_ELEMENT effect (Magnum Break) Playtester 2024-03-30 20:35:12 +01:00
  • 0c448a0be1 Cleaned up CZ_PARTY_CONFIG Lemongrass3110 2024-03-29 22:02:05 +01:00
  • 8a109071a5
    Fixed Sonic Blow related map server crash (#8203) Playtester 2024-03-29 19:28:55 +01:00
  • 21d5181199 Fixed Sonic Blow related map server crash (fixes #8202) Playtester 2024-03-29 18:58:30 +01:00
  • 43d4e071df
    Critical Hits on Focused Arrow Strike and Gunslinger (#8201) Playtester 2024-03-29 18:43:09 +01:00
  • 13b66ced1b Improved code structure Playtester 2024-03-29 17:59:33 +01:00
  • c0df24e226 Added enum e_base_damage_flag and improved code structure - Focused Arrow Strike no longer considers cards that increase/decrease critical damage Playtester 2024-03-29 16:36:26 +01:00
  • bc3d99fe2d Critical Hits on Focused Arrow Strike and Gunslinger - Focused Arrow Strike no longer deals max damage when it crits (pre-re) - Bullet/Shell attack is no longer included in critical damage (pre-re) - Chain Action can no longer do critical hits (pre-re) - Fixes #8200 Playtester 2024-03-29 12:50:16 +01:00
  • 2d68f5b2de Fix typos RoboSchmied 2024-03-29 04:19:20 +01:00
  • 0bb97801fc Correction of group name Atemo 2024-03-29 04:07:52 +01:00
  • b60b3d07aa Corrections in item group DB Atemo 2024-03-29 03:48:02 +01:00
  • 7d9a23d03f
    Frenzy, Super Novice Level Up Buff, Assassin Soul Link (#8198) Playtester 2024-03-28 23:43:59 +01:00
  • c721b18c26 Frenzy, Super Novice Level Up Buff, Assassin Soul Link - Fixed Frenzy HP drain interval being 15 instead 10 seconds in renewal (follow-up to 1a004f0) - The buffs granted when a Super Novice levels up now all last 120 seconds (fixes #8189) - Assassin Soul Link now doubles stun chance outside GVG/BG (fixes #8195) Playtester 2024-03-28 22:59:51 +01:00
  • 861832ec27
    Enchant Deadly Poison / Magnum Break Damage Bonus and Durations (#8191) Playtester 2024-03-28 22:46:22 +01:00
  • 0cf087cb1b Making use of cap_value function Playtester 2024-03-28 20:40:15 +01:00
  • 4b91dc7841 Bundled minimum damage code into a function Playtester 2024-03-28 19:55:32 +01:00
  • d2cd5b84c7 Implemented SC_PERIOD_RECEIVEITEM_2ND and SC_PERIOD_PLUSEXP_2ND Atemo 2024-03-28 19:53:08 +01:00
  • 8ae95d1bac Watk_Element NoSave+Negative, Sonic Blow/Sonic Acceleration damage - Watk_Element is now dispelled on logout - Watk_Element can also be negative and reduce damage - Watk_Element is no longer applied when the damage is 0 - Fixed Sonic Blow's damage formula - Sonic Acceleration is now applied to the base skill ratio Playtester 2024-03-28 13:36:53 +01:00
  • 7f1088ea26 . ZTE 2024-03-28 17:45:24 +07:00
  • 2633599458
    Implemented missing renewal items usable (#8190) Atemo 2024-03-28 00:37:40 +01:00
  • c142dfb07f Corrected 19429 location Atemo 2024-03-27 23:14:23 +01:00
  • eb79dc7ed7 Fixed rounding issue and MO_FINGEROFFENSIVE refine bonus Playtester 2024-03-27 22:30:46 +01:00
  • 847f966e6a Damage Cap Order, Throw Spirit Sphere - Fixed the order of processing: *** 1. Apply DEF (might result in negative damage) *** 2. Apply Refine Bonus *** 3. Cap damage to 1 when lower *** 4. Apply Mastery Bonus - Fixed Throw Spirit Sphere to not consider the correct number of spheres - Fixed Throw Spirit Sphere multiplying bonus damage by number of hits twice Playtester 2024-03-27 19:53:05 +01:00
  • 9f3ab064d4 Added missing items Atemo 2024-03-27 19:39:17 +01:00
  • 70c46aedad Implemented missing items usable Atemo 2024-03-27 03:30:40 +01:00
  • 0d390e8b73 Merge remote-tracking branch 'remotes/origin/master' into hotfix/issue8187 Playtester 2024-03-27 11:53:00 +01:00
  • 1a004f0164
    Mercenary, Regen and Frenzy Improvements (#8185) Playtester 2024-03-27 11:48:05 +01:00
  • 8c88c82180
    Apply suggestions from code review (using decltype) Playtester 2024-03-26 22:53:19 +01:00
  • 089da14273 Fixed Mercenary and Homunculus Natural Recovery - Also fixed MER_CRASH in renewal similar to pre-re after confirmation - Fixed compiler warnings Playtester 2024-03-26 20:24:42 +01:00
  • a54107f64f Fixed DPoison duration and Spirit+WATK_ELEMENT interaction Playtester 2024-03-26 16:57:54 +01:00
  • 5d58b900d5 EDP and Magnum Break damage fixes Playtester 2024-03-26 12:14:16 +01:00
  • 055253a926 Merge corrections Atemo 2024-03-25 20:37:34 +01:00
  • fc53e2e6dc Merge branch 'master' into update/skills_Spirit_Handler Atemo 2024-03-25 20:27:12 +01:00
  • 3b81d54543
    Merge branch 'rathena:master' into master ZTE 2024-03-26 01:43:32 +07:00
  • 3626168a2b . ZTE 2024-03-26 01:42:33 +07:00
  • 679635492d
    Merge 1589976b67732e2639596d391bdf92a96b3c71f6 into ed2d03d811775a01fc21c5a928301a05e464583b Atemo 2024-03-25 18:23:36 +00:00
  • 1589976b67 Updated quest_db Atemo 2024-03-25 19:23:09 +01:00
  • c6d0b676ac Small correction in mob_skill_db Atemo 2023-03-09 13:51:19 +01:00
  • 5b0bfb0f8e Monsters skills (from playing) Questinfo updated Atemo 2023-03-08 17:43:13 +01:00
  • c8514618a2 Clock tower unknown basement Atemo 2023-02-28 00:04:42 +01:00
  • dcd8d100bc
    Merge 2e4b2b3808fffac3b672cef7fbeff1b72ee7e184 into ed2d03d811775a01fc21c5a928301a05e464583b Aleos 2024-03-26 01:19:05 +07:00
  • ed2d03d811
    Extended TimeLimit format (quest DB) (#8116) Atemo 2024-03-25 19:09:31 +01:00
  • 745dfedeb1
    Update src/map/mob.cpp Playtester 2024-03-25 16:41:56 +01:00
  • 90793874bb
    Update src/map/clif.cpp Playtester 2024-03-25 16:39:20 +01:00
  • 42bd87d9b7
    Implemented the permission "TRADE_UNCONDITIONAL" (#8182) Atemo 2024-03-25 16:09:11 +01:00
  • 31173d171a Small correction Atemo 2024-03-25 15:35:52 +01:00
  • 46f0dcdbc3
    Update doc/permissions.txt Atemo 2024-03-25 15:28:07 +01:00
  • bb983b1f28 Mercenary Killcount and Frenzy - Frenzy now drains HP every 10 seconds instead of every 15 (prere) - Fixed SP cost Mercenary Frenzy - Killing monsters exactly 2 times below you base level now still count as mercenary kill Playtester 2024-03-25 14:42:37 +01:00
  • 29a6e40ce8
    Merge branch 'rathena:master' into master ZTE 2024-03-25 10:18:47 +07:00
  • 731dc520a8 . ZTE 2024-03-25 10:17:51 +07:00
  • ae66503e26 Mercenary Improvements - When a Mercenary gains a bonus, there will now be an animation - Mercenary bonuses now last for 5 minutes instead of 10 minutes - Fixed HP/SP recovery values of Mercenaries - Non-players now also recover HP while walking - MER_CRASH now only deals 1 hit in pre-renewal and can be cast-cancelled Playtester 2024-03-25 01:38:16 +01:00