Commit Graph

  • 6665add219 Fixed equippable job for Holy Dagger Playtester 2007-04-29 23:10:03 +00:00
  • d208707a4c Fixed small bug in custom JobChanger. Paradox924x 2007-04-29 20:43:35 +00:00
  • 38ef445cde Updated Gunslinger weapon Destroyer Quest to official. Thanks to Sinoco SinSloth 2007-04-29 16:36:54 +00:00
  • f94d4fc532 * Ladmin fixes - Added vs8 project file for ladmin - Replaced all occurences of printf in ladmin.c with ShowMessage - Fixed ladmin working with ips using the wrong byte orer * Fixed @jumpto displaying the incorrect player name * Added more safeguards to socket.c against socket ids out of range ultramage 2007-04-29 14:34:02 +00:00
  • c632ee4b2e Updated HP, ATK and DEF of MVPs to 11.2 (partially guessed) Playtester 2007-04-29 12:36:30 +00:00
  • 8e151fcb24 Updated Ninja Job Quest to official version SinSloth 2007-04-29 11:45:25 +00:00
  • 89f7b5318b * Some more skill updates - some smaller mob skill updates - MVP power skill updates (not sure if code works with higher levels) - fixed comments in mob db Playtester 2007-04-29 11:12:20 +00:00
  • fe07439b10 Updated Amon Ra and High Wizard mob skills Playtester 2007-04-29 09:54:56 +00:00
  • 5fecc9825e Fixed several minor typos and normalized one more file ultramage 2007-04-29 08:43:31 +00:00
  • 45c732b05d More eof eols (followup to r10401); skipping /npc/custom and /npc/samples ultramage 2007-04-29 08:39:36 +00:00
  • a6e61e1d2f Gave each file an empty last line, to make svn happier Added svn:eol-style native where missing Removed remaining .gats ultramage 2007-04-29 08:17:53 +00:00
  • b686545707 Added $ephiroth's veins/nameless warps update ultramage 2007-04-29 07:41:52 +00:00
  • 81626c7155 * More squashed bugs with if checking in Kiel Hyre quest. L0ne_W0lf 2007-04-29 00:09:53 +00:00
  • 6e1ab67203 Updated Bullet Merchant Tony (npc/merchants/ammo_dealer.txt) to Official One Paradox924x 2007-04-28 22:39:40 +00:00
  • bb54a07d9f * Corrected Weight, buy/sell, attack, level and slots on three of the new fists. L0ne_W0lf 2007-04-28 22:09:19 +00:00
  • dbc535485a * Another bug fixed in the Kiel Hyre quest. (&& instead of ||) L0ne_W0lf 2007-04-28 21:52:20 +00:00
  • 3aed13c625 Scripts: * Fixed doors not resetting in kh_kiehl01 after 30 second timer is up. L0ne_W0lf 2007-04-28 17:42:44 +00:00
  • ed117824ea More MVP level mob skill fixes Playtester 2007-04-28 17:11:42 +00:00
  • ebf0f16a7e Fixed login_sql ipbans not working (due to signed/unsigned mismatch) ultramage 2007-04-28 17:09:10 +00:00
  • 2b251df80a 'minor' details ultramage 2007-04-28 16:25:04 +00:00
  • 0878e53ce2 Added Airship Quest. samuray22 2007-04-28 15:37:14 +00:00
  • 8e24f39013 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10387 54d463be-8e91-2dee-dedb-b68131a5f0ec samuray22 2007-04-28 15:15:22 +00:00
  • 650bf0bf15 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10386 54d463be-8e91-2dee-dedb-b68131a5f0ec samuray22 2007-04-28 15:03:05 +00:00
  • 5233d46eef Added items remotely samuray22 2007-04-28 15:01:54 +00:00
  • 833fd942a4 * Tried and fixed md5 password encryption - login_sql was doing stupid things like re-using one pre-generated key for all connections, and escaping binary md5 data (destroying it) - added missing code to login_txt when creating new accounts, showing that storing passwords as md5 hashes never really worked for txt - removed PASSWORDENC's conditional compilation effect, now just a flag - greatly simplified md5 password checking code, credits to eapp * login server will now bind only after finishing the init phase ultramage 2007-04-28 14:34:58 +00:00
  • 80f8c8036d Updated Ammo Casing NPC Kenny to official version SinSloth 2007-04-28 11:51:00 +00:00
  • 25c7f24a13 Fixed level requirement of Eye of Hellion quest Playtester 2007-04-28 10:10:45 +00:00
  • c292b087b5 * Internal changes to the script engine: - modulus division detects division by 0. dividing by zero stops the script and gives an error - underflow/overflow messages differentiated (warnings) - when a script function doesn't return a value, a C_NOP value is pushed instead (avoids stack corruption) - op_add merged with op_2+op_2num/op2_str - better type checking in the operators, int/string is never assumed. The script ends when an invalid type is found. - other minor code cleanups FlavioJS 2007-04-28 09:57:29 +00:00
  • 2c8aa994fd Some 11.1 field spawn updates Playtester 2007-04-28 09:54:11 +00:00
  • ec353f7ed2 More mob skill updates Playtester 2007-04-27 21:27:39 +00:00
  • 548a8463f6 Small Kiel warp fix Playtester 2007-04-27 17:39:39 +00:00
  • d1753232be More Kiel quest fixes thanks to Toms and L0ne_W0lf Playtester 2007-04-27 17:12:29 +00:00
  • 46f81c8f62 * Added a part of Munin's Hugel NPCs - more to come Playtester 2007-04-27 13:11:32 +00:00
  • a58f19fb6b Raised Anubis's DEF to prevent exploit Playtester 2007-04-27 11:47:03 +00:00
  • 2a82ad4e0c Some small Kiel quest fixes Playtester 2007-04-26 21:54:09 +00:00
  • 35869d293f * Fixed some mob skills - replaced attackpcgt with attackpcge Playtester 2007-04-26 21:24:10 +00:00
  • e35ca53ed3 * Updated Sphinx spawns - Anubis instead of Marduk on F4 and F5 - note: Anubis is not fully official yet Playtester 2007-04-26 15:20:28 +00:00
  • 10d7115695 Added 1 second cast time to Chase Walk Playtester 2007-04-26 14:08:40 +00:00
  • f4e65a3d1d Fixed Wild Ginseng card Playtester 2007-04-26 09:35:04 +00:00
  • 813735cd96 * You can now teleport in jupe_core * More accurate Kiel spawn amounts Playtester 2007-04-26 08:48:48 +00:00
  • 7c2d053f01 Updated Kiel F2 spawns Playtester 2007-04-25 22:32:11 +00:00
  • 7041c87800 Updated mob mode Playtester 2007-04-25 21:48:02 +00:00
  • e345f25bd3 - Corrected High Jump so it works on Guild Castles when WoE is off. - Moonlit petals now always knocks to the back of the character rather than pushing the character away from it's center. skotlex 2007-04-25 19:07:48 +00:00
  • 382d96cae3 Reverted RSX0806 summon Playtester 2007-04-25 17:10:16 +00:00
  • 8d12732e47 Some minor mob skill updates Playtester 2007-04-25 16:54:50 +00:00
  • 7bcc18f3ad * Updated sql files and Anubis - Anubis gives -40% exp because he's missing one skill Playtester 2007-04-24 22:04:46 +00:00
  • 2b9eddf37d - Modified the mob ai think time update after using skills from adelay/amotion to 100ms since the previous method adds a large delay before the AI activates again (which screws up with the timing of idle/walk skills) skotlex 2007-04-24 20:59:07 +00:00
  • ddf54e0461 * Updated MVP level skills - updated Pori Pori's skills - MVP level triggers for all level 10 mob skills regardless of MVP mode Playtester 2007-04-24 19:59:48 +00:00
  • 9c8f2cbb52 - NPC_MAGICALATTACK now starts a state similar to Sacrificial Ritual, in the sense that every normal attack afterwards becomes a Magical Attack. The skill duration is 15 secs. - Corrected some trade-cancel calls in trade_traderequest. skotlex 2007-04-24 19:33:37 +00:00
  • 605f912e22 Added missing Rachel quest map Playtester 2007-04-24 19:05:55 +00:00
  • e587ff356b - The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is defined (by default it is no longer defined) - Ganbantein now deletes individual skill cells instead of the whole skill in the area it is casted. - Modified the mob total damage code to prevent overflows when mobs receive over 2kM damage. - Made the dmg structure of the damage log an unsigned int rather than signed. skotlex 2007-04-24 18:41:39 +00:00
  • 3320d40750 Forgot to update header Playtester 2007-04-24 18:41:39 +00:00
  • 233bb77138 Some official Odin and Hugel warps Playtester 2007-04-24 18:33:47 +00:00
  • 7bee2b6ecd Official Hugel field warps Playtester 2007-04-24 17:06:17 +00:00
  • a9761256a0 Fixed exploit in The Sign quest Playtester 2007-04-24 12:56:45 +00:00
  • 5278afe6a4 Fixed rewards of Momotaro event Playtester 2007-04-24 12:20:12 +00:00
  • 7d14deb7a5 Spider Web / Fiber Lock status cannot be dispelled now ultramage 2007-04-24 09:58:31 +00:00
  • ff345ae52e Applied L0ne_W0lf's fixes to the Kiel quest ultramage 2007-04-24 09:50:40 +00:00
  • 51a49aadf7 - All mob casted skills have a fixed range of 9 now. You can use monster_ai&0x400 to disable this and make the old skill range rules apply. skotlex 2007-04-23 22:41:18 +00:00
  • 3d355a648e * Fixed exploitable Valkyrie Randgris respawn time - did I put that? >-< Playtester 2007-04-23 21:16:55 +00:00
  • b6e3783be6 - Updated the skill_db, some mob skills seem to be better to a range of -9 than 9. - Corrected the pet_db information for Xmas Goblin and Rice Cake. - Replaced all struct map_session_data to TBL_PC in script.c - Pressure no longer vaporizes plants. - Corrected pc_setregstr to handle a null str argument. - Corrected @reloadbattleconf causing a add_timer_func "already existing function" error. skotlex 2007-04-23 19:08:34 +00:00
  • de0785955e Removed duplicates in cool_event_corp toms 2007-04-23 16:56:22 +00:00
  • c90a8c0022 Removed duplicates in Kiel_Hyre_Quest toms 2007-04-23 16:48:10 +00:00
  • 275a9f6f77 Added missing close; to the magician first_class quest ultramage 2007-04-23 09:45:40 +00:00
  • 150f7d0b56 - Fixed a compilation problem with the pid plugin - Some minor cleanups ultramage 2007-04-23 01:37:16 +00:00
  • 325f89c9a2 Added some "refined" headgears Playtester 2007-04-22 19:21:29 +00:00
  • f4dfd0d8ee - Removed the include of features.h from the console.c plugin. It is apparently not needed (and it was preventing compilation on FreeBSD) - Fixed bug which totally broke item group bonuses. - Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map) - Optimized the unequip loop when changing sex. - Removed the check that prevented you from casting soul-collect when you already have 5 spirits. - Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers. - Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body. - Corrected Steel Body's icon (it actually belongs to AutoBerserk) skotlex 2007-04-22 19:14:42 +00:00
  • f4907979c1 * Extended the functionality of StringBuf - length and appending a string. * menu/select/prompt script functions support grouped and empty options. The selected option number is consistent with them. * More work on ticket #41. FlavioJS 2007-04-22 15:45:37 +00:00
  • 3ed79a6c03 Some more Anubis updates Playtester 2007-04-22 12:25:43 +00:00
  • 51e6402f29 Fixed up some shops Playtester 2007-04-22 10:18:34 +00:00
  • 6228b530b4 * Fixed some level requirements for swordman quest skills - all the skill quests are still very custom :-/ Playtester 2007-04-22 09:30:12 +00:00
  • 36a86d07e4 - Corrected crash if itemskill is used without an attached player. - Removed range checks for autospells as per UltraMage Aegis tests. - Added chatID skill fail check to skill_check_condition - Corrected @refresh not re-displaying your spirit spheres nor re-setting your cloth dye. - Now the "number of attackers" in mob_dead is counted only from online characters on the same map. skotlex 2007-04-22 03:11:04 +00:00
  • c667825023 * Added Rachel to the airship route - why was it still missing? - thanks to Articulus for scripting most of it Playtester 2007-04-21 23:59:49 +00:00
  • 720f18a7f3 Official Rachel Field warps Playtester 2007-04-21 21:40:40 +00:00
  • 711344641c Optimized db entries for autocast Playtester 2007-04-21 20:19:14 +00:00
  • 40387e8d77 Official Ice Dungeon warps Playtester 2007-04-21 20:12:04 +00:00
  • e120c937cc - Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG. skotlex 2007-04-21 19:12:11 +00:00
  • edf0a6328d * Official Rachel Sanctuary warps - had to move the current quest to another position * Fixed up some item_db entries Playtester 2007-04-21 18:37:39 +00:00
  • d220dde7c0 - Removed the +25% mdef, -50% def effect from Freeze status - Changed autocast skills, they now only work with normal attacks - Fixed a few spots where the attack_type flag was getting truncated - Hopefully fixed the cygwin + size_t problem (using stddef.h as source) ultramage 2007-04-21 17:08:08 +00:00
  • e83efa3119 Official Rachel warps Playtester 2007-04-21 16:12:06 +00:00
  • b1ccbcdba7 - Added ntows() to properly handle that client port number deficiency - Adjusted the packet_db array for a more consistent look - Reorganized some entries in packet_db.txt - Fixed a small scripts_custom.conf typo ultramage 2007-04-20 21:57:33 +00:00
  • 8924c92ca2 Fixed Aegis onspawn bug Playtester 2007-04-19 20:13:17 +00:00
  • 44ac188d6f - fixed a few include lines. skotlex 2007-04-19 17:10:11 +00:00
  • e572506f1a Cleaned up the doc folder. Removed outdated, untranslated, useless files and began normalizing a bit other ones~ DracoRPG 2007-04-19 11:08:28 +00:00
  • 8c57068853 Minor summoning behavior fixes Playtester 2007-04-19 10:10:11 +00:00
  • 2eeaa8f27a - Now @whogm hides perfect-hide gms only if their GM level is greater than the one who invoked the command. - Some minor cleanups. skotlex 2007-04-18 20:28:33 +00:00
  • 399d55f6f7 * Changed summoning behavior to Aegis 10.4 - removed almost all "onspawn" summons - fixed a few summons Playtester 2007-04-18 17:05:11 +00:00
  • 730089fe0e Added MEXP overflow checks. LuzZza 2007-04-18 17:00:54 +00:00
  • 2e8efbd2c2 - Some more cleanups that should prevent the double-login issue even further. skotlex 2007-04-18 14:39:11 +00:00
  • 05db8f5df3 Fixed two aegis names Playtester 2007-04-18 14:28:02 +00:00
  • 375116edbf Fixed Potato, Ice Cream and Mochi Playtester 2007-04-17 21:59:12 +00:00
  • 94ae69eee6 - A little check that I don't know how could anyone have forgotten to do. skotlex 2007-04-17 21:44:45 +00:00
  • 85aa3febb2 Fixed Berzebub Card Playtester 2007-04-17 19:02:11 +00:00
  • 3ef8c87261 - The gain exp from resurrection config will now only work when the revived player has yet to reach the last level (since otherwise it can give quite a lot of exp since the last level exp just keeps piling up) - Corrected unit_canmove so you can't move if you are vending. - Corrected npc_click so it won't let you click on hidden npcs. skotlex 2007-04-17 17:39:10 +00:00
  • 7a3b8ad568 High Priest card now triggers on physical and magic hit Playtester 2007-04-17 16:54:08 +00:00
  • 30002c343e Now Magaleta and Detale card will only trigger on magic Playtester 2007-04-17 16:29:11 +00:00
  • bdaf348a6d - Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger. - Added the required constants to const.txt to specify the autospell trigger properties. - Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details. - Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes. skotlex 2007-04-17 15:43:40 +00:00
  • b6ee9b3559 Forgot one in in_homun.c :s toms 2007-04-17 13:28:32 +00:00
  • 5d72c25353 Changed some %lu to %u in login_sql/login.c because uint32 is now an unsigned int toms 2007-04-17 13:21:27 +00:00
  • 2a74094f92 Yet more vs6 fixes (the zlib include path was never added) ultramage 2007-04-17 11:17:09 +00:00