//-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) //-------------------------------------------------------------- // Set here which client version do you accept. Add all values of clients: // Clients older than accepted versions, and versions not set to 'accepted' // here will be rejected when logging in // 0x00000001: Clients older than 2004-09-06aSakray (packet versions 5-9) // 0x00000002: 2004-09-06 aSakexe (version 10) // 0x00000004: 2004-09-20 aSakexe (version 11) // 0x00000008: 2004-10-05 aSakexe (version 12) // 0x00000010: 2004-10-25 aSakexe (version 13) // 0x00000020: 2004-11-29 aSakexe (version 14) // 0x00000040: 2005-01-10 bSakexe (version 15) // 0x00000080: 2005-05-09 aSakexe (version 16) // 0x00000100: 2005-06-28 aSakexe (version 17) // 0x00000200: 2005-07-18 aSakexe (version 18) // 0x00000400: 2005-07-19 bSakexe (version 19) // 0x00000800: 2006-03-27 aSakexe (version 20) // 0x00001000: 2007-01-08 aSakexe (version 21) // 0x00002000: 2007-02-12 aSakexe (version 22) // 0x00004000: 2008-09-10 aSakexe (version 23) // 0x00008000: 2008-08-27 aRagexeRE (version 24) // 0x00010000: 2008-09-10 aRagexeRE (version 25) // 0x00020000: 2010-11-24 aRagexeRE (version 26) // 0x00040000: 2011-10-05 aRagexeRE (version 27) // 0x00080000: 2011-11-02 aRagexe (version 28) // 0x00100000: 2012-03-07 fRagexeRE (version 29) // 0x00200000: 2012-04-10 aRagexeRE (version 30) // 0x00400000: 2012-04-18 aRagexeRE (version 31) // 0x00800000: 2012-06-18 unknow (version 32) // 0x01000000: 2012-07-02 aRagexeRE (version 33) // 0x02000000: 2013-03-20 Ragexe (version 34) // 0x04000000: 2013-05-15 aRagexe (version 35) // 0x08000000: 2013-05-22 Ragexe (version 36) // 0x10000000: 2013-05-29 Ragexe (version 37) // 0x20000000: 2013-06-05 Ragexe (version 38) // 0x40000000: 2013-06-12 Ragexe (version 39) // default value: 0x7FFFFFFF (all clients/versions [5;39]) packet_ver_flag: 0x7FFFFFFF // 0x00000001: 2013-06-18 Ragexe (version 40) // 0x00000002: 2013-06-26 Ragexe (version 41) // 0x00000004: 2013-07-03 Ragexe (version 42) // 0x00000008: 2013-07-10 Ragexe (version 43) // 0x00000010: 2013-07-17 Ragexe (version 44) // 0x00000020: 2013-08-07 Ragexe (version 45) // 0x00000040: 2013-12-23 Ragexe (version 46) // 0x00000080: ???? // 0x00000100: ???? // 0x00000200: ???? // 0x00000400: 2014-10-16 Ragexe (version 50) // 0x00000800: 2014-10-22 Ragexe (version 51) // default value: 0x7FFFFFFF (all clients/versions [41;72]) packet_ver_flag2: 0x7FFFFFFF // Minimum delay between whisper/global/party/guild messages (in ms) // Messages that break this threshold are silently omitted. min_chat_delay: 0 // Valid range of dyes and styles on the client. min_hair_style: 0 max_hair_style: 27 min_hair_color: 0 max_hair_color: 8 min_cloth_color: 0 max_cloth_color: 4 min_body_style: 0 max_body_style: 1 // When set to yes, the damage field in packets sent from woe maps will be set // to -1, making it impossible for GMs, Bots and Hexed clients to know the // actual damage caused by attacks. (Note 1) hide_woe_damage: no // "hair style" number that identifies pet. // NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs. // This value is always higher than the max hair-style available in said client. // Known values to work (all 2005 clients): // older sakexes: 20 // sakexe 0614: 24 // sakexe 0628 (and later): 100 pet_hair_style: 100 // Visible area size (how many squares away from a player they can see) area_size: 14 // Maximum walk path (how many cells a player can walk going to cursor) max_walk_path: 17 // Maximum allowed 'level' value that can be sent in unit packets. // Use together with the aura_lv setting to tell when exactly to show the aura. // NOTE: You also need to adjust the client if you want this to work. // NOTE: Default is 99. Values above 127 will probably behave incorrectly. // NOTE: If you don't know what this does, don't change it!!! max_lv: 99 // Level required to display an aura. // NOTE: This assumes that sending max_lv to the client will display the aura. // NOTE: aura_lv must not be less than max_lv. // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149 // will be sent as being all level 98, and only characters with level // 150 or more will be reported as having level 99 and show an aura. aura_lv: 99 // Units types affected by max_lv and aura_lv settings. (Note 3) // Note: If an unit type, which normally does not show an aura, is // set it will obtain an aura when it meets the level requirement. // Default: 0 (none) client_limit_unit_lv: 0 // Will tuxedo and wedding dresses be shown when worn? (Note 1) wedding_modifydisplay: no // Save Clothes color. (This will degrade performance) (Note 1) save_clothcolor: yes // Save body styles. (Note 1) // Note: Don't turn this on unless you know what your doing. // Sprites are not released officially. save_body_style: no // Do not display cloth colors for the wedding class? // Note: Both save_clothcolor and wedding_modifydisplay have to be enabled // for this option to take effect. Set this to yes if your cloth palettes // pack doesn't has wedding palettes (or has less than the other jobs) wedding_ignorepalette: no // Do not display cloth colors for the Xmas costume? // Set this to yes if your cloth palettes pack doesn't have Xmas palettes (or has less than the other jobs) xmas_ignorepalette: no // Do not display cloth colors for the Summer costume? // Set this to yes if your cloth palettes pack doesn't have Summer palettes (or has less than the other jobs) summer_ignorepalette: no // Do not display cloth colors for the Hanbok costume? // Set this to yes if your cloth palettes pack doesn't have Hanbok palettes (or has less than the other jobs) hanbok_ignorepalette: no // Do not display cloth colors for the Oktoberfest costume? // Set this to yes if your cloth palettes pack doesn't have Oktoberfest palettes (or has less than the other jobs) oktoberfest_ignorepalette: no // Set this to 1 if your clients have langtype problems and can't display motd properly motd_type: 0 // Show rAthena version to users when the login? display_version: yes // When affected with the "Hallucination" status effect, send the effect to client? (Note 1) // NOTE: Set to 'no' if the client lags due to the "Wavy" screen effect. display_hallucination: yes // Set this to 1 if your client supports status change timers and you want to use them // Clients from 2009 onward support this display_status_timers: yes // Randomizes the dice emoticon server-side, to prevent clients from forging // packets for the desired number. (Note 1) client_reshuffle_dice: yes // Sorts the character and guild storage before it is sent to the client. // Official servers do not sort storage. (Note 1) // NOTE: Enabling this option degrades performance. client_sort_storage: no // Do we allow to change guilde emblem during woe_time? emblem_woe_change: yes // How many transparent pixel can be found in emblem before detected as invalid? (Note 2) emblem_transparency_limit: 80 // Update enemy position while in invisible state? (Note 1) // NOTE: Set to 'no' will make client won't update enemy position unless the players have "Intravision" effect. // So that will help client handling WPE - Maya Purple Hack stuff. // But it will screw 'the game animation display' while players in invisible state. update_enemy_position: yes // When a player teleports, changes maps, or logs in, will they face the direction they were facing before warped? // Official: Disabled, players always face North. spawn_direction: no // Show the MVP EXP reward message for clients 2013-12-23cRagexe and newer? (Note 1) // kRO removed the packet and this re-enables the message. // Official: Disabled. mvp_exp_reward_message: no