// Flagged Items // , // // : // 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag) // 2 - As item group container, check player's inventory and weight before consumed // 4 - GUID item, cannot be stacked even same or stackable item // 8 - Item will be bound item when equipped // 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted! // 32 - Item will not be removed on consumption. Also supports 'itemskill' // 64 - Item will be displayed with a client side defined drop // 128 - Item will be displayed with a white pillar drop effect // 256 - Item will be displayed with a blue pillar drop effect // 512 - Item will be displayed with a yellow pillar drop effect // 1024 - Item will be displayed with a purple pillar drop effect // 2048 - Item will be displayed with a orange pillar drop effect // NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree