# This file is a part of rAthena. # Copyright(C) 2020 rAthena Development Team # https:#rathena.org - https:#github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ########################################################################### # Item Upgrade Database ########################################################################### # # Item Upgrade Settings # ########################################################################### # - Item # Item name of Upgrade Box # NeedRefineMin # Minimum refine level needed for target item (Default: 0) # NeedRefineMax # Maximum refine level needed for target item (Default: MAX_REFINE) # NeedOptionNumMin # Minimum random option that target item has (Default: 0) # NotSocketEnchantItem # Target item must not have enchant stone (Default: true) # TargetItem # List of possible item to be upgraded # - Item # Target item name # Remove # Remove this item from the list while importing (Default: false) (optional) # Result # Script executed on successful upgrade # ClearTargetItem # Used to clear TargetItem list while importing (Default: false) (optional) ########################################################################### Header: Type: ITEM_UPGRADE_DB Version: 1 Body: - Item: Ancient_Hero_Bravery TargetItem: - Item: Royal_Bow_K - Item: Narcis_Bow - Item: Shadow_Staff_K - Item: Iron_Nail_K - Item: Magic_Sword - Item: Sword_Of_Bluefire - Item: Avenger - Item: Iron_Staff - Item: Oriental_Sword - Item: Undine_Spear_K - Item: Demon_Hunting_Bible_K - Item: Shiver_Katar_K - Item: OneSkyOneSun - Item: SoulWeight - Item: MeawFoxtail - Item: Crimson_Rose - Item: Master_Soul_Rifle - Item: Demon_S_Shot - Item: Golden_L_Launcher - Item: The_Black_Gatling - Item: Sharp_Wind_Sword - Item: Fog_Dew_Sword - Item: Humma_Clear - Item: Dragonic_Slayer - Item: Light_Blade - Item: Slate_Sword - Item: Trumpet_Shell_K - Item: Barb_Wire_K - Item: Meteor_Striker - Item: Blade_Katar - Item: Scalet_Dragon_L_Bow - Item: Fatalist - Item: Ray_Knuckle - Item: Saint_Hall - Item: Blue_Crystal_Staff - Item: Freezing_Rod - Item: Up_Oriental_Sword - Item: Up_Dragonic_Slayer - Item: Up_Shiver_Katar_K - Item: Up_Blade_Katar - Item: Up_Sword_Of_Bluefire - Item: Up_Slate_Sword - Item: Up_Narcis_Bow - Item: Up_Trumpet_Shell_K - Item: Up_Barb_Wire_K - Item: Up_Avenger - Item: Up_Magic_Sword - Item: Up_Fatalist - Item: Up_Meteor_Striker - Item: Up_Royal_Bow_K - Item: Up_Scalet_Dragon_L_Bow - Item: Up_Shadow_Staff_K - Item: Up_Freezing_Rod - Item: Up_Iron_Nail_K - Item: Up_Ray_Knuckle - Item: Up_Undine_Spear_K - Item: Up_Light_Blade - Item: Up_Iron_Staff - Item: Up_Blue_Crystal_Staff - Item: Up_Demon_Hunting_Bible - Item: Up_Saint_Hall - Item: Up_MeawFoxtail - Item: Up_Fog_Dew_Sword - Item: Up_Humma_Clear - Item: Up_Master_Soul_Rifle - Item: Up_Golden_L_Launcher - Item: Up_The_Black_Gatling - Item: Up_Demon_S_Shot - Item: Up_Crimson_Rose - Item: Up_OneSkyOneSun - Item: Up_SoulWeight Result: | callfunc("F_Lapine_Ancient_Hero_Bravery", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Ancient_Hero_Wisdom TargetItem: - Item: Royal_Bow_K - Item: Narcis_Bow - Item: Shadow_Staff_K - Item: Iron_Nail_K - Item: Magic_Sword - Item: Sword_Of_Bluefire - Item: Avenger - Item: Iron_Staff - Item: Oriental_Sword - Item: Undine_Spear_K - Item: Demon_Hunting_Bible_K - Item: Shiver_Katar_K - Item: OneSkyOneSun - Item: SoulWeight - Item: MeawFoxtail - Item: Crimson_Rose - Item: Master_Soul_Rifle - Item: Demon_S_Shot - Item: Golden_L_Launcher - Item: The_Black_Gatling - Item: Sharp_Wind_Sword - Item: Fog_Dew_Sword - Item: Humma_Clear - Item: Dragonic_Slayer - Item: Light_Blade - Item: Slate_Sword - Item: Trumpet_Shell_K - Item: Barb_Wire_K - Item: Meteor_Striker - Item: Blade_Katar - Item: Scalet_Dragon_L_Bow - Item: Fatalist - Item: Ray_Knuckle - Item: Saint_Hall - Item: Blue_Crystal_Staff - Item: Freezing_Rod - Item: Up_Oriental_Sword - Item: Up_Dragonic_Slayer - Item: Up_Shiver_Katar_K - Item: Up_Blade_Katar - Item: Up_Sword_Of_Bluefire - Item: Up_Slate_Sword - Item: Up_Narcis_Bow - Item: Up_Trumpet_Shell_K - Item: Up_Barb_Wire_K - Item: Up_Avenger - Item: Up_Magic_Sword - Item: Up_Fatalist - Item: Up_Meteor_Striker - Item: Up_Royal_Bow_K - Item: Up_Scalet_Dragon_L_Bow - Item: Up_Shadow_Staff_K - Item: Up_Freezing_Rod - Item: Up_Iron_Nail_K - Item: Up_Ray_Knuckle - Item: Up_Undine_Spear_K - Item: Up_Light_Blade - Item: Up_Iron_Staff - Item: Up_Blue_Crystal_Staff - Item: Up_Demon_Hunting_Bible - Item: Up_Saint_Hall - Item: Up_MeawFoxtail - Item: Up_Fog_Dew_Sword - Item: Up_Humma_Clear - Item: Up_Master_Soul_Rifle - Item: Up_Golden_L_Launcher - Item: Up_The_Black_Gatling - Item: Up_Demon_S_Shot - Item: Up_Crimson_Rose - Item: Up_OneSkyOneSun - Item: Up_SoulWeight Result: | callfunc("F_Lapine_Ancient_Hero_Wisdom", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: ILL_Piece_A TargetItem: - Item: Bazerald_IL - Item: Butcher_IL - Item: Gold_Lux_IL - Item: Infiltrator_IL - Item: Illusion_War_Axe - Item: Illusion_Immaterial_Sword - Item: Illusion_Iron_Driver - Item: Illusion_Pole_Axe - Item: Book_Of_The_Apo_IL - Item: Balistar_IL - Item: Illusion_Wing_Shuriken - Item: Wizardy_Staff_IL - Item: Long_Mace_IL - Item: Huuma_Flutter_Snow_IL - Item: Combo_Battle_Glove_IL - Item: Spectral_Spear_IL - Item: Staff_Of_Bordeaux_IL - Item: Moonlight_Sword_IL - Item: Hunter_Bow_IL - Item: Tablet_IL - Item: Gate_KeeperDD_IL - Item: Counter_Dagger_IL - Item: Survival_Staff_IL - Item: Taegoolyeon_IL - Item: Death_Guidance_IL - Item: KatarOfCold_Icicle_IL - Item: Brionac_IL - Item: Zephyrus_IL - Item: Electronic_Guitar_ILL - Item: Electric_Eel_IL - Item: Doom_Slayer_IL - Item: Excalibur_IL - Item: Ancient_Dagger_IL - Item: Gelerdria_IL - Item: Thorn_Staff_IL - Item: Dea_Staff_IL Result: | callfunc("F_Lapine_ILL_Piece_A", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: ILL_Piece_B TargetItem: - Item: Bazerald_IL - Item: Butcher_IL - Item: Gold_Lux_IL - Item: Infiltrator_IL - Item: Illusion_War_Axe - Item: Illusion_Immaterial_Sword - Item: Illusion_Iron_Driver - Item: Illusion_Pole_Axe - Item: Book_Of_The_Apo_IL - Item: Balistar_IL - Item: Illusion_Wing_Shuriken - Item: Wizardy_Staff_IL - Item: Long_Mace_IL - Item: Huuma_Flutter_Snow_IL - Item: Combo_Battle_Glove_IL - Item: Spectral_Spear_IL - Item: Staff_Of_Bordeaux_IL - Item: Moonlight_Sword_IL - Item: Hunter_Bow_IL - Item: Tablet_IL - Item: Gate_KeeperDD_IL - Item: Counter_Dagger_IL - Item: Survival_Staff_IL - Item: Taegoolyeon_IL - Item: Death_Guidance_IL - Item: KatarOfCold_Icicle_IL - Item: Brionac_IL - Item: Zephyrus_IL - Item: Electronic_Guitar_ILL - Item: Electric_Eel_IL - Item: Doom_Slayer_IL - Item: Excalibur_IL - Item: Ancient_Dagger_IL - Item: Gelerdria_IL - Item: Thorn_Staff_IL - Item: Dea_Staff_IL Result: | callfunc("F_Lapine_ILL_Piece_B", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Gemstone_Of_Time TargetItem: - Item: Overwhelm_Str_Armor - Item: Overwhelm_Int_Armor - Item: Overwhelm_Vit_Armor - Item: Overwhelm_Dex_Armor - Item: Overwhelm_Agi_Armor - Item: Overwhelm_Luk_Armor Result: | callfunc("F_Lapine_Gemstone_Of_Time", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Time_Unseal_Key TargetItem: - Item: Temporal_M_Str - Item: Temporal_M_Agi - Item: Temporal_M_Vit - Item: Temporal_M_Int - Item: Temporal_M_Dex - Item: Temporal_M_Luk Result: | callfunc("F_Lapine_Time_Unseal_Key", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Magma_Essence NeedOptionNumMin: 2 TargetItem: - Item: Lava_Leather_Armor - Item: Lava_Leather_Suits - Item: Lava_Leather_Robe Result: | callfunc("F_Lapine_Magma_Essence", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2], .@opts[3]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC05 TargetItem: - Item: Cannon_Rapier_OS - Item: Beam_Claymore_OS - Item: Rutilus_Stick_OS - Item: Circuit_Board_OS - Item: Blasti_OS - Item: Saphir_Hall_OS - Item: Virtual_Bow_OS - Item: MH_P89_OS - Item: Meuchler_OS - Item: Burning_Knuckle_OS - Item: HR_S55_OS - Item: Kuroiro_OS - Item: AC_B44_OS - Item: Boost_Lance_OS - Item: Ultio_Spes_OS - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC05", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC06 TargetItem: - Item: Cannon_Rapier_OS - Item: Beam_Claymore_OS - Item: Rutilus_Stick_OS - Item: Circuit_Board_OS - Item: Blasti_OS - Item: Saphir_Hall_OS - Item: Virtual_Bow_OS - Item: MH_P89_OS - Item: Meuchler_OS - Item: Burning_Knuckle_OS - Item: HR_S55_OS - Item: Kuroiro_OS - Item: AC_B44_OS - Item: Boost_Lance_OS - Item: Ultio_Spes_OS - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC06", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC07 TargetItem: - Item: Cannon_Rapier_OS - Item: Beam_Claymore_OS - Item: Rutilus_Stick_OS - Item: Circuit_Board_OS - Item: Blasti_OS - Item: Saphir_Hall_OS - Item: Virtual_Bow_OS - Item: MH_P89_OS - Item: Meuchler_OS - Item: Burning_Knuckle_OS - Item: HR_S55_OS - Item: Kuroiro_OS - Item: AC_B44_OS - Item: Boost_Lance_OS - Item: Ultio_Spes_OS - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC07", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC08 TargetItem: - Item: Cannon_Rapier_OS - Item: Beam_Claymore_OS - Item: Rutilus_Stick_OS - Item: Circuit_Board_OS - Item: Blasti_OS - Item: Saphir_Hall_OS - Item: Virtual_Bow_OS - Item: MH_P89_OS - Item: Meuchler_OS - Item: Burning_Knuckle_OS - Item: HR_S55_OS - Item: Kuroiro_OS - Item: AC_B44_OS - Item: Boost_Lance_OS - Item: Ultio_Spes_OS - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC08", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC09 TargetItem: - Item: Cannon_Rapier_OS - Item: Beam_Claymore_OS - Item: Rutilus_Stick_OS - Item: Circuit_Board_OS - Item: Blasti_OS - Item: Saphir_Hall_OS - Item: Virtual_Bow_OS - Item: MH_P89_OS - Item: Meuchler_OS - Item: Burning_Knuckle_OS - Item: HR_S55_OS - Item: Kuroiro_OS - Item: AC_B44_OS - Item: Boost_Lance_OS - Item: Ultio_Spes_OS - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC09", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC10 TargetItem: - Item: Cannon_Rapier_OS - Item: Beam_Claymore_OS - Item: Rutilus_Stick_OS - Item: Circuit_Board_OS - Item: Blasti_OS - Item: Saphir_Hall_OS - Item: Virtual_Bow_OS - Item: MH_P89_OS - Item: Meuchler_OS - Item: Burning_Knuckle_OS - Item: HR_S55_OS - Item: Kuroiro_OS - Item: AC_B44_OS - Item: Boost_Lance_OS - Item: Ultio_Spes_OS - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC10", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Charleston_Parts_W TargetItem: - Item: Pilebuncker - Item: Pilebuncker_S - Item: Pilebuncker_T - Item: Pilebuncker_P - Item: Robot's_Arm - Item: Tornado_Axe - Item: Giant_Blade Result: | callfunc("F_Lapine_Charleston_Parts_W", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Charleston_Parts_R TargetItem: - Item: Pilebuncker - Item: Pilebuncker_S - Item: Pilebuncker_T - Item: Pilebuncker_P - Item: Robot's_Arm - Item: Tornado_Axe - Item: Giant_Blade Result: | callfunc("F_Lapine_Charleston_Parts_R", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Gray_Charcoal_Range TargetItem: - Item: Thanos_Bow - Item: Thanos_Violin - Item: Thanos_Whip - Item: Thanos_Sword - Item: Thanos_Great_Sword - Item: Thanos_Spear - Item: Thanos_Long_Spear - Item: Thanos_Katar - Item: Thanos_Knuckle - Item: Thanos_Hammer - Item: Thanos_Axe Result: | callfunc("F_Lapine_Gray_Charcoal_Range", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Gray_Charcoal_Magic TargetItem: - Item: Thanos_Rod - Item: Thanos_Staff - Item: Thanos_Dagger - Item: Thanos_Sword - Item: Thanos_Violin - Item: Thanos_Whip Result: | callfunc("F_Lapine_Gray_Charcoal_Magic", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Gray_Charcoal_Melee TargetItem: - Item: Thanos_Whip - Item: Thanos_Sword - Item: Thanos_Great_Sword - Item: Thanos_Spear - Item: Thanos_Long_Spear - Item: Thanos_Dagger - Item: Thanos_Katar - Item: Thanos_Knuckle - Item: Thanos_Hammer - Item: Thanos_Axe - Item: Thanos_Violin Result: | callfunc("F_Lapine_Gray_Charcoal_Melee", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Geffen_Magic_Scroll2 TargetItem: - Item: Body_Power_Up_Ring - Item: Ring_Of_Spell_Explosion Result: | callfunc("F_Lapine_Geffen_Magic_Scroll2", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Geffen_Magic_Scroll TargetItem: - Item: Geffen_Mage_Robe - Item: Anti_Magic_Suit Result: | callfunc("F_Lapine_Geffen_Magic_Scroll", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Cursed_Blood TargetItem: - Item: Bloody_Knight_Shield_ Result: | callfunc("F_Lapine_Cursed_Blood", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Gold_Statue TargetItem: - Item: Bloody_Knight_Shield__ Result: | callfunc("F_Lapine_Gold_Statue", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Shadow_Refine_Hammer NeedRefineMax: 9 NotSocketEnchantItem: false TargetItem: - Item: T1_Shadow_Armor - Item: T1_Shadow_Weapon - Item: T1_Shadow_Shield - Item: T1_Shadow_Shoes - Item: T1_Shadow_R_Accessory - Item: T1_Shadow_L_Accessory - Item: T2_Shadow_Armor - Item: T2_Shadow_Weapon - Item: T2_Shadow_Shield - Item: T2_Shadow_Shoes - Item: T2_Shadow_R_Accessory - Item: T2_Shadow_L_Accessory - Item: S_Promotion_Weapon - Item: S_Promotion_Armor - Item: S_Promotion_Shoes - Item: S_Promotion_Shield - Item: S_Promotion_Earring - Item: S_Promotion_Pendant - Item: S_Physical_Earring - Item: S_Physical_Weapon - Item: S_Physical_Pendant - Item: S_Magical_Earring - Item: S_Magical_Weapon - Item: S_Magical_Pendant - Item: S_Breezy_Armor - Item: S_Champion_Shoes - Item: S_Athena_Shield - Item: S_Immune_Armor - Item: S_Hard_Armor - Item: S_Ancient_Armor - Item: S_Critical_Armor - Item: S_Kingbird_Weapon - Item: S_Cri_Hit_Weapon - Item: S_Healing_Weapon - Item: S_Lucky_Weapon - Item: S_Power_Earring - Item: S_Int_Pendant - Item: S_Dexterous_Armor - Item: S_Vital_Shoes - Item: S_Athletic_Shield - Item: S_Lucky_Armor - Item: S_Power_Pendant - Item: S_Int_Earring - Item: S_Dexterous_Weapon - Item: S_Vital_Shield - Item: S_Athletic_Shoes - Item: S_Resist_Spell_Pendant - Item: S_Rapid_Pendant - Item: S_Caster_Pendant - Item: S_Hard_Earring - Item: S_Wise_Earring - Item: S_Athena_Earring - Item: S_Cranial_Shield - Item: S_Safeguard_Shield - Item: S_Brutal_Shield - Item: S_Gargantua_Shield - Item: S_Homers_Shield - Item: S_Dragoon_Shield - Item: S_Satanic_Shield - Item: S_Flameguard_Shield - Item: S_Requiem_Shield - Item: S_Cadi_Shield - Item: S_Bloody_Shoes - Item: S_Liberation_Shoes - Item: S_Chemical_Shoes - Item: S_Clamorous_Shoes - Item: S_Insecticide_Shoes - Item: S_Fisher_Shoes - Item: S_Seraphim_Shoes - Item: S_Beholder_Shoes - Item: S_Divine_Shoes - Item: S_Dragoon_Shoes - Item: S_Big_Armor - Item: S_Medium_Armor - Item: S_Small_Armor - Item: S_Big_Weapon - Item: S_Medium_Weapon - Item: S_Small_Weapon - Item: S_Spiritual_Weapon - Item: S_Spiritual_Earring - Item: S_Spiritual_Pendent - Item: S_Malicious_Armor - Item: S_Malicious_Shoes - Item: S_Malicious_Shield - Item: S_Gemstone_Armor - Item: S_Gemstone_Shoes - Item: S_Gemstone_Shield - Item: S_Gemstone_Weapon - Item: S_Gemstone_Earring - Item: S_Gemstone_Pendent - Item: S_Stability_Shield - Item: S_Plasterer's_Armor - Item: S_Plasterer's_Shoes - Item: S_Insomniac_Armor - Item: S_Insomniac_Shoes - Item: S_Peerless_Armor - Item: S_Peerless_Shoes - Item: S_Adurate_Armor - Item: S_Adurate_Shoes - Item: Unfreez_Weapon_S - Item: Unfreeze_Earing_S - Item: Unfreeze_Pendent_S - Item: Vitality_Earing_S - Item: Vitality_Pendant_S - Item: S_Neutral_Weapon - Item: S_Neutral_Earring - Item: S_Neutral_Pendent - Item: S_Curse_Lift_Earring - Item: S_Curse_Lift_Pendent - Item: S_Caster_earring - Item: S_Caster_Weapon - Item: S_Spell_Flow_Shoes - Item: S_Spell_Flow_Armor - Item: S_Spell_Flow_Shield - Item: S_Greed_Armor - Item: S_Greed_Shoes - Item: S_Greed_Shield - Item: S_Greed_Weapon - Item: S_Greed_Earring - Item: S_Greed_Pendant - Item: S_Heal_Armor - Item: S_Heal_Shoes - Item: S_Heal_Shield - Item: S_Heal_Weapon - Item: S_Heal_Earring - Item: S_Heal_Pendant - Item: S_Hiding_Armor - Item: S_Hiding_Shoes - Item: S_Hiding_Shield - Item: S_Hiding_Weapon - Item: S_Hiding_Earring - Item: S_Hiding_Pendant - Item: S_Cloaking_Armor - Item: S_Cloaking_Shoes - Item: S_Cloaking_Shield - Item: S_Cloaking_Weapon - Item: S_Cloaking_Earring - Item: S_Cloaking_Pendant - Item: S_Teleport_Armor - Item: S_Teleport_Shoes - Item: S_Teleport_Shield - Item: S_Teleport_Weapon - Item: S_Teleport_Earring - Item: S_Teleport_Pendant - Item: S_Steal_Armor - Item: S_Steal_Shoes - Item: S_Steal_Shield - Item: S_Steal_Weapon - Item: S_Steal_Earring - Item: S_Steal_Pendant - Item: S_Infinity_Earring - Item: S_Infinity_Pendant - Item: S_Solid_Weapon - Item: S_Solid_Earring - Item: S_Immortal_Armor - Item: S_Immortal_Pendant - Item: S_Executioner_Weapon - Item: S_Exorcist_Weapon - Item: S_Hunting_Weapon - Item: S_Insect_Net_Weapon - Item: S_Fishing_Weapon - Item: S_Dragon_Killer_Weapon - Item: S_Corrupt_Weapon - Item: S_Vibration_Weapon - Item: S_Holy_Water_Weapon - Item: S_Scissors_Weapon - Item: S_Penetration_Earring - Item: S_Penetration_Pendent - Item: S_Tempest_Earring - Item: S_Tempest_Pendent - Item: S_M_Executioner_Weapon - Item: S_M_Exorcist_Weapon - Item: S_M_Hunting_Weapon - Item: S_M_Insect_Net_Weapon - Item: S_M_Fishing_Weapon - Item: S_M_Dragon_K_Weapon - Item: S_M_Corrupt_Weapon - Item: S_M_Vibration_Weapon - Item: S_M_Holy_Water_Weapon - Item: S_M_Scissors_Weapon - Item: S_Bearers_Armor - Item: S_Bearers_Shoes - Item: S_Bearers_Shield - Item: S_Bearers_Weapon - Item: S_Bearers_Earring - Item: S_Bearers_Pendent - Item: S_Basis_Armor - Item: S_Hallowed_Armor - Item: S_Saharic_Armor - Item: S_Underneath_Armor - Item: S_Flam_Armor - Item: S_Windy_Armor - Item: S_Envenom_Armor - Item: S_Damned_Armor - Item: S_Geist_Armor - Item: S_Divine_Armor - Item: S_Hasty_Shoes - Item: S_Hasty_Armor - Item: S_Basis_Shield - Item: S_Hallowed_Shield - Item: S_Saharic_Shield - Item: S_Underneath_Shield - Item: S_Flam_Shield - Item: S_Windy_Shield - Item: S_Envenom_Shield - Item: S_Damned_Shield - Item: S_Geist_Shield - Item: S_Divine_Shield - Item: S_Expert_Shoes - Item: S_Expert_Shield - Item: S_Beginner_Shoes - Item: S_Beginner_Shield - Item: S_Rookie_Shoes - Item: S_Rookie_Shield - Item: S_Advanced_Shoes - Item: S_Advanced_Shield - Item: S_Attack_Armor - Item: S_Blitz_Earring - Item: S_Blitz_Pendent - Item: S_ColdBolt_Armor - Item: S_FireBolt_Armor - Item: S_LightingBolt_Armor - Item: S_EarthSpike_Armor - Item: S_Enhance_Force_Weapon - Item: S_Force_Weapon - Item: S_Force_Earring - Item: S_Force_Pendant - Item: S_Enhance_Spirit_Weapon - Item: S_Spirit_Weapon - Item: S_Spirit_Earring - Item: S_Spirit_Pendant - Item: S_Blitz_Shoes - Item: S_Blitz_Shield - Item: S_Exceed_Weapon - Item: S_Titan_Earring - Item: S_Titan_Pendant - Item: S_Boned_Earring - Item: S_Boned_Pendant - Item: S_Gigantic_Earring - Item: S_Gigantic_Pendant - Item: S_Caster_Shoes - Item: S_Caster_Shield - Item: S_Caster_Armor - Item: S_Reload_Shoes - Item: S_Reload_Shield - Item: S_Reload_Armor - Item: S_Swordman_earring - Item: S_Merchant_earring - Item: S_Acolyte_earring - Item: S_Magician_earring - Item: S_Swordman_Pendant - Item: S_Merchant_Pendant - Item: S_Acolyte_Pendant - Item: S_Thief_Pendant - Item: S_Magician_Pendant - Item: S_Archer_Pendant - Item: S_Knight_Shoes - Item: S_Crusader_Shoes - Item: S_Blacksmith_Shoes - Item: S_Alchemist_Shoes - Item: S_Priest_Shoes - Item: S_Monk_Shoes - Item: S_Assassin_Shoes - Item: S_Rogue_Shoes - Item: S_Wizard_Shoes - Item: S_Sage_Shoes - Item: S_Hunter_Shoes - Item: S_Bard_Shoes - Item: S_Dancer_Shoes - Item: S_Knight_Armor - Item: S_Crusader_Armor - Item: S_Blacksmith_Armor - Item: S_Alchemist_Armor - Item: S_Priest_Armor - Item: S_Monk_Armor - Item: S_Assassin_Armor - Item: S_Rogue_Armor - Item: S_Wizard_Armor - Item: S_Sage_Armor - Item: S_Hunter_Armor - Item: S_Bard_Armor - Item: S_Dancer_Armor - Item: S_SuperNovice_Weapon - Item: S_Gunslinger_Weapon - Item: S_Taekwon_Weapon - Item: S_Ninja_Weapon - Item: S_DoramMagical_Weapon - Item: S_DoramPhysical_Weapon - Item: S_Runeknight_Weapon - Item: S_Royalguard_Weapon - Item: S_Mechanic_weapon - Item: S_Genetic_Weapon - Item: S_Archbishop_Weapon - Item: S_Sura_weapon - Item: S_Guillotine_Weapon - Item: S_Shadowchaser_Weapon - Item: S_Warlock_Weapon - Item: S_Sorcerer_Weapon - Item: S_Ranger_Weapon - Item: S_Minstrel_Weapon - Item: S_Wanderer_Weapon - Item: S_Runeknight_Shield - Item: S_Royalguard_Shield - Item: S_Mechanic_Shield - Item: S_Genetic_Shield - Item: S_Archbishop_Shield - Item: S_Sura_Shield - Item: S_Guillotine_Shield - Item: S_Shadowchaser_Shield - Item: S_Warlock_Shield - Item: S_Sorcerer_Shield - Item: S_Ranger_Shield - Item: S_Minstrel_Shield - Item: S_Wanderer_Shield - Item: S_Ninja_Shield - Item: S_Taekwon_Shield - Item: S_DoramPhysical_Shield - Item: S_DoramMagical_Shield - Item: S_SuperNovice_Shield - Item: S_Gunslinger_Shield - Item: S_Hasty_Shoes_II - Item: S_Bearer's_Pendant_II - Item: S_Gemstone_Earring_II - Item: S_Spellflow_Shield_II - Item: S_Spiritual_Weapon_II - Item: S_Malicious_Armor_II - Item: S_Sigrun_Armor - Item: S_Sigrun_Shield - Item: S_Force_Executioner_Weapon - Item: S_Spirit_Magic_Executioner_Weapon - Item: S_Caster_Armor_II - Item: S_Reload_Armor_II - Item: S_Critical_Shield - Item: S_Critical_Shoes - Item: S_Magic_Compose_Armor - Item: S_Gemstone_Weapon_II - Item: S_Gemstone_Shield_II - Item: S_Bearer's_Armor_II - Item: S_Bearer's_Shoes_II - Item: S_Almighty_Earring - Item: S_Almighty_Pendant - Item: S_All_Race_Shoes - Item: S_All_Race_Shield - Item: S_Blitz_Weapon - Item: S_Blitz_Armor - Item: S_Tempest_Shield - Item: S_Tempest_Shoes - Item: S_Magic_Executioner_Holy_Water_Armor - Item: S_Magic_Exorcist_Corrupted_Armor - Item: S_Magic_Vibration_Dragon_Killer_Armor - Item: S_Magic_Scissor_Hunting_Armor - Item: S_Magic_Fishing_Insect_Net_Armor - Item: S_Plasterer's_Armor_II - Item: S_Insomniac_Shoes_II - Item: S_Peerless_Armor_II - Item: S_Adulate_Shoes_II - Item: S_Unfreezing_Weapon_II - Item: S_Vitality_Earring_II - Item: S_Neutral_Weapon_II - Item: S_Uncursed_Pendant_II - Item: S_Tension_Weapon - Item: S_Tension_Earring - Item: S_Tension_Pendent - Item: S_Elegant_Weapon - Item: S_Elegant_Earring - Item: S_Elegant_Pendent - Item: S_Healing_Shield - Item: S_Healing_Shoes - Item: S_Restore_Earring - Item: S_Restore_Pendant - Item: S_Mortal_Blow_Weapon - Item: S_Mortal_Blow_Earring - Item: S_Mortal_Blow_Pendant - Item: S_Penetration_Shoes - Item: S_Penetration_Shield - Item: S_Executioner_Holy_Water_Armor - Item: S_Exorcist_Corrupted_Armor - Item: S_Vibration_Dragon_Killer_Armor - Item: S_Scissor_Hunting_Armor - Item: S_Fishing_Insect_Net_Armor - Item: Sentimental_Weapone_S - Item: Sentimental_Earring_S - Item: Sentimental_Pendant_S - Item: Enchanting_Weapone_S - Item: Enchanting_Earring_S - Item: Enchanting_Pendant_S - Item: S_Infinity_Weapon - Item: S_Physical_Shoes - Item: S_Physical_Shield - Item: S_Physical_Armor - Item: S_Magical_Shoes - Item: S_Magical_Shield - Item: S_Magical_Armor - Item: S_ImmunedAthena_Shield - Item: S_HardChamption_Shoes - Item: S_KingbirdAncient_Armor - Item: S_CriticalHit_Armor - Item: S_Thief_earring - Item: S_Archer_earring - Item: S_Rebellion_Armor - Item: S_Kagerou_Armor - Item: S_Oboro_Armor - Item: S_Rebellion_Shoes - Item: S_Kagerou_Shoes - Item: S_Oboro_Shoes - Item: S_DoramPhysical_Armor - Item: S_DoramPhysical_Shoes - Item: S_DoramMagical_Armor - Item: S_DoramMagical_Shoes - Item: S_Star_Emperor_Armor - Item: S_Star_Emperor_Shoes - Item: S_Soul_Reaper_Armor - Item: S_Soul_Reaper_Shoes - Item: S_Tempest_Weapon - Item: S_Tempest_Armor - Item: S_PerfectSize_Weapon - Item: S_PerfectSize_Armor - Item: S_M_Exo_Co_Weapon - Item: S_M_Viv_Dr_Weapon - Item: S_M_Sci_Hu_Weapon - Item: S_M_Fis_In_Weapon - Item: S_M_Exe_Ho_Weapon - Item: S_Penetration_Weapon - Item: S_Penetration_Armor - Item: S_Exe_Ho_Weapon - Item: S_Fis_In_Weapon - Item: S_Sci_Hu_Weapon - Item: S_Viv_Dr_Weapon - Item: S_Exo_Co_Weapon - Item: S_Hasty_Weapon - Item: S_Sonic_Armor - Item: S_Sonic_Shield - Item: S_Sonic_Shoes - Item: S_Ignition_Weapon - Item: S_Ignition_Pendant - Item: S_Ignition_Earing - Item: S_W_Breath_Armor - Item: S_W_Breath_Shield - Item: S_W_Breath_Shoes - Item: S_F_Breath_Weapon - Item: S_F_Breath_Pendant - Item: S_F_Breath_Earing - Item: S_Cluster_Armor - Item: S_Cluster_Shield - Item: S_Cluster_Shoes - Item: S_Aimed_Weapon - Item: S_Aimed_Pendant - Item: S_Aimed_Earing - Item: S_Arrow_Armor - Item: S_Arrow_Shield - Item: S_Arrow_Shoes - Item: S_Shooting_Weapon - Item: S_Shooting_Pendant - Item: S_Shooting_Earing - Item: S_Tornado_Armor - Item: S_Tornado_Shield - Item: S_Tornado_Shoes - Item: S_Boomerang_Weapon - Item: S_Boomerang_Pendant - Item: S_Boomerang_Earing - Item: S_Vulcan_Armor - Item: S_Vulcan_Shield - Item: S_Vulcan_Shoes - Item: S_Arms_Weapon - Item: S_Arms_Pendant - Item: S_Arms_Earing - Item: S_Rampage_Armor - Item: S_Rampage_Shield - Item: S_Rampage_Shoes - Item: S_Skynetblow_Weapon - Item: S_Skynetblow_Pendant - Item: S_Skynetblow_Earing - Item: S_Knucklearrow_Armor - Item: S_Knucklearrow_Shield - Item: S_Knucklearrow_Shoes - Item: S_TigerCannon_Weapon - Item: S_Tigercannon_Pendant - Item: S_Tigercannon_Earing - Item: S_Duplelight_Armor - Item: S_Duplelight_Shield - Item: S_Duplelight_Shoes - Item: S_Adoramus_Weapon - Item: S_Adoramus_Pendant - Item: S_Adoramus_Earing - Item: S_Judex_Armor - Item: S_Judex_Shield - Item: S_Judex_Shoes - Item: S_Magnus_Weapon - Item: S_Magnus_Pendant - Item: S_Magnus_Earing - Item: S_Rainstorm_Armor - Item: S_Rainstorm_Shield - Item: S_Rainstorm_Shoes - Item: S_Arrowvulcan_Weapon - Item: S_Arrowvulcan_Pendant - Item: S_Arrowvulcan_Earing - Item: S_Metalic_Armor - Item: S_Metalic_Shield - Item: S_Metalic_Shoes - Item: S_Reverberation_Weapon - Item: S_Reverberation_Pendant - Item: S_Reverberation_Earing - Item: S_Triangle_Armor - Item: S_Triangle_Shield - Item: S_Triangle_Shoes - Item: S_Shadowspell_Weapon - Item: S_Shadowspell_Pendant - Item: S_Shadowspell_Earing - Item: S_Menace_Armor - Item: S_Menace_Shield - Item: S_Menace_Shoes - Item: S_Paint_Weapon - Item: S_Paint_Pendant - Item: S_Paint_Earing - Item: S_Rolling_Armor - Item: S_Rolling_Shield - Item: S_Rolling_Shoes - Item: S_Katar_Weapon - Item: S_Katar_Pendant - Item: S_Katar_Earing - Item: S_Slash_Armor - Item: S_Slash_Shield - Item: S_Slash_Shoes - Item: S_Ripper_Weapon - Item: S_Ripper_Pendant - Item: S_Ripper_Earing - Item: S_Dust_Armor - Item: S_Dust_Shield - Item: S_Dust_Shoes - Item: S_Grave_Weapon - Item: S_Grave_Pendant - Item: S_Grave_Earing - Item: S_Psychic_Armor - Item: S_Psychic_Shield - Item: S_Psychic_Shoes - Item: S_Varetyr_Weapon - Item: S_Varetyr_Pendant - Item: S_Varetyr_Earing - Item: S_Jack_Armor - Item: S_Jack_Shield - Item: S_Jack_Shoes - Item: S_Strain_Weapon - Item: S_Strain_Pendant - Item: S_Strain_Earing - Item: S_Crimson_Armor - Item: S_Crimson_Shield - Item: S_Crimson_Shoes - Item: S_Chain_Weapon - Item: S_Chain_Pendant - Item: S_Chain_Earing - Item: S_Cart_Tornado_Armor - Item: S_Cart_Tornado_Shield - Item: S_Cart_Tornado_Shoes - Item: S_Cannon_Cart_Weapon - Item: S_Cannon_Cart_Pendant - Item: S_Cannon_Cart_Earing - Item: S_Spore_Bomb_Armor - Item: S_Spore_Bomb_Shield - Item: S_Spore_Bomb_Shoes - Item: S_Crazy_Weapon - Item: S_Crazy_Pendant - Item: S_Crazy_Earing - Item: S_Brand_Armor - Item: S_Brand_Shield - Item: S_Brand_Shoes - Item: S_Chain_Press_Weapon - Item: S_Chain_Press_Pendant - Item: S_Chain_Press_Earing - Item: S_Banish_Cannon_Armor - Item: S_Banish_Cannon_Shield - Item: S_Banish_Cannon_Shoes - Item: S_Genesis_Weapon - Item: S_Genesis_Pendant - Item: S_Genesis_Earing - Item: S_Tail_Dragon_Weapon - Item: S_Tail_Dragon_Shield - Item: S_Tail_Dragon_Armor - Item: S_Flare_Dance_Earing - Item: S_Flare_Dance_Pendant - Item: S_Flare_Dance_Shoes - Item: S_God_Hammer_Weapon - Item: S_God_Hammer_Shield - Item: S_God_Hammer_Armor - Item: S_Shatter_Buster_Earing - Item: S_Shatter_B_Pendant - Item: S_Shatter_Buster_Shoes - Item: S_Trip_Weapon - Item: S_Trip_Shield - Item: S_Trip_Armor - Item: S_Super_Magic_Shield - Item: S_Super_Magic_Armor - Item: S_Super_Magic_Shoes - Item: S_Super_Power_Weapon - Item: S_Super_Power_Pendant - Item: S_Super_Power_Earing - Item: S_Kunai_Weapon - Item: S_Kunai_Shield - Item: S_Kunai_Armor - Item: S_Syuriken_Earing - Item: S_Syuriken_Pendant - Item: S_Syuriken_Shoes - Item: S_Kamaenraku_Weapon - Item: S_Kamaenraku_Shield - Item: S_Kamaenraku_Armor - Item: S_Huusouka_Earing - Item: S_Huusouka_Pendant - Item: S_Huusouka_Shoes - Item: S_Pickyrush_Weapon - Item: S_Pickyrush_Shield - Item: S_Pickyrush_Armor - Item: S_SavageRabbit_Earing - Item: S_SavageRabbit_Pendant - Item: S_SavageRabbit_Shoes - Item: S_Catnip_Weapon - Item: S_Catnip_Shield - Item: S_Catnip_Armor - Item: S_Silvervine_Earing - Item: S_Silvervine_Pendant - Item: S_Silvervine_Shoes - Item: S_Sunshine_Weapon - Item: S_Sunshine_Shield - Item: S_Sunshine_Armor - Item: S_Moonlight_Earring - Item: S_Moonlight_Pendant - Item: S_Moonlight_Shoes - Item: S_Stardust_Weapon - Item: S_Stardust_Shield - Item: S_Stardust_Armor - Item: S_S_Weapon - Item: S_S_Shield - Item: S_S_Armor - Item: S_Evilcurse_Earring - Item: S_Evilcurse_Pendant - Item: S_Evilcurse_Shoes - Item: S_FullPene_Shoes - Item: S_FullPene_Armor - Item: S_FullPene_Pendant - Item: S_FullPene_Earring - Item: S_FullTemp_Earring - Item: S_FullTemp_Pendant - Item: S_FullTemp_Armor - Item: S_FullTemp_Shoes - Item: S_Mammoth_Armor - Item: S_Mammoth_Shoes - Item: S_Mammoth_Pendant - Item: S_Mammoth_Earring - Item: S_Mammoth_Weapon - Item: S_Mammoth_Shield - Item: S_TrueGem_Armor - Item: S_TrueGem_Shoes - Item: S_TrueGem_Earring - Item: S_TrueGem_Pendant - Item: S_M_Mammoth_Armor - Item: S_M_Mammoth_Shoes - Item: S_M_Mammoth_Earring - Item: S_M_Mammoth_Pendant - Item: S_EXP_Shield - Item: S_Absorb_Shield - Item: S_Absorb_Weapon Result: | callfunc("F_Lapine_Shadow_Refine_Hammer", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Shadow_9_Refine_Hammer NeedRefineMax: 8 NotSocketEnchantItem: false TargetItem: - Item: T1_Shadow_Armor - Item: T1_Shadow_Weapon - Item: T1_Shadow_Shield - Item: T1_Shadow_Shoes - Item: T1_Shadow_R_Accessory - Item: T1_Shadow_L_Accessory - Item: T2_Shadow_Armor - Item: T2_Shadow_Weapon - Item: T2_Shadow_Shield - Item: T2_Shadow_Shoes - Item: T2_Shadow_R_Accessory - Item: T2_Shadow_L_Accessory - Item: S_Promotion_Weapon - Item: S_Promotion_Armor - Item: S_Promotion_Shoes - Item: S_Promotion_Shield - Item: S_Promotion_Earring - Item: S_Promotion_Pendant - Item: S_Physical_Earring - Item: S_Physical_Weapon - Item: S_Physical_Pendant - Item: S_Magical_Earring - Item: S_Magical_Weapon - Item: S_Magical_Pendant - Item: S_Breezy_Armor - Item: S_Champion_Shoes - Item: S_Athena_Shield - Item: S_Immune_Armor - Item: S_Hard_Armor - Item: S_Ancient_Armor - Item: S_Critical_Armor - Item: S_Kingbird_Weapon - Item: S_Cri_Hit_Weapon - Item: S_Healing_Weapon - Item: S_Lucky_Weapon - Item: S_Power_Earring - Item: S_Int_Pendant - Item: S_Dexterous_Armor - Item: S_Vital_Shoes - Item: S_Athletic_Shield - Item: S_Lucky_Armor - Item: S_Power_Pendant - Item: S_Int_Earring - Item: S_Dexterous_Weapon - Item: S_Vital_Shield - Item: S_Athletic_Shoes - Item: S_Resist_Spell_Pendant - Item: S_Rapid_Pendant - Item: S_Caster_Pendant - Item: S_Hard_Earring - Item: S_Wise_Earring - Item: S_Athena_Earring - Item: S_Cranial_Shield - Item: S_Safeguard_Shield - Item: S_Brutal_Shield - Item: S_Gargantua_Shield - Item: S_Homers_Shield - Item: S_Dragoon_Shield - Item: S_Satanic_Shield - Item: S_Flameguard_Shield - Item: S_Requiem_Shield - Item: S_Cadi_Shield - Item: S_Bloody_Shoes - Item: S_Liberation_Shoes - Item: S_Chemical_Shoes - Item: S_Clamorous_Shoes - Item: S_Insecticide_Shoes - Item: S_Fisher_Shoes - Item: S_Seraphim_Shoes - Item: S_Beholder_Shoes - Item: S_Divine_Shoes - Item: S_Dragoon_Shoes - Item: S_Big_Armor - Item: S_Medium_Armor - Item: S_Small_Armor - Item: S_Big_Weapon - Item: S_Medium_Weapon - Item: S_Small_Weapon - Item: S_Spiritual_Weapon - Item: S_Spiritual_Earring - Item: S_Spiritual_Pendent - Item: S_Malicious_Armor - Item: S_Malicious_Shoes - Item: S_Malicious_Shield - Item: S_Gemstone_Armor - Item: S_Gemstone_Shoes - Item: S_Gemstone_Shield - Item: S_Gemstone_Weapon - Item: S_Gemstone_Earring - Item: S_Gemstone_Pendent - Item: S_Stability_Shield - Item: S_Plasterer's_Armor - Item: S_Plasterer's_Shoes - Item: S_Insomniac_Armor - Item: S_Insomniac_Shoes - Item: S_Peerless_Armor - Item: S_Peerless_Shoes - Item: S_Adurate_Armor - Item: S_Adurate_Shoes - Item: Unfreez_Weapon_S - Item: Unfreeze_Earing_S - Item: Unfreeze_Pendent_S - Item: Vitality_Earing_S - Item: Vitality_Pendant_S - Item: S_Neutral_Weapon - Item: S_Neutral_Earring - Item: S_Neutral_Pendent - Item: S_Curse_Lift_Earring - Item: S_Curse_Lift_Pendent - Item: S_Caster_earring - Item: S_Caster_Weapon - Item: S_Spell_Flow_Shoes - Item: S_Spell_Flow_Armor - Item: S_Spell_Flow_Shield - Item: S_Greed_Armor - Item: S_Greed_Shoes - Item: S_Greed_Shield - Item: S_Greed_Weapon - Item: S_Greed_Earring - Item: S_Greed_Pendant - Item: S_Heal_Armor - Item: S_Heal_Shoes - Item: S_Heal_Shield - Item: S_Heal_Weapon - Item: S_Heal_Earring - Item: S_Heal_Pendant - Item: S_Hiding_Armor - Item: S_Hiding_Shoes - Item: S_Hiding_Shield - Item: S_Hiding_Weapon - Item: S_Hiding_Earring - Item: S_Hiding_Pendant - Item: S_Cloaking_Armor - Item: S_Cloaking_Shoes - Item: S_Cloaking_Shield - Item: S_Cloaking_Weapon - Item: S_Cloaking_Earring - Item: S_Cloaking_Pendant - Item: S_Teleport_Armor - Item: S_Teleport_Shoes - Item: S_Teleport_Shield - Item: S_Teleport_Weapon - Item: S_Teleport_Earring - Item: S_Teleport_Pendant - Item: S_Steal_Armor - Item: S_Steal_Shoes - Item: S_Steal_Shield - Item: S_Steal_Weapon - Item: S_Steal_Earring - Item: S_Steal_Pendant - Item: S_Infinity_Earring - Item: S_Infinity_Pendant - Item: S_Solid_Weapon - Item: S_Solid_Earring - Item: S_Immortal_Armor - Item: S_Immortal_Pendant - Item: S_Executioner_Weapon - Item: S_Exorcist_Weapon - Item: S_Hunting_Weapon - Item: S_Insect_Net_Weapon - Item: S_Fishing_Weapon - Item: S_Dragon_Killer_Weapon - Item: S_Corrupt_Weapon - Item: S_Vibration_Weapon - Item: S_Holy_Water_Weapon - Item: S_Scissors_Weapon - Item: S_Penetration_Earring - Item: S_Penetration_Pendent - Item: S_Tempest_Earring - Item: S_Tempest_Pendent - Item: S_M_Executioner_Weapon - Item: S_M_Exorcist_Weapon - Item: S_M_Hunting_Weapon - Item: S_M_Insect_Net_Weapon - Item: S_M_Fishing_Weapon - Item: S_M_Dragon_K_Weapon - Item: S_M_Corrupt_Weapon - Item: S_M_Vibration_Weapon - Item: S_M_Holy_Water_Weapon - Item: S_M_Scissors_Weapon - Item: S_Bearers_Armor - Item: S_Bearers_Shoes - Item: S_Bearers_Shield - Item: S_Bearers_Weapon - Item: S_Bearers_Earring - Item: S_Bearers_Pendent - Item: S_Basis_Armor - Item: S_Hallowed_Armor - Item: S_Saharic_Armor - Item: S_Underneath_Armor - Item: S_Flam_Armor - Item: S_Windy_Armor - Item: S_Envenom_Armor - Item: S_Damned_Armor - Item: S_Geist_Armor - Item: S_Divine_Armor - Item: S_Hasty_Shoes - Item: S_Hasty_Armor - Item: S_Basis_Shield - Item: S_Hallowed_Shield - Item: S_Saharic_Shield - Item: S_Underneath_Shield - Item: S_Flam_Shield - Item: S_Windy_Shield - Item: S_Envenom_Shield - Item: S_Damned_Shield - Item: S_Geist_Shield - Item: S_Divine_Shield - Item: S_Expert_Shoes - Item: S_Expert_Shield - Item: S_Beginner_Shoes - Item: S_Beginner_Shield - Item: S_Rookie_Shoes - Item: S_Rookie_Shield - Item: S_Advanced_Shoes - Item: S_Advanced_Shield - Item: S_Attack_Armor - Item: S_Blitz_Earring - Item: S_Blitz_Pendent - Item: S_ColdBolt_Armor - Item: S_FireBolt_Armor - Item: S_LightingBolt_Armor - Item: S_EarthSpike_Armor - Item: S_Enhance_Force_Weapon - Item: S_Force_Weapon - Item: S_Force_Earring - Item: S_Force_Pendant - Item: S_Enhance_Spirit_Weapon - Item: S_Spirit_Weapon - Item: S_Spirit_Earring - Item: S_Spirit_Pendant - Item: S_Blitz_Shoes - Item: S_Blitz_Shield - Item: S_Exceed_Weapon - Item: S_Titan_Earring - Item: S_Titan_Pendant - Item: S_Boned_Earring - Item: S_Boned_Pendant - Item: S_Gigantic_Earring - Item: S_Gigantic_Pendant - Item: S_Caster_Shoes - Item: S_Caster_Shield - Item: S_Caster_Armor - Item: S_Reload_Shoes - Item: S_Reload_Shield - Item: S_Reload_Armor - Item: S_Swordman_earring - Item: S_Merchant_earring - Item: S_Acolyte_earring - Item: S_Magician_earring - Item: S_Swordman_Pendant - Item: S_Merchant_Pendant - Item: S_Acolyte_Pendant - Item: S_Thief_Pendant - Item: S_Magician_Pendant - Item: S_Archer_Pendant - Item: S_Knight_Shoes - Item: S_Crusader_Shoes - Item: S_Blacksmith_Shoes - Item: S_Alchemist_Shoes - Item: S_Priest_Shoes - Item: S_Monk_Shoes - Item: S_Assassin_Shoes - Item: S_Rogue_Shoes - Item: S_Wizard_Shoes - Item: S_Sage_Shoes - Item: S_Hunter_Shoes - Item: S_Bard_Shoes - Item: S_Dancer_Shoes - Item: S_Knight_Armor - Item: S_Crusader_Armor - Item: S_Blacksmith_Armor - Item: S_Alchemist_Armor - Item: S_Priest_Armor - Item: S_Monk_Armor - Item: S_Assassin_Armor - Item: S_Rogue_Armor - Item: S_Wizard_Armor - Item: S_Sage_Armor - Item: S_Hunter_Armor - Item: S_Bard_Armor - Item: S_Dancer_Armor - Item: S_SuperNovice_Weapon - Item: S_Gunslinger_Weapon - Item: S_Taekwon_Weapon - Item: S_Ninja_Weapon - Item: S_DoramMagical_Weapon - Item: S_DoramPhysical_Weapon - Item: S_Runeknight_Weapon - Item: S_Royalguard_Weapon - Item: S_Mechanic_weapon - Item: S_Genetic_Weapon - Item: S_Archbishop_Weapon - Item: S_Sura_weapon - Item: S_Guillotine_Weapon - Item: S_Shadowchaser_Weapon - Item: S_Warlock_Weapon - Item: S_Sorcerer_Weapon - Item: S_Ranger_Weapon - Item: S_Minstrel_Weapon - Item: S_Wanderer_Weapon - Item: S_Runeknight_Shield - Item: S_Royalguard_Shield - Item: S_Mechanic_Shield - Item: S_Genetic_Shield - Item: S_Archbishop_Shield - Item: S_Sura_Shield - Item: S_Guillotine_Shield - Item: S_Shadowchaser_Shield - Item: S_Warlock_Shield - Item: S_Sorcerer_Shield - Item: S_Ranger_Shield - Item: S_Minstrel_Shield - Item: S_Wanderer_Shield - Item: S_Ninja_Shield - Item: S_Taekwon_Shield - Item: S_DoramPhysical_Shield - Item: S_DoramMagical_Shield - Item: S_SuperNovice_Shield - Item: S_Gunslinger_Shield - Item: S_Hasty_Shoes_II - Item: S_Bearer's_Pendant_II - Item: S_Gemstone_Earring_II - Item: S_Spellflow_Shield_II - Item: S_Spiritual_Weapon_II - Item: S_Malicious_Armor_II - Item: S_Sigrun_Armor - Item: S_Sigrun_Shield - Item: S_Force_Executioner_Weapon - Item: S_Spirit_Magic_Executioner_Weapon - Item: S_Caster_Armor_II - Item: S_Reload_Armor_II - Item: S_Critical_Shield - Item: S_Critical_Shoes - Item: S_Magic_Compose_Armor - Item: S_Gemstone_Weapon_II - Item: S_Gemstone_Shield_II - Item: S_Bearer's_Armor_II - Item: S_Bearer's_Shoes_II - Item: S_Almighty_Earring - Item: S_Almighty_Pendant - Item: S_All_Race_Shoes - Item: S_All_Race_Shield - Item: S_Blitz_Weapon - Item: S_Blitz_Armor - Item: S_Tempest_Shield - Item: S_Tempest_Shoes - Item: S_Magic_Executioner_Holy_Water_Armor - Item: S_Magic_Exorcist_Corrupted_Armor - Item: S_Magic_Vibration_Dragon_Killer_Armor - Item: S_Magic_Scissor_Hunting_Armor - Item: S_Magic_Fishing_Insect_Net_Armor - Item: S_Plasterer's_Armor_II - Item: S_Insomniac_Shoes_II - Item: S_Peerless_Armor_II - Item: S_Adulate_Shoes_II - Item: S_Unfreezing_Weapon_II - Item: S_Vitality_Earring_II - Item: S_Neutral_Weapon_II - Item: S_Uncursed_Pendant_II - Item: S_Tension_Weapon - Item: S_Tension_Earring - Item: S_Tension_Pendent - Item: S_Elegant_Weapon - Item: S_Elegant_Earring - Item: S_Elegant_Pendent - Item: S_Healing_Shield - Item: S_Healing_Shoes - Item: S_Restore_Earring - Item: S_Restore_Pendant - Item: S_Mortal_Blow_Weapon - Item: S_Mortal_Blow_Earring - Item: S_Mortal_Blow_Pendant - Item: S_Penetration_Shoes - Item: S_Penetration_Shield - Item: S_Executioner_Holy_Water_Armor - Item: S_Exorcist_Corrupted_Armor - Item: S_Vibration_Dragon_Killer_Armor - Item: S_Scissor_Hunting_Armor - Item: S_Fishing_Insect_Net_Armor - Item: Sentimental_Weapone_S - Item: Sentimental_Earring_S - Item: Sentimental_Pendant_S - Item: Enchanting_Weapone_S - Item: Enchanting_Earring_S - Item: Enchanting_Pendant_S - Item: S_Infinity_Weapon - Item: S_Physical_Shoes - Item: S_Physical_Shield - Item: S_Physical_Armor - Item: S_Magical_Shoes - Item: S_Magical_Shield - Item: S_Magical_Armor - Item: S_ImmunedAthena_Shield - Item: S_HardChamption_Shoes - Item: S_KingbirdAncient_Armor - Item: S_CriticalHit_Armor - Item: S_Thief_earring - Item: S_Archer_earring - Item: S_Rebellion_Armor - Item: S_Kagerou_Armor - Item: S_Oboro_Armor - Item: S_Rebellion_Shoes - Item: S_Kagerou_Shoes - Item: S_Oboro_Shoes - Item: S_DoramPhysical_Armor - Item: S_DoramPhysical_Shoes - Item: S_DoramMagical_Armor - Item: S_DoramMagical_Shoes - Item: S_Star_Emperor_Armor - Item: S_Star_Emperor_Shoes - Item: S_Soul_Reaper_Armor - Item: S_Soul_Reaper_Shoes - Item: S_Tempest_Weapon - Item: S_Tempest_Armor - Item: S_PerfectSize_Weapon - Item: S_PerfectSize_Armor - Item: S_M_Exo_Co_Weapon - Item: S_M_Viv_Dr_Weapon - Item: S_M_Sci_Hu_Weapon - Item: S_M_Fis_In_Weapon - Item: S_M_Exe_Ho_Weapon - Item: S_Penetration_Weapon - Item: S_Penetration_Armor - Item: S_Exe_Ho_Weapon - Item: S_Fis_In_Weapon - Item: S_Sci_Hu_Weapon - Item: S_Viv_Dr_Weapon - Item: S_Exo_Co_Weapon - Item: S_Hasty_Weapon - Item: S_Sonic_Armor - Item: S_Sonic_Shield - Item: S_Sonic_Shoes - Item: S_Ignition_Weapon - Item: S_Ignition_Pendant - Item: S_Ignition_Earing - Item: S_W_Breath_Armor - Item: S_W_Breath_Shield - Item: S_W_Breath_Shoes - Item: S_F_Breath_Weapon - Item: S_F_Breath_Pendant - Item: S_F_Breath_Earing - Item: S_Cluster_Armor - Item: S_Cluster_Shield - Item: S_Cluster_Shoes - Item: S_Aimed_Weapon - Item: S_Aimed_Pendant - Item: S_Aimed_Earing - Item: S_Arrow_Armor - Item: S_Arrow_Shield - Item: S_Arrow_Shoes - Item: S_Shooting_Weapon - Item: S_Shooting_Pendant - Item: S_Shooting_Earing - Item: S_Tornado_Armor - Item: S_Tornado_Shield - Item: S_Tornado_Shoes - Item: S_Boomerang_Weapon - Item: S_Boomerang_Pendant - Item: S_Boomerang_Earing - Item: S_Vulcan_Armor - Item: S_Vulcan_Shield - Item: S_Vulcan_Shoes - Item: S_Arms_Weapon - Item: S_Arms_Pendant - Item: S_Arms_Earing - Item: S_Rampage_Armor - Item: S_Rampage_Shield - Item: S_Rampage_Shoes - Item: S_Skynetblow_Weapon - Item: S_Skynetblow_Pendant - Item: S_Skynetblow_Earing - Item: S_Knucklearrow_Armor - Item: S_Knucklearrow_Shield - Item: S_Knucklearrow_Shoes - Item: S_TigerCannon_Weapon - Item: S_Tigercannon_Pendant - Item: S_Tigercannon_Earing - Item: S_Duplelight_Armor - Item: S_Duplelight_Shield - Item: S_Duplelight_Shoes - Item: S_Adoramus_Weapon - Item: S_Adoramus_Pendant - Item: S_Adoramus_Earing - Item: S_Judex_Armor - Item: S_Judex_Shield - Item: S_Judex_Shoes - Item: S_Magnus_Weapon - Item: S_Magnus_Pendant - Item: S_Magnus_Earing - Item: S_Rainstorm_Armor - Item: S_Rainstorm_Shield - Item: S_Rainstorm_Shoes - Item: S_Arrowvulcan_Weapon - Item: S_Arrowvulcan_Pendant - Item: S_Arrowvulcan_Earing - Item: S_Metalic_Armor - Item: S_Metalic_Shield - Item: S_Metalic_Shoes - Item: S_Reverberation_Weapon - Item: S_Reverberation_Pendant - Item: S_Reverberation_Earing - Item: S_Triangle_Armor - Item: S_Triangle_Shield - Item: S_Triangle_Shoes - Item: S_Shadowspell_Weapon - Item: S_Shadowspell_Pendant - Item: S_Shadowspell_Earing - Item: S_Menace_Armor - Item: S_Menace_Shield - Item: S_Menace_Shoes - Item: S_Paint_Weapon - Item: S_Paint_Pendant - Item: S_Paint_Earing - Item: S_Rolling_Armor - Item: S_Rolling_Shield - Item: S_Rolling_Shoes - Item: S_Katar_Weapon - Item: S_Katar_Pendant - Item: S_Katar_Earing - Item: S_Slash_Armor - Item: S_Slash_Shield - Item: S_Slash_Shoes - Item: S_Ripper_Weapon - Item: S_Ripper_Pendant - Item: S_Ripper_Earing - Item: S_Dust_Armor - Item: S_Dust_Shield - Item: S_Dust_Shoes - Item: S_Grave_Weapon - Item: S_Grave_Pendant - Item: S_Grave_Earing - Item: S_Psychic_Armor - Item: S_Psychic_Shield - Item: S_Psychic_Shoes - Item: S_Varetyr_Weapon - Item: S_Varetyr_Pendant - Item: S_Varetyr_Earing - Item: S_Jack_Armor - Item: S_Jack_Shield - Item: S_Jack_Shoes - Item: S_Strain_Weapon - Item: S_Strain_Pendant - Item: S_Strain_Earing - Item: S_Crimson_Armor - Item: S_Crimson_Shield - Item: S_Crimson_Shoes - Item: S_Chain_Weapon - Item: S_Chain_Pendant - Item: S_Chain_Earing - Item: S_Cart_Tornado_Armor - Item: S_Cart_Tornado_Shield - Item: S_Cart_Tornado_Shoes - Item: S_Cannon_Cart_Weapon - Item: S_Cannon_Cart_Pendant - Item: S_Cannon_Cart_Earing - Item: S_Spore_Bomb_Armor - Item: S_Spore_Bomb_Shield - Item: S_Spore_Bomb_Shoes - Item: S_Crazy_Weapon - Item: S_Crazy_Pendant - Item: S_Crazy_Earing - Item: S_Brand_Armor - Item: S_Brand_Shield - Item: S_Brand_Shoes - Item: S_Chain_Press_Weapon - Item: S_Chain_Press_Pendant - Item: S_Chain_Press_Earing - Item: S_Banish_Cannon_Armor - Item: S_Banish_Cannon_Shield - Item: S_Banish_Cannon_Shoes - Item: S_Genesis_Weapon - Item: S_Genesis_Pendant - Item: S_Genesis_Earing - Item: S_Tail_Dragon_Weapon - Item: S_Tail_Dragon_Shield - Item: S_Tail_Dragon_Armor - Item: S_Flare_Dance_Earing - Item: S_Flare_Dance_Pendant - Item: S_Flare_Dance_Shoes - Item: S_God_Hammer_Weapon - Item: S_God_Hammer_Shield - Item: S_God_Hammer_Armor - Item: S_Shatter_Buster_Earing - Item: S_Shatter_B_Pendant - Item: S_Shatter_Buster_Shoes - Item: S_Trip_Weapon - Item: S_Trip_Shield - Item: S_Trip_Armor - Item: S_Super_Magic_Shield - Item: S_Super_Magic_Armor - Item: S_Super_Magic_Shoes - Item: S_Super_Power_Weapon - Item: S_Super_Power_Pendant - Item: S_Super_Power_Earing - Item: S_Kunai_Weapon - Item: S_Kunai_Shield - Item: S_Kunai_Armor - Item: S_Syuriken_Earing - Item: S_Syuriken_Pendant - Item: S_Syuriken_Shoes - Item: S_Kamaenraku_Weapon - Item: S_Kamaenraku_Shield - Item: S_Kamaenraku_Armor - Item: S_Huusouka_Earing - Item: S_Huusouka_Pendant - Item: S_Huusouka_Shoes - Item: S_Pickyrush_Weapon - Item: S_Pickyrush_Shield - Item: S_Pickyrush_Armor - Item: S_SavageRabbit_Earing - Item: S_SavageRabbit_Pendant - Item: S_SavageRabbit_Shoes - Item: S_Catnip_Weapon - Item: S_Catnip_Shield - Item: S_Catnip_Armor - Item: S_Silvervine_Earing - Item: S_Silvervine_Pendant - Item: S_Silvervine_Shoes - Item: S_Sunshine_Weapon - Item: S_Sunshine_Shield - Item: S_Sunshine_Armor - Item: S_Moonlight_Earring - Item: S_Moonlight_Pendant - Item: S_Moonlight_Shoes - Item: S_Stardust_Weapon - Item: S_Stardust_Shield - Item: S_Stardust_Armor - Item: S_S_Weapon - Item: S_S_Shield - Item: S_S_Armor - Item: S_Evilcurse_Earring - Item: S_Evilcurse_Pendant - Item: S_Evilcurse_Shoes - Item: S_FullPene_Shoes - Item: S_FullPene_Armor - Item: S_FullPene_Pendant - Item: S_FullPene_Earring - Item: S_FullTemp_Earring - Item: S_FullTemp_Pendant - Item: S_FullTemp_Armor - Item: S_FullTemp_Shoes - Item: S_Mammoth_Armor - Item: S_Mammoth_Shoes - Item: S_Mammoth_Pendant - Item: S_Mammoth_Earring - Item: S_Mammoth_Weapon - Item: S_Mammoth_Shield - Item: S_TrueGem_Armor - Item: S_TrueGem_Shoes - Item: S_TrueGem_Earring - Item: S_TrueGem_Pendant - Item: S_M_Mammoth_Armor - Item: S_M_Mammoth_Shoes - Item: S_M_Mammoth_Earring - Item: S_M_Mammoth_Pendant - Item: S_EXP_Shield - Item: S_Absorb_Shield - Item: S_Absorb_Weapon Result: | callfunc("F_Lapine_Shadow_9_Refine_Hammer", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Magic_Cat_hand_Scroll TargetItem: - Item: Neko_Headress Result: | callfunc("F_Lapine_Magic_Cat_Hand", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,0,0,0,0,0,0,.@opts,.@vals,.@params); - Item: Candy_Pouch_Blessing_Scroll_Melee TargetItem: - Item: Bag_Of_Antonio_P Result: | callfunc("F_Lapine_Candy_Pouch_Blessing_Scroll_W", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Candy_Pouch_Blessing_Scroll_Range TargetItem: - Item: Bag_Of_Antonio_S Result: | callfunc("F_Lapine_Candy_Pouch_Blessing_Scroll_R", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Candy_Pouch_Blessing_Scroll_Magic TargetItem: - Item: Bag_Of_Antonio_ Result: | callfunc("F_Lapine_Candy_Pouch_Blessing_Scroll_M", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Drooping_Gunslinger_Scroll TargetItem: - Item: Drooping_Rebellion_ Result: | callfunc("F_Lapine_Grown_Gunslinger", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Scroll_of_Fallen_Angel_Wings TargetItem: - Item: Fallen_Angel_Wings_ - Item: Fallen_Angel_Wing Result: | if (@last_lapine_card1) { getitem(@last_lapine_card1,1); } getitem2(@last_lapine_id,1,1,0,0,0,0,0,0); - Item: Uniform_Repair_Kit TargetItem: - Item: Kafra_Uniform Result: | callfunc("F_Lapine_Uniform_Repair_Kits", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,0,0,0,0,0,0,.@opts,.@vals,.@params); - Item: Shadow_Random_Mix NeedRefineMin: 7 TargetItem: - Item: T1_Shadow_Armor - Item: T1_Shadow_Weapon - Item: T1_Shadow_Shield - Item: T1_Shadow_Shoes - Item: T1_Shadow_R_Accessory - Item: T1_Shadow_L_Accessory - Item: T2_Shadow_Armor - Item: T2_Shadow_Weapon - Item: T2_Shadow_Shield - Item: T2_Shadow_Shoes - Item: T2_Shadow_R_Accessory - Item: T2_Shadow_L_Accessory - Item: S_Promotion_Weapon - Item: S_Promotion_Armor - Item: S_Promotion_Shoes - Item: S_Promotion_Shield - Item: S_Promotion_Earring - Item: S_Promotion_Pendant - Item: S_Physical_Earring - Item: S_Physical_Weapon - Item: S_Physical_Pendant - Item: S_Magical_Earring - Item: S_Magical_Weapon - Item: S_Magical_Pendant - Item: S_Breezy_Armor - Item: S_Champion_Shoes - Item: S_Athena_Shield - Item: S_Immune_Armor - Item: S_Hard_Armor - Item: S_Ancient_Armor - Item: S_Critical_Armor - Item: S_Kingbird_Weapon - Item: S_Cri_Hit_Weapon - Item: S_Healing_Weapon - Item: S_Lucky_Weapon - Item: S_Power_Earring - Item: S_Int_Pendant - Item: S_Dexterous_Armor - Item: S_Vital_Shoes - Item: S_Athletic_Shield - Item: S_Lucky_Armor - Item: S_Power_Pendant - Item: S_Int_Earring - Item: S_Dexterous_Weapon - Item: S_Vital_Shield - Item: S_Athletic_Shoes - Item: S_Resist_Spell_Pendant - Item: S_Rapid_Pendant - Item: S_Caster_Pendant - Item: S_Hard_Earring - Item: S_Wise_Earring - Item: S_Athena_Earring - Item: S_Cranial_Shield - Item: S_Safeguard_Shield - Item: S_Brutal_Shield - Item: S_Gargantua_Shield - Item: S_Homers_Shield - Item: S_Dragoon_Shield - Item: S_Satanic_Shield - Item: S_Flameguard_Shield - Item: S_Requiem_Shield - Item: S_Cadi_Shield - Item: S_Bloody_Shoes - Item: S_Liberation_Shoes - Item: S_Chemical_Shoes - Item: S_Clamorous_Shoes - Item: S_Insecticide_Shoes - Item: S_Fisher_Shoes - Item: S_Seraphim_Shoes - Item: S_Beholder_Shoes - Item: S_Divine_Shoes - Item: S_Dragoon_Shoes - Item: S_Big_Armor - Item: S_Medium_Armor - Item: S_Small_Armor - Item: S_Big_Weapon - Item: S_Medium_Weapon - Item: S_Small_Weapon - Item: S_Spiritual_Weapon - Item: S_Spiritual_Earring - Item: S_Spiritual_Pendent - Item: S_Malicious_Armor - Item: S_Malicious_Shoes - Item: S_Malicious_Shield - Item: S_Gemstone_Armor - Item: S_Gemstone_Shoes - Item: S_Gemstone_Shield - Item: S_Gemstone_Weapon - Item: S_Gemstone_Earring - Item: S_Gemstone_Pendent - Item: S_Stability_Shield - Item: S_Plasterer's_Armor - Item: S_Plasterer's_Shoes - Item: S_Insomniac_Armor - Item: S_Insomniac_Shoes - Item: S_Peerless_Armor - Item: S_Peerless_Shoes - Item: S_Adurate_Armor - Item: S_Adurate_Shoes - Item: Unfreez_Weapon_S - Item: Unfreeze_Earing_S - Item: Unfreeze_Pendent_S - Item: Vitality_Earing_S - Item: Vitality_Pendant_S - Item: S_Neutral_Weapon - Item: S_Neutral_Earring - Item: S_Neutral_Pendent - Item: S_Curse_Lift_Earring - Item: S_Curse_Lift_Pendent - Item: S_Caster_earring - Item: S_Caster_Weapon - Item: S_Spell_Flow_Shoes - Item: S_Spell_Flow_Armor - Item: S_Spell_Flow_Shield - Item: S_Greed_Armor - Item: S_Greed_Shoes - Item: S_Greed_Shield - Item: S_Greed_Weapon - Item: S_Greed_Earring - Item: S_Greed_Pendant - Item: S_Heal_Armor - Item: S_Heal_Shoes - Item: S_Heal_Shield - Item: S_Heal_Weapon - Item: S_Heal_Earring - Item: S_Heal_Pendant - Item: S_Hiding_Armor - Item: S_Hiding_Shoes - Item: S_Hiding_Shield - Item: S_Hiding_Weapon - Item: S_Hiding_Earring - Item: S_Hiding_Pendant - Item: S_Cloaking_Armor - Item: S_Cloaking_Shoes - Item: S_Cloaking_Shield - Item: S_Cloaking_Weapon - Item: S_Cloaking_Earring - Item: S_Cloaking_Pendant - Item: S_Teleport_Armor - Item: S_Teleport_Shoes - Item: S_Teleport_Shield - Item: S_Teleport_Weapon - Item: S_Teleport_Earring - Item: S_Teleport_Pendant - Item: S_Steal_Armor - Item: S_Steal_Shoes - Item: S_Steal_Shield - Item: S_Steal_Weapon - Item: S_Steal_Earring - Item: S_Steal_Pendant - Item: S_Infinity_Earring - Item: S_Infinity_Pendant - Item: S_Solid_Weapon - Item: S_Solid_Earring - Item: S_Immortal_Armor - Item: S_Immortal_Pendant - Item: S_Executioner_Weapon - Item: S_Exorcist_Weapon - Item: S_Hunting_Weapon - Item: S_Insect_Net_Weapon - Item: S_Fishing_Weapon - Item: S_Dragon_Killer_Weapon - Item: S_Corrupt_Weapon - Item: S_Vibration_Weapon - Item: S_Holy_Water_Weapon - Item: S_Scissors_Weapon - Item: S_Penetration_Earring - Item: S_Penetration_Pendent - Item: S_Tempest_Earring - Item: S_Tempest_Pendent - Item: S_M_Executioner_Weapon - Item: S_M_Exorcist_Weapon - Item: S_M_Hunting_Weapon - Item: S_M_Insect_Net_Weapon - Item: S_M_Fishing_Weapon - Item: S_M_Dragon_K_Weapon - Item: S_M_Corrupt_Weapon - Item: S_M_Vibration_Weapon - Item: S_M_Holy_Water_Weapon - Item: S_M_Scissors_Weapon - Item: S_Bearers_Armor - Item: S_Bearers_Shoes - Item: S_Bearers_Shield - Item: S_Bearers_Weapon - Item: S_Bearers_Earring - Item: S_Bearers_Pendent - Item: S_Basis_Armor - Item: S_Hallowed_Armor - Item: S_Saharic_Armor - Item: S_Underneath_Armor - Item: S_Flam_Armor - Item: S_Windy_Armor - Item: S_Envenom_Armor - Item: S_Damned_Armor - Item: S_Geist_Armor - Item: S_Divine_Armor - Item: S_Hasty_Shoes - Item: S_Hasty_Armor - Item: S_Basis_Shield - Item: S_Hallowed_Shield - Item: S_Saharic_Shield - Item: S_Underneath_Shield - Item: S_Flam_Shield - Item: S_Windy_Shield - Item: S_Envenom_Shield - Item: S_Damned_Shield - Item: S_Geist_Shield - Item: S_Divine_Shield - Item: S_Expert_Shoes - Item: S_Expert_Shield - Item: S_Beginner_Shoes - Item: S_Beginner_Shield - Item: S_Rookie_Shoes - Item: S_Rookie_Shield - Item: S_Advanced_Shoes - Item: S_Advanced_Shield - Item: S_Attack_Armor - Item: S_Blitz_Earring - Item: S_Blitz_Pendent - Item: S_ColdBolt_Armor - Item: S_FireBolt_Armor - Item: S_LightingBolt_Armor - Item: S_EarthSpike_Armor - Item: S_Enhance_Force_Weapon - Item: S_Force_Weapon - Item: S_Force_Earring - Item: S_Force_Pendant - Item: S_Enhance_Spirit_Weapon - Item: S_Spirit_Weapon - Item: S_Spirit_Earring - Item: S_Spirit_Pendant - Item: S_Blitz_Shoes - Item: S_Blitz_Shield - Item: S_Exceed_Weapon - Item: S_Titan_Earring - Item: S_Titan_Pendant - Item: S_Boned_Earring - Item: S_Boned_Pendant - Item: S_Gigantic_Earring - Item: S_Gigantic_Pendant - Item: S_Caster_Shoes - Item: S_Caster_Shield - Item: S_Caster_Armor - Item: S_Reload_Shoes - Item: S_Reload_Shield - Item: S_Reload_Armor - Item: S_Hasty_Shoes_II - Item: S_Bearer's_Pendant_II - Item: S_Gemstone_Earring_II - Item: S_Spellflow_Shield_II - Item: S_Spiritual_Weapon_II - Item: S_Malicious_Armor_II - Item: S_Sigrun_Armor - Item: S_Sigrun_Shield - Item: S_Force_Executioner_Weapon - Item: S_Spirit_Magic_Executioner_Weapon - Item: S_Caster_Armor_II - Item: S_Reload_Armor_II - Item: S_Critical_Shield - Item: S_Critical_Shoes - Item: S_Magic_Compose_Armor - Item: S_Gemstone_Weapon_II - Item: S_Gemstone_Shield_II - Item: S_Bearer's_Armor_II - Item: S_Bearer's_Shoes_II - Item: S_Almighty_Earring - Item: S_Almighty_Pendant - Item: S_All_Race_Shoes - Item: S_All_Race_Shield - Item: S_Blitz_Weapon - Item: S_Blitz_Armor - Item: S_Tempest_Shield - Item: S_Tempest_Shoes - Item: S_Magic_Executioner_Holy_Water_Armor - Item: S_Magic_Exorcist_Corrupted_Armor - Item: S_Magic_Vibration_Dragon_Killer_Armor - Item: S_Magic_Scissor_Hunting_Armor - Item: S_Magic_Fishing_Insect_Net_Armor - Item: S_Plasterer's_Armor_II - Item: S_Insomniac_Shoes_II - Item: S_Peerless_Armor_II - Item: S_Adulate_Shoes_II - Item: S_Unfreezing_Weapon_II - Item: S_Vitality_Earring_II - Item: S_Neutral_Weapon_II - Item: S_Uncursed_Pendant_II - Item: S_Tension_Weapon - Item: S_Tension_Earring - Item: S_Tension_Pendent - Item: S_Elegant_Weapon - Item: S_Elegant_Earring - Item: S_Elegant_Pendent - Item: S_Healing_Shield - Item: S_Healing_Shoes - Item: S_Restore_Earring - Item: S_Restore_Pendant - Item: S_Mortal_Blow_Weapon - Item: S_Mortal_Blow_Earring - Item: S_Mortal_Blow_Pendant - Item: S_Penetration_Shoes - Item: S_Penetration_Shield - Item: S_Executioner_Holy_Water_Armor - Item: S_Exorcist_Corrupted_Armor - Item: S_Vibration_Dragon_Killer_Armor - Item: S_Scissor_Hunting_Armor - Item: S_Fishing_Insect_Net_Armor - Item: Sentimental_Weapone_S - Item: Sentimental_Earring_S - Item: Sentimental_Pendant_S - Item: Enchanting_Weapone_S - Item: Enchanting_Earring_S - Item: Enchanting_Pendant_S - Item: S_Infinity_Weapon - Item: S_Physical_Shoes - Item: S_Physical_Shield - Item: S_Physical_Armor - Item: S_Magical_Shoes - Item: S_Magical_Shield - Item: S_Magical_Armor - Item: S_ImmunedAthena_Shield - Item: S_HardChamption_Shoes - Item: S_KingbirdAncient_Armor - Item: S_CriticalHit_Armor - Item: S_Tempest_Weapon - Item: S_Tempest_Armor - Item: S_PerfectSize_Weapon - Item: S_PerfectSize_Armor - Item: S_M_Exo_Co_Weapon - Item: S_M_Viv_Dr_Weapon - Item: S_M_Sci_Hu_Weapon - Item: S_M_Fis_In_Weapon - Item: S_M_Exe_Ho_Weapon - Item: S_Penetration_Weapon - Item: S_Penetration_Armor - Item: S_Exe_Ho_Weapon - Item: S_Fis_In_Weapon - Item: S_Sci_Hu_Weapon - Item: S_Viv_Dr_Weapon - Item: S_Exo_Co_Weapon - Item: S_Hasty_Weapon - Item: S_Sonic_Armor - Item: S_Sonic_Shield - Item: S_Sonic_Shoes - Item: S_Ignition_Weapon - Item: S_Ignition_Pendant - Item: S_Ignition_Earing - Item: S_W_Breath_Armor - Item: S_W_Breath_Shield - Item: S_W_Breath_Shoes - Item: S_F_Breath_Weapon - Item: S_F_Breath_Pendant - Item: S_F_Breath_Earing - Item: S_Cluster_Armor - Item: S_Cluster_Shield - Item: S_Cluster_Shoes - Item: S_Aimed_Weapon - Item: S_Aimed_Pendant - Item: S_Aimed_Earing - Item: S_Arrow_Armor - Item: S_Arrow_Shield - Item: S_Arrow_Shoes - Item: S_Shooting_Weapon - Item: S_Shooting_Pendant - Item: S_Shooting_Earing - Item: S_Tornado_Armor - Item: S_Tornado_Shield - Item: S_Tornado_Shoes - Item: S_Boomerang_Weapon - Item: S_Boomerang_Pendant - Item: S_Boomerang_Earing - Item: S_Vulcan_Armor - Item: S_Vulcan_Shield - Item: S_Vulcan_Shoes - Item: S_Arms_Weapon - Item: S_Arms_Pendant - Item: S_Arms_Earing - Item: S_Rampage_Armor - Item: S_Rampage_Shield - Item: S_Rampage_Shoes - Item: S_Skynetblow_Weapon - Item: S_Skynetblow_Pendant - Item: S_Skynetblow_Earing - Item: S_Knucklearrow_Armor - Item: S_Knucklearrow_Shield - Item: S_Knucklearrow_Shoes - Item: S_TigerCannon_Weapon - Item: S_Tigercannon_Pendant - Item: S_Tigercannon_Earing - Item: S_Duplelight_Armor - Item: S_Duplelight_Shield - Item: S_Duplelight_Shoes - Item: S_Adoramus_Weapon - Item: S_Adoramus_Pendant - Item: S_Adoramus_Earing - Item: S_Judex_Armor - Item: S_Judex_Shield - Item: S_Judex_Shoes - Item: S_Magnus_Weapon - Item: S_Magnus_Pendant - Item: S_Magnus_Earing - Item: S_Rainstorm_Armor - Item: S_Rainstorm_Shield - Item: S_Rainstorm_Shoes - Item: S_Arrowvulcan_Weapon - Item: S_Arrowvulcan_Pendant - Item: S_Arrowvulcan_Earing - Item: S_Metalic_Armor - Item: S_Metalic_Shield - Item: S_Metalic_Shoes - Item: S_Reverberation_Weapon - Item: S_Reverberation_Pendant - Item: S_Reverberation_Earing - Item: S_Triangle_Armor - Item: S_Triangle_Shield - Item: S_Triangle_Shoes - Item: S_Shadowspell_Weapon - Item: S_Shadowspell_Pendant - Item: S_Shadowspell_Earing - Item: S_Menace_Armor - Item: S_Menace_Shield - Item: S_Menace_Shoes - Item: S_Paint_Weapon - Item: S_Paint_Pendant - Item: S_Paint_Earing - Item: S_Rolling_Armor - Item: S_Rolling_Shield - Item: S_Rolling_Shoes - Item: S_Katar_Weapon - Item: S_Katar_Pendant - Item: S_Katar_Earing - Item: S_Slash_Armor - Item: S_Slash_Shield - Item: S_Slash_Shoes - Item: S_Ripper_Weapon - Item: S_Ripper_Pendant - Item: S_Ripper_Earing - Item: S_Dust_Armor - Item: S_Dust_Shield - Item: S_Dust_Shoes - Item: S_Grave_Weapon - Item: S_Grave_Pendant - Item: S_Grave_Earing - Item: S_Psychic_Armor - Item: S_Psychic_Shield - Item: S_Psychic_Shoes - Item: S_Varetyr_Weapon - Item: S_Varetyr_Pendant - Item: S_Varetyr_Earing - Item: S_Jack_Armor - Item: S_Jack_Shield - Item: S_Jack_Shoes - Item: S_Strain_Weapon - Item: S_Strain_Pendant - Item: S_Strain_Earing - Item: S_Crimson_Armor - Item: S_Crimson_Shield - Item: S_Crimson_Shoes - Item: S_Chain_Weapon - Item: S_Chain_Pendant - Item: S_Chain_Earing - Item: S_Cart_Tornado_Armor - Item: S_Cart_Tornado_Shield - Item: S_Cart_Tornado_Shoes - Item: S_Cannon_Cart_Weapon - Item: S_Cannon_Cart_Pendant - Item: S_Cannon_Cart_Earing - Item: S_Spore_Bomb_Armor - Item: S_Spore_Bomb_Shield - Item: S_Spore_Bomb_Shoes - Item: S_Crazy_Weapon - Item: S_Crazy_Pendant - Item: S_Crazy_Earing - Item: S_Brand_Armor - Item: S_Brand_Shield - Item: S_Brand_Shoes - Item: S_Chain_Press_Weapon - Item: S_Chain_Press_Pendant - Item: S_Chain_Press_Earing - Item: S_Banish_Cannon_Armor - Item: S_Banish_Cannon_Shield - Item: S_Banish_Cannon_Shoes - Item: S_Genesis_Weapon - Item: S_Genesis_Pendant - Item: S_Genesis_Earing - Item: S_Tail_Dragon_Weapon - Item: S_Tail_Dragon_Shield - Item: S_Tail_Dragon_Armor - Item: S_Flare_Dance_Earing - Item: S_Flare_Dance_Pendant - Item: S_Flare_Dance_Shoes - Item: S_God_Hammer_Weapon - Item: S_God_Hammer_Shield - Item: S_God_Hammer_Armor - Item: S_Shatter_Buster_Earing - Item: S_Shatter_B_Pendant - Item: S_Shatter_Buster_Shoes - Item: S_Trip_Weapon - Item: S_Trip_Shield - Item: S_Trip_Armor - Item: S_Super_Magic_Shield - Item: S_Super_Magic_Armor - Item: S_Super_Magic_Shoes - Item: S_Super_Power_Weapon - Item: S_Super_Power_Pendant - Item: S_Super_Power_Earing - Item: S_Kunai_Weapon - Item: S_Kunai_Shield - Item: S_Kunai_Armor - Item: S_Syuriken_Earing - Item: S_Syuriken_Pendant - Item: S_Syuriken_Shoes - Item: S_Kamaenraku_Weapon - Item: S_Kamaenraku_Shield - Item: S_Kamaenraku_Armor - Item: S_Huusouka_Earing - Item: S_Huusouka_Pendant - Item: S_Huusouka_Shoes - Item: S_Pickyrush_Weapon - Item: S_Pickyrush_Shield - Item: S_Pickyrush_Armor - Item: S_SavageRabbit_Earing - Item: S_SavageRabbit_Pendant - Item: S_SavageRabbit_Shoes - Item: S_Catnip_Weapon - Item: S_Catnip_Shield - Item: S_Catnip_Armor - Item: S_Silvervine_Earing - Item: S_Silvervine_Pendant - Item: S_Silvervine_Shoes - Item: S_Sunshine_Weapon - Item: S_Sunshine_Shield - Item: S_Sunshine_Armor - Item: S_Moonlight_Earring - Item: S_Moonlight_Pendant - Item: S_Moonlight_Shoes - Item: S_Stardust_Weapon - Item: S_Stardust_Shield - Item: S_Stardust_Armor - Item: S_S_Weapon - Item: S_S_Shield - Item: S_S_Armor - Item: S_Evilcurse_Earring - Item: S_Evilcurse_Pendant - Item: S_Evilcurse_Shoes - Item: S_FullPene_Shoes - Item: S_FullPene_Armor - Item: S_FullPene_Pendant - Item: S_FullPene_Earring - Item: S_FullTemp_Earring - Item: S_FullTemp_Pendant - Item: S_FullTemp_Armor - Item: S_FullTemp_Shoes - Item: S_Mammoth_Armor - Item: S_Mammoth_Shoes - Item: S_Mammoth_Pendant - Item: S_Mammoth_Earring - Item: S_Mammoth_Weapon - Item: S_Mammoth_Shield - Item: S_TrueGem_Armor - Item: S_TrueGem_Shoes - Item: S_TrueGem_Earring - Item: S_TrueGem_Pendant - Item: S_M_Mammoth_Armor - Item: S_M_Mammoth_Shoes - Item: S_M_Mammoth_Earring - Item: S_M_Mammoth_Pendant - Item: S_EXP_Shield - Item: S_Absorb_Shield - Item: S_Absorb_Weapon Result: | callfunc("F_Lapine_Shadow_Random_Mix", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Boost_Up_1 NeedRefineMax: 9 NotSocketEnchantItem: false TargetItem: - Item: Atker_Plate - Item: Atker_Manteau - Item: Atker_Greave - Item: Ran_Suits - Item: Ran_Manteau - Item: Ran_Boots - Item: Ele_Robe - Item: Ele_Muffler - Item: Ele_Shoes - Item: Defn_Robe - Item: Defn_Muffler - Item: Defn_Shoes Result: | callfunc("F_Lapine_Boost_Up_1", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Boost_Up_2 NotSocketEnchantItem: false TargetItem: - Item: Boost_TH_Sword - Item: Boost_Katar - Item: Boost_Hall - Item: Boost_Staff - Item: Boost_Bow - Item: Boost_Spear - Item: Boost_Sword - Item: Boost_Dagger - Item: Boost_Spl_Book - Item: Boost_Guitar - Item: Boost_Knuckle - Item: Boost_Whip - Item: Boost_Nindo - Item: Boost_Gatling - Item: Boost_Axe - Item: Boost_Text - Item: Boost_Soul_Rod - Item: Boost_Foxtail Result: | callfunc("F_Lapine_Boost_Up_2", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Metal_Rifine_Ticket NotSocketEnchantItem: false TargetItem: - Item: Metal_Katar - Item: Metal_Two_Handed_Axe - Item: Metal_Lance - Item: Metal_Book - Item: Metal_Staff - Item: Metal_Dagger - Item: Metal_Mace - Item: Metal_Bow - Item: Metal_Two_Hand_Sword - Item: Metal_Revolver - Item: Huuma_Metal_Shuriken - Item: Metal_Foxtail Result: | callfunc("F_Lapine_Metal_Rifine_Ticket", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Noblesse_Rifine_Ticket NotSocketEnchantItem: false TargetItem: - Item: Noblesse_Breath_Armor - Item: Noblesse_Knight_Armor - Item: Noblesse_Spear_Armor - Item: Noblesse_Genesis_Armor - Item: Noblesse_Sharp_Suit - Item: Noblesse_Aim_Suit - Item: Noblesse_Severe_Suit - Item: Noblesse_Reverb_Suit - Item: Noblesse_Adora_Robe - Item: Noblesse_Duple_Robe - Item: Noblesse_Tonado_Armor - Item: Noblesse_Vulcan_Armor - Item: Noblesse_Kart_Suit - Item: Noblesse_Kart_Suit2 - Item: Noblesse_Rolling_Suit - Item: Noblesse_Assasin_Suit - Item: Noblesse_Fatal_Suit - Item: Noblesse_Stalker_Suit - Item: Noblesse_Picky_Robe - Item: Noblesse_Carrot_Robe - Item: Noblesse_Trip_Suit - Item: Noblesse_Firerain_Suit - Item: Noblesse_Crimson_Robe - Item: Noblesse_Frost_Robe - Item: Noblesse_Psychic_Robe - Item: Noblesse_Dust_Robe - Item: Noblesse_Sun_Suit - Item: Noblesse_Moon_Suit - Item: Noblesse_Ninja_Suit - Item: Noblesse_Kunai_Suit - Item: Noblesse_Swhoo_Robe - Item: Noblesse_Explosion_Robe - Item: Noblesse_Knuckle_Suit - Item: Noblesse_Tiger_Suit - Item: Noblesse_Snovice_Suit - Item: Noblesse_Snovice_Robe - Item: Noblesse_Attack_Boots - Item: Noblesse_Magic_Boots - Item: Noblesse_Attack_Manteau - Item: Noblesse_Magic_Manteau Result: | callfunc("F_Lapine_Noblesse_Refine_Ticket", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Imperial_Rifine_Ticket NotSocketEnchantItem: false TargetItem: - Item: Imperial_Breath_Armor - Item: Imperial_Knight_Armor - Item: Imperial_Spear_Armor - Item: Imperial_Genesis_Armor - Item: Imperial_Sharp_Suit - Item: Imperial_Aim_Suit - Item: Imperial_Severe_Suit - Item: Imperial_Reverb_Suit - Item: Imperial_Adora_Robe - Item: Imperial_Duple_Robe - Item: Imperial_Tonado_Armor - Item: Imperial_Vulcan_Armor - Item: Imperial_Kart_Suit - Item: Imperial_Kart_Suit2 - Item: Imperial_Rolling_Suit - Item: Imperial_Assasin_Suit - Item: Imperial_Fatal_Suit - Item: Imperial_Stalker_Suit - Item: Imperial_Picky_Robe - Item: Imperial_Carrot_Robe - Item: Imperial_Trip_Suit - Item: Imperial_Firerain_Suit - Item: Imperial_Crimson_Robe - Item: Imperial_Frost_Robe - Item: Imperial_Psychic_Robe - Item: Imperial_Dust_Robe - Item: Imperial_Sun_Suit - Item: Imperial_Moon_Suit - Item: Imperial_Ninja_Suit - Item: Imperial_Kunai_Suit - Item: Imperial_Swhoo_Robe - Item: Imperial_Explosion_Robe - Item: Imperial_Knuckle_Suit - Item: Imperial_Tiger_Suit - Item: Imperial_Snovice_Suit - Item: Imperial_Snovice_Robe - Item: Imperial_Attack_Boots - Item: Imperial_Magic_Boots - Item: Imperial_Attack_Manteau - Item: Imperial_Magic_Manteau Result: | callfunc("F_Lapine_Imperial_Refine_Ticket", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Grace_Rifine_Ticket NotSocketEnchantItem: false TargetItem: - Item: Grace_Breath_Armor - Item: Grace_Knight_Armor - Item: Grace_Spear_Armor - Item: Grace_Genesis_Armor - Item: Grace_Sharp_Suit - Item: Grace_Aim_Suit - Item: Grace_Severe_Suit - Item: Grace_Reverb_Suit - Item: Grace_Adora_Robe - Item: Grace_Duple_Robe - Item: Grace_Tonado_Armor - Item: Grace_Vulcan_Armor - Item: Grace_Kart_Suit - Item: Grace_Kart_Suit2 - Item: Grace_Rolling_Suit - Item: Grace_Assasin_Suit - Item: Grace_Fatal_Suit - Item: Grace_Stalker_Suit - Item: Grace_Picky_Robe - Item: Grace_Carrot_Robe - Item: Grace_Trip_Suit - Item: Grace_Firerain_Suit - Item: Grace_Crimson_Robe - Item: Grace_Frost_Robe - Item: Grace_Psychic_Robe - Item: Grace_Dust_Robe - Item: Grace_Sun_Suit - Item: Grace_Moon_Suit - Item: Grace_Ninja_Suit - Item: Grace_Kunai_Suit - Item: Grace_Swhoo_Robe - Item: Grace_Explosion_Robe - Item: Grace_Knuckle_Suit - Item: Grace_Tiger_Suit - Item: Grace_Snovice_Suit - Item: Grace_Snovice_Robe - Item: Grace_Attack_Boots - Item: Grace_Magic_Boots - Item: Grace_Attack_Manteau - Item: Grace_Magic_Manteau Result: | callfunc("F_Lapine_Grace_Refine_Ticket", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Imperial_Convert1 TargetItem: - Item: Imperial_Attack_Manteau - Item: Imperial_Magic_Manteau Result: | callfunc("F_Lapine_Imperial_Convert1", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Imperial_Convert2 TargetItem: - Item: Imperial_Attack_Manteau - Item: Imperial_Magic_Manteau Result: | callfunc("F_Lapine_Imperial_Convert2", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Imperial_Convert3 TargetItem: - Item: Imperial_Breath_Armor - Item: Imperial_Knight_Armor - Item: Imperial_Spear_Armor - Item: Imperial_Genesis_Armor - Item: Imperial_Sharp_Suit - Item: Imperial_Aim_Suit - Item: Imperial_Severe_Suit - Item: Imperial_Reverb_Suit - Item: Imperial_Adora_Robe - Item: Imperial_Duple_Robe - Item: Imperial_Tonado_Armor - Item: Imperial_Vulcan_Armor - Item: Imperial_Kart_Suit - Item: Imperial_Kart_Suit2 - Item: Imperial_Rolling_Suit - Item: Imperial_Assasin_Suit - Item: Imperial_Fatal_Suit - Item: Imperial_Stalker_Suit - Item: Imperial_Picky_Robe - Item: Imperial_Carrot_Robe - Item: Imperial_Trip_Suit - Item: Imperial_Firerain_Suit - Item: Imperial_Crimson_Robe - Item: Imperial_Frost_Robe - Item: Imperial_Psychic_Robe - Item: Imperial_Dust_Robe - Item: Imperial_Sun_Suit - Item: Imperial_Moon_Suit - Item: Imperial_Ninja_Suit - Item: Imperial_Kunai_Suit - Item: Imperial_Swhoo_Robe - Item: Imperial_Explosion_Robe - Item: Imperial_Knuckle_Suit - Item: Imperial_Tiger_Suit - Item: Imperial_Snovice_Suit - Item: Imperial_Snovice_Robe Result: | callfunc("F_Lapine_Imperial_Convert3", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Imperial_Convert4 TargetItem: - Item: Imperial_Breath_Armor - Item: Imperial_Knight_Armor - Item: Imperial_Spear_Armor - Item: Imperial_Genesis_Armor - Item: Imperial_Sharp_Suit - Item: Imperial_Aim_Suit - Item: Imperial_Severe_Suit - Item: Imperial_Reverb_Suit - Item: Imperial_Adora_Robe - Item: Imperial_Duple_Robe - Item: Imperial_Tonado_Armor - Item: Imperial_Vulcan_Armor - Item: Imperial_Kart_Suit - Item: Imperial_Kart_Suit2 - Item: Imperial_Rolling_Suit - Item: Imperial_Assasin_Suit - Item: Imperial_Fatal_Suit - Item: Imperial_Stalker_Suit - Item: Imperial_Picky_Robe - Item: Imperial_Carrot_Robe - Item: Imperial_Trip_Suit - Item: Imperial_Firerain_Suit - Item: Imperial_Crimson_Robe - Item: Imperial_Frost_Robe - Item: Imperial_Psychic_Robe - Item: Imperial_Dust_Robe - Item: Imperial_Sun_Suit - Item: Imperial_Moon_Suit - Item: Imperial_Ninja_Suit - Item: Imperial_Kunai_Suit - Item: Imperial_Swhoo_Robe - Item: Imperial_Explosion_Robe - Item: Imperial_Knuckle_Suit - Item: Imperial_Tiger_Suit - Item: Imperial_Snovice_Suit - Item: Imperial_Snovice_Robe Result: | callfunc("F_Lapine_Imperial_Convert4", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Grace_Convert1 TargetItem: - Item: Grace_Attack_Manteau - Item: Grace_Magic_Manteau Result: | callfunc("F_Lapine_Grace_Convert1", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Grace_Convert2 TargetItem: - Item: Grace_Attack_Manteau - Item: Grace_Magic_Manteau Result: | callfunc("F_Lapine_Grace_Convert2", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Grace_Convert3 TargetItem: - Item: Grace_Breath_Armor - Item: Grace_Knight_Armor - Item: Grace_Spear_Armor - Item: Grace_Genesis_Armor - Item: Grace_Sharp_Suit - Item: Grace_Aim_Suit - Item: Grace_Severe_Suit - Item: Grace_Reverb_Suit - Item: Grace_Adora_Robe - Item: Grace_Duple_Robe - Item: Grace_Tonado_Armor - Item: Grace_Vulcan_Armor - Item: Grace_Kart_Suit - Item: Grace_Kart_Suit2 - Item: Grace_Rolling_Suit - Item: Grace_Assasin_Suit - Item: Grace_Fatal_Suit - Item: Grace_Stalker_Suit - Item: Grace_Picky_Robe - Item: Grace_Carrot_Robe - Item: Grace_Trip_Suit - Item: Grace_Firerain_Suit - Item: Grace_Crimson_Robe - Item: Grace_Frost_Robe - Item: Grace_Psychic_Robe - Item: Grace_Dust_Robe - Item: Grace_Sun_Suit - Item: Grace_Moon_Suit - Item: Grace_Ninja_Suit - Item: Grace_Kunai_Suit - Item: Grace_Swhoo_Robe - Item: Grace_Explosion_Robe - Item: Grace_Knuckle_Suit - Item: Grace_Tiger_Suit - Item: Grace_Snovice_Suit - Item: Grace_Snovice_Robe Result: | callfunc("F_Lapine_Grace_Convert3", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Grace_Convert4 TargetItem: - Item: Grace_Breath_Armor - Item: Grace_Knight_Armor - Item: Grace_Spear_Armor - Item: Grace_Genesis_Armor - Item: Grace_Sharp_Suit - Item: Grace_Aim_Suit - Item: Grace_Severe_Suit - Item: Grace_Reverb_Suit - Item: Grace_Adora_Robe - Item: Grace_Duple_Robe - Item: Grace_Tonado_Armor - Item: Grace_Vulcan_Armor - Item: Grace_Kart_Suit - Item: Grace_Kart_Suit2 - Item: Grace_Rolling_Suit - Item: Grace_Assasin_Suit - Item: Grace_Fatal_Suit - Item: Grace_Stalker_Suit - Item: Grace_Picky_Robe - Item: Grace_Carrot_Robe - Item: Grace_Trip_Suit - Item: Grace_Firerain_Suit - Item: Grace_Crimson_Robe - Item: Grace_Frost_Robe - Item: Grace_Psychic_Robe - Item: Grace_Dust_Robe - Item: Grace_Sun_Suit - Item: Grace_Moon_Suit - Item: Grace_Ninja_Suit - Item: Grace_Kunai_Suit - Item: Grace_Swhoo_Robe - Item: Grace_Explosion_Robe - Item: Grace_Knuckle_Suit - Item: Grace_Tiger_Suit - Item: Grace_Snovice_Suit - Item: Grace_Snovice_Robe Result: | callfunc("F_Lapine_Grace_Convert4", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); # - Item: Ein_Ddbox # TargetItem: # - Item: Ein_BHSWORD # - Item: Ein_BHSTAFF # - Item: Ein_BHHuuma # - Item: Ein_BHKATAR # - Item: Ein_BHAXE # - Item: Ein_BHBOW # - Item: Ein_1HKNUCK # - Item: Ein_1HHAMMER # - Item: Ein_1HWAND # - Item: Ein_1HWHIP # - Item: Ein_1HBOOK # - Item: Ein_1HDAGGER # - Item: Ein_1HMAGGER # - Item: Ein_1HSPEAR # - Item: Ein_1HLUTE # - Item: Ein_1HSWORD # - Item: Ein_1HGUN # - Item: Ein_1H_Foxtail # TODO # Result: | # callfunc("F_Lapine_Ein_Ddbox", .@opts[0], .@vals[0]); # .@params[0] = 0; # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); # - Item: Ein_Ddbox2 # TargetItem: # - Item: Ein_BHSWORD # - Item: Ein_BHSTAFF # - Item: Ein_BHHuuma # - Item: Ein_BHKATAR # - Item: Ein_BHAXE # - Item: Ein_BHBOW # - Item: Ein_1HKNUCK # - Item: Ein_1HHAMMER # - Item: Ein_1HWAND # - Item: Ein_1HWHIP # - Item: Ein_1HBOOK # - Item: Ein_1HDAGGER # - Item: Ein_1HMAGGER # - Item: Ein_1HSPEAR # - Item: Ein_1HLUTE # - Item: Ein_1HSWORD # - Item: Ein_1HGUN # - Item: Ein_1H_Foxtail # TODO # Result: | # callfunc("F_Lapine_Ein_Ddbox2", .@opts[0], .@vals[0]); # .@params[0] = 0; # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); # - Item: Abyss_Ddbox # TargetItem: # - Item: DragonA_Red # - Item: DragonA_Green # - Item: DragonA_Gold # - Item: DragonA_Purple # - Item: DragonA_Blue # - Item: DragonA_Silver # TODO # Result: | # callfunc("F_Lapine_Abyss_Ddbox", .@opts[0], .@vals[0]); # .@params[0] = 0; # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); # - Item: Abyss_Ddbox2 # TargetItem: # - Item: DragonA_Red # - Item: DragonA_Green # - Item: DragonA_Gold # - Item: DragonA_Purple # - Item: DragonA_Blue # - Item: DragonA_Silver # TODO # Result: | # callfunc("F_Lapine_Abyss_Ddbox2", .@opts[0], .@vals[0]); # .@params[0] = 0; # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); # - Item: Abyss_Ddbox3 # TargetItem: # - Item: Drag_Manteau # TODO # Result: | # callfunc("F_Lapine_Abyss_Ddbox3", .@opts[0], .@vals[0]); # .@params[0] = 0; # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); # - Item: Abyss_Ddbox4 # TargetItem: # - Item: Dragon_Boots # TODO # Result: | # callfunc("F_Lapine_Abyss_Ddbox4", .@opts[0], .@vals[0]); # .@params[0] = 0; # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);