// Item Delay Database // // Structure of Database: // ,{,} // // // ID of item that will has reuse delay. // // Re-use delay in milliseconds. // // SC (status change) group for the item. // Example for SC_REUSE_LIMIT_MTF // 12658,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Deviruchi) // 12659,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Raydric) // -> 12658 has reuse delay for 10 seconds, and also, // 12659 cannot be used when this delay is active. // Since this is optional, default is -1 will ignores the // delay group and the delay will be stored in character's // data that has limit set in src/map/itemdb.hpp as MAX_ITEMDELAYS. // SC_REUSE_REFRESH 12725,120000,SC_REUSE_REFRESH //Runstone_Nosiege // SC_REUSE_LIMIT_A 14538,300000,SC_REUSE_LIMIT_A //Glass_Of_Illusion // SC_REUSE_LIMIT_B 12596,180000,SC_REUSE_LIMIT_B //Magic_Candy 14586,180000,SC_REUSE_LIMIT_B //Spark_Candy // SC_REUSE_LIMIT_C 12208,60000,SC_REUSE_LIMIT_C //Battle_Manual // SC_REUSE_LIMIT_D 12210,60000,SC_REUSE_LIMIT_D //Bubble_Gum // SC_REUSE_LIMIT_E 11522,1000,SC_REUSE_LIMIT_E //Red_Raffle_Sap 11523,2000,SC_REUSE_LIMIT_E //Yellow_Raffle_Sap 11524,3000,SC_REUSE_LIMIT_E //White_Raffle_Sap // SC_REUSE_LIMIT_F 607,5000,SC_REUSE_LIMIT_F //Yggdrasil_Berry // SC_REUSE_LIMIT_G 608,3000,SC_REUSE_LIMIT_G //Yggdrasil_Seed 22559,3000,SC_REUSE_LIMIT_G //Mock_Strawberry 23042,3000,SC_REUSE_LIMIT_G //S_Seed_Of_Yggdrasil // SC_REUSE_LIMIT_H 11525,5000,SC_REUSE_LIMIT_H //Mora_Hip_Tea // SC_REUSE_LIMIT_MTF 12658,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Deviruchi) 12659,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Raydric) 12660,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Mavka) 12661,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Marduk) 12662,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Banshee) 12663,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Poring) 12664,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Golem) // SC_REUSE_LIMIT_ASPD_POTION 12684,900000,SC_REUSE_LIMIT_ASPD_POTION //ASPD_Potion // SC_REUSE_MILLENNIUMSHIELD 12727,60000,SC_REUSE_MILLENNIUMSHIELD //Runstone_Verkana // SC_REUSE_CRUSHSTRIKE 12726,30000,SC_REUSE_CRUSHSTRIKE //Runstone_Rhydo // SC_REUSE_STORMBLAST 12732,1000,SC_REUSE_STORMBLAST //Runstone_Pertz // SC_ALL_RIDING_REUSE_LIMIT 12622,3000,SC_ALL_RIDING_REUSE_LIMIT //Boarding_Halter // SC_REUSE_LIMIT_ECL 12812,5000,SC_REUSE_LIMIT_ECL //Snow_Flip 12813,5000,SC_REUSE_LIMIT_ECL //Peony_Mommy 12814,5000,SC_REUSE_LIMIT_ECL //Slapping_Herb 12815,5000,SC_REUSE_LIMIT_ECL //Yggdrasil_Dust // SC_REUSE_LIMIT_RECALL 12968,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll1 12969,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll2 12970,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll3 // Misc 12135,10000 //Green_Ale //12202,60000 //Str_Dish10_ //12203,60000 //Agi_Dish10_ //12204,60000 //Int_Dish10_ //12205,60000 //Dex_Dish10_ //12206,60000 //Luk_Dish10_ //12207,60000 //Vit_Dish10_ 22508,1200000 //Para_Team_Mark_ // Bed of Honor 22687,5000,SC_REUSE_LIMIT_F // Pieces_Of_Sentiment 23277,180000 //Mado_Box