// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef CLAN_HPP #define CLAN_HPP #include "../common/mmo.hpp" struct clan; struct map_session_data; void do_init_clan(); void do_final_clan(); struct clan* clan_search( int id ); struct clan* clan_searchname( const char* name ); void clan_load_clandata( int count, struct clan* clans ); void clan_member_joined( struct map_session_data* sd ); void clan_member_left( struct map_session_data* sd ); bool clan_member_join( struct map_session_data *sd, int clan_id, uint32 account_id, uint32 char_id ); bool clan_member_leave( struct map_session_data* sd, int clan_id, uint32 account_id, uint32 char_id ); void clan_send_message( struct map_session_data *sd, const char *mes, int len ); void clan_recv_message(int clan_id,uint32 account_id,const char *mes,int len); struct map_session_data* clan_getavailablesd( struct clan* clan ); int clan_get_alliance_count( struct clan *clan, int flag ); #endif /* CLAN_HPP */