// Monster Drop Database // Add drop item to monster // // Structure: // ,,{,,} // // : Monster ID. See db/[pre-]re/mob_db.txt // : Item ID. // : 1 = 0.01% // 100 = 1% // 10000 = 100% // Just like rate in mob_db.txt, adjusted by battle_config. // To remove original drop from monster, use 0 as rate. // Optional: // : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt // : 1 - The item is protected from steal. // 2 - As MVP Reward