// Elemental Summons Database // // Structure of Database: // ID,Sprite_Name,Name,LV,HP,SP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Speed,aDelay,aMotion,dMotion // // Notes: // Summoned Elemental’s STATs are affected by the Caster’s Base Level and STATs. // In other words, all values specified will be added to (and will not override) the calculated STATs of the summoned elemental.