73 lines
3.0 KiB
Plaintext
73 lines
3.0 KiB
Plaintext
//===== rAthena Script =======================================
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//= Dynamic NPC: Kachua's Secret Box
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//===== Description: =========================================
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//- [Official conversion]
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//= Kachua's Secret Box is a Gachapon NPC.
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//= It lets the player exchange a Kachua's Secret Key for a random item.
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//= It also gives a Kachua's Mileage Coupon for each pull.
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//===== Changelogs: ==========================================
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//= 1.0 First version. [secretdataz]
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//============================================================
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sec_in02,126,178,3 script Kachua's Secret Box#bm 4_TREASURE_BOX,{
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.@key$ = "K_Secret_Key";
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mes "A Secret Box where no one knows what's inside.";
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mes "^4d4dffYou can open this box by consuming <ITEM>[Kachua's Secret Key]<INFO>23919</INFO></ITEM>.^000000";
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next;
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switch(select("^4d4dffOpen the box 1 time (1 Kachua's Secret Key)^000000","^4d4dffOpen the box 10 times (10 Kachua's Secret Keys)^000000")) {
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case 1:
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mes "^FF0000[Notice]^000000";
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mes "^FF0000Exchange one random item with one Kachua's Secret Key.^000000";
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mes "^FF0000The item exchanged above cannot be withdrawn, nor can it be exchanged to Kachua's Secret Key.^000000";
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next;
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if(select("Keep going.","Stop conversation.") == 2) {
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mes "You have decided not to open the Box.";
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close;
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} else if (countitem(.@key$) < 1) {
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mes "Not enough <ITEM>[Kachua Secret Key]<INFO>23919</INFO></ITEM>.";
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close;
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} else {
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if (checkweight(1201,1) == 0 || ((MaxWeight - Weight) * 100 / MaxWeight) < 10) {
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mes "^4d4dffPlease make sure you have enough space in your inventory.^000000";
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close;
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}
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delitem(.@key$, 1);
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getgroupitem(IG_MAIN_LUCKY_BOX); // TODO: change to consumeitem "Main_Lucky_Box" when consumeitem is fixed
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mes "Kachua's Secret Box was opened!";
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mes "Were you lucky?";
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specialeffect2 EF_VALLENTINE;
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close;
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}
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case 2:
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mes "^FF0000[Notice]^000000";
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mes "^FF0000Exchange 10 random item with 10 Kachua's Secret Key.^000000";
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mes "^FF0000The items exchanged above cannot be withdrawn, nor can it be exchanged to Kachua's Secret Key.^000000";
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next;
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if(select("Keep going.","Stop conversation.") == 2) {
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mes "You have decided not to open the Box.";
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close;
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} else if (countitem(.@key$) < 10) {
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mes "You do not have enough <ITEM>[Kachua Secret Key]<INFO>23919</INFO></ITEM>.";
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close;
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} else {
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for (.@i = 1; .@i <= 10; ++.@i) {
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progressbar "4d4dff",2;
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if (checkweight(1201,1) == 0 || ((MaxWeight - Weight) * 100 / MaxWeight) < 10) {
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mes "^4d4dffPlease make sure you have enough space in your inventory.^000000";
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close;
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}
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if (countitem(.@key$) < 1) { // Custom check, just in case
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close;
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}
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delitem(.@key$, 1);
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getgroupitem(IG_MAIN_LUCKY_BOX); // TODO: change to consumeitem "Main_Lucky_Box" when consumeitem is fixed
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dispbottom "Kachua's Secret Box was opened " + .@i + " times. Another one is being opened.",0xFFFFFF;
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specialeffect2 EF_VALLENTINE;
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}
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mes "Kachua's Secret Box was opened 10 times!";
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mes "Were you lucky?";
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close;
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}
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}
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}
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