
Adds support for a lot of missing clients and features almost all clients from 2016 and 2017 clientinfo.xml's version value will be ignored from now on By setting PACKETVER the server will configure everything else on it's own from now on Dropped is_clientver script command And a lot more
143 lines
5.8 KiB
Plaintext
143 lines
5.8 KiB
Plaintext
//--------------------------------------------------------------
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// rAthena Battle Configuration File
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// Originally Translated by Peter Kieser <pfak@telus.net>
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// Made in to plainer English by Ancyker
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//--------------------------------------------------------------
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// Note 1: Value is a config switch (on/off, yes/no or 1/0)
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// Note 2: Value is in percents (100 means 100%)
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// Note 3: Value is a bit field. If no description is given,
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// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
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//--------------------------------------------------------------
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// Minimum delay between whisper/global/party/guild messages (in ms)
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// Messages that break this threshold are silently omitted.
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min_chat_delay: 0
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// Valid range of dyes and styles on the client.
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min_hair_style: 0
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max_hair_style: 27
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min_hair_color: 0
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max_hair_color: 8
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min_cloth_color: 0
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max_cloth_color: 4
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min_body_style: 0
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max_body_style: 1
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// When set to yes, the damage field in packets sent from woe maps will be set
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// to -1, making it impossible for GMs, Bots and Hexed clients to know the
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// actual damage caused by attacks. (Note 1)
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hide_woe_damage: no
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// "hair style" number that identifies pet.
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// NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs.
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// This value is always higher than the max hair-style available in said client.
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// Known values to work (all 2005 clients):
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// older sakexes: 20
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// sakexe 0614: 24
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// sakexe 0628 (and later): 100
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pet_hair_style: 100
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// Visible area size (how many squares away from a player they can see)
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area_size: 14
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// Maximum walk path (how many cells a player can walk going to cursor)
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max_walk_path: 17
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// Maximum allowed 'level' value that can be sent in unit packets.
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// Use together with the aura_lv setting to tell when exactly to show the aura.
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// NOTE: You also need to adjust the client if you want this to work.
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// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
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// NOTE: If you don't know what this does, don't change it!!!
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max_lv: 99
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// Level required to display an aura.
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// NOTE: This assumes that sending max_lv to the client will display the aura.
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// NOTE: aura_lv must not be less than max_lv.
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// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
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// will be sent as being all level 98, and only characters with level
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// 150 or more will be reported as having level 99 and show an aura.
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aura_lv: 99
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// Units types affected by max_lv and aura_lv settings. (Note 3)
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// Note: If an unit type, which normally does not show an aura, is
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// set it will obtain an aura when it meets the level requirement.
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// Default: 0 (none)
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client_limit_unit_lv: 0
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// Will tuxedo and wedding dresses be shown when worn? (Note 1)
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wedding_modifydisplay: no
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// Save Clothes color. (This will degrade performance) (Note 1)
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save_clothcolor: yes
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// Save body styles. (Note 1)
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// Note: Don't turn this on unless you know what your doing.
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// Sprites are not released officially.
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save_body_style: no
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// Do not display cloth colors for the wedding class?
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// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
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// for this option to take effect. Set this to yes if your cloth palettes
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// pack doesn't has wedding palettes (or has less than the other jobs)
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wedding_ignorepalette: no
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// Do not display cloth colors for the Xmas costume?
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// Set this to yes if your cloth palettes pack doesn't have Xmas palettes (or has less than the other jobs)
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xmas_ignorepalette: no
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// Do not display cloth colors for the Summer costume?
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// Set this to yes if your cloth palettes pack doesn't have Summer palettes (or has less than the other jobs)
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summer_ignorepalette: no
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// Do not display cloth colors for the Hanbok costume?
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// Set this to yes if your cloth palettes pack doesn't have Hanbok palettes (or has less than the other jobs)
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hanbok_ignorepalette: no
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// Do not display cloth colors for the Oktoberfest costume?
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// Set this to yes if your cloth palettes pack doesn't have Oktoberfest palettes (or has less than the other jobs)
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oktoberfest_ignorepalette: no
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// Set this to 1 if your clients have langtype problems and can't display motd properly
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motd_type: 0
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// Show rAthena version to users when the login?
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display_version: yes
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// When affected with the "Hallucination" status effect, send the effect to client? (Note 1)
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// NOTE: Set to 'no' if the client lags due to the "Wavy" screen effect.
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display_hallucination: yes
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// Set this to 1 if your client supports status change timers and you want to use them
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// Clients from 2009 onward support this
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display_status_timers: yes
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// Randomizes the dice emoticon server-side, to prevent clients from forging
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// packets for the desired number. (Note 1)
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client_reshuffle_dice: yes
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// Sorts the character and guild storage before it is sent to the client.
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// Official servers do not sort storage. (Note 1)
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// NOTE: Enabling this option degrades performance.
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client_sort_storage: no
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// Do we allow to change guilde emblem during woe_time?
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emblem_woe_change: yes
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// How many transparent pixel can be found in emblem before detected as invalid? (Note 2)
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emblem_transparency_limit: 80
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// Update enemy position while in invisible state? (Note 1)
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// NOTE: Set to 'no' will make client won't update enemy position unless the players have "Intravision" effect.
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// So that will help client handling WPE - Maya Purple Hack stuff.
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// But it will screw 'the game animation display' while players in invisible state.
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update_enemy_position: yes
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// When a player teleports, changes maps, or logs in, will they face the direction they were facing before warped?
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// Official: Disabled, players always face North.
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spawn_direction: no
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// Show the MVP EXP reward message for clients 2013-12-23cRagexe and newer? (Note 1)
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// kRO removed the packet and this re-enables the message.
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// Official: Disabled.
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mvp_exp_reward_message: no
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