
- Updated VS9/10 project files. - Updated `configure` & `Makefile`s. - New GM, Commands & Permissions system: - '''This is a backwards compatibility breaking update''', please read tid:58877 - Replaced GM levels with Player Groups. - Commands permissions & other privileges now depend on group, not GM level. - `@help` command improvements: requires "commandname" param and shows more detailed info about commands. - Modified GM whisper system to deliver messages basing on permissions, not GM level. - Remote trade request is now possible only if player is allowed to use `@trade` command as well. - Added a proper permission to use `/changemaptype` command. - `clif_displaymessage` is now capable of displaying multiline messages. - All `ACMD_FUNC`s are static now, and the only way to invoke them is with `is_atcommand()`; all client commands (starting with `/`) are now translated into corresponding atcommands (with exception of `/kick` used on monster, as there is no atcommand to kill single monster). - Removed nonsense "bot check" triggering when player blocked (`/ex`) Server. - Merged `@monster`, `@monsterbig` and `@monstersmall`. - Improved flow of atcommand execution to avoid revealing info about online players or existing commands to non-privileged players. - Merged `atcommand` and `charcommand` script functions (`charcommand` is aliased to `atcommand`). - Fixed `atcommand` script function reading unknown memory area (possible access violation). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15572 54d463be-8e91-2dee-dedb-b68131a5f0ec
37 lines
1019 B
C
37 lines
1019 B
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _ATCOMMAND_H_
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#define _ATCOMMAND_H_
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struct map_session_data;
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//This is the distance at which @autoloot works,
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//if the item drops farther from the player than this,
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//it will not be autolooted. [Skotlex]
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//Note: The range is unlimited unless this define is set.
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//#define AUTOLOOT_DISTANCE AREA_SIZE
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extern char atcommand_symbol;
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extern char charcommand_symbol;
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typedef enum {
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COMMAND_ATCOMMAND = 1,
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COMMAND_CHARCOMMAND = 2,
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} AtCommandType;
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typedef int (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message);
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bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type);
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void do_init_atcommand(void);
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void do_final_atcommand(void);
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bool atcommand_exists(const char* name);
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const char* msg_txt(int msg_number);
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int msg_config_read(const char* cfgName);
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void do_final_msg(void);
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#endif /* _ATCOMMAND_H_ */
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