rathena/src/map/storage.hpp
Lemongrass3110 55acdb9863
Initial release of the guild storage log (#3365)
Thanks to @aleos89 and @Everade
2018-10-10 17:51:49 +02:00

96 lines
3.6 KiB
C++

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef STORAGE_HPP
#define STORAGE_HPP
#include <vector>
#include "../common/cbasetypes.hpp"
#include "../common/mmo.hpp"
struct s_storage;
struct item;
struct map_session_data;
extern struct s_storage_table *storage_db;
extern int storage_count;
enum e_storage_add {
STORAGE_ADD_OK,
STORAGE_ADD_NOROOM,
STORAGE_ADD_NOACCESS,
STORAGE_ADD_INVALID,
};
/// Guild storage flags
enum e_guild_storage_flags : uint8 {
GSTORAGE_OPEN = 0,
GSTORAGE_STORAGE_ALREADY_OPEN,
GSTORAGE_ALREADY_OPEN,
GSTORAGE_NO_GUILD,
GSTORAGE_NO_STORAGE,
GSTORAGE_NO_PERMISSION
};
enum e_guild_storage_log : uint16 {
GUILDSTORAGE_LOG_SUCCESS,
GUILDSTORAGE_LOG_FINAL_SUCCESS,
GUILDSTORAGE_LOG_EMPTY,
GUILDSTORAGE_LOG_FAILED,
};
struct guild_log_entry{
uint32 id;
char name[NAME_LENGTH];
char time[NAME_LENGTH];
struct item item;
int16 amount;
};
const char *storage_getName(uint8 id);
bool storage_exists(uint8 id);
int storage_delitem(struct map_session_data* sd, struct s_storage *stor, int index, int amount);
int storage_storageopen(struct map_session_data *sd);
void storage_storageadd(struct map_session_data *sd, struct s_storage *stor, int index, int amount);
void storage_storageget(struct map_session_data *sd, struct s_storage *stor, int index, int amount);
void storage_storageaddfromcart(struct map_session_data *sd, struct s_storage *stor, int index, int amount);
void storage_storagegettocart(struct map_session_data *sd, struct s_storage *stor, int index, int amount);
void storage_storagesave(struct map_session_data *sd);
void storage_storageclose(struct map_session_data *sd);
void storage_sortitem(struct item* items, unsigned int size);
void do_init_storage(void);
void do_final_storage(void);
void do_reconnect_storage(void);
void storage_storage_quit(struct map_session_data *sd, int flag);
struct s_storage* guild2storage(int guild_id);
struct s_storage* guild2storage2(int guild_id);
void storage_guild_delete(int guild_id);
char storage_guild_storageopen(struct map_session_data *sd);
enum e_guild_storage_log storage_guild_log_read( struct map_session_data* sd );
bool storage_guild_additem(struct map_session_data *sd,struct s_storage *stor,struct item *item_data,int amount);
bool storage_guild_additem2(struct s_storage* stor, struct item* item, int amount);
bool storage_guild_delitem(struct map_session_data *sd,struct s_storage *stor,int n,int amount);
void storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
void storage_guild_storageget(struct map_session_data *sd,int index,int amount);
void storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
void storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
void storage_guild_storageclose(struct map_session_data *sd);
void storage_guild_storage_quit(struct map_session_data *sd,int flag);
bool storage_guild_storagesave(uint32 account_id, int guild_id, int flag);
void storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved.
// Premium Storage [Cydh]
void storage_premiumStorage_open(struct map_session_data *sd);
bool storage_premiumStorage_load(struct map_session_data *sd, uint8 num, uint8 mode);
void storage_premiumStorage_save(struct map_session_data *sd);
void storage_premiumStorage_saved(struct map_session_data *sd);
void storage_premiumStorage_close(struct map_session_data *sd);
void storage_premiumStorage_quit(struct map_session_data *sd);
int compare_item(struct item *a, struct item *b);
#endif /* STORAGE_HPP */