git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
88 lines
3.5 KiB
Plaintext
88 lines
3.5 KiB
Plaintext
// ______ __ __
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// /\ _ \/\ \__/\ \
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// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
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// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
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///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
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//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
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// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
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// _ _ _ _ _ _ _ _ _ _ _ _ _
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// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
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//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
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// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
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//
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//--------------------------------------------------------------
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// eAthena Battle Configuration File
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// Originally Translated by Peter Kieser <pfak@telus.net>
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// Made in to plainer English by Ancyker
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//--------------------------------------------------------------
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//Note 1: Directives can be set using on/off, yes/no or 1/0.
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//Note 2: All rates are in percents, 100 would mean 100%, 200
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// would mean 200%, etc
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//Note 3: Value is not limited to 60K (see below)
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// Other Information:
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// All options are limited to a max of 60K (aprox) which is 600%
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// or 60secs as appropiate.
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// 1000 miliseconds is 1 second.
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// Unless otherwise specified, the minimum value is 0 for all
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// features.
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//--------------------------------------------------------------
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// The highest value at which an item can be sold via the merchant vend skill. (in zeny) (Note 3)
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vending_max_value: 1000000000
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// Show the buyer's name when successfully vended an item
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buyer_name: yes
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// Forging success rate. (Note 2)
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weapon_produce_rate: 100
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// Prepare Potion success rate. (Note 2)
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potion_produce_rate: 100
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// Do produced items have the maker's name on them? (Note 1)
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produce_item_name_input: yes
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// Do produced potions have the maker's name on them? (Note 1)
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produce_potion_name_input: yes
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// Do crafted arrows have the maker's name on them? (Note 1)
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making_arrow_name_input: no
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// Do created holy waters have the maker's name on it? (Note 1)
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holywater_name_input: no
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// Do created poison bottles have the maker's name on it? (Note 1)
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cdp_name_input: no
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// Is a monster summoned via dead branch aggressive? (Note 1)
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dead_branch_active: yes
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// Are summoned monsters level greater then your base level? (dead branches) (Note 1)
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random_monster_checklv: yes
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// Can any player equip any item regardless of the gender restrictions
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// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
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ignore_items_gender: yes
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// Item check? (Note 1)
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// On map change it will check for items not tagged as "available" and
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// auto-delete them from inventory/cart.
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// NOTE: An item is not available if it was not loaded from the item_db or you
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// specify it as unavailable in db/item_avail.txt
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item_check: no
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// How much time must pass between item uses?
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// Only affects the delay between using items, prevents healing item abuse. Recommended ~500 ms
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// On officials this is 0, but it's set to 100ms as a measure against bots/macros.
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item_use_interval: 100
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//Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card).
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//For example, if left at 50. An item can give bNoMagicDamage,40;
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// which reduces magic damage by 40%, but does not blocks status changes.
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gtb_sc_immunity: 50
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// Enable autospell card effects to stack?
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// NOTE: Different cards that grant the same skill will both
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// always work independently of each other regardless of setting.
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autospell_stacking: no
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