
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
187 lines
5.9 KiB
Plaintext
187 lines
5.9 KiB
Plaintext
//===== rAthena Script =======================================
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//= Izlude Guides
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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//= [Aegis Conversion]
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//= Guides for the city of Izlude
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//===== Additional Comments: =================================
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//= 1.0 First version, Renewal guide.
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//============================================================
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izlude,121,87,6 script Guide#01izlude::GuideIzlude 105,{
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cutin "prt_soldier",2;
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mes "[Izlude Guide]";
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mes "Welcome to ^8B4513Izlude^000000,";
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mes "Prontera's satellite town.";
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mes "Do you need help navigating the town?";
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next;
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while (1) {
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switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
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case 1:
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set .@loop,1;
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while (.@loop) {
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switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) {
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case 1:
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mes "[Izlude Guide]";
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mes "You can use the northeast ^B9062FMarina^000000";
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mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000.";
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mes "Beware of ^8B4513Izlude Dungeon^000000";
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mes "on Byalan Island since it is";
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mes "filled with dreadful monsters.";
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mes "Would you like to check any other locations?";
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viewpoint 1,200,180,0,0xFF0000;
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next;
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break;
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case 2:
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mes "[Izlude Guide]";
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mes "The ^0000FFInternational Airship^000000 to the southeast";
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mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000.";
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mes "Let me mark its location";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,145,39,1,0x0A82FF;
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next;
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break;
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case 3:
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mes "[Izlude Guide]";
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mes "The ^FF5400Arena^000000 at the north";
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mes "is a perfect place to";
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mes "test your combat capabilities.";
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mes "Let me mark its location";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,128,255,2,0xFF5400;
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next;
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break;
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case 4:
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mes "[Izlude Guide]";
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mes "Let me mark the location of the ^006400Tool Shop^000000";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,148,148,3,0xAAFF00;
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next;
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break;
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case 5:
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mes "[Izlude Guide]";
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mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,114,149,4,0xD2691E;
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next;
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break;
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case 6:
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mes "[Izlude Guide]";
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mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000";
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mes "Let me mark its location";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,52,140,5,0xDA70D6;
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next;
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break;
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case 7:
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mes "[Izlude Guide]";
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mes "Let me mark the location of the ^B9062FSwordsman Association^000000";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,214,130,6,0xFF0000;
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next;
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break;
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case 8:
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set .@loop,0;
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break;
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}
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}
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break;
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case 2:
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set .@loop,1;
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while (.@loop) {
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switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) {
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case 1:
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mes "[Izlude Guide]";
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mes "The ^0000FFEden Teleport Officer^000000";
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mes "is currently staying inside";
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mes "the Swordsman Guild building.";
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mes "Let me mark his location on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,52,140,7,0x0A82FF;
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next;
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break;
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case 2:
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mes "[Izlude Guide]";
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mes "Let me mark the location of the";
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mes "^FF5400Kafra Employee^000000";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,134,88,8,0xFF5400;
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next;
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break;
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case 3:
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mes "[Izlude Guide]";
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mes "If you'd like to go on a honeymoon to";
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mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
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mes "please speak to the ^B9062FNewlywed Helper^000000.";
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mes "Would you like to check any other locations?";
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viewpoint 1,171,185,9,0xFF0000;
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next;
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break;
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case 4:
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mes "[Izlude Guide]";
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mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
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mes "is located to the east.";
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mes "Let me mark his location";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,171,130,10,0xD2691E;
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next;
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break;
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case 5:
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mes "[Izlude Guide]";
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mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and";
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mes "^0000FFMercenary Goods Merchant^000000";
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mes "on your mini-map.";
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mes "Would you like to check any other locations?";
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viewpoint 1,48,137,11,0xDA70D6;
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next;
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break;
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case 6:
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set .@loop,0;
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break;
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}
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}
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break;
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case 3:
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mes "[Izlude Guide]";
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mes "Sure, I'll remove all marks from your mini-map.";
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mes "Is there anything else I can do for you?";
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viewpoint 2,1,1,0,0xFFFF00;
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viewpoint 2,1,1,1,0x000000;
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viewpoint 2,1,1,2,0xFF0000;
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viewpoint 2,1,1,3,0xFFFF00;
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viewpoint 2,1,1,4,0xFFFF00;
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viewpoint 2,1,1,5,0xFFFF00;
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viewpoint 2,1,1,6,0xFFFF00;
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viewpoint 2,1,1,7,0xFFFF00;
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viewpoint 2,1,1,8,0xFFFF00;
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viewpoint 2,1,1,9,0xFFFF00;
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viewpoint 2,1,1,10,0xFFFF00;
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viewpoint 2,1,1,11,0xFFFF00;
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next;
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break;
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case 4:
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mes "[Izlude Guide]";
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mes "Enjoy your stay.";
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mes "Bye~!";
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close2;
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cutin "prt_soldier",255;
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end;
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}
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}
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}
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izlude,131,177,4 duplicate(GuideIzlude) Guide#02izlude 105
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