
* the login server storage, ipban and logging systems have been abstracted and now provide a common interface; the rest has been merged into a single login server core (no more login/login_sql duplicity) * storage systems are now added via compiler options (WITH_SQL / WITH_TXT) * multiple storage engines can be compiled in at the same time, and the config option account.engine defines which one will be used. * due to MySQL autoincrement limitations, accounts with id '0' will not be supported; account IDs from this point on should start from '1'. * login_log() functions now again record IP addresses in dotted format, not as 4-byte integers (undo from r6868). * removed config options that defined column names in the login table * removed `memo` and `error message` columns from login db/savefile * moved `loginlog` table to the logs database * added sql files upgrade_svn12975.sql and upgrade_svn12975_log.sql * due to changes to the login table layout, I added an !optional! sql file (upgrade_svn12975_view.sql) that will provide a certain degree of backwards compatibility with existing software; read the instructions inside carefully! * moved third-party includes/libs to a separate directory * updated project files / makefiles Changed the way GM levels are handled * removed conf/gm_account.txt * added the gm level column to the txt savefile (after 'email' column) * gm level information is now transferred along with account data For open problems see bugreport:1889. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13000 54d463be-8e91-2dee-dedb-b68131a5f0ec
74 lines
2.0 KiB
C
74 lines
2.0 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _CHAR_SQL_H_
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#define _CHAR_SQL_H_
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struct mmo_charstatus;
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#define MAX_MAP_SERVERS 30
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#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
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enum {
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TABLE_INVENTORY,
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TABLE_CART,
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TABLE_STORAGE,
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TABLE_GUILD_STORAGE,
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};
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int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch);
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int mapif_sendall(unsigned char *buf,unsigned int len);
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int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
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int mapif_send(int fd,unsigned char *buf,unsigned int len);
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int char_married(int pl1,int pl2);
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int char_child(int parent_id, int child_id);
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int char_family(int pl1,int pl2,int pl3);
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int request_accreg2(int account_id, int char_id);
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int save_accreg2(unsigned char* buf, int len);
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extern int char_name_option;
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extern char char_name_letters[];
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extern bool char_gm_read;
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extern int autosave_interval;
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extern int save_log;
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extern char db_path[];
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extern char char_db[256];
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extern char scdata_db[256];
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extern char cart_db[256];
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extern char inventory_db[256];
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extern char charlog_db[256];
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extern char storage_db[256];
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extern char interlog_db[256];
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extern char reg_db[256];
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extern char skill_db[256];
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extern char memo_db[256];
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extern char guild_db[256];
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extern char guild_alliance_db[256];
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extern char guild_castle_db[256];
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extern char guild_expulsion_db[256];
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extern char guild_member_db[256];
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extern char guild_position_db[256];
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extern char guild_skill_db[256];
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extern char guild_storage_db[256];
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extern char party_db[256];
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extern char pet_db[256];
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extern char mail_db[256];
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extern char auction_db[256];
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extern char quest_db[256];
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extern char quest_obj_db[256];
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extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
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extern int guild_exp_rate;
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extern int log_inter;
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//Exported for use in the TXT-SQL converter.
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int mmo_char_tosql(int char_id, struct mmo_charstatus *p);
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void sql_config_read(const char *cfgName);
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#endif /* _CHAR_SQL_H_ */
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