
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8233 54d463be-8e91-2dee-dedb-b68131a5f0ec
28 lines
1010 B
Plaintext
28 lines
1010 B
Plaintext
//<Skill id>,<Cast: 1 or 0>,<Delay (Optional): 1 or 0>
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// Cast: With 1, dex does not affect the skill's cast rate
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// Cast: With 2, cast-rate cannot be reduced by Suffragium and the like
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// Cast: With 3, same effect as 1 + 2
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// Cast: With 0, dex affects the skill's cast rate
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// Delay: With 1, dex does not affect the skill's delay rate
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// Delay: With 2, delay cannot be reduced by Suffragium and the like
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// Delay: With 0, dex affects the skill's delay rate
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// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex.
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// By default, dex NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file
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336,1 //WE_CALLPARTNER
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366,1 //HW_MAGICPOWER
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370,1 //CH_PALMSTRIKE
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403,3 //PF_MEMORIZE
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408,1 //WE_BABY
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409,1 //WE_CALLPARENT
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410,1 //WE_CALLBABY
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482,1 //PF_DOUBLECASTING
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462,1 //SL_KAIZEL
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512,1 //GS_TRACKING
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518,1 //GS_DUST
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1014,1 //PR_REDEMPTIO
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10010,3 //GD_BATTLEORDER
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10011,3 //GD_REGENERATION
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10012,3 //GD_RESTORE
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10013,3 //GD_EMERGENCYCALL
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