
modified Changelog-Trunk.txt modified npc/airports/airships.txt modified npc/cities/amatsu.txt modified npc/cities/gonryun.txt modified npc/cities/hugel.txt modified npc/cities/lighthalzen.txt modified npc/cities/niflheim.txt modified npc/cities/valkyrie.txt modified npc/custom/eAAC_Scripts/disguiser.txt modified npc/custom/eAAC_Scripts/quest_warper.txt modified npc/custom/jobs/jobmaster.txt modified npc/events/idul_fitri.txt modified npc/jobs/1-1e/gunslinger.txt modified npc/jobs/1-1e/ninja.txt modified npc/jobs/novice/novice.txt modified npc/merchants/kunai_maker.txt modified npc/merchants/novice_exchange.txt modified npc/merchants/refine.txt modified npc/other/comodo_gambling.txt modified npc/other/dts_warper.txt modified npc/other/marriage.txt modified npc/other/powernpc.txt modified npc/quests/Lvl4_weapon_quest.txt modified npc/quests/gunslinger_quests.txt modified npc/quests/quests_ein.txt modified npc/quests/quests_umbala.txt modified npc/sample/monster_controller.cpp modified src/map/script.c git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9267 54d463be-8e91-2dee-dedb-b68131a5f0ec
939 lines
28 KiB
Plaintext
939 lines
28 KiB
Plaintext
//===== eAthena Script =======================================
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//= Amatsu Script
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//===== By: ==================================================
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//= Some people & eAthena Dev Team
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//===== Current Version: =====================================
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//= 1.2
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//===== Compatible With: =====================================
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//= Any eAthena Version; Niflheim Required
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//===== Description: =========================================
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//= Amatsu Town NPCs : Revision 2 (Fox quest fix)
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//= Translated by Makenshi and dj
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//= Revisions and edits by Valaris and Darkchild
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//= 1.01 event_sushi -> ama_sushi fixed
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//= and other fixes, thanks to Shinomori
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//= 1.02 Fixed & Spell Checked [massdriller]
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//= 1.03 Fixed 2 NPC names, slight optimization [Lupus]
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//= 1.04 Fixed a few typo's [Nexon]
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//= 1.05 Changed all breaks to ends. [Skotlex]
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//= 1.06 The Captain now uses iRO dialog [MasterOfMuppets]
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//= 1.07 Implemented a missing NPC [MasterOfMuppets]
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//= 1.08 Removed Duplicates [Silent]
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//= 1.1 Split quests into quests/quests_amatsu.txt [Evera]
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//= 1.2 Fixed missing name [Evera]
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//=====================================================================
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alberta.gat,245,93,4 script Sea Captain#01 709,{
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mes "[Walter Moers]";
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mes "Hey, there.";
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mes "Have you ever heard that there";
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mes "are totally different countries";
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mes "than the Rune-Midgard Kingdom?";
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next;
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menu "About Amatsu...",L1,"Go to Amatsu",L2,"Cancel",-;
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mes "[Walter Moers]";
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mes "If you are tired of your daily";
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mes "life, take a trip to a distant";
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mes "country across the ocean.";
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mes "Someplace like, oh I don't know,";
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mes "Amatsu~";
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close;
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L1:
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mes "[Walter Moers]";
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mes "I heard that a drifting ship";
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mes "accidently discovered it...";
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mes "The ship was totally destroyed";
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mes "by a raging storm in heavy fog.";
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next;
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mes "[Walter Moers]";
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mes "Anyway, the ship was wrecked";
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mes "on the beach. It was there";
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mes "he arrived at a town called";
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mes "Amatsu.";
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next;
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mes "[Walter Moers]";
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mes "The towners took pity on him";
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mes "and took care of this wounds.";
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mes "He lived there until he finished";
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mes "making a map.";
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next;
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mes "[Walter Moers]";
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mes "He passed away when he returned";
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mes "to Rune-Midgard. Fortunately,";
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mes "the map was given to our king,";
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mes "Tristan III";
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next;
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mes "[Walter Moers]";
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mes "King Tristan III announced";
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mes "that he would reward any";
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mes "person brave enough to venture to";
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mes "Amatsu, and spread copies of this";
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mes "map.";
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next;
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mes "[Walter Moers]";
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mes "Many Brave and adventurous";
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mes "sea captains took the";
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mes "challenge. Great fortune could";
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mes "be made in trade with Amatsu, as";
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mes "well as the rewards from King";
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mes "Tristan III";
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next;
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mes "[Walter Moers]";
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mes "However, they all failed!";
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mes "To overcome various currents";
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mes "and bad weather, lots of";
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mes "experience is required. But they";
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mes "were all blinded by their greed...";
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next;
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mes "[Walter Moers]";
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mes "Finally, a great man discovered";
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mes "the perfect sealane to Amatsu...";
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mes "Right! That is me. Sir Walter";
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mes "Moers. I started the trade with";
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mes "Amatsu! Hahaha! Well, that's all";
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mes "about Amatsu.";
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next;
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mes "[Walter Moers]";
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mes "I made good money from trades";
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mes "for years, and now I'm interested";
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mes "in tourism. If you want to go to";
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mes "Amatsu, let me know~!";
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close;
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L2:
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mes "[Walter Moers]";
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mes "Oh yeah? It's a long way to";
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mes "Amatsu. That's why we are";
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mes "charging a fare. You don't think";
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mes "that crossing oceans and currents";
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mes "is easy, do you?";
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next;
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mes "[Walter Moers]";
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mes "10,000 zeny for a round-trip! I've";
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mes "got a stately room in a sturdy and";
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mes "safe trade ship for you. It is a";
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mes "reasonable fare when you consider";
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mes "that this isn't a one way trip.";
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next;
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mes "[Walter Moers]";
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mes "Shall we go now? You didn't forget";
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mes "the fare, right? Let's go.";
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next;
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menu "Yes",Lgo,"No",-;
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mes "[Walter Moers]";
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mes "If you are an adventurer,";
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mes "this is a great chance";
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mes "to experience a different";
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mes "culture...Well, it is up to you.";
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close;
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Lgo:
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if (Zeny < 10000) goto Lzeny;
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set Zeny, Zeny-10000;
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mes "[Walter Moers]";
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mes "Alright, I will start the engine!";
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close2;
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warp "amatsu",197,83;
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end;
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Lzeny:
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mes "[Walter Moers]";
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mes "Did you forget what I said?";
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mes "10,000 zeny. If you can't come up with enough zeny,";
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mes "hunt around the Sunken Ship,";
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mes "and hope for some luck hunting treasure...";
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mes "and get enough zeny";
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close;
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}
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//=====================================================================
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amatsu.gat,194,79,4 script Sea Captain#02 709,{
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mes "[Walter Moers]";
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mes "You came... Did you enjoy";
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mes "your trip to Amatsu...?";
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mes "Alright, I will take you";
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mes "back to Alberta.";
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next;
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menu "Back to Alberta",L1,"Cancel",-;
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mes "[Walter Moers]";
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mes "Well, take your time.";
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mes "The ship to Alberta is";
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mes "always ready to depart...";
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close;
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L1:
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mes "[Walter Moers]";
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mes "Let's go then. You must have";
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mes "so many things to talk about,";
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mes "right? All aboard now.";
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close2;
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warp "alberta",243,91;
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end;
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}
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//=====================================================================
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// Amatsu Citizen
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//=====================================================================
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amatsu.gat,179,107,4 script John 86,{
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mes "[John]";
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mes "Hey.";
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mes "You seem like me,";
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mes "not a native of Amatsu";
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next;
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mes "[John]";
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mes "I have been here";
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mes "doing business for almost 5 years";
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next;
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mes "Even during the first time ";
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mes "the kingdom of Rune-Midgard";
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mes "traded with Amatsu.";
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mes "I thought of the 'Lucky Bum'!";
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next;
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mes "[John]";
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mes "I want to start something";
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mes "unique that the others won't do.";
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next;
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mes "[John]";
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mes "So I decided";
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mes "to come to Amatsu";
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mes "and learn how to make the food here,";
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mes "then return home";
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mes "so everyone can enjoy the exotic food.";
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next;
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mes "[John]";
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mes "But in the end";
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mes "I became attached to this place.";
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mes "Even after 5 years";
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mes "I am still here";
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next;
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mes "[John]";
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mes "Anyhow, from then on I just stayed here.";
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mes "Just chat and gossip with the villagers,";
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mes "and relax";
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next;
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mes "[John]";
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mes "Some time ago a famous sushi chef";
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mes "lived across the street, and ever since";
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mes "I have only seen flies around my place.";
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next;
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mes "[John]";
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mes "In this life, my happiness in life";
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mes "has been found here already.";
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mes "Now it seems like it is about to end as well.";
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close;
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}
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//=====================================================================
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amatsu.gat,185,116,4 script Drunken Man 765,{
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mes "[Ralph]";
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mes "Cough. I'm old and useless.";
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mes "Only brute strength. Cough.";
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mes "This time I really cough won't go back home. Cough.";
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next;
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menu "Please stop drinking and go home.",L1,"Let's get wasted!",L2;
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L2:
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mes "[Ralph]";
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mes "Hahaha! A good young man.";
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mes "Cough, but but, cough";
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mes "I can't give you my drink, cough.";
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next;
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mes "[Ralph]";
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mes "If you want to buy me a drink, I'll think about it.";
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mes "Haha! Cough.";
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close;
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L1:
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mes "[Ralph]";
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mes "What?!";
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mes "You want me to be like my wife, to be beaten by iron fists?";
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mes "Cough. You won't know it until you see it";
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mes "When she was young,";
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mes "she wrestled and caught tigers.";
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next;
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mes "[Ralph]";
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mes "I was in Co..Comudo whatever town it was.";
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mes "I just lost a little, and he";
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mes "beat me up like that. Cough.";
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next;
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mes "[Ralph]";
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mes "Lacking life.";
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mes "What the hell are zeny??";
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mes "Cough.. Cough..";
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mes "...........................";
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mes "........Cough..............";
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close;
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}
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//=====================================================================
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amatsu.gat,217,179,0 script Old Women 760,{
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mes "[Hashey]";
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mes "My husband is so into gambling, it worries me to death.";
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mes "Went to that town that's really far away, lost a lot of zeny again.";
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mes "Come back..";
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next;
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mes "[Hahsey]";
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mes "Because I was angry, I got irrational again.";
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mes "Don't know if he's drinking at home again.";
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mes "What a miser.. sobs.";
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close;
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}
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//=====================================================================
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amatsu.gat,205,163,4 script Mimi 759,{
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mes "[Mimi]";
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mes "Phew..";
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mes "Did you see the Ms. Amatsu besides the dock?";
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mes "Very pretty, no?";
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next;
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mes "[Mimi]";
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mes "When I grow up I also want to enter the competition.";
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next;
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mes "[Mimi]";
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mes "Although I look like this, I am still the most beautiful woman in town..";
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mes "Women always need to watch their appearance, whoohoohoohooo.";
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close;
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}
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//=====================================================================
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amatsu.gat,230,160,4 script Lady 757,{
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mes "[Yorukoc]";
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mes "Although I come to the well for water everyday,";
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mes "if it's misty or rainy,";
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mes "I will not come out here.";
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next;
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mes "[Yoruko]";
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mes "Seems like deep within the well,";
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mes "someone is trying to";
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mes "climb up on the wall of the well.";
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mes "It gives me goosebumps.";
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close;
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}
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//=====================================================================
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amatsu.gat,119,164,4 script Guard Soldier#03 767,{
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mes "[Guard Soldier]";
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mes "Are you from Rune-Midgard?";
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mes "Welcome to the town of Amatsu.";
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mes "After entering the city,";
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mes "please pay a visit to the Master of Amatsu";
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mes "before leaving!";
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next;
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mes "[Guard Soldier]";
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mes "He is a really great guy.";
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mes "He did a lot of investments for the town";
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mes "from all over the other continents.";
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mes "He handles all sorts of things.";
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close;
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}
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//=====================================================================
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amatsu.gat,112,164,4 script Guard Soldier#04 767,{
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mes "[Guard Soldier]";
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mes "This is the best castle in Amatsu,";
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mes "called the East Lake Castle.";
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mes "Normally people are not permitted";
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mes "to come in and out.";
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next;
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mes "[Guard Soldier]";
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mes "From your clothes, it looks like you are from another continent.";
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mes "In the past, the Master specifically";
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mes "permitted the travelers to come in and out.";
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mes "Now you may go in.";
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close;
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}
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//=====================================================================
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ama_in02.gat,207,40,6 script Guard Soldier#05 767,{
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mes "[Guard Soldier]";
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mes "Welcome,";
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mes "The Master specifically allowed";
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mes "the guests from the continent to enter and leave.";
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next;
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mes "[Guard Soldier]";
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mes "When you are have visited everywhere, please rest here";
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mes "before leaving.";
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close;
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}
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//=====================================================================
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ama_in02.gat,207,49,6 script Guard Soldier#06 767,{
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mes "[Guard Soldier]";
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mes "The master is really a great guy.";
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mes "Who would have thought that anyone could";
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mes "turn this small town into what it is today?";
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next;
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mes "[Guard Soldier]";
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mes "He even accepted worthless trash like me.";
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mes "I am really grateful.";
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mes "But I don't know what has happened recently.";
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mes "His expressions";
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mes "look different from before.";
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close;
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}
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//=====================================================================
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ama_in02.gat,187,57,2 script Soldier#01 767,{
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mes "[Ichiro]";
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mes "Welcome, our master";
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mes "has already prepared a place";
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mes "for the guests to retire in.";
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next;
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mes "[Ichiro]";
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mes "If you have any needs,";
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mes "please contact us, and ";
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mes "just thank our master later.";
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mes "All of these preparations";
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mes "were ordered by the Master.";
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close;
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}
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//=====================================================================
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ama_in02.gat,37,157,4 script Soldier#03 767,{
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mes "[Sbarro]";
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mes "This is our soldier's";
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mes "training ground.";
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mes "Feel free to take a look around...";
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next;
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mes "[Sbarro]";
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mes "But recently there's a strange atmosphere.";
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mes "The solders aren't as lively as before.";
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mes "How to describe it? Also seem depressed.";
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mes "And some soldiers have gone missing...";
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mes "Maybe they moved to other continents.";
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next;
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mes "[Sbarro]";
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mes "And I also frequently see strange people.";
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mes "I've heard that the customers upstairs are";
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mes "from far away, but because of their";
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mes "auspicious behaviors. I already command the soldiers";
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mes "to monitor their movements...";
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next;
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mes "[Sbarro]";
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mes "Of course, the master must have his own thoughts";
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mes "and base his decisions on those.";
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mes "Haha, it seems like I'm speaking too much.";
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mes "See you later...";
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close;
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}
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//=====================================================================
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ama_in02.gat,32,51,6 script Shiro 767,{
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mes "[Shiro]";
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mes "Cough cough, cough cough, what... leave me alone";
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mes "Go visit another place...";
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mes "Cough cough, cough cough... ouch, my throat";
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next;
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mes "[Shiro]";
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mes "That fraud doctor's medicine";
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mes "did not work at all!";
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mes "Shouldn't trust those people from the continent...";
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mes "Cough cough, cough cough...";
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next;
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mes "[Shiro]";
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mes "What the hell?!? My body is getting weaker and weaker...";
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mes "No energy at all... Is";
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mes "a flu really this bad?";
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mes "Cough cough... cough cough...";
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close;
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}
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//=====================================================================
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ama_in02.gat,40,167,3 script Soldier#04 767,{
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mes "[Kuro]";
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mes "Shh... customer, please be quiet.";
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mes "I will tell you a story";
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next;
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mes "[Kuro]";
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mes "In Amatsu there is this rumor.";
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mes "The truth is the current master";
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mes "is not the real master of the town... shh, quiet!";
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mes "Don't panic, please continue to listen.";
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next;
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mes "[Kuro]";
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mes "Behind this benign Master,";
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mes "there is a real master,";
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mes "scheming all kinds of plots,";
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mes "using the current master as a puppet,";
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mes "hidden in some corner";
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mes "controlling everything that happens in the town.";
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next;
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mes "[KurO]";
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mes "Doubt me?,";
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mes "It's real! I saw it,";
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mes "the other master's face";
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mes "watching the town across";
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mes "the river with an evil smile!!";
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mes "But what I have said today";
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mes "is a secret, ok?";
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close;
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}
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//=====================================================================
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ama_in02.gat,32,167,5 script Kukuro 767,{
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mes "[Kukuro]";
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mes "That guy is always rambling";
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mes "some gibberish, saying that our master";
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mes "might be a farce.";
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mes "Not funny at all";
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next;
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mes "[Kukuro]";
|
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mes "Although, it is true";
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mes "that some strange";
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mes "events happened recently,";
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mes "right now the interior of";
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mes "the castle is still off limits...";
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next;
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mes "[Kukuro]";
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mes "Occasionally you can also hear";
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mes "a really scary sound. I don't know";
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mes "what's wrong with his mother,";
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mes "and many doctors have already visited.";
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mes "Doesn't seem to be much hope...";
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close;
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}
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//=====================================================================
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ama_in02.gat,42,34,2 script Soldier#05 767,{
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mes "[Hakiro]";
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mes "Rest for a while before leaving,";
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mes "master has already prepared";
|
|
mes "a few empty room for the visitors.";
|
|
next;
|
|
mes "[Hakiro]";
|
|
mes "If there are any questions,";
|
|
mes "come to me at any time.";
|
|
mes "And, please do not disturb";
|
|
mes "the other visitors...";
|
|
next;
|
|
mes "[Hakiro]";
|
|
mes "Then, good day to you";
|
|
close;
|
|
}
|
|
|
|
//=====================================================================
|
|
ama_in02.gat,203,156,4 script Soldier#06 767,{
|
|
mes "[Hakiro]";
|
|
mes "Master is in there.";
|
|
mes "If you want to go greet him,";
|
|
mes "silently walk in and talk to him";
|
|
next;
|
|
mes "[Hakiro]";
|
|
mes "Master is not in a good mood right now.";
|
|
mes "Don't do or say anything insulting.";
|
|
mes "Normally, he will happily see visitors.";
|
|
mes "Don't know what happened today.....";
|
|
close;
|
|
}
|
|
|
|
//=====================================================================
|
|
ama_in02.gat,195,156,4 script Soldier#07 767,{
|
|
mes "[Kuro]";
|
|
mes "Damn, maybe the master";
|
|
mes "is having a hard time right now.";
|
|
mes "Usually he's a very nice guy...";
|
|
next;
|
|
mes "[Kuro]";
|
|
mes "There are strange rumors going around,";
|
|
mes "but I still trust my master,";
|
|
mes "because he was the one who";
|
|
mes "transformed our town. So I became";
|
|
mes "a soldier to serve him";
|
|
close;
|
|
}
|
|
|
|
ama_in01.gat,169,173,0 script Miko 769,{
|
|
mes "[Tokari]";
|
|
mes "I'm not a real shrine maiden.";
|
|
mes "my friend, Takikuwi told me to try on";
|
|
mes "this cloth... and he brought me";
|
|
mes "to this shrine";
|
|
next;
|
|
mes "[Tokari]";
|
|
mes "Although he asks for weird shit sometimes";
|
|
mes "he is still a funny friend!";
|
|
mes "Sometimes I don't know what he's thinking";
|
|
mes "but He is still a good friend";
|
|
next;
|
|
mes "[Tokari]";
|
|
mes "If you have any questions";
|
|
mes "go ask Takihuwi first";
|
|
mes "even stuff that now one knows";
|
|
mes "no matter how weird or strange";
|
|
mes "He knows... He always does!";
|
|
close;
|
|
}
|
|
|
|
amatsu.gat,269,221,1 script Proposing Girl 758,{
|
|
mes "[Hutari Sioko]";
|
|
mes "Nice to meet you";
|
|
mes "my name is Hutari Sioko,";
|
|
mes "my hobby is listening to music,";
|
|
mes "and I usually listen to classical music";
|
|
next;
|
|
mes "[Hutari Sioko]";
|
|
mes "There is a legend";
|
|
mes "about the large hill in our town";
|
|
mes "do you know anything about it?";
|
|
next;
|
|
mes "[Hutari Sioko]";
|
|
mes "According to the legend, if you propose";
|
|
mes "to your lover under that tree";
|
|
mes "the couple will live happily ever forever";
|
|
next;
|
|
mes "[Hutari Sioko]";
|
|
mes "But the proposal cannot be done on any time";
|
|
mes "it has to be on the Saturday Night.";
|
|
mes "or else it won't hold true";
|
|
next;
|
|
mes "[Hutari Sioko]";
|
|
mes "Furthermore, the proposal has to be answered";
|
|
mes "prior to Sunday night after";
|
|
next;
|
|
emotion e_lv;
|
|
mes "[Hutari Sioko]";
|
|
mes "If you have a secret admirer...";
|
|
mes "why not meet under that tree";
|
|
mes "and propose?";
|
|
mes "I bet something good will happen";
|
|
close;
|
|
}
|
|
|
|
amatsu.gat,287,266,3 script Jyaburo 766,{
|
|
mes "[Jyaburo]";
|
|
mes "This is a special place";
|
|
mes "for my wife and me";
|
|
next;
|
|
mes "[Jyaburo]";
|
|
mes "..When I was here proposing";
|
|
mes "to her here under the tree..";
|
|
mes "I didn't know that she";
|
|
mes "liked me as well";
|
|
next;
|
|
mes "[Jyaburo]";
|
|
mes "After that, we talked a lot here under this tree,";
|
|
mes "this is the ideal location";
|
|
mes "because of its tranquility and harmony,";
|
|
mes "an everlasting moment of happiness";
|
|
next;
|
|
mes "[Jyaburo]";
|
|
mes "Even now, when I close my eye, I can clearly remember";
|
|
mes "the sweet memories of the past";
|
|
mes "as if it happened yesterday...";
|
|
next;
|
|
mes "[Jyaburo]";
|
|
mes "Even though she passed away some times ago";
|
|
mes " I always come here alone now,";
|
|
mes "Every time I come here it is as if my wife is just besides me,";
|
|
mes "And my depressed and broken heart is gone";
|
|
next;
|
|
mes "[Jyaburo]";
|
|
mes "After hearing my rambling,";
|
|
mes "Can you think of anyone?";
|
|
mes "If you can, stop the hesitation and the delay,";
|
|
mes "And love her with all your heart";
|
|
next;
|
|
mes "[Jyakuro]";
|
|
mes "What does it mean to be human?";
|
|
mes "Smile, and live your life to the fullest";
|
|
mes "Even though life might be sure,";
|
|
mes "Forget the worries and pains";
|
|
mes "Always try to live a happy life";
|
|
close;
|
|
}
|
|
|
|
amatsu.gat,274,178,0 script Vet 735,{
|
|
mes "[Sakura Seiichi]";
|
|
mes "Oww... I'm not a suspicious guy,";
|
|
mes "please don't be surprised, I am just";
|
|
mes "A regular vet,";
|
|
mes "making a living but";
|
|
mes "curing sick animals";
|
|
next;
|
|
mes "[Sakura Seiichi]";
|
|
mes "But... Did you know?";
|
|
mes "about the sakura tree on the hill";
|
|
mes "and its story... Maybe this is the";
|
|
mes "first time you've heard?!";
|
|
next;
|
|
mes "[Sakura Seiichi]";
|
|
mes "The reason that tree can maintain";
|
|
mes "its everlasting youth and beauty";
|
|
mes "lies within its secret...";
|
|
mes "that is... Because below the tree";
|
|
mes "dead people are buried...";
|
|
next;
|
|
menu "Can buried people feel the pain?",-,"Speaking of bullshit...",L2;
|
|
|
|
mes "[Sakura Seiichi]";
|
|
mes "... Maybe...";
|
|
mes "Anyway, do you believe me or not";
|
|
mes "want to make a bet...?";
|
|
next;
|
|
emotion e_dots;
|
|
mes "[Sakura Seiichi]";
|
|
mes "What if I...";
|
|
mes "............";
|
|
mes "............";
|
|
next;
|
|
mes "^6633FFHer laugh gradually fades^000000";
|
|
mes "^6633FFAway in the wind,^000000";
|
|
mes "^6633FFUntil nothing can be heard any more,^000000";
|
|
mes "^6633FFCannot even remember what^000000";
|
|
mes "^6633FFHe was about to say...^000000";
|
|
close;
|
|
L2:
|
|
mes "[Sakura Seiichi]";
|
|
mes "So entranced, I suppose you are all right...";
|
|
mes "be careful, one day that kind of things";
|
|
mes "Will happen to you as well..";
|
|
next;
|
|
emotion e_dots;
|
|
mes "[Sakura Seiichi]";
|
|
mes "Hahaha... Hahahaha.....";
|
|
mes "...............";
|
|
mes "...........";
|
|
next;
|
|
mes "^6633FFHer laugh gradually fades^000000";
|
|
mes "^6633FFAway in the wind,^000000";
|
|
mes "^6633FFUntil nothing can be heard any more,^000000";
|
|
mes "^6633FFI don't understand why she told^000000";
|
|
mes "^6633FFMe that...^000000";
|
|
close;
|
|
}
|
|
|
|
amatsu.gat,283,203,1 script PokePoke 738,{
|
|
emotion e_swt2;
|
|
mes "[Pokepoke]";
|
|
mes "The tree on this hill";
|
|
mes "has existed for a long time, a deep-rooted";
|
|
mes "and ever-blooming Sakura Tree King";
|
|
next;
|
|
emotion e_swt2;
|
|
mes "[Pokepoke]";
|
|
mes "And I am very thankful of this tree,";
|
|
mes "whenever I feel any sorrow or sadness";
|
|
mes "I always go sit under that tree";
|
|
next;
|
|
emotion e_swt2;
|
|
mes "[Pokepoke]";
|
|
mes "That way no matter what happened";
|
|
mes "I can forget it all....";
|
|
mes "this tree will sooth us";
|
|
mes "and make us forget sad things";
|
|
mes "a magic tree";
|
|
next;
|
|
emotion e_swt2;
|
|
mes "[Pokepoke]";
|
|
mes "If you feel any sadness or sorrow";
|
|
mes "you can try to sit under this tree";
|
|
mes "a really magical and thankful tree...";
|
|
close;
|
|
}
|
|
|
|
amatsu.gat,261,197,4 script Legendary Sakura Tree 111,{
|
|
mes "^0000FFJust as she said";
|
|
mes "this tree is famous because";
|
|
mes "many couples confessed their love here";
|
|
mes "Sometimes you can still see a few people";
|
|
mes "Drawing a heart with the lover's";
|
|
mes "Name within it.^000000";
|
|
next;
|
|
mes "^0000FFThey are not only here for lover's confessions,";
|
|
mes "sometimes they will meet here too";
|
|
mes "talk about some important matters,";
|
|
mes "in such a beautiful place";
|
|
mes "no matter what they are discussing";
|
|
mes "they always reach an agreement^000000";
|
|
close;
|
|
}
|
|
|
|
ama_in02.gat,61,27,6 script Alchemist#amatsu 749,{
|
|
|
|
mes "[Laspuchin Gregory]";
|
|
mes "KeekeekeeKeheheh.";
|
|
mes "This is amazing!";
|
|
mes "The results are extraordinary!!";
|
|
next;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Using my skills in this distant";
|
|
mes "land was unexpected...";
|
|
mes "Keheheh... The lord of this";
|
|
mes "palace was quite accomodating.";
|
|
next;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Ooops, I better be careful...";
|
|
mes "If the guild finds out my";
|
|
mes "location, stupid Myster will";
|
|
mes "get mad at me. Kehehehkeh...";
|
|
next;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "What? Wanna say something?";
|
|
mes "If you are here for tourism,";
|
|
mes "enjoy your day off, then go back to";
|
|
mes "your hometown. Keekeekee...";
|
|
mes "Or else, I will let you taste my";
|
|
mes "bottle...!";
|
|
next;
|
|
menu "Please, excuse me",-,"Do you need help?",s_Help;
|
|
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Keheheh... Did you hear";
|
|
mes "what I said? It would be";
|
|
mes "better to forget...";
|
|
mes "Keekeekeekeekee...";
|
|
close;
|
|
|
|
s_Help:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Help, eh?...";
|
|
mes "Now that I think about it..";
|
|
mes "I need some items right now...";
|
|
mes "Keeheeheekeehee...";
|
|
next;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Sir Laspuchin needs some";
|
|
mes "enchant stones for an experiment.";
|
|
mes "I will use it efficiently...";
|
|
mes "Do you have them now?";
|
|
next;
|
|
menu "Nope",-,"I got some",s_Got;
|
|
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Then, find 8 stones of one kind.";
|
|
mes "If you bring 8 of one kind of";
|
|
mes "enchant stones, I will change it";
|
|
mes "to a better one...";
|
|
next;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Then, find 8 stones of one kind.";
|
|
mes "not the round gemstones but";
|
|
mes "the enchant stones. If you bring";
|
|
mes "the wrong stones, I will throw";
|
|
mes "a flame bottle at you!";
|
|
next;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Bring me stones, slave~!!";
|
|
mes "And keep your promise!";
|
|
mes "Kehehehkehkeh...";
|
|
close;
|
|
|
|
s_Got:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Uh-uh, what did you bring?";
|
|
next;
|
|
switch( select( "Mystic Frozen", "Great Nature", "Flame Heart", "Rough Wind" ) )
|
|
{
|
|
|
|
case 1:
|
|
set @stoneID,995;
|
|
set @stoneStr$,"Mystic Frozen";
|
|
break;
|
|
|
|
case 2:
|
|
set @stoneID,997;
|
|
set @stoneStr$,"Great Nature";
|
|
break;
|
|
|
|
case 3:
|
|
set @stoneID,994;
|
|
set @stoneStr$,"Flame Heart";
|
|
break;
|
|
|
|
case 4:
|
|
set @stoneID,996;
|
|
set @stoneStr$,"Rough Wind";
|
|
break;
|
|
|
|
}
|
|
if(countitem(@stoneID) < 8)goto s_NEnough;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Kehekeh. I see you brought";
|
|
mes "enough stones! What kind of";
|
|
mes "stone do you want me to change";
|
|
mes "them into? Kehehehe.";
|
|
next;
|
|
if(@stoneID == 995)menu "Great Nature",s_Great,"Flame Heart",s_Flame,"Rough Wind",s_Rough;
|
|
if(@stoneID == 996)menu "Great Nature",s_Great,"Flame Heart",s_Flame,"Mystic Frozen",s_Frozen;
|
|
if(@stoneID == 997)menu "Mystic Frozen",s_Frozen,"Flame Heart",s_Flame,"Rough Wind",s_Rough;
|
|
if(@stoneID == 994)menu "Great Nature",s_Great,"Mystic Frozen",s_Frozen,"Rough Wind",s_Rough;
|
|
|
|
s_Great:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Then I will now change";
|
|
mes "your " + @stoneStr$ + "s into";
|
|
mes "a Great Nature... Kehehe~";
|
|
mes "Any objections?";
|
|
next;
|
|
menu "No",-,"Yes",s_No;
|
|
delitem @stoneID,8;
|
|
getitem 997,1;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Kehehe... It was a success!";
|
|
mes "Come back anytime if you";
|
|
mes "want me to change your";
|
|
mes "enchanted stones into";
|
|
mes "another kind.. Keheh~";
|
|
close;
|
|
|
|
s_Flame:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Then I will now change";
|
|
mes "your " + @stoneStr$ + "s into";
|
|
mes "a Flame Heart... Kehehe~";
|
|
mes "Any objections?";
|
|
next;
|
|
menu "No",-,"Yes",s_No;
|
|
delitem @stoneID,8;
|
|
getitem 994,1;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Kehehe... It was a success!";
|
|
mes "Come back anytime if you";
|
|
mes "want me to change your";
|
|
mes "enchanted stones into";
|
|
mes "another kind.. Keheh~";
|
|
close;
|
|
|
|
s_Rough:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Then I will now change";
|
|
mes "your " + @stoneStr$ + "s into";
|
|
mes "a Rough Wind... Kehehe~";
|
|
mes "Any objections?";
|
|
next;
|
|
menu "No",-,"Yes",s_No;
|
|
delitem @stoneID,8;
|
|
getitem 996,1;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Kehehe... It was a success!";
|
|
mes "Come back anytime if you";
|
|
mes "want me to change your";
|
|
mes "enchanted stones into";
|
|
mes "another kind.. Keheh~";
|
|
close;
|
|
|
|
s_Frozen:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Then I will now change";
|
|
mes "your " + @stoneStr$ + "s into";
|
|
mes "a Mystic Frozen... Kehehe~";
|
|
mes "Any objections?";
|
|
next;
|
|
menu "No",-,"Yes",s_No;
|
|
delitem @stoneID,8;
|
|
getitem 995,1;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Kehehe... It was a success!";
|
|
mes "Come back anytime if you";
|
|
mes "want me to change your";
|
|
mes "enchanted stones into";
|
|
mes "another kind.. Keheh~";
|
|
close;
|
|
|
|
s_No:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Keheh~ You make me want";
|
|
mes "to throw flame bottles";
|
|
mes "at you. Kehehehehe...";
|
|
mes "KEHEHEHEHEHEHE!";
|
|
close;
|
|
|
|
s_NEnough:
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Keheheh~ Check your pockets";
|
|
mes "before you tell me";
|
|
mes "how foolish you are.....";
|
|
next;
|
|
mes "[Laspuchin Gregory]";
|
|
mes "Bring me stones! You said you";
|
|
mes "were going to help me!";
|
|
mes "Keep your promises!";
|
|
mes "Kehehehkehkeh...";
|
|
close;
|
|
|
|
}
|
|
|
|
//| Ninja map portion dummy npcs, commented by default.
|
|
//que_ng.gat,27,18,3 script Seaman 709,{end;}
|
|
//que_ng.gat,28,45,3 script Man 86,{end;}
|
|
//que_ng.gat,28,50,3 script Seaman2 709,{end;}
|
|
//que_ng.gat,22,62,3 script Seaman2 709,{end;}
|
|
//que_ng.gat,30,65,3 script Ninja Sensei 730,{end;} |