
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5901 54d463be-8e91-2dee-dedb-b68131a5f0ec
183 lines
7.1 KiB
Plaintext
183 lines
7.1 KiB
Plaintext
//===== eAthena Script =======================================
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//= Renters
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//===== By: ==================================================
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//= kobra_k88, mod by Lupus
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//===== Current Version: =====================================
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//= 1.6a
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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//= PecoPeco Breeder, Grand PecoPeco Breeder, Falcon tamer scripts
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//===== Additional Comments: =================================
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//= Fully working
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//= Added another Falcon Master into the Hunters Guild [Lupus]
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//= 1.2: replaced checkoption(x) with checkriding,checkfalcon [Lupus]
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//= 1.3: Added support Adv Classes + Baby Class [Lupus]
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//= 1.4: Added different prices for normal, advanced and baby classes
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//= but you could set them to the same [Lupus]
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//= 1.5: Fixed spelling mistakes [Nexon]
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//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
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//= 1.6: Moved the Falcon Master to Hugel [Poki#3]
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//============================================================
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// PecoPeco Breeder (for Knights)-------------------------------------------
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prontera.gat,61,338,3 script PecoPeco Breeder 86,{
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if(Upper==0) set @price,2500; //Normal Peco - default price
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if(Upper==1) set @price,4000; //Armored Peco
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if(Upper==2) set @price,2000; //Baby Peco
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mes "[PecoPeco Breeder]";
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if(BaseJob == Job_Knight || BaseJob == Job_Knight2 ) goto L_Start;
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if(Upper==0)mes "I'm a PecoPeco breeder and I rent out PecoPecos for ^4444FF Knights ^000000 to ride on.";
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if(Upper==1)mes "I'm a PecoPeco breeder and I rent out Armored PecoPecos for ^4444FF Lord Knights ^000000 to ride on.";
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if(Upper==2)mes "I'm a PecoPeco breeder and I rent out Baby PecoPecos for ^4444FF Baby Knights ^000000 to ride on.";
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close;
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L_Start:
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if(Upper==0)mes "Good day. Would you like to ride a PecoPeco?";
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if(Upper==1)mes "Good day. Would you like to ride an Armored PecoPeco?";
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if(Upper==2)mes "Good day. Would you like to ride a Baby PecoPeco?";
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next;
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mes "[PecoPeco Breeder]";
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mes "You can rent one PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill.";
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next;
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menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1;
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M_0:
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if(getskilllv(63) == 0) goto sL_NeedSkill;
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if(Zeny < @price) goto sL_Zeny;
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if(checkriding(0) != 0) goto sL_GotPeco;
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set Zeny, Zeny - @price;
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setriding;
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mes "Thank you and good day.";
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emotion 15;
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close;
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sL_NeedSkill:
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mes "[PecoPeco Breeder]";
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mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a PecoPeco.";
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close;
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sL_Zeny:
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mes "[PecoPeco Breeder]";
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mes "As I said before it will be "+@price+"z. Come back when you have enough zeny.";
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close;
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sL_GotPeco:
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mes "[PecoPeco Breeder]";
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mes "Umm... aren't you already riding a PecoPeco??....";
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emotion 20;
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close;
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M_1:
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mes "[PecoPeco Breeder]";
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mes "Alright. Good day to you.";
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close;
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}
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// Grand PecoPeco Breeder (for Crusaders)-------------------------------------------
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prontera.gat,238,312,5 script Grand PecoPeco Breeder 86,{
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if(Upper==0) set @price,3000; //Normal Peco - default price
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if(Upper==1) set @price,5000; //Armored Peco
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if(Upper==2) set @price,2500; //Baby Peco
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mes "[Grand PecoPeco Breeder]";
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if(BaseJob == Job_Crusader || BaseJob == Job_Crusader2 ) goto L_Start;
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if(Upper==0)mes "I'm a Grand PecoPeco breeder and I rent out Grand PecoPecos for ^4444FF Crusaders^000000 to ride on.";
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if(Upper==1)mes "I'm a Grand PecoPeco breeder and I rent out Armored Grand PecoPecos for ^4444FF Paladins^000000 to ride on.";
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if(Upper==2)mes "I'm a Grand PecoPeco breeder and I rent out Baby Grand PecoPecos for ^4444FF Baby Crusaders^000000 to ride on.";
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close;
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L_Start:
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if(Upper==0)mes "Good day. Would you like to ride a Grand PecoPeco?";
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if(Upper==1)mes "Good day. Would you like to ride an Armored Grand PecoPeco?";
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if(Upper==2)mes "Good day. Would you like to ride a Baby Grand PecoPeco?";
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next;
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mes "[Grand PecoPeco Breeder]";
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mes "You can rent one Grand PecoPeco for "+@price+" Zeny, provided that you have the PecoPeco Riding skill.";
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next;
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menu "Lend me a trusty steed!... err... bird!",M_0,"Hmm...It's a bit too expensive.",M_1;
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M_0:
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if(getskilllv(63) == 0) goto sL_NeedSkill;
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if(Zeny < @price) goto sL_Zeny;
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if(checkriding(0) != 0) goto sL_GotPeco;
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set Zeny, Zeny - @price;
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setriding;
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mes "Thank you and good day.";
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emotion 15;
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close;
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sL_NeedSkill:
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mes "[Grand PecoPeco Breeder]";
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mes "As I mentioned earlier, you need the ^3333FFRiding^000000 skill in order to rent a Grand PecoPeco.";
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close;
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sL_Zeny:
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mes "[Grand PecoPeco Breeder]";
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mes "As I said before it will be "+@price+"z. Come back when you have enough zeny.";
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close;
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sL_GotPeco:
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mes "[Grand PecoPeco Breeder]";
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mes "Umm... aren't you already riding a Grand PecoPeco??....";
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emotion 20;
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close;
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M_1:
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mes "[Grand PecoPeco Breeder]";
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mes "Alright. Good day to you.";
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close;
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}
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// Falcon Master--------------------------------------------------------------
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hu_in01.gat,375,318,5 script Falcon Master 59,{
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if(Upper==0) set @price,800; //Normal Falcon - default price
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if(Upper==1) set @price,1000; //Scarf Falcon
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if(Upper==2) set @price,600; //Baby Falcon
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mes "[Falcon Master]";
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mes "Hellooooo, I am the Falcon Master.";
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next;
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menu "Speak with him",M_0, "Politely back away",M_End;
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M_0:
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mes "[Falcon Master]";
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if(Upper==0)mes "I can train a Falcon for you, but you need "+@price+"z and be a Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill.";
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if(Upper==1)mes "I can train a Scarf Falcon for you, but you need "+@price+"z and be a Sniper with mastered ^5555FF'Falcon Mastery'^000000 skill.";
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if(Upper==2)mes "I can train a Baby Falcon for you, but you need "+@price+"z and be a Baby Hunter with mastered ^5555FF'Falcon Mastery'^000000 skill.";
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next;
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menu "Ok",sM_0, "No thanks",M_End;
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sM_0:
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if(BaseJob != Job_Hunter) goto sL_NotHunter;
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if(checkfalcon(0) != 0) goto sL_GotFalc;
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if(Zeny < @price) goto sL_Zeny;
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if(getskilllv(127)==0) goto sL_NoSkill;
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set Zeny, Zeny - @price;
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mes "[Falcon Master]";
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mes "It looks like you meet all the requirements to handle a Falcon. Here you are";
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setfalcon;
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next;
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mes "[Falcon Master]";
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mes "Please take very good care of it. It will prove to be a valuable companion.";
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close;
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sL_NotHunter:
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mes "[Falcon Master]";
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mes "As I said, Falcons can only be given to Hunters. Falcons are very picky about who they travel with you know.";
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close;
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sL_GotFalc:
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mes "[Falcon Master]";
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mes "You can only have 1 Falcon at a time.";
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close;
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sL_NoSkill:
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mes "[Falcon Master]";
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mes "I'm sorry but you do not have the Falcon Mastery skill. Please come back when you have learned it.";
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close;
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sL_Zeny:
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mes "[Falcon Master]";
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mes "As I said before it will be "+@price+"z. Come back when you aquire enough zeny.";
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close;
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M_End:
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mes "[Falcon Master]";
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mes "Have a nice day.";
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close;
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}
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