
* Added bAddEffWhenHitShort and changed bAddEffWhenHit back to all physical damage git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1373 54d463be-8e91-2dee-dedb-b68131a5f0ec
864 lines
25 KiB
C
864 lines
25 KiB
C
// $Id: map.h,v 1.8 2004/09/25 11:39:17 MouseJstr Exp $
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#ifndef _MAP_H_
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#define _MAP_H_
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#include <stdarg.h>
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#include "mmo.h"
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#define MAX_PC_CLASS (1+6+6+1+6+1+1+1+1+4023)
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#define PC_CLASS_BASE 0
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#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001)
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#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22)
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#define MAX_NPC_PER_MAP 512
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#define BLOCK_SIZE 8 // Never zero
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#define AREA_SIZE battle_config.area_size
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#define LOCAL_REG_NUM 16
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#define LIFETIME_FLOORITEM 60
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#define DAMAGELOG_SIZE 30
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#define LOOTITEM_SIZE 10
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#define MAX_SKILL_LEVEL 100
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#define MAX_STATUSCHANGE 210
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#define MAX_SKILLUNITGROUP 32
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#define MAX_MOBSKILLUNITGROUP 8
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#define MAX_SKILLUNITGROUPTICKSET 32
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#define MAX_SKILLTIMERSKILL 32
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#define MAX_MOBSKILLTIMERSKILL 10
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#define MAX_MOBSKILL 32
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#define MAX_EVENTQUEUE 2
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#define MAX_EVENTTIMER 32
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#define NATURAL_HEAL_INTERVAL 500
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#define MAX_FLOORITEM 500000
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#define MAX_LEVEL 255
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#define MAX_WALKPATH 32
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#define MAX_DROP_PER_MAP 48
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#define MAX_IGNORE_LIST 80
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#define MAX_VENDING 12
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#define DEFAULT_AUTOSAVE_INTERVAL 60*1000
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#define OPTION_HIDE 0x40
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enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL , BL_PET };
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enum { WARP, SHOP, SCRIPT, MONS };
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struct block_list {
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struct block_list *next,*prev;
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int id;
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short m,x,y;
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unsigned char type;
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unsigned char subtype;
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};
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struct walkpath_data {
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unsigned char path_len,path_pos,path_half;
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unsigned char path[MAX_WALKPATH];
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};
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struct shootpath_data {
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int rx,ry,len;
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int x[MAX_WALKPATH];
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int y[MAX_WALKPATH];
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};
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struct script_reg {
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int index;
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int data;
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};
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struct script_regstr {
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int index;
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char data[256];
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};
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struct status_change {
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int timer;
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int val1,val2,val3,val4;
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};
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struct vending {
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short index;
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unsigned short amount;
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unsigned int value;
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};
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struct skill_unit_group;
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struct skill_unit {
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struct block_list bl;
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struct skill_unit_group *group;
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int limit;
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int val1,val2;
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short alive,range;
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};
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struct skill_unit_group {
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int src_id;
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int party_id;
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int guild_id;
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int map;
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int target_flag;
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unsigned int tick;
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int limit,interval;
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int skill_id,skill_lv;
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int val1,val2,val3;
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char *valstr;
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int unit_id;
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int group_id;
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int unit_count,alive_count;
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struct skill_unit *unit;
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};
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struct skill_unit_group_tickset {
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unsigned int tick;
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int id;
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};
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struct skill_timerskill {
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int timer;
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int src_id;
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int target_id;
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int map;
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short x,y;
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short skill_id,skill_lv;
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int type;
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int flag;
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};
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struct npc_data;
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struct pet_db;
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struct item_data;
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struct square;
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struct map_session_data {
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struct block_list bl;
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struct {
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unsigned auth : 1;
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unsigned change_walk_target : 1;
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unsigned attack_continue : 1;
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unsigned menu_or_input : 1;
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unsigned dead_sit : 2;
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unsigned skillcastcancel : 1;
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unsigned waitingdisconnect : 1;
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unsigned lr_flag : 2;
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unsigned connect_new : 1;
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unsigned arrow_atk : 1;
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unsigned attack_type : 3;
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unsigned skill_flag : 1;
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unsigned gangsterparadise : 1;
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unsigned produce_flag : 1;
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unsigned make_arrow_flag : 1;
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unsigned potionpitcher_flag : 1;
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unsigned storage_flag : 1;
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unsigned snovice_flag : 4;
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int gmaster_flag;
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// originally by Qamera, adapted by celest
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unsigned event_death : 1;
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unsigned event_kill : 1;
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unsigned event_disconnect : 1;
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} state;
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struct {
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unsigned killer : 1;
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unsigned killable : 1;
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unsigned restart_full_recover : 1;
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unsigned no_castcancel : 1;
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unsigned no_castcancel2 : 1;
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unsigned no_sizefix : 1;
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unsigned no_magic_damage : 1;
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unsigned no_weapon_damage : 1;
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unsigned no_gemstone : 1;
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unsigned infinite_endure : 1;
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} special_state;
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int char_id, login_id1, login_id2, sex;
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int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor])
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struct mmo_charstatus status;
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struct item_data *inventory_data[MAX_INVENTORY];
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short equip_index[11];
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unsigned short unbreakable_equip;
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unsigned short unbreakable; // chance to prevent equipment breaking [celest]
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int weight,max_weight;
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int cart_weight,cart_max_weight,cart_num,cart_max_num;
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char mapname[24];
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int fd,new_fd;
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short to_x,to_y;
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short speed,prev_speed;
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short opt1,opt2,opt3;
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char dir,head_dir;
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unsigned int client_tick,server_tick;
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struct walkpath_data walkpath;
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int walktimer;
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int next_walktime;
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int npc_id,areanpc_id,npc_shopid;
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int npc_pos;
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int npc_menu;
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int npc_amount;
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int npc_stack,npc_stackmax;
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char *npc_script,*npc_scriptroot;
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char *npc_stackbuf;
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char npc_str[256];
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unsigned int chatID;
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unsigned long idletime;
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struct{
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char name[24];
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} ignore[MAX_IGNORE_LIST];
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int ignoreAll;
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int attacktimer;
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int attacktarget;
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short attacktarget_lv;
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unsigned int attackabletime;
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int followtimer; // [MouseJstr]
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int followtarget;
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time_t emotionlasttime; // to limit flood with emotion packets
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short attackrange,attackrange_;
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int skilltimer;
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int skilltarget;
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short skillx,skilly;
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short skillid,skilllv;
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short skillitem,skillitemlv;
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short skillid_old,skilllv_old;
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short skillid_dance,skilllv_dance;
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struct skill_unit_group skillunit[MAX_SKILLUNITGROUP];
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struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
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struct skill_timerskill skilltimerskill[MAX_SKILLTIMERSKILL];
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char blockskill[MAX_SKILL]; // [celest]
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//unsigned int skillstatictimer[MAX_SKILL];
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unsigned short timerskill_count; // [celest]
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int cloneskill_id;
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int potion_hp,potion_sp,potion_per_hp,potion_per_sp;
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int invincible_timer;
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unsigned int canact_tick;
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unsigned int canmove_tick;
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unsigned int canlog_tick;
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unsigned int canregen_tick;
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int hp_sub,sp_sub;
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int inchealhptick,inchealsptick,inchealspirithptick,inchealspiritsptick;
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// -- moonsoul (new tick for berserk self-damage)
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// int berserkdamagetick;
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int fame;
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short view_class;
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short weapontype1,weapontype2;
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short disguiseflag,disguise; // [Valaris]
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int paramb[6],paramc[6],parame[6],paramcard[6];
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int hit,flee,flee2,aspd,amotion,dmotion;
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int watk,watk2,atkmods[3];
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int def,def2,mdef,mdef2,critical,matk1,matk2;
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int atk_ele,def_ele,star,overrefine;
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int castrate,delayrate,hprate,sprate,dsprate;
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int addele[10],addrace[12],addsize[3],subele[10],subrace[12];
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int addeff[10],addeff2[10],reseff[10];
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int watk_,watk_2,atkmods_[3],addele_[10],addrace_[12],addsize_[3]; //<2F><EFBFBD><F1938197>̂<EFBFBD><CC82>߂ɒlj<C992>
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int atk_ele_,star_,overrefine_; //<2F><EFBFBD><F1938197>̂<EFBFBD><CC82>߂ɒlj<C992>
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int base_atk,atk_rate;
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int weapon_atk[16],weapon_atk_rate[16];
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int arrow_atk,arrow_ele,arrow_cri,arrow_hit,arrow_range;
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int arrow_addele[10],arrow_addrace[12],arrow_addsize[3],arrow_addeff[10],arrow_addeff2[10];
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int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp;
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int aspd_rate,speed_rate,hprecov_rate,sprecov_rate,critical_def,double_rate;
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int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate;
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int matk_rate,ignore_def_ele,ignore_def_race,ignore_def_ele_,ignore_def_race_;
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int ignore_mdef_ele,ignore_mdef_race;
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int magic_addele[10],magic_addrace[12],magic_subrace[12];
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int perfect_hit,get_zeny_num;
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int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate;
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int def_ratio_atk_ele,def_ratio_atk_ele_,def_ratio_atk_race,def_ratio_atk_race_;
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int add_damage_class_count,add_damage_class_count_,add_magic_damage_class_count;
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short add_damage_classid[10],add_damage_classid_[10],add_magic_damage_classid[10];
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int add_damage_classrate[10],add_damage_classrate_[10],add_magic_damage_classrate[10];
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short add_def_class_count,add_mdef_class_count;
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short add_def_classid[10],add_mdef_classid[10];
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int add_def_classrate[10],add_mdef_classrate[10];
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short monster_drop_item_count;
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short monster_drop_itemid[10];
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int monster_drop_race[10],monster_drop_itemrate[10];
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int double_add_rate,speed_add_rate,aspd_add_rate,perfect_hit_add, get_zeny_add_num;
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short splash_range,splash_add_range;
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short autospell_id,autospell_lv,autospell_rate;
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short hp_drain_rate,hp_drain_per,sp_drain_rate,sp_drain_per;
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short hp_drain_rate_,hp_drain_per_,sp_drain_rate_,sp_drain_per_;
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short hp_drain_value,sp_drain_value,hp_drain_value_,sp_drain_value_;
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int short_weapon_damage_return,long_weapon_damage_return;
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int weapon_coma_ele[10],weapon_coma_race[12];
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int break_weapon_rate,break_armor_rate;
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short add_steal_rate;
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//--- 02/15's new card effects [celest]
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int crit_atk_rate;
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int critaddrace[12];
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short no_regen;
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int addeff3[10];
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short addeff3_type[10];
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short autospell2_id,autospell2_lv,autospell2_rate,autospell2_type;
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int skillatk[2];
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unsigned short unstripable_equip;
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short add_damage_classid2[10],add_damage_class_count2;
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int add_damage_classrate2[10];
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short sp_gain_value, hp_gain_value;
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short sp_drain_type;
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short ignore_def_mob, ignore_def_mob_;
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int hp_loss_tick, hp_loss_rate;
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short hp_loss_value, hp_loss_type;
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int addrace2[12],addrace2_[12];
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int subsize[3];
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short unequip_losehp[11];
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short unequip_losesp[11];
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int itemid;
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int itemhealrate[7];
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//--- 03/15's new card effects
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int expaddrace[12];
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int subrace2[12];
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short sp_gain_race[12];
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short spiritball, spiritball_old;
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int spirit_timer[MAX_SKILL_LEVEL];
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int magic_damage_return; // AppleGirl Was Here
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int random_attack_increase_add,random_attack_increase_per; // [Valaris]
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int perfect_hiding; // [Valaris]
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int classchange; // [Valaris]
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int die_counter;
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short doridori_counter;
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int reg_num;
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struct script_reg *reg;
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int regstr_num;
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struct script_regstr *regstr;
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struct status_change sc_data[MAX_STATUSCHANGE];
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short sc_count;
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struct square dev;
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int trade_partner;
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int deal_item_index[10];
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int deal_item_amount[10];
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int deal_zeny;
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short deal_locked;
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int party_sended,party_invite,party_invite_account;
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int party_hp,party_x,party_y;
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int guild_sended,guild_invite,guild_invite_account;
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int guild_emblem_id,guild_alliance,guild_alliance_account;
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int guildspy; // [Syrus22]
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int partyspy; // [Syrus22]
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int vender_id;
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int vend_num;
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char message[80];
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struct vending vending[MAX_VENDING];
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int catch_target_class;
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struct s_pet pet;
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struct pet_db *petDB;
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struct pet_data *pd;
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int pet_hungry_timer;
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int pvp_point,pvp_rank,pvp_timer,pvp_lastusers;
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char eventqueue[MAX_EVENTQUEUE][50];
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int eventtimer[MAX_EVENTTIMER];
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unsigned short eventcount; // [celest]
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int last_skillid,last_skilllv; // Added by RoVeRT
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unsigned char change_level; // [celest]
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int autoloot; //by Upa-Kun
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unsigned nodelay :1;
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unsigned noexp :1;
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unsigned detach :1;
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#ifndef TXT_ONLY
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int mail_counter; // mail counter for mail system [Valaris]
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#endif
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};
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struct npc_timerevent_list {
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int timer,pos;
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};
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struct npc_label_list {
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char name[24];
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int pos;
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};
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struct npc_item_list {
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int nameid,value;
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};
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struct npc_data {
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struct block_list bl;
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short n;
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short class_,dir;
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short speed;
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char name[24];
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char exname[24];
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int chat_id;
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short opt1,opt2,opt3,option;
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short flag;
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int walktimer; // [Valaris]
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short to_x,to_y; // [Valaris]
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struct walkpath_data walkpath;
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unsigned int next_walktime;
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unsigned int canmove_tick;
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struct { // [Valaris]
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unsigned state : 8;
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unsigned change_walk_target : 1;
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unsigned walk_easy : 1;
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} state;
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union {
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struct {
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char *script;
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short xs,ys;
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int guild_id;
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int timer,timerid,timeramount,nexttimer,rid;
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unsigned int timertick;
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struct npc_timerevent_list *timer_event;
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int label_list_num;
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struct npc_label_list *label_list;
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int src_id;
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} scr;
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struct npc_item_list shop_item[1];
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struct {
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short xs,ys;
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short x,y;
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char name[16];
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} warp;
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} u;
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// <20><><EFBFBD><EFBFBD><EFBFBD>Ƀ<EFBFBD><C983><EFBFBD><EFBFBD>o<EFBFBD><6F><EFBFBD>lj<EFBFBD><C789><EFBFBD><EFBFBD>Ă͂Ȃ<CD82><C882>Ȃ<EFBFBD>(shop_item<65><6D><EFBFBD>ϒ<C295><CF92>̈<EFBFBD>)
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char eventqueue[MAX_EVENTQUEUE][50];
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int eventtimer[MAX_EVENTTIMER];
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short arenaflag;
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void *chatdb;
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};
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struct mob_data {
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struct block_list bl;
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short n;
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short base_class,class_,dir,mode,level;
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short m,x0,y0,xs,ys;
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char name[24];
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int spawndelay1,spawndelay2;
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struct {
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unsigned state : 8;
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unsigned skillstate : 8;
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unsigned targettype : 1;
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unsigned steal_flag : 1;
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unsigned steal_coin_flag : 1;
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unsigned skillcastcancel : 1;
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unsigned master_check : 1;
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unsigned change_walk_target : 1;
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unsigned walk_easy : 1;
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unsigned special_mob_ai : 3;
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unsigned soul_change_flag : 1; // Celest
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int provoke_flag; // Celest
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} state;
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int timer;
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short to_x,to_y;
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short target_dir;
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short speed;
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int hp;
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int target_id,attacked_id;
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short target_lv;
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struct walkpath_data walkpath;
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unsigned int next_walktime;
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unsigned int attackabletime;
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unsigned int last_deadtime,last_spawntime,last_thinktime;
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unsigned int canmove_tick;
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short move_fail_count;
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struct {
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int id;
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int dmg;
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} dmglog[DAMAGELOG_SIZE];
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struct item *lootitem;
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short lootitem_count;
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struct status_change sc_data[MAX_STATUSCHANGE];
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short sc_count;
|
||
short opt1,opt2,opt3,option;
|
||
short min_chase;
|
||
int guild_id;
|
||
int deletetimer;
|
||
|
||
int skilltimer;
|
||
int skilltarget;
|
||
short skillx,skilly;
|
||
short skillid,skilllv,skillidx;
|
||
unsigned int skilldelay[MAX_MOBSKILL];
|
||
int def_ele;
|
||
int master_id,master_dist;
|
||
int exclusion_src,exclusion_party,exclusion_guild;
|
||
struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL];
|
||
struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP];
|
||
struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
|
||
char npc_event[50];
|
||
unsigned char size;
|
||
short recall_flag;
|
||
int recallmob_count;
|
||
short recallcount;
|
||
};
|
||
struct pet_data {
|
||
struct block_list bl;
|
||
short n;
|
||
short class_,dir;
|
||
short speed;
|
||
char name[24];
|
||
struct {
|
||
unsigned state : 8 ;
|
||
unsigned skillstate : 8 ;
|
||
unsigned change_walk_target : 1 ;
|
||
short skillbonus;
|
||
} state;
|
||
int timer;
|
||
short to_x,to_y;
|
||
short equip;
|
||
struct walkpath_data walkpath;
|
||
int target_id;
|
||
short target_lv;
|
||
int move_fail_count;
|
||
unsigned int attackabletime,next_walktime,last_thinktime;
|
||
int skilltype,skillval,skilltimer,skillduration; // [Valaris]
|
||
//int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris]
|
||
int skillbonustype,skillbonusval,skillbonustimer;
|
||
struct item *lootitem;
|
||
short loot; // [Valaris]
|
||
short lootmax; // [Valaris]
|
||
short lootitem_count;
|
||
short lootitem_weight;
|
||
int lootitem_timer;
|
||
struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; // [Valaris]
|
||
struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; // [Valaris]
|
||
struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; // [Valaris]
|
||
struct map_session_data *msd;
|
||
};
|
||
|
||
enum { MS_IDLE,MS_WALK,MS_ATTACK,MS_DEAD,MS_DELAY };
|
||
|
||
enum { NONE_ATTACKABLE,ATTACKABLE };
|
||
|
||
enum { ATK_LUCKY=1,ATK_FLEE,ATK_DEF}; // <20>͂܂<CD82><DC82>y<EFBFBD>i<EFBFBD><69><EFBFBD>e<EFBFBD>B<EFBFBD>v<EFBFBD>Z<EFBFBD>p
|
||
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD>R<EFBFBD>[<5B>h
|
||
enum {
|
||
EQP_WEAPON = 0x0002, // <20>E<EFBFBD><45>
|
||
EQP_ARMOR = 0x0010, // <20><>
|
||
EQP_SHIELD = 0x0020, // <20><><EFBFBD><EFBFBD>
|
||
EQP_HELM = 0x0100, // <20><><EFBFBD><EFBFBD><EFBFBD>i
|
||
};
|
||
|
||
struct map_data {
|
||
char name[24];
|
||
unsigned char *gat; // NULL<4C>Ȃ牺<C882><E789BA>map_data_other_server<65>Ƃ<EFBFBD><C682>Ĉ<EFBFBD><C488><EFBFBD>
|
||
char *alias; // [MouseJstr]
|
||
struct block_list **block;
|
||
struct block_list **block_mob;
|
||
int *block_count,*block_mob_count;
|
||
int m;
|
||
short xs,ys;
|
||
short bxs,bys;
|
||
int npc_num;
|
||
int users;
|
||
struct {
|
||
unsigned alias : 1;
|
||
unsigned nomemo : 1;
|
||
unsigned noteleport : 1;
|
||
unsigned noreturn : 1;
|
||
unsigned monster_noteleport : 1;
|
||
unsigned nosave : 1;
|
||
unsigned nobranch : 1;
|
||
unsigned nopenalty : 1;
|
||
unsigned pvp : 1;
|
||
unsigned pvp_noparty : 1;
|
||
unsigned pvp_noguild : 1;
|
||
unsigned pvp_nightmaredrop :1;
|
||
unsigned pvp_nocalcrank : 1;
|
||
unsigned gvg : 1;
|
||
unsigned gvg_noparty : 1;
|
||
unsigned nozenypenalty : 1;
|
||
unsigned notrade : 1;
|
||
unsigned noskill : 1;
|
||
unsigned nowarp : 1;
|
||
unsigned nowarpto : 1;
|
||
unsigned nopvp : 1; // [Valaris]
|
||
unsigned noicewall : 1; // [Valaris]
|
||
unsigned snow : 1; // [Valaris]
|
||
unsigned fog : 1; // [Valaris]
|
||
unsigned sakura : 1; // [Valaris]
|
||
unsigned leaves : 1; // [Valaris]
|
||
unsigned rain : 1; // [Valaris]
|
||
unsigned indoors : 1; // celest
|
||
unsigned nogo : 1; // [Valaris]
|
||
} flag;
|
||
struct point save;
|
||
struct npc_data *npc[MAX_NPC_PER_MAP];
|
||
struct {
|
||
int drop_id;
|
||
int drop_type;
|
||
int drop_per;
|
||
} drop_list[MAX_DROP_PER_MAP];
|
||
};
|
||
struct map_data_other_server {
|
||
char name[24];
|
||
unsigned char *gat; // NULL<4C>Œ<EFBFBD><C592>ɂ<EFBFBD><C982>Ĕ<EFBFBD><C494>f
|
||
unsigned long ip;
|
||
unsigned int port;
|
||
struct map_data* map;
|
||
};
|
||
|
||
struct flooritem_data {
|
||
struct block_list bl;
|
||
short subx,suby;
|
||
int cleartimer;
|
||
int first_get_id,second_get_id,third_get_id;
|
||
unsigned int first_get_tick,second_get_tick,third_get_tick;
|
||
struct item item_data;
|
||
};
|
||
|
||
enum {
|
||
SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7
|
||
SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15
|
||
SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23
|
||
SP_WEIGHT,SP_MAXWEIGHT,SP_1a,SP_1b,SP_1c,SP_1d,SP_1e,SP_1f, // 24-31
|
||
SP_USTR,SP_UAGI,SP_UVIT,SP_UINT,SP_UDEX,SP_ULUK,SP_26,SP_27, // 32-39
|
||
SP_28,SP_ATK1,SP_ATK2,SP_MATK1,SP_MATK2,SP_DEF1,SP_DEF2,SP_MDEF1, // 40-47
|
||
SP_MDEF2,SP_HIT,SP_FLEE1,SP_FLEE2,SP_CRITICAL,SP_ASPD,SP_36,SP_JOBLEVEL, // 48-55
|
||
SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-60
|
||
SP_CARTINFO=99, // 99
|
||
|
||
SP_BASEJOB=119, // 100+19 - celest
|
||
|
||
// original 1000-
|
||
SP_ATTACKRANGE=1000, SP_ATKELE,SP_DEFELE, // 1000-1002
|
||
SP_CASTRATE, SP_MAXHPRATE, SP_MAXSPRATE, SP_SPRATE, // 1003-1006
|
||
SP_ADDELE, SP_ADDRACE, SP_ADDSIZE, SP_SUBELE, SP_SUBRACE, // 1007-1011
|
||
SP_ADDEFF, SP_RESEFF, // 1012-1013
|
||
SP_BASE_ATK,SP_ASPD_RATE,SP_HP_RECOV_RATE,SP_SP_RECOV_RATE,SP_SPEED_RATE, // 1014-1018
|
||
SP_CRITICAL_DEF,SP_NEAR_ATK_DEF,SP_LONG_ATK_DEF, // 1019-1021
|
||
SP_DOUBLE_RATE, SP_DOUBLE_ADD_RATE, SP_MATK, SP_MATK_RATE, // 1022-1025
|
||
SP_IGNORE_DEF_ELE,SP_IGNORE_DEF_RACE, // 1026-1027
|
||
SP_ATK_RATE,SP_SPEED_ADDRATE,SP_ASPD_ADDRATE, // 1028-1030
|
||
SP_MAGIC_ATK_DEF,SP_MISC_ATK_DEF, // 1031-1032
|
||
SP_IGNORE_MDEF_ELE,SP_IGNORE_MDEF_RACE, // 1033-1034
|
||
SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_SUBRACE, // 1035-1037
|
||
SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042
|
||
SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046
|
||
SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050
|
||
SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057
|
||
SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062
|
||
SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066
|
||
SP_ADDEFF2,SP_BREAK_WEAPON_RATE,SP_BREAK_ARMOR_RATE,SP_ADD_STEAL_RATE, // 1067-1070
|
||
SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1076
|
||
SP_DISGUISE,SP_CLASSCHANGE, // 1077-1078
|
||
SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080
|
||
SP_WEAPON_ATK,SP_WEAPON_ATK_RATE, // 1081-1082
|
||
SP_DELAYRATE, // 1083
|
||
|
||
SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
|
||
SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010
|
||
SP_UNBREAKABLE_SHIELD, SP_LONG_ATK_RATE, // 2011-2012
|
||
|
||
SP_CRIT_ATK_RATE, SP_CRITICAL_ADDRACE, SP_NO_REGEN, SP_ADDEFF_WHENHIT, SP_AUTOSPELL_WHENHIT, // 2013-2017
|
||
SP_SKILL_ATK, SP_UNSTRIPABLE, SP_ADD_DAMAGE_BY_CLASS, // 2018-2020
|
||
SP_SP_GAIN_VALUE, SP_IGNORE_DEF_MOB, SP_HP_LOSS_RATE, SP_ADDRACE2, SP_HP_GAIN_VALUE, // 2021-2025
|
||
SP_SUBSIZE, SP_DAMAGE_WHEN_UNEQUIP, SP_ADD_ITEM_HEAL_RATE, SP_LOSESP_WHEN_UNEQUIP, SP_EXP_ADDRACE, // 2026-2030
|
||
SP_SP_GAIN_RACE, SP_SUBRACE2, SP_ADDEFF_WHENHIT_SHORT // 2031-2033
|
||
};
|
||
|
||
enum {
|
||
LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES
|
||
};
|
||
|
||
// CELL
|
||
#define CELL_MASK 0x0f
|
||
#define CELL_NPC 0x80 // NPC<50>Z<EFBFBD><5A>
|
||
#define CELL_BASILICA 0x40 // BASILICA<43>Z<EFBFBD><5A>
|
||
#define CELL_MOONLIT 0x100
|
||
#define CELL_REGEN 0x200
|
||
/*
|
||
* map_getcell()<29>Ŏg<C58E>p<EFBFBD><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>t<EFBFBD><74><EFBFBD>O
|
||
*/
|
||
typedef enum {
|
||
CELL_CHKWALL=0, // <20><>(<28>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v1)
|
||
CELL_CHKWATER, // <20><><EFBFBD><EFBFBD>(<28>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v3)
|
||
CELL_CHKGROUND, // <20>n<EFBFBD>ʏ<EFBFBD><CA8F>Q<EFBFBD><51>(<28>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v5)
|
||
CELL_CHKPASS, // <20>ʉ߉\(<28>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v1,5<>ȊO)
|
||
CELL_CHKNOPASS, // <20>ʉߕs<DF95><73>(<28>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v1,5)
|
||
CELL_GETTYPE, // <20>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v<EFBFBD><76><EFBFBD>Ԃ<EFBFBD>
|
||
CELL_CHKNPC=0x10, // <20>^<5E>b<EFBFBD>`<60>^<5E>C<EFBFBD>v<EFBFBD><76>NPC(<28>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v0x80<38>t<EFBFBD><74><EFBFBD>O)
|
||
CELL_CHKBASILICA, // <20>o<EFBFBD>W<EFBFBD><57><EFBFBD>J(<28>Z<EFBFBD><5A><EFBFBD>^<5E>C<EFBFBD>v0x40<34>t<EFBFBD><74><EFBFBD>O)
|
||
} cell_t;
|
||
// map_setcell()<29>Ŏg<C58E>p<EFBFBD><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>t<EFBFBD><74><EFBFBD>O
|
||
enum {
|
||
CELL_SETNPC=0x10, // <20>^<5E>b<EFBFBD>`<60>^<5E>C<EFBFBD>v<EFBFBD><76>NPC<50><43><EFBFBD>Z<EFBFBD>b<EFBFBD>g
|
||
CELL_SETBASILICA, // <20>o<EFBFBD>W<EFBFBD><57><EFBFBD>J<EFBFBD><4A><EFBFBD>Z<EFBFBD>b<EFBFBD>g
|
||
CELL_CLRBASILICA, // <20>o<EFBFBD>W<EFBFBD><57><EFBFBD>J<EFBFBD><4A><EFBFBD>N<EFBFBD><4E><EFBFBD>A
|
||
};
|
||
|
||
struct chat_data {
|
||
struct block_list bl;
|
||
|
||
unsigned char pass[8]; /* password */
|
||
unsigned char title[61]; /* room title MAX 60 */
|
||
unsigned char limit; /* join limit */
|
||
unsigned char trigger;
|
||
unsigned char users; /* current users */
|
||
unsigned char pub; /* room attribute */
|
||
struct map_session_data *usersd[20];
|
||
struct block_list *owner_;
|
||
struct block_list **owner;
|
||
char npc_event[50];
|
||
};
|
||
|
||
extern struct map_data map[];
|
||
extern int map_num;
|
||
extern int autosave_interval;
|
||
extern int agit_flag;
|
||
extern int night_flag; // 0=day, 1=night [Yor]
|
||
|
||
// gat?֧
|
||
int map_getcell(int,int,int,cell_t);
|
||
int map_getcellp(struct map_data*,int,int,cell_t);
|
||
void map_setcell(int,int,int,int);
|
||
extern int map_read_flag; // 0: grf<72>ի<EFBFBD><D5AB><EFBFBD><EFBFBD><EFBFBD> 1: <20><><EFBFBD><EFBFBD><EFBFBD>ë<EFBFBD><C3AB><EFBFBD> 2: <20><><EFBFBD><EFBFBD><EFBFBD>ë<EFBFBD><C3AB><EFBFBD>(?<3F><>)
|
||
enum {
|
||
READ_FROM_GAT, READ_FROM_AFM,
|
||
READ_FROM_BITMAP, CREATE_BITMAP,
|
||
READ_FROM_BITMAP_COMPRESSED, CREATE_BITMAP_COMPRESSED
|
||
};
|
||
|
||
extern char motd_txt[];
|
||
extern char help_txt[];
|
||
|
||
extern char talkie_mes[];
|
||
|
||
extern char wisp_server_name[];
|
||
|
||
// <20>I<EFBFBD>S<EFBFBD>̏<EFBFBD><CC8F><EFBFBD>
|
||
void map_setusers(int);
|
||
int map_getusers(void);
|
||
// block<63>폜<EFBFBD>֘A
|
||
int map_freeblock( void *bl );
|
||
int map_freeblock_lock(void);
|
||
int map_freeblock_unlock(void);
|
||
// block<63>֘A
|
||
int map_addblock(struct block_list *);
|
||
int map_delblock(struct block_list *);
|
||
void map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...);
|
||
// -- moonsoul (added map_foreachincell)
|
||
void map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...);
|
||
void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...);
|
||
void map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...); // Celest
|
||
int map_countnearpc(int,int,int);
|
||
//block<63>֘A<D698>ɒlj<C992>
|
||
int map_count_oncell(int m,int x,int y);
|
||
struct skill_unit *map_find_skill_unit_oncell(struct block_list *,int x,int y,int skill_id,struct skill_unit *);
|
||
// <20>ꎞ<EFBFBD>Iobject<63>֘A
|
||
int map_addobject(struct block_list *);
|
||
int map_delobject(int);
|
||
int map_delobjectnofree(int id);
|
||
void map_foreachobject(int (*)(struct block_list*,va_list),int,...);
|
||
//
|
||
int map_quit(struct map_session_data *);
|
||
// npc
|
||
int map_addnpc(int,struct npc_data *);
|
||
|
||
// <20><><EFBFBD>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD>֘A
|
||
int map_clearflooritem_timer(int,unsigned int,int,int);
|
||
#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1)
|
||
int map_addflooritem(struct item *,int,int,int,int,struct map_session_data *,struct map_session_data *,struct map_session_data *,int);
|
||
int map_searchrandfreecell(int,int,int,int);
|
||
|
||
// <20>L<EFBFBD><4C><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>L<EFBFBD><4C><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϊ<EFBFBD><CF8A>֘A
|
||
void map_addchariddb(int charid,char *name);
|
||
void map_delchariddb(int charid);
|
||
int map_reqchariddb(struct map_session_data * sd,int charid);
|
||
char * map_charid2nick(int);
|
||
struct map_session_data * map_charid2sd(int);
|
||
|
||
struct map_session_data * map_id2sd(int);
|
||
struct block_list * map_id2bl(int);
|
||
int map_mapname2mapid(char*);
|
||
int map_mapname2ipport(char*,int*,int*);
|
||
int map_setipport(char *name,unsigned long ip,int port);
|
||
int map_eraseipport(char *name,unsigned long ip,int port);
|
||
int map_eraseallipport(void);
|
||
void map_addiddb(struct block_list *);
|
||
void map_deliddb(struct block_list *bl);
|
||
int map_foreachiddb(int (*)(void*,void*,va_list),...);
|
||
void map_addnickdb(struct map_session_data *);
|
||
struct map_session_data * map_nick2sd(char*);
|
||
int compare_item(struct item *a, struct item *b);
|
||
|
||
// <20><><EFBFBD>̑<EFBFBD>
|
||
int map_check_dir(int s_dir,int t_dir);
|
||
int map_calc_dir( struct block_list *src,int x,int y);
|
||
|
||
// path.c<><63><EFBFBD><EFBFBD>
|
||
int path_search(struct walkpath_data*,int,int,int,int,int,int);
|
||
int path_search_long(struct shootpath_data *,int,int,int,int,int);
|
||
int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
|
||
|
||
int map_who(int fd);
|
||
|
||
int cleanup_sub(struct block_list *bl, va_list ap);
|
||
|
||
void map_helpscreen(); // [Valaris]
|
||
int map_delmap(char *mapname);
|
||
|
||
extern char *INTER_CONF_NAME;
|
||
extern char *LOG_CONF_NAME;
|
||
extern char *MAP_CONF_NAME;
|
||
extern char *BATTLE_CONF_FILENAME;
|
||
extern char *ATCOMMAND_CONF_FILENAME;
|
||
extern char *CHARCOMMAND_CONF_FILENAME;
|
||
extern char *SCRIPT_CONF_NAME;
|
||
extern char *MSG_CONF_NAME;
|
||
extern char *GRF_PATH_FILENAME;
|
||
|
||
#ifndef TXT_ONLY
|
||
|
||
// MySQL
|
||
#ifdef __WIN32
|
||
#include <my_global.h>
|
||
#include <my_sys.h>
|
||
#endif
|
||
#include <mysql.h>
|
||
|
||
void char_online_check(void); // [Valaris]
|
||
void char_offline(struct map_session_data *sd);
|
||
|
||
extern MYSQL mmysql_handle;
|
||
extern char tmp_sql[65535];
|
||
extern MYSQL_RES* sql_res ;
|
||
extern MYSQL_ROW sql_row ;
|
||
|
||
extern MYSQL lmysql_handle;
|
||
extern char tmp_lsql[65535];
|
||
extern MYSQL_RES* lsql_res ;
|
||
extern MYSQL_ROW lsql_row ;
|
||
|
||
extern MYSQL mail_handle;
|
||
extern MYSQL_RES* mail_res ;
|
||
extern MYSQL_ROW mail_row ;
|
||
extern char tmp_msql[65535];
|
||
|
||
extern int db_use_sqldbs;
|
||
|
||
extern char item_db_db[32];
|
||
extern char mob_db_db[32];
|
||
extern char login_db[32];
|
||
|
||
extern char login_db_level[32];
|
||
extern char login_db_account_id[32];
|
||
|
||
extern char gm_db[32];
|
||
extern char gm_db_level[32];
|
||
extern char gm_db_account_id[32];
|
||
|
||
extern int lowest_gm_level;
|
||
extern int read_gm_interval;
|
||
|
||
extern char char_db[32];
|
||
#endif /* not TXT_ONLY */
|
||
|
||
#endif
|