rathena/src/map/channel.hpp
2019-08-14 21:17:59 +07:00

132 lines
5.4 KiB
C++

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef CHANNEL_HPP
#define CHANNEL_HPP
#include "../common/cbasetypes.hpp"
#include "../common/mmo.hpp"
//namespace rA {
struct map_session_data;
struct guild;
struct DBMap;
#define CHAN_NAME_LENGTH 20
#define CHAN_MSG_LENGTH 150
enum Channel_Opt {
CHAN_OPT_NONE = 0, ///< None
CHAN_OPT_ANNOUNCE_SELF = 0x01, ///< Shows info when player joined/left channel to self
CHAN_OPT_ANNOUNCE_JOIN = 0x02, ///< Shows info if player joined the channel
CHAN_OPT_ANNOUNCE_LEAVE = 0x04, ///< Shows info if player left the channel
CHAN_OPT_MSG_DELAY = 0x08, ///< Enables chat delay
CHAN_OPT_COLOR_OVERRIDE = 0x10, ///< Enables color channel be override by player's font color
CHAN_OPT_CAN_CHAT = 0x20, ///< Allows player to chat in the channel
CHAN_OPT_CAN_LEAVE = 0x40, ///< Allows player to leave the channel
CHAN_OPT_AUTOJOIN = 0x80, ///< Player will be autojoined to the channel
CHAN_OPT_BASE = CHAN_OPT_ANNOUNCE_SELF|CHAN_OPT_MSG_DELAY|CHAN_OPT_CAN_CHAT|CHAN_OPT_CAN_LEAVE,
};
enum Channel_Type {
CHAN_TYPE_PUBLIC = 0, ///< Config file made
CHAN_TYPE_PRIVATE = 1, ///< User's channel
CHAN_TYPE_MAP = 2, ///< Local map
CHAN_TYPE_ALLY = 3, ///< Guild + its alliance
};
struct Channel {
//unsigned short id; ///< Channel ID (unused yet)
char name[CHAN_NAME_LENGTH]; ///< Channel Name
char pass[CHAN_NAME_LENGTH]; ///< Password
char alias[CHAN_NAME_LENGTH]; ///< Channel display name
enum Channel_Type type; ///< Channel type @see enum Channel_Type
unsigned long color; ///< Channel color in BGR
unsigned char opt; ///< Channel options @see enum Channel_Opt
unsigned short msg_delay; ///< Chat delay in miliseconds
unsigned int char_id; ///< If CHAN_TYPE_PRIVATE, owner is char_id of channel creator
uint16 m; ///< If CHAN_TYPE_MAP, owner is map id
int gid; ///< If CHAN_TYPE_ALLY, owner is first logged guild_id
DBMap *users; ///< List of users
DBMap *banned; ///< List of banned chars -> char_id
unsigned short group_count; ///< Number of group id
unsigned short *groups; ///< List of group id, only these groups can join the channel
};
struct chan_banentry {
uint32 char_id;
char char_name[NAME_LENGTH];
};
extern chan_banentry chan_banentry;
struct Channel_Config {
unsigned long *colors; ///< List of available colors
char **colors_name; ///< Name list of available colors
unsigned char colors_count; ///< Number of available colors
/// Private channel default configs
struct {
unsigned char opt; ///< Options @see enum Channel_Opt
unsigned long color; ///< Default color
unsigned int delay; ///< Message delay
unsigned short max_member; ///< Max member for each channel
unsigned allow : 1; ///< Allow private channel creation?
unsigned ban : 1; ///< Allow player to ban
unsigned kick : 1; ///< Allow player to kick
unsigned color_override : 1; ///< Owner cannot change the color_override
unsigned change_delay : 1; ///< Owner cannot change the delay
} private_channel;
struct Channel map_tmpl; ///< Map channel default config
struct Channel ally_tmpl; ///< Alliance channel default config
bool closing; ///< Server is closing
};
extern struct Channel_Config channel_config;
DBMap* channel_get_db(void);
struct Channel* channel_create(struct Channel *tmp_chan);
struct Channel* channel_create_simple(char *name, char *pass, enum Channel_Type chantype, unsigned int owner);
int channel_delete(struct Channel *channel, bool force);
int channel_join(struct Channel *channel, struct map_session_data *sd);
int channel_mjoin(struct map_session_data *sd);
int channel_gjoin(struct map_session_data *sd, int flag);
int channel_ajoin(struct guild *g);
int channel_clean(struct Channel *channel, struct map_session_data *sd, int flag);
int channel_pcquit(struct map_session_data *sd, int type);
unsigned long channel_getColor(const char *color_str);
int channel_send(struct Channel *channel, struct map_session_data *sd, const char *msg);
void channel_read_config(void);
int channel_chk(char *name, char *pass, int type);
struct Channel* channel_name2channel(char *chname, struct map_session_data *sd, int flag);
int channel_haspc(struct Channel *channel,struct map_session_data *sd);
int channel_haspcbanned(struct Channel *channel,struct map_session_data *sd);
int channel_pc_haschan(struct map_session_data *sd, struct Channel *channel);
int channel_display_list(struct map_session_data *sd, const char *option);
void channel_autojoin(struct map_session_data *sd);
bool channel_pccheckgroup(struct Channel *channel, int group_id);
int channel_pccreate(struct map_session_data *sd, char *chname, char *pass);
int channel_pcdelete(struct map_session_data *sd, char *chname);
int channel_pcjoin(struct map_session_data *sd, char *chname, char *pass);
int channel_pcleave(struct map_session_data *sd, char *chname);
int channel_pccolor(struct map_session_data *sd, char *chname, char *color);
int channel_pcbind(struct map_session_data *sd, char *chname);
int channel_pcunbind(struct map_session_data *sd);
int channel_pcban(struct map_session_data *sd, char *chname, char *pname, int flag);
int channel_pckick(struct map_session_data *sd, char *chname, char *pname);
int channel_pcsetopt(struct map_session_data *sd, char *chname, const char *option, const char *val);
void do_init_channel(void);
void do_final_channel(void);
#endif /* CHANNEL_HPP */