rathena/doc/yaml/db/job_exp.yml
Aleos 6bc0dff20d
Converts Job databases to YAML (#4759)
* Converts the job_db, job_db2, job_basehpsp_db, job_exp, and job_param_db to YAML.
* Optimizes several places utilizing C++ features.
* Removes 3rd class job data from pre-renewal.
* Adds minimal support for 4th jobs.
* Job level bonus stats now supports multiple bonuses per level as well as an integer for the specific stat instead of only being limited to 1.
* Includes CSV2YAML converter.
Thanks to @Lemongrass3110, @Atemo, @Balferian, @attackjom, @dimasshotta!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-11-17 16:13:07 -05:00

61 lines
3.3 KiB
YAML

###########################################################################
# Job Database
###########################################################################
#
# Job Settings
#
###########################################################################
# - Jobs: List of jobs associated to group.
# Job Job name.
# MaxWeight Base maximum weight. (Default: 20000)
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
# Weapon Weapon type with associated ASPD.
# BonusStats: Job level bonus stats/traits.
# - Level Job level.
# Str Stength increase amount. (Default: 0)
# Agi Agility increase amount. (Default: 0)
# Vit Vitality increase amount. (Default: 0)
# Int Intelligence increase amount. (Default: 0)
# Dex Dexterity increase amount. (Default: 0)
# Luk Luck increase amount. (Default: 0)
# Pow Power increase amount. (Default: 0)
# Sta Stamina increase amount. (Default: 0)
# Wis Wisdom increase amount. (Default: 0)
# Spl Spell increase amount. (Default: 0)
# Con Concentration increase amount. (Default: 0)
# Crt Creative increase amount. (Default: 0)
# MaxStats: Maximum stats/traits applicable. (Default: battle_config::max_*_parameter)
# Str Strength.
# Agi Agility.
# Vit Vitality.
# Int Intelligence.
# Dex Dexterity.
# Luk Luck.
# Pow Power.
# Sta Stamina.
# Wis Wisdom.
# Spl Spell.
# Con Concentration.
# Crt Creative.
# MaxBaseLevel Maximum base level. (Default: MAX_LEVEL)
# BaseExp: Base experience per level.
# - Level Base level.
# Exp Base experience.
# MaxJobLevel Maximum job level. (Default: MAX_LEVEL)
# JobExp: Job experience per level.
# - Level Job level.
# Exp Job experience.
# BaseHp: Base HP per base level.
# - Level Base level.
# Hp Base HP.
# BaseSp: Base SP per base level.
# - Level Base level.
# Sp Base SP.
# BaseAp: Base AP per base level.
# - Level Base level.
# Ap Base AP.
###########################################################################