
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1040 54d463be-8e91-2dee-dedb-b68131a5f0ec
379 lines
8.0 KiB
C
379 lines
8.0 KiB
C
// $Id: chat.c,v 1.2 2004/09/22 02:59:47 Akitasha Exp $
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "db.h"
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#include "nullpo.h"
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#include "malloc.h"
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#include "map.h"
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#include "clif.h"
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#include "pc.h"
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#include "chat.h"
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#include "npc.h"
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#ifdef MEMWATCH
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#include "memwatch.h"
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#endif
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int chat_triggerevent(struct chat_data *cd);
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/*==========================================
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* チャットルーム作成
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*------------------------------------------
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*/
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int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
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{
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struct chat_data *cd;
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nullpo_retr(0, sd);
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cd = (struct chat_data *) aCalloc(1,sizeof(struct chat_data));
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cd->limit = limit;
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cd->pub = pub;
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cd->users = 1;
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memcpy(cd->pass,pass,8);
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if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
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memcpy(cd->title,title,titlelen);
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cd->title[titlelen]=0;
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cd->owner = (struct block_list **)(&cd->usersd[0]);
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cd->usersd[0] = sd;
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cd->bl.m = sd->bl.m;
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cd->bl.x = sd->bl.x;
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cd->bl.y = sd->bl.y;
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cd->bl.type = BL_CHAT;
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cd->bl.id = map_addobject(&cd->bl);
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if(cd->bl.id==0){
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clif_createchat(sd,1);
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aFree(cd);
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return 0;
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}
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pc_setchatid(sd,cd->bl.id);
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clif_createchat(sd,0);
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* 既存チャットルームに参加
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*------------------------------------------
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*/
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int chat_joinchat(struct map_session_data *sd,int chatid,char* pass)
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{
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struct chat_data *cd;
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nullpo_retr(0, sd);
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cd=(struct chat_data*)map_id2bl(chatid);
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if(cd==NULL)
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return 1;
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if(cd->bl.m != sd->bl.m || cd->limit <= cd->users){
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clif_joinchatfail(sd,0);
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return 0;
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}
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if(cd->pub==0 && strncmp(pass,(char *) cd->pass,8)){
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clif_joinchatfail(sd,1);
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return 0;
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}
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if(chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe
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{
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clif_joinchatfail(sd,1);
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return 0;
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}
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cd->usersd[cd->users] = sd;
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cd->users++;
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pc_setchatid(sd,cd->bl.id);
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clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
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clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
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clif_dispchat(cd,0); // 周囲の人には人数変化報告
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chat_triggerevent(cd); // イベント
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return 0;
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}
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/*==========================================
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* チャットルームから抜ける
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*------------------------------------------
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*/
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int chat_leavechat(struct map_session_data *sd)
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{
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struct chat_data *cd;
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int i,leavechar;
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nullpo_retr(1, sd);
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cd=(struct chat_data*)map_id2bl(sd->chatID);
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if(cd==NULL)
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return 1;
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for(i = 0,leavechar=-1;i < cd->users;i++){
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if(cd->usersd[i] == sd){
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leavechar=i;
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break;
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}
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}
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if(leavechar<0) // そのchatに所属していないらしい (バグ時のみ)
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return -1;
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if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
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// 所有者だった&他に人が居る&PCのチャット
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clif_changechatowner(cd,cd->usersd[1]);
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clif_clearchat(cd,0);
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}
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// 抜けるPCにも送るのでusersを減らす前に実行
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clif_leavechat(cd,sd);
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cd->users--;
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pc_setchatid(sd,0);
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if(cd->users == 0 && (*cd->owner)->type==BL_PC){
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// 全員居なくなった&PCのチャットなので消す
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clif_clearchat(cd,0);
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map_delobject(cd->bl.id); // freeまでしてくれる
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} else {
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for(i=leavechar;i < cd->users;i++)
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cd->usersd[i] = cd->usersd[i+1];
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if(leavechar==0 && (*cd->owner)->type==BL_PC){
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// PCのチャットなので所有者が抜けたので位置変更
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cd->bl.x=cd->usersd[0]->bl.x;
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cd->bl.y=cd->usersd[0]->bl.y;
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}
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clif_dispchat(cd,0);
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}
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return 0;
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}
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/*==========================================
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* チャットルームの持ち主を譲る
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*------------------------------------------
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*/
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int chat_changechatowner(struct map_session_data *sd,char *nextownername)
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{
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struct chat_data *cd;
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struct map_session_data *tmp_sd;
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int i,nextowner;
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nullpo_retr(1, sd);
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cd=(struct chat_data*)map_id2bl(sd->chatID);
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if(cd==NULL || (struct block_list *)sd!=(*cd->owner))
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return 1;
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for(i = 1,nextowner=-1;i < cd->users;i++){
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if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
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nextowner=i;
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break;
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}
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}
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if(nextowner<0) // そんな人は居ない
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return -1;
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clif_changechatowner(cd,cd->usersd[nextowner]);
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// 一旦消す
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clif_clearchat(cd,0);
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// userlistの順番変更 (0が所有者なので)
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if( (tmp_sd = cd->usersd[0]) == NULL )
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return 1; //ありえるのかな?
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cd->usersd[0] = cd->usersd[nextowner];
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cd->usersd[nextowner] = tmp_sd;
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// 新しい所有者の位置へ変更
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cd->bl.x=cd->usersd[0]->bl.x;
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cd->bl.y=cd->usersd[0]->bl.y;
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// 再度表示
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* チャットの状態(タイトル等)を変更
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*------------------------------------------
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*/
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int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
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{
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struct chat_data *cd;
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nullpo_retr(1, sd);
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cd=(struct chat_data*)map_id2bl(sd->chatID);
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if(cd==NULL || (struct block_list *)sd!=(*cd->owner))
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return 1;
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cd->limit = limit;
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cd->pub = pub;
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memcpy(cd->pass,pass,8);
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if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
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memcpy(cd->title,title,titlelen);
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cd->title[titlelen]=0;
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clif_changechatstatus(cd);
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* チャットルームから蹴り出す
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*------------------------------------------
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*/
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int chat_kickchat(struct map_session_data *sd,char *kickusername)
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{
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struct chat_data *cd;
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int i,kickuser;
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nullpo_retr(1, sd);
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cd=(struct chat_data*)map_id2bl(sd->chatID);
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if(cd==NULL || (struct block_list *)sd!=(*cd->owner))
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return 1;
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for(i = 0,kickuser=-1;i < cd->users;i++){
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if(strcmp(cd->usersd[i]->status.name,kickusername)==0){
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kickuser=i;
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break;
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}
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}
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if(kickuser<0) // そんな人は居ない
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return -1;
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chat_leavechat(cd->usersd[kickuser]);
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return 0;
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}
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/*==========================================
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* npcチャットルーム作成
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*------------------------------------------
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*/
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int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev)
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{
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struct chat_data *cd;
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nullpo_retr(1, nd);
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cd = (struct chat_data *) aCalloc(1,sizeof(struct chat_data));
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cd->limit = cd->trigger = limit;
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if(trigger>0)
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cd->trigger = trigger;
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cd->pub = pub;
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cd->users = 0;
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memcpy(cd->pass,"",1);
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if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
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memcpy(cd->title,title,titlelen);
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cd->title[titlelen]=0;
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cd->bl.m = nd->bl.m;
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cd->bl.x = nd->bl.x;
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cd->bl.y = nd->bl.y;
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cd->bl.type = BL_CHAT;
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cd->owner_ = (struct block_list *)nd;
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cd->owner = &cd->owner_;
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memcpy(cd->npc_event,ev,strlen(ev));
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cd->bl.id = map_addobject(&cd->bl);
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if(cd->bl.id==0){
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aFree(cd);
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return 0;
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}
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nd->chat_id=cd->bl.id;
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* npcチャットルーム削除
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*------------------------------------------
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*/
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int chat_deletenpcchat(struct npc_data *nd)
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{
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struct chat_data *cd;
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nullpo_retr(0, nd);
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nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
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chat_npckickall(cd);
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clif_clearchat(cd,0);
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map_delobject(cd->bl.id); // freeまでしてくれる
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nd->chat_id=0;
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return 0;
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}
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/*==========================================
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* 規定人数以上でイベントが定義されてるなら実行
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*------------------------------------------
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*/
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int chat_triggerevent(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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if(cd->users>=cd->trigger && cd->npc_event[0])
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npc_event_do(cd->npc_event);
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return 0;
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}
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/*==========================================
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* イベントの有効化
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*------------------------------------------
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*/
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int chat_enableevent(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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cd->trigger&=0x7f;
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chat_triggerevent(cd);
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return 0;
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}
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/*==========================================
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* イベントの無効化
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*------------------------------------------
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*/
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int chat_disableevent(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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cd->trigger|=0x80;
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return 0;
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}
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/*==========================================
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* チャットルームから全員蹴り出す
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*------------------------------------------
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*/
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int chat_npckickall(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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while(cd->users>0){
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chat_leavechat(cd->usersd[cd->users-1]);
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}
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return 0;
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}
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/*==========================================
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* 終了
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*------------------------------------------
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*/
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int do_final_chat(void)
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{
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return 0;
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}
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