
- Fixed random crashes caused by map_session_data corruption due to out-of-bounds access to item_delay array (bugreport:4568, since r14455). - Fixed item delay database not being compatible with @reloaditemdb. Item delays are now reset upon reloading, much like a restart would do (bugreport:4589). - Fixed trailing commented lines in db/item_delay.txt could cause 'too many entries' error to be displayed. - Fixed last entity of a cash food item not being recognized as cash food, thus not receiving use delay, due to access to deleted inventory slot (since r14426). - These changes also fix a warning regarding variable 'i' in pc_useitem being potentionally uninitialized (bugreport:4559). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14521 54d463be-8e91-2dee-dedb-b68131a5f0ec
17 lines
421 B
Plaintext
17 lines
421 B
Plaintext
// Item Delay Database
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// Max number of entries is defined in itemdb.h as MAX_ITEMDELAYS
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//
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// Structure:
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// Item ID,Delay in Milliseconds
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//12202,60000 //Str_Dish10_
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//12203,60000 //Agi_Dish10_
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//12204,60000 //Int_Dish10_
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//12205,60000 //Dex_Dish10_
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//12206,60000 //Luk_Dish10_
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//12207,60000 //Vit_Dish10_
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12208,60000 //Battle_Manual
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12210,60000 //Bubble_Gum
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14538,300000 //Glass_Of_Illusion
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14586,180000 //Spark_Candy
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