
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
194 lines
4.7 KiB
Plaintext
194 lines
4.7 KiB
Plaintext
// eAthena - Log Configuration File
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// Enable Logs?
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enable_logs: 1
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// Use MySQL Logs? (SQL Version Only)
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sql_logs: 0
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// LOGGING FILTERS [Lupus]
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//=============================================================
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//if any condition is true then the item will be logged
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//0 = Don't log at all
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//1 = Log any item
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//Advanced Filter Bits: ||
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//2 - Healing items (0)
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//3 - Etc Items(3) + Arrows (10)
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//4 - Usable Items(2) + Lures,Scrolls(11)
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//5 - Weapon(4)
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//6 - Shields,Armor,Headgears,Accessories,etc(5)
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//7 - Cards(6)
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//8 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
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//9 - Log expensive items ( >= price_items_log)
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//10 - Log big amount of items ( >= amount_items_log)
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//11 - Log refined items (if their refine >= refine_items_log )
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//12 - Log rare items (if their drop chance <= rare_items_log )
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//Examples: (log filters)
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//log_drop: 1 = logs ANY items
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//log_drop: 2 = logs only HEALING items
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//log_drop: 4 = logs only Etc Items and Arrows
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//log_drop: 64 = logs only Cards
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//log_drop: 322 = logs only Healing items, Cards and those items which price is >= price_items_log
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//log_drop: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
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//etc
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// Log Items which Refine >= refine_items_log
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refine_items_log: 5
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// Log Items whith min drop rate <= rare_items_log
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//1 = 0.01%, 100 = 1% drop chance, etc
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rare_items_log: 100
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//don't log it if the current item price < price_items_log
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price_items_log: 1000
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//don't log it if the current item amount < amount_items_log
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amount_items_log: 100
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//=============================================================
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// Log Dead Branch Usage
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log_branch: 0
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// NEW [Lupus]
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// Log Players/Monster Drops and Players Pickups (You can use a filter)
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log_pick: 0
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// NEW [Lupus]
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// Log Zeny Changes
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// Filter settings
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// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolut logging zeny value
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log_zeny: 0
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// Log Monster Drops (You can use a filter)
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//Outdated. Use Pick_Log instead
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log_drop: 0
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// Log Stolen Items (You can use a filter)
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//Outdated. Use Pick_Log instead
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log_steal: 0
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// Log MVP Monster Drops
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//Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
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log_mvpdrop: 0
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// Log Present Items (Old Blue Box, etc.) (You can use a filter)
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log_present: 0
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// Log Produced Items (You can use a filter)
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log_produce: 0
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// Log Refining (You can use a filter)
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log_refine: 0
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// Log Trading (You can use a filter)
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//Outdated. Use Pick_Log instead
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log_trade: 0
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// Log Vending (You can use a filter)
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//Outdated. Use Pick_Log instead
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log_vend: 0
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// Log GM Commands (set to minimum level of Logged Commands)
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log_gm: 40
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// Log NPC 'logmes' commands
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log_npc: 0
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// Log CHAT (currently only: Party, Guild, Whisper)
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// LOGGING FILTERS [Lupus]
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//=============================================================
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//0 = Don't log at all
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//1 = Log any chat messages
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//Advanced Filter Bits: ||
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//2 - Log Whisper messages
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//3 - Log Party messages
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//4 - Log Guild messages
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//5 - Log Common messages (not implemented)
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//6 - Don't log when WOE is on
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//Example:
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//log_chat: 1 = logs ANY messages
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//log_chat: 6 = logs both Whisper & Party messages
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//log_chat: 8 = logs only Guild messages
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//log_chat: 18 = logs only Whisper, when WOE is off
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log_chat: 0
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// Dead Branch Log Table
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log_branch_db: branchlog
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// Drops & Pickups Table
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log_pick_db: picklog
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// Zeny Table
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log_zeny_db: zenylog
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// Drop & Steal Log Table
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log_drop_db: droplog
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// MVP Drop Table
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log_mvpdrop_db: mvplog
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// Present Drop Table
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log_present_db: presentlog
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// Produce Log Table
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log_produce_db: producelog
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// Refine Log Table
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log_refine_db: refinelog
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// Trade Log Table
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log_trade_db: tradelog
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// Vend Log Table
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log_vend_db: vendlog
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// GM Log Table
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log_gm_db: atcommandlog
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// NPC Log Table
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log_npc_db: npclog
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// CHAT Log Table
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log_chat_db: chatlog
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// Dead Branch Log File
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log_branch_file: log/branchlog.log
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// Drops & Pickups Log File
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log_pick_file: log/picklog.log
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// Zeny Log File
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log_zeny_file: log/zenylog.log
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// Drop & Steal Log File
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log_drop_file: log/droplog.log
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// MVP Drop File
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log_mvpdrop_file: log/mvplog.log
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// Present Drop File
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log_present_file: log/presentlog.log
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// Produce Log File
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log_produce_file: log/producelog.log
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// Refine Log File
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log_refine_file: log/refinelog.log
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// Trade Log File
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log_trade_file: log/tradelog.log
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// Vend Log File
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log_vend_file: log/vendlog.log
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// GM Log File
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log_gm_file: log/atcommandlog.log
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// NPC Log File
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log_npc_file: log/npclog.log
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// CHAT Log File
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log_chat_file: log/chatlog.log
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import: conf/import/log_conf.txt |