
- Reenabled @changesex - Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem. - Cleaned up code of @item - Added define UNKNOWN_ITEM_ID (512 = apple) - Added IT_* enumation item_Types to identify said data from items. - Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified. - Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check. - Removed itemdb.c considering item ids above 20000 as invalid. - Cleaned up script commands getitem and card-counting related ones. - Cleaned up a bit more pc_isequip git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7613 54d463be-8e91-2dee-dedb-b68131a5f0ec
69 lines
2.5 KiB
C
69 lines
2.5 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _PET_H_
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#define _PET_H_
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#define MAX_PET_DB 300
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#define MAX_PETLOOT_SIZE 30 // [Valaris] - Changed to MAX_PETLOOT_SIZE [Skotlex]
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struct pet_db {
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short class_;
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char name[NAME_LENGTH],jname[NAME_LENGTH];
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short itemID;
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short EggID;
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short AcceID;
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short FoodID;
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int fullness;
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int hungry_delay;
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int r_hungry;
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int r_full;
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int intimate;
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int die;
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int capture;
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int speed;
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char s_perfor;
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int talk_convert_class;
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int attack_rate;
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int defence_attack_rate;
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int change_target_rate;
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struct script_code *script;
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};
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extern struct pet_db pet_db[MAX_PET_DB];
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enum { PET_CLASS,PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD };
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int pet_create_egg(struct map_session_data *sd, int item_id);
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int pet_hungry_val(struct map_session_data *sd);
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int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type);
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int pet_unlocktarget(struct pet_data *pd);
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int pet_sc_check(struct map_session_data *sd, int type); //Skotlex
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int search_petDB_index(int key,int type);
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int pet_hungry_timer_delete(struct pet_data *pd);
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int pet_data_init(struct map_session_data *sd);
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int pet_birth_process(struct map_session_data *sd);
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int pet_recv_petdata(int account_id,struct s_pet *p,int flag);
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int pet_select_egg(struct map_session_data *sd,short egg_index);
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int pet_catch_process1(struct map_session_data *sd,int target_class);
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int pet_catch_process2(struct map_session_data *sd,int target_id);
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int pet_get_egg(int account_id,int pet_id,int flag);
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int pet_menu(struct map_session_data *sd,int menunum);
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int pet_change_name(struct map_session_data *sd,char *name,int flag); //flag 0 = check name, 1 = good name
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int pet_equipitem(struct map_session_data *sd,int index);
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int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd);
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int pet_attackskill(struct pet_data *pd, int target_id);
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int pet_skill_support_timer(int tid, unsigned int tick, int id, int data); // [Skotlex]
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int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
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int pet_recovery_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
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int pet_heal_timer(int tid,unsigned int tick,int id,int data); // [Valaris]
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#define pet_stop_walking(pd, type) { if((pd)->ud.walktimer != -1) unit_stop_walking(&(pd)->bl, type); }
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#define pet_stop_attack(pd) { if((pd)->ud.attacktimer != -1) unit_stop_attack(&(pd)->bl); }
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int read_petdb(void);
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int do_init_pet(void);
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int do_final_pet(void);
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#endif
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