rathena/db/re/item_randomopt_group.yml
2021-02-17 08:04:59 -05:00

7457 lines
199 KiB
YAML

# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Random Option Group Database
###########################################################################
#
# Item Random Option Group Settings
#
###########################################################################
# - Id Item Random Option Group ID.
# Group Item Random Option Group constant.
# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT.
# - Slot Slot number.
# Options: List of possible Item Random Options for slot.
# - Option Item Random Option constant.
# MinValue Minimum value. (Default: 0)
# MaxValue Maximum value. (Default: 0)
# Param Parameter value. (Default: 0)
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0)
# Random: List of possible Item Random Options for remaining slots. (Optional)
# - Option Item Random Option constant.
# MinValue Minimum value. (Default: 0)
# MaxValue Maximum value. (Default: 0)
# Param Parameter value. (Default: 0)
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
###########################################################################
Header:
Type: RANDOM_OPTION_GROUP
Version: 1
Body:
- Id: 1
Group: Group_1
Slots:
- Slot: 1
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 5
Chance: 5000
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 5
Chance: 5000
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 5
Chance: 5000
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 5
Chance: 5000
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 5
Chance: 5000
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 5
Chance: 5000
MaxRandom: 0 # These are listed but the group only has 1 slot max
Random:
- Option: VAR_MAXHPAMOUNT
MinValue: 50
MaxValue: 100
Chance: 5000
- Option: VAR_MAXSPAMOUNT
MinValue: 10
MaxValue: 50
Chance: 5000
- Option: VAR_MAXHPPERCENT
MinValue: 1
MaxValue: 5
Chance: 5000
- Option: VAR_MAXSPPERCENT
MinValue: 1
MaxValue: 5
Chance: 5000
- Option: VAR_HPACCELERATION
MinValue: 10
MaxValue: 50
Chance: 5000
- Option: VAR_SPACCELERATION
MinValue: 10
MaxValue: 50
Chance: 5000
- Option: VAR_ATKPERCENT
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_MAGICATKPERCENT
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 2
Chance: 5000
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_MDEFPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 10
MaxValue: 30
Chance: 5000
- Id: 2
Group: Group_2
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_WATER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_GROUND
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_FIRE
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_WIND
MinValue: 10
MaxValue: 20
Chance: 5000
MaxRandom: 1
Random:
- Option: ATTR_TOLERACE_POISON
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_SAINT
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: ATTR_TOLERACE_ALL
MinValue: 10
MaxValue: 20
Chance: 5000
- Id: 3
Group: Group_3
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 10
MaxValue: 20
Chance: 5000
MaxRandom: 2
Random:
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Id: 4
Group: Group_4
Slots:
- Slot: 1
Options:
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 10
MaxValue: 20
Chance: 5000
MaxRandom: 3
Random:
- Option: MDAMAGE_PROPERTY_WATER_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_WIND_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 10
MaxValue: 20
Chance: 5000
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 10
MaxValue: 20
Chance: 5000
- Id: 5
Group: Group_5
Slots:
- Slot: 1
Options:
- Option: WEAPON_ATTR_NOTHING
Chance: 2000
- Option: WEAPON_ATTR_WATER
Chance: 2000
- Option: WEAPON_ATTR_GROUND
Chance: 2000
- Option: WEAPON_ATTR_FIRE
Chance: 2000
- Option: WEAPON_ATTR_WIND
Chance: 2000
- Option: WEAPON_ATTR_SAINT
Chance: 1000
- Option: WEAPON_ATTR_DARKNESS
Chance: 1000
- Id: 6
Group: Group_6
Slots:
- Slot: 1
Options:
- Option: VAR_MAXHPAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: VAR_MAXSPAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2000
- Slot: 2
Options:
- Option: ATTR_TOLERACE_WATER
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: ATTR_TOLERACE_FIRE
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: ATTR_TOLERACE_WIND
MinValue: 1
MaxValue: 10
Chance: 2000
- Slot: 3
Options:
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 10
Chance: 2000
- Slot: 4
Options:
- Option: BODY_ATTR_WATER
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: BODY_ATTR_TELEKINESIS
MinValue: 1
MaxValue: 10
Chance: 2000
MaxRandom: 1
Random:
- Option: MDAMAGE_PROPERTY_WATER_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_WIND_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 10
MaxValue: 20
Chance: 2000
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 10
MaxValue: 20
Chance: 2000
- Id: 7
Group: AS_WEAPON_1 # Staff
Slots:
- Slot: 1
Options:
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: HEAL_VALUE
MinValue: 1
MaxValue: 20
Chance: 900
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 5
Chance: 900
- Option: VAR_MAGICATKPERCENT
MinValue: 6
MaxValue: 10
Chance: 900
- Slot: 2
Options:
- Option: RACE_MDAMAGE_NOTHING
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_PLANT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_INSECT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_FISHS
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_ANGEL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_DRAGON
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_DEVIL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_MDAMAGE_HUMAN
MinValue: 1
MaxValue: 20
Chance: 500
- Option: CLASS_MDAMAGE_NORMAL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: CLASS_MDAMAGE_BOSS
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_NOTHING
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_PLANT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_INSECT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_FISHS
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_ANGEL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_DRAGON
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_MDEF_PERCENT_DEVIL
MinValue: 1
MaxValue: 30
Chance: 400
- Option: RACE_IGNORE_MDEF_PERCENT_HUMAN
MinValue: 1
MaxValue: 30
Chance: 400
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
MinValue: 1
MaxValue: 30
Chance: 100
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 1
MaxValue: 30
Chance: 100
- Slot: 3
Options:
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 50
Chance: 2000
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 15
Chance: 900
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 10
Chance: 900
- Option: DEC_SP_CONSUMPTION
MinValue: 1
MaxValue: 5
Chance: 900
- Option: DEC_SPELL_CAST_TIME
MinValue: 16
MaxValue: 20
Chance: 100
- Option: DEC_SPELL_DELAY_TIME
MinValue: 11
MaxValue: 15
Chance: 100
- Option: DEC_SP_CONSUMPTION
MinValue: 6
MaxValue: 10
Chance: 100
- Id: 8
Group: AS_WEAPON_2 # Bow, Pistol, Instrument, Whip
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 20
Chance: 900
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 5
Chance: 400
- Option: WEAPON_INDESTRUCTIBLE
Chance: 300
- Option: DAMAGE_SIZE_PERFECT
Chance: 200
- Option: VAR_ATKPERCENT
MinValue: 6
MaxValue: 10
Chance: 100
- Slot: 2
Options:
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 20
Chance: 400
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 20
Chance: 400
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 20
Chance: 500
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
MinValue: 1
MaxValue: 30
Chance: 400
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
MinValue: 1
MaxValue: 30
Chance: 400
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
MinValue: 1
MaxValue: 30
Chance: 500
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 1
MaxValue: 30
Chance: 100
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 1
MaxValue: 30
Chance: 100
- Slot: 3
Options:
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 2000
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 1000
- Option: DAMAGE_CRI_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 10
Chance: 400
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 15
Chance: 400
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 16
MaxValue: 20
Chance: 100
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 5
Chance: 100
- Id: 9
Group: AS_WEAPON_3 # 1H Sword, Mace, Axe
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 5
Chance: 400
- Option: WEAPON_ATTR_WATER
Chance: 500
- Option: WEAPON_ATTR_GROUND
Chance: 500
- Option: WEAPON_ATTR_FIRE
Chance: 500
- Option: WEAPON_ATTR_WIND
Chance: 500
- Option: WEAPON_ATTR_DARKNESS
Chance: 300
- Option: WEAPON_ATTR_SAINT
Chance: 100
- Option: VAR_ATKPERCENT
MinValue: 6
MaxValue: 10
Chance: 100
- Option: DAMAGE_SIZE_PERFECT
Chance: 100
- Slot: 2
Options:
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 20
Chance: 400
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 20
Chance: 400
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
MinValue: 1
MaxValue: 30
Chance: 400
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
MinValue: 1
MaxValue: 30
Chance: 400
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 1
MaxValue: 30
Chance: 100
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 1
MaxValue: 30
Chance: 100
- Slot: 3
Options:
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 2000
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 1000
- Option: DAMAGE_CRI_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 10
Chance: 400
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 15
Chance: 400
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 15
MaxValue: 20
Chance: 100
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 5
Chance: 100
- Id: 10
Group: AS_WEAPON_4 # Daggers, Books, Swords
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 5
Chance: 400
- Option: WEAPON_ATTR_WATER
Chance: 500
- Option: WEAPON_ATTR_GROUND
Chance: 500
- Option: WEAPON_ATTR_FIRE
Chance: 500
- Option: WEAPON_ATTR_WIND
Chance: 500
- Option: WEAPON_ATTR_DARKNESS
Chance: 300
- Option: WEAPON_ATTR_SAINT
Chance: 100
- Option: VAR_ATKPERCENT
MinValue: 6
MaxValue: 10
Chance: 100
- Option: DAMAGE_SIZE_PERFECT
Chance: 100
- Slot: 2
Options:
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 20
Chance: 400
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 20
Chance: 400
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
MinValue: 1
MaxValue: 20
Chance: 400
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
MinValue: 1
MaxValue: 20
Chance: 400
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 1
MaxValue: 20
Chance: 100
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 1
MaxValue: 20
Chance: 100
- Slot: 3
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2000
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 50
Chance: 2000
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 2000
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 15
Chance: 500
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 10
Chance: 500
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 10
Chance: 400
- Option: VAR_PLUSASPDPERCENT
MinValue: 1
MaxValue: 5
Chance: 400
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 100
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 5
Chance: 100
- Id: 11
Group: AS_WEAPON_5
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 20
Chance: 700
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 5
Chance: 400
- Option: WEAPON_ATTR_WATER
Chance: 500
- Option: WEAPON_ATTR_GROUND
Chance: 500
- Option: WEAPON_ATTR_FIRE
Chance: 500
- Option: WEAPON_ATTR_WIND
Chance: 500
- Option: WEAPON_ATTR_DARKNESS
Chance: 200
- Option: WEAPON_ATTR_SAINT
Chance: 100
- Option: VAR_ATKPERCENT
MinValue: 6
MaxValue: 10
Chance: 100
- Option: WEAPON_INDESTRUCTIBLE
Chance: 100
- Option: DAMAGE_SIZE_PERFECT
Chance: 100
- Slot: 2
Options:
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 20
Chance: 500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 20
Chance: 400
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 20
Chance: 400
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 1
MaxValue: 20
Chance: 100
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
MinValue: 1
MaxValue: 30
Chance: 500
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
MinValue: 1
MaxValue: 30
Chance: 400
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
MinValue: 1
MaxValue: 30
Chance: 400
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 1
MaxValue: 30
Chance: 100
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 1
MaxValue: 30
Chance: 100
- Slot: 3
Options:
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 10
Chance: 2500
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 2000
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 1000
- Option: DAMAGE_CRI_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 10
Chance: 400
- Option: VAR_PLUSASPDPERCENT
MinValue: 1
MaxValue: 5
Chance: 400
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 100
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 5
Chance: 100
- Id: 12
Group: BEARERS_S2_ATT
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 2
MaxValue: 3
Chance: 400
- Option: ATTR_TOLERACE_WATER
MinValue: 2
MaxValue: 3
Chance: 750
- Option: ATTR_TOLERACE_GROUND
MinValue: 2
MaxValue: 3
Chance: 750
- Option: ATTR_TOLERACE_FIRE
MinValue: 2
MaxValue: 3
Chance: 750
- Option: ATTR_TOLERACE_WIND
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_POISON
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_SAINT
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_ALL
MinValue: 1
MaxValue: 2
Chance: 50
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 3
MaxValue: 5
Chance: 700
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 3
MaxValue: 5
Chance: 400
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 3
MaxValue: 5
Chance: 700
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 2
MaxValue: 3
Chance: 500
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 2
MaxValue: 3
Chance: 300
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 2
MaxValue: 3
Chance: 500
- Slot: 2
Options:
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: CLASS_DAMAGE_NORMAL_USER
MinValue: 1
MaxValue: 2
Chance: 100
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 1
MaxValue: 2
Chance: 100
MaxRandom: 1
Random:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 200
Chance: 26
- Option: VAR_MAXSPAMOUNT
MinValue: 25
MaxValue: 25
Chance: 26
- Option: VAR_MAXHPPERCENT
MinValue: 1
MaxValue: 2
Chance: 21
- Option: VAR_MAXSPPERCENT
MinValue: 1
MaxValue: 2
Chance: 21
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 26
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 26
- Option: VAR_ATTPOWER
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_ATTMPOWER
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 9
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 9
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 21
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 6
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 5
Chance: 26
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 10
Chance: 26
- Option: VAR_MDEFPOWER
MinValue: 2
MaxValue: 3
Chance: 31
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 2
MaxValue: 3
Chance: 4
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 2
Chance: 31
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 2
Chance: 3
- Option: HEAL_VALUE
MinValue: 2
MaxValue: 3
Chance: 11
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 5
Chance: 9
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 2
Chance: 6
- Option: DEC_SP_CONSUMPTION
MinValue: 2
MaxValue: 3
Chance: 4
- Option: RACE_TOLERACE_NOTHING
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_UNDEAD
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_ANIMAL
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_PLANT
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_INSECT
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_FISHS
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_DEVIL
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_ANGEL
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_DRAGON
MinValue: 1
MaxValue: 2
Chance: 38
- Option: VAR_MAXHPAMOUNT
MinValue: 400
MaxValue: 400
Chance: 15
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 50
Chance: 15
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 10
Chance: 7
- Option: VAR_ITEMDEFPOWER
MinValue: 20
MaxValue: 20
Chance: 15
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 30
Chance: 5
- Option: HEAL_MODIFY_PERCENT
MinValue: 10
MaxValue: 10
Chance: 5
- Id: 13
Group: ALLMIGHTY_S_ATT
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 2
MaxValue: 3
Chance: 400
- Option: ATTR_TOLERACE_WATER
MinValue: 2
MaxValue: 3
Chance: 750
- Option: ATTR_TOLERACE_GROUND
MinValue: 2
MaxValue: 3
Chance: 750
- Option: ATTR_TOLERACE_FIRE
MinValue: 2
MaxValue: 3
Chance: 750
- Option: ATTR_TOLERACE_WIND
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_POISON
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_SAINT
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 3
Chance: 700
- Option: ATTR_TOLERACE_ALL
MinValue: 1
MaxValue: 2
Chance: 50
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 3
MaxValue: 5
Chance: 700
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 3
MaxValue: 5
Chance: 400
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 3
MaxValue: 5
Chance: 700
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 2
MaxValue: 3
Chance: 500
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 2
MaxValue: 3
Chance: 300
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 2
MaxValue: 3
Chance: 500
- Slot: 2
Options:
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: CLASS_DAMAGE_NORMAL_USER
MinValue: 1
MaxValue: 2
Chance: 10000
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 1
MaxValue: 2
Chance: 10000
MaxRandom: 1
Random:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 2
Chance: 36
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 200
Chance: 26
- Option: VAR_MAXSPAMOUNT
MinValue: 25
MaxValue: 25
Chance: 26
- Option: VAR_MAXHPPERCENT
MinValue: 1
MaxValue: 2
Chance: 21
- Option: VAR_MAXSPPERCENT
MinValue: 1
MaxValue: 2
Chance: 21
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 26
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 26
- Option: VAR_ATTPOWER
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_ATTMPOWER
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 9
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 9
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 21
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 6
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 5
Chance: 26
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 10
Chance: 26
- Option: VAR_MDEFPOWER
MinValue: 2
MaxValue: 3
Chance: 31
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 2
MaxValue: 3
Chance: 4
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 2
Chance: 31
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 2
Chance: 3
- Option: HEAL_VALUE
MinValue: 2
MaxValue: 3
Chance: 11
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 5
Chance: 9
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 2
Chance: 6
- Option: DEC_SP_CONSUMPTION
MinValue: 2
MaxValue: 3
Chance: 4
- Option: RACE_TOLERACE_NOTHING
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_UNDEAD
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_ANIMAL
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_PLANT
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_INSECT
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_FISHS
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_DEVIL
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_ANGEL
MinValue: 1
MaxValue: 2
Chance: 38
- Option: RACE_TOLERACE_DRAGON
MinValue: 1
MaxValue: 2
Chance: 38
- Option: VAR_MAXHPAMOUNT
MinValue: 400
MaxValue: 400
Chance: 15
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 50
Chance: 15
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 10
Chance: 7
- Option: VAR_ITEMDEFPOWER
MinValue: 20
MaxValue: 20
Chance: 15
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 30
Chance: 5
- Option: HEAL_MODIFY_PERCENT
MinValue: 10
MaxValue: 10
Chance: 5
- Id: 14
Group: Bloody_Knight_Shield
Slots:
- Slot: 1
Options:
- Option: VAR_MDEFPOWER
MinValue: 3
MaxValue: 10
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 20
MaxValue: 200
Chance: 10000
- Option: VAR_MAXHPAMOUNT
MinValue: 100
MaxValue: 1000
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 100
Chance: 10000
- Option: RACE_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_PLANT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_NOTHING
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_INSECT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_HUMAN
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_FISHS
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DRAGON
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DEVIL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANIMAL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANGEL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 5
Chance: 10000
- Slot: 2
Options:
- Option: VAR_PLUSASPDPERCENT
MinValue: 1
MaxValue: 5
Chance: 10000
- Option: VAR_MDEFPOWER
MinValue: 3
MaxValue: 10
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 20
MaxValue: 200
Chance: 10000
- Option: VAR_MAXHPAMOUNT
MinValue: 100
MaxValue: 1000
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 100
Chance: 10000
- Option: RACE_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_PLANT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_NOTHING
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_INSECT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_HUMAN
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_FISHS
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DRAGON
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DEVIL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANIMAL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANGEL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 10000
- Id: 15
Group: Sacred_Knight_Shield
Slots:
- Slot: 1
Options:
- Option: VAR_MDEFPOWER
MinValue: 3
MaxValue: 10
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 20
MaxValue: 200
Chance: 10000
- Option: VAR_MAXHPAMOUNT
MinValue: 100
MaxValue: 1000
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 100
Chance: 10000
- Option: RACE_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_PLANT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_NOTHING
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_INSECT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_HUMAN
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_FISHS
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DRAGON
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DEVIL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANIMAL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANGEL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 5
Chance: 10000
- Slot: 2
Options:
- Option: VAR_PLUSASPDPERCENT
MinValue: 1
MaxValue: 5
Chance: 10000
- Option: VAR_MDEFPOWER
MinValue: 3
MaxValue: 10
Chance: 10000
- Option: VAR_MAXSPAMOUNT
MinValue: 20
MaxValue: 200
Chance: 10000
- Option: VAR_MAXHPAMOUNT
MinValue: 100
MaxValue: 1000
Chance: 10000
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 100
Chance: 10000
- Option: RACE_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_PLANT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_NOTHING
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_INSECT
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_HUMAN
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_FISHS
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DRAGON
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_DEVIL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANIMAL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_TOLERACE_ANGEL
MinValue: 2
MaxValue: 7
Chance: 2000
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_MDAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 5
Chance: 2000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 10000
MaxRandom: 1
Random:
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 10000
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_PLANT
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_NOTHING
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_INSECT
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_HUMAN
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_FISHS
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_DRAGON
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_DEVIL
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_MDAMAGE_ANGEL
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_PLANT
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_NOTHING
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_INSECT
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_HUMAN
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_FISHS
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_DRAGON
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_DEVIL
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_MDEF_PERCENT_ANGEL
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
MinValue: 30
MaxValue: 60
Chance: 10000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_PLANT
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_NOTHING
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_INSECT
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_HUMAN
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_FISHS
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_DRAGON
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_DEVIL
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: RACE_DAMAGE_ANGEL
MinValue: 5
MaxValue: 10
Chance: 10000
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 10000
- Option: DAMAGE_SIZE_PERFECT
MinValue: 1
MaxValue: 1
Chance: 2000
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 30
MaxValue: 60
Chance: 4000
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 30
MaxValue: 60
Chance: 4000
- Id: 16
Group: RTC_ALL_BOX # Taiwan RTC Event Box PENE
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_WATER_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_WIND_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 5
MaxValue: 10
Chance: 2500
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_AGIAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_VITAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_INTAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_DEXAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_LUKAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_MAXHPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXSPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXHPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_MAXSPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_MAGICATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_MDEFPOWER
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DEC_SP_CONSUMPTION
MinValue: 5
MaxValue: 10
Chance: 5000
MaxRandom: 1
Random:
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 3
Chance: 10
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 10
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 7
Chance: 10
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_CAST_TIME
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_DELAY_TIME
MinValue: 3
MaxValue: 7
Chance: 10
- Option: ATTR_TOLERACE_NOTHING
MinValue: 10
MaxValue: 15
Chance: 10
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_MDAMAGE_BOSS
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Id: 17
Group: RTC_ATK_BOX # Taiwan RTC Event Box ATK
Slots:
- Slot: 1
Options:
- Option: RACE_DAMAGE_NOTHING
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_UNDEAD
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_ANIMAL
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_PLANT
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_INSECT
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_FISHS
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_DEVIL
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_HUMAN
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_ANGEL
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_DAMAGE_DRAGON
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_NOTHING
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_PLANT
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_INSECT
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_FISHS
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_DEVIL
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_HUMAN
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_ANGEL
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_MDAMAGE_DRAGON
MinValue: 3
MaxValue: 7
Chance: 3300
- Option: RACE_CRI_PERCENT_NOTHING
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_UNDEAD
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_ANIMAL
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_PLANT
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_INSECT
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_FISHS
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_DEVIL
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_HUMAN
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_ANGEL
MinValue: 5
MaxValue: 10
Chance: 3400
- Option: RACE_CRI_PERCENT_DRAGON
MinValue: 5
MaxValue: 10
Chance: 3400
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_AGIAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_VITAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_INTAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_DEXAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_LUKAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_MAXHPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXSPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXHPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_MAXSPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_MAGICATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_MDEFPOWER
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DEC_SP_CONSUMPTION
MinValue: 5
MaxValue: 10
Chance: 5000
MaxRandom: 1
Random:
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 3
Chance: 10
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 10
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 7
Chance: 10
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_CAST_TIME
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_DELAY_TIME
MinValue: 3
MaxValue: 7
Chance: 10
- Option: ATTR_TOLERACE_NOTHING
MinValue: 10
MaxValue: 15
Chance: 10
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_MDAMAGE_BOSS
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Id: 18
Group: RTC_DEF_BOX # Taiwan RTC Event Box DEF
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_WATER
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_GROUND
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_FIRE
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_WIND
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_POISON
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_SAINT
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 8
MaxValue: 12
Chance: 5300
- Option: RACE_TOLERACE_NOTHING
MinValue: 3
MaxValue: 7
Chance: 5300
- Option: RACE_TOLERACE_UNDEAD
MinValue: 3
MaxValue: 7
Chance: 5300
- Option: RACE_TOLERACE_ANIMAL
MinValue: 3
MaxValue: 7
Chance: 5300
- Option: RACE_TOLERACE_PLANT
MinValue: 3
MaxValue: 7
Chance: 5200
- Option: RACE_TOLERACE_INSECT
MinValue: 3
MaxValue: 7
Chance: 5200
- Option: RACE_TOLERACE_FISHS
MinValue: 3
MaxValue: 7
Chance: 5200
- Option: RACE_TOLERACE_DEVIL
MinValue: 3
MaxValue: 7
Chance: 5200
- Option: RACE_TOLERACE_HUMAN
MinValue: 3
MaxValue: 7
Chance: 5200
- Option: RACE_TOLERACE_ANGEL
MinValue: 3
MaxValue: 7
Chance: 5200
- Option: RACE_TOLERACE_DRAGON
MinValue: 3
MaxValue: 7
Chance: 5200
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_AGIAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_VITAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_INTAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_DEXAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_LUKAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_MAXHPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXSPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXHPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_MAXSPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_MAGICATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_MDEFPOWER
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DEC_SP_CONSUMPTION
MinValue: 5
MaxValue: 10
Chance: 5000
MaxRandom: 1
Random:
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 3
Chance: 10
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 10
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 7
Chance: 10
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_CAST_TIME
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_DELAY_TIME
MinValue: 3
MaxValue: 7
Chance: 10
- Option: ATTR_TOLERACE_NOTHING
MinValue: 10
MaxValue: 15
Chance: 10
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_MDAMAGE_BOSS
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Id: 19
Group: RTC_PENE_BOX # Taiwan RTC Event Box PENE
Slots:
- Slot: 1
Options:
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_NOTHING
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_PLANT
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_INSECT
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_FISHS
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_DEVIL
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_HUMAN
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_ANGEL
MinValue: 10
MaxValue: 15
Chance: 5000
- Option: RACE_IGNORE_MDEF_PERCENT_DRAGON
MinValue: 10
MaxValue: 15
Chance: 5000
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_AGIAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_VITAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_INTAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_DEXAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_LUKAMOUNT
MinValue: 3
MaxValue: 5
Chance: 3000
- Option: VAR_MAXHPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXSPAMOUNT
MinValue: 500
MaxValue: 1000
Chance: 5000
- Option: VAR_MAXHPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_MAXSPPERCENT
MinValue: 5
MaxValue: 10
Chance: 4000
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 50
Chance: 4000
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_MAGICATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 30
Chance: 5000
- Option: VAR_MDEFPOWER
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DEC_SP_CONSUMPTION
MinValue: 5
MaxValue: 10
Chance: 5000
MaxRandom: 1
Random:
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 3
Chance: 10
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 10
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 7
Chance: 10
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_CAST_TIME
MinValue: 10
MaxValue: 15
Chance: 10
- Option: DEC_SPELL_DELAY_TIME
MinValue: 3
MaxValue: 7
Chance: 10
- Option: ATTR_TOLERACE_NOTHING
MinValue: 10
MaxValue: 15
Chance: 10
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_MDAMAGE_BOSS
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 10
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 10
- Id: 20
Group: ATT_S # Shadow Property Box
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 3
MaxValue: 4
Chance: 4600
- Option: ATTR_TOLERACE_WATER
MinValue: 4
MaxValue: 6
Chance: 4600
- Option: ATTR_TOLERACE_GROUND
MinValue: 4
MaxValue: 6
Chance: 4600
- Option: ATTR_TOLERACE_FIRE
MinValue: 4
MaxValue: 6
Chance: 4600
- Option: ATTR_TOLERACE_WIND
MinValue: 4
MaxValue: 6
Chance: 4600
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 8
Chance: 4600
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 8
Chance: 4600
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 8
Chance: 4600
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 8
Chance: 4600
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 8
Chance: 4600
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 8
Chance: 4500
- Option: ATTR_TOLERACE_ALL
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_NOTHING
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_ANIMAL
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_PLANT
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_INSECT
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_FISHS
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_DEVIL
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_HUMAN
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_ANGEL
MinValue: 2
MaxValue: 3
Chance: 4500
- Option: RACE_TOLERACE_DRAGON
MinValue: 2
MaxValue: 3
Chance: 4500
- Slot: 2
Options:
- Option: CLASS_DAMAGE_NORMAL_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 3
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 3
MaxValue: 5
Chance: 4500
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 3
MaxValue: 5
Chance: 4500
# Rand (1)
- Option: VAR_ATKPERCENT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_MAGICATKPERCENT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_STRAMOUNT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_AGIAMOUNT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_VITAMOUNT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_INTAMOUNT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_DEXAMOUNT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_LUKAMOUNT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_MAXHPPERCENT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_MAXSPPERCENT
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 3600
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 8
Chance: 3600
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 30
Chance: 3600
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 20
Chance: 3600
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 30
Chance: 3600
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: HEAL_VALUE
MinValue: 3
MaxValue: 5
Chance: 3600
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 2
Chance: 3600
- Option: DEC_SPELL_CAST_TIME
MinValue: 2
MaxValue: 3
Chance: 3600
- Option: DEC_SP_CONSUMPTION
MinValue: 3
MaxValue: 5
Chance: 3500
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 2
MaxValue: 3
Chance: 3500
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 3
MaxValue: 5
Chance: 3500
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 3
MaxValue: 5
Chance: 3500
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 20
Chance: 3500
- Option: VAR_MDEFPOWER
MinValue: 2
MaxValue: 5
Chance: 3500
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 1
MaxValue: 2
Chance: 3500
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
MinValue: 1
MaxValue: 2
Chance: 3500
- Id: 21
Group: ATT_S2
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 1
MaxValue: 2
Chance: 4000
- Option: ATTR_TOLERACE_WATER
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_GROUND
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_FIRE
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_WIND
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_POISON
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_SAINT
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 2
MaxValue: 3
Chance: 4000
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 2
MaxValue: 3
Chance: 5000
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 2
MaxValue: 3
Chance: 3000
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 2
MaxValue: 3
Chance: 5000
- Option: ATTR_TOLERACE_ALL
MinValue: 1
MaxValue: 2
Chance: 500
- Slot: 2
Options:
- Option: CLASS_DAMAGE_NORMAL_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4500
MaxRandom: 1
Random:
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 200
Chance: 13
- Option: VAR_MAXHPAMOUNT
MinValue: 400
MaxValue: 400
Chance: 12
- Option: VAR_MAXSPAMOUNT
MinValue: 25
MaxValue: 25
Chance: 13
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 50
Chance: 12
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_MAXHPPERCENT
MinValue: 1
MaxValue: 2
Chance: 25
- Option: VAR_MAXSPPERCENT
MinValue: 1
MaxValue: 2
Chance: 25
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 25
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 26
- Option: VAR_ATTPOWER
MinValue: 5
MaxValue: 5
Chance: 13
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 10
Chance: 13
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 5
Chance: 13
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 10
Chance: 13
- Option: VAR_ATTMPOWER
MinValue: 5
MaxValue: 5
Chance: 13
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 10
Chance: 13
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 10
Chance: 9
- Option: VAR_ITEMDEFPOWER
MinValue: 20
MaxValue: 20
Chance: 9
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 30
Chance: 8
- Option: VAR_MDEFPOWER
MinValue: 2
MaxValue: 3
Chance: 26
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 5
Chance: 26
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 2
Chance: 26
- Option: HEAL_VALUE
MinValue: 2
MaxValue: 3
Chance: 26
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 5
Chance: 13
- Option: HEAL_MODIFY_PERCENT
MinValue: 10
MaxValue: 10
Chance: 13
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 2
Chance: 26
- Option: DEC_SP_CONSUMPTION
MinValue: 2
MaxValue: 3
Chance: 26
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_NOTHING
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_UNDEAD
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_ANIMAL
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_PLANT
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_INSECT
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_FISHS
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_DEVIL
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_ANGEL
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_DRAGON
MinValue: 1
MaxValue: 2
Chance: 26
- Option: RACE_TOLERACE_HUMAN
MinValue: 1
MaxValue: 2
Chance: 26
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 1
MaxValue: 2
Chance: 26
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 1
MaxValue: 2
Chance: 26
- Id: 22
Group: CHARLES_WEAPON_1 # Charleston Melee
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_CRI_TARGET
MinValue: 5
MaxValue: 20
Chance: 1500
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 15
Chance: 1500
- Option: VAR_HITSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 1500
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 1000
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 7
Chance: 1000
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 1000
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: WEAPON_ATTR_WATER
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_GROUND
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_FIRE
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_WIND
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_SAINT
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_DARKNESS
MinValue: 0
MaxValue: 0
Chance: 500
- Option: DAMAGE_SIZE_PERFECT
MinValue: 0
MaxValue: 0
Chance: 50
- Slot: 2
Options:
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 1
MaxValue: 10
Chance: 750
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 1
MaxValue: 10
Chance: 750
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 100
- Id: 23
Group: CHARLES_WEAPON_2 # Charleston Ranged
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 15
Chance: 1500
- Option: VAR_HITSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 1500
- Option: VAR_ATTPOWER
MinValue: 5
MaxValue: 20
Chance: 1500
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 3
MaxValue: 7
Chance: 1000
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 1000
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 1
MaxValue: 20
Chance: 1000
- Option: WEAPON_ATTR_WATER
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_GROUND
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_FIRE
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_WIND
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_SAINT
MinValue: 0
MaxValue: 0
Chance: 500
- Option: WEAPON_ATTR_DARKNESS
MinValue: 0
MaxValue: 0
Chance: 500
- Option: DAMAGE_SIZE_PERFECT
MinValue: 0
MaxValue: 0
Chance: 50
- Slot: 2
Options:
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 20
Chance: 2000
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 1
MaxValue: 10
Chance: 750
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 1
MaxValue: 10
Chance: 750
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 100
- Id: 24
Group: S_CRIT
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 2
MaxValue: 3
Chance: 4000
- Option: ATTR_TOLERACE_WATER
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_GROUND
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_FIRE
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_WIND
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_POISON
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_SAINT
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_ALL
MinValue: 1
MaxValue: 2
Chance: 5000
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 3
MaxValue: 5
Chance: 7000
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 3
MaxValue: 5
Chance: 7000
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 2
MaxValue: 3
Chance: 5000
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 2
MaxValue: 3
Chance: 3000
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 2
MaxValue: 3
Chance: 5000
- Slot: 2
Options:
- Option: CLASS_DAMAGE_NORMAL_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4500
MaxRandom: 1
Random:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 200
Chance: 25
- Option: VAR_MAXHPAMOUNT
MinValue: 400
MaxValue: 400
Chance: 15
- Option: VAR_MAXSPAMOUNT
MinValue: 25
MaxValue: 25
Chance: 25
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 50
Chance: 15
- Option: VAR_MAXHPPERCENT
MinValue: 1
MaxValue: 2
Chance: 20
- Option: VAR_MAXSPPERCENT
MinValue: 1
MaxValue: 2
Chance: 20
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_ATTPOWER
MinValue: 5
MaxValue: 5
Chance: 10
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_ATTMPOWER
MinValue: 5
MaxValue: 5
Chance: 10
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 8
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 8
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 5
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 20
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 10
Chance: 7
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 5
Chance: 25
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 10
Chance: 17
- Option: VAR_ITEMDEFPOWER
MinValue: 20
MaxValue: 20
Chance: 13
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 30
Chance: 10
- Option: VAR_MDEFPOWER
MinValue: 2
MaxValue: 3
Chance: 30
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 2
MaxValue: 3
Chance: 2
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 2
Chance: 30
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 2
Chance: 3
- Option: HEAL_VALUE
MinValue: 2
MaxValue: 3
Chance: 10
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 5
Chance: 8
- Option: HEAL_MODIFY_PERCENT
MinValue: 10
MaxValue: 10
Chance: 5
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 2
Chance: 5
- Option: DEC_SP_CONSUMPTION
MinValue: 2
MaxValue: 3
Chance: 2
- Option: RACE_TOLERACE_NOTHING
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_UNDEAD
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_ANIMAL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_PLANT
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_INSECT
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_FISHS
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_DEVIL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_HUMAN
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_ANGEL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_DRAGON
MinValue: 1
MaxValue: 2
Chance: 38
- Id: 25
Group: TW_S1
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 2
MaxValue: 3
Chance: 4000
- Option: ATTR_TOLERACE_WATER
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_GROUND
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_FIRE
MinValue: 2
MaxValue: 3
Chance: 7500
- Option: ATTR_TOLERACE_WIND
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_POISON
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_SAINT
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 3
Chance: 7000
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 3
MaxValue: 5
Chance: 7000
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 3
MaxValue: 5
Chance: 4000
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 3
MaxValue: 5
Chance: 7000
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 2
MaxValue: 3
Chance: 5000
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 2
MaxValue: 3
Chance: 3000
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 2
MaxValue: 3
Chance: 5000
- Option: ATTR_TOLERACE_ALL
MinValue: 1
MaxValue: 2
Chance: 500
- Slot: 2
Options:
- Option: CLASS_DAMAGE_NORMAL_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4500
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4500
MaxRandom: 1
Random:
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 200
Chance: 25
- Option: VAR_MAXHPAMOUNT
MinValue: 400
MaxValue: 400
Chance: 15
- Option: VAR_MAXSPAMOUNT
MinValue: 25
MaxValue: 25
Chance: 25
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 50
Chance: 15
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_MAXHPPERCENT
MinValue: 1
MaxValue: 2
Chance: 20
- Option: VAR_MAXSPPERCENT
MinValue: 1
MaxValue: 2
Chance: 20
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 8
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 8
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 5
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 20
- Option: VAR_ATTPOWER
MinValue: 5
MaxValue: 5
Chance: 10
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 10
Chance: 7
- Option: VAR_ATTMPOWER
MinValue: 5
MaxValue: 5
Chance: 10
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 10
Chance: 17
- Option: VAR_ITEMDEFPOWER
MinValue: 20
MaxValue: 20
Chance: 13
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 30
Chance: 10
- Option: VAR_MDEFPOWER
MinValue: 2
MaxValue: 3
Chance: 30
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 5
Chance: 25
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 2
MaxValue: 3
Chance: 2
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 2
Chance: 30
- Option: HEAL_VALUE
MinValue: 2
MaxValue: 3
Chance: 10
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 5
Chance: 8
- Option: HEAL_MODIFY_PERCENT
MinValue: 10
MaxValue: 10
Chance: 5
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 2
Chance: 5
- Option: DEC_SP_CONSUMPTION
MinValue: 2
MaxValue: 3
Chance: 2
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 2
Chance: 3
- Option: RACE_TOLERACE_NOTHING
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_UNDEAD
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_ANIMAL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_PLANT
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_INSECT
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_FISHS
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_DEVIL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_ANGEL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_DRAGON
MinValue: 1
MaxValue: 2
Chance: 38
- Id: 26
Group: H_Anto_Range
Slots:
- Slot: 1
Options:
- Option: VAR_HITSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 4600
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 1
MaxValue: 20
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 12
Chance: 4500
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 400
MaxRandom: 1
Random:
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 80
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 7
Chance: 80
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 3
MaxValue: 7
Chance: 100
- Option: DEC_SPELL_CAST_TIME
MinValue: 3
MaxValue: 7
Chance: 100
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 80
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 3
MaxValue: 7
Chance: 80
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 10
MaxValue: 20
Chance: 80
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 80
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Id: 27
Group: H_Anto_Melee
Slots:
- Slot: 1
Option:
- Option: VAR_ATTPOWER
MinValue: 1
MaxValue: 20
Chance: 4600
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 12
Chance: 4500
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 400
MaxRandom: 1
Random:
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 7
Chance: 100
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 80
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 7
Chance: 80
- Option: DEC_SPELL_CAST_TIME
MinValue: 3
MaxValue: 7
Chance: 100
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 80
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 3
MaxValue: 7
Chance: 80
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 10
MaxValue: 20
Chance: 80
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 80
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Id: 28
Group: H_Anto_Magic
Slots:
- Slot: 1
Options:
- Option: VAR_ATTMPOWER
MinValue: 1
MaxValue: 20
Chance: 4600
- Option: VAR_MDEFPOWER
MinValue: 1
MaxValue: 15
Chance: 4600
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 12
Chance: 4600
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_NOTHING
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_PLANT
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_INSECT
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_FISHS
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_DEVIL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_HUMAN
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_ANGEL
MinValue: 1
MaxValue: 12
Chance: 4500
- Option: RACE_MDAMAGE_DRAGON
MinValue: 1
MaxValue: 12
Chance: 4500
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 400
MaxRandom: 1
Random:
- Option: VAR_MAGICATKPERCENT
MinValue: 3
MaxValue: 7
Chance: 100
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 80
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 7
Chance: 80
- Option: DEC_SPELL_CAST_TIME
MinValue: 3
MaxValue: 7
Chance: 100
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 80
- Option: CLASS_MDAMAGE_NORMAL
MinValue: 3
MaxValue: 7
Chance: 80
- Option: CLASS_MDAMAGE_BOSS
MinValue: 5
MaxValue: 10
Chance: 80
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
MinValue: 10
MaxValue: 20
Chance: 100 # TODO: '00'?
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 10
MaxValue: 30
Chance: 80
- Option: MDAMAGE_SIZE_SMALL_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Option: MDAMAGE_SIZE_LARGE_TARGET
MinValue: 5
MaxValue: 10
Chance: 80
- Id: 29
Group: Anto_Range
Slots:
- Slot: 1
Options:
- Option: VAR_HITSUCCESSVALUE
MinValue: 1
MaxValue: 15
Chance: 4600
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 1
MaxValue: 20
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 10
Chance: 4500
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 400
MaxRandom: 1
Random:
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 50
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 3
MaxValue: 5
Chance: 50
- Option: DEC_SPELL_CAST_TIME
MinValue: 3
MaxValue: 5
Chance: 50
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 3
MaxValue: 5
Chance: 50
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 50
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 5
MaxValue: 10
Chance: 50
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 5
MaxValue: 15
Chance: 50
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Id: 30
Group: Anto_Melee
Slots:
- Slot: 1
Options:
- Option: VAR_ATTPOWER
MinValue: 1
MaxValue: 20
Chance: 4600
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 5
Chance: 4600
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_NOTHING
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_UNDEAD
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_ANIMAL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_PLANT
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_INSECT
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_FISHS
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_DEVIL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_HUMAN
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_ANGEL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_DAMAGE_DRAGON
MinValue: 1
MaxValue: 10
Chance: 4500
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1700
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1700
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1700
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 100
MaxRandom: 1
Random:
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 50
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 50
- Option: DEC_SPELL_CAST_TIME
MinValue: 3
MaxValue: 5
Chance: 50
- Option: CLASS_DAMAGE_NORMAL_TARGET
MinValue: 3
MaxValue: 5
Chance: 50
- Option: CLASS_DAMAGE_BOSS_TARGET
MinValue: 5
MaxValue: 10
Chance: 50
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
MinValue: 5
MaxValue: 10
Chance: 50
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 5
MaxValue: 15
Chance: 50
- Option: DAMAGE_SIZE_SMALL_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Option: DAMAGE_SIZE_MIDIUM_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Option: DAMAGE_SIZE_LARGE_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Id: 31
Group: Anto_Magic
Slots:
- Slot: 1
Options:
- Option: VAR_ATTMPOWER
MinValue: 1
MaxValue: 20
Chance: 4600
- Option: VAR_MDEFPOWER
MinValue: 1
MaxValue: 15
Chance: 4600
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_WATER_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_WIND_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 1
MaxValue: 10
Chance: 4600
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_NOTHING
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_UNDEAD
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_ANIMAL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_PLANT
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_INSECT
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_FISHS
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_DEVIL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_HUMAN
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_ANGEL
MinValue: 1
MaxValue: 10
Chance: 4500
- Option: RACE_MDAMAGE_DRAGON
MinValue: 1
MaxValue: 10
Chance: 4500
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1600
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1700
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1700
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 3
Chance: 1700
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 3
Chance: 100
MaxRandom: 1
Random:
- Option: VAR_MAGICATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 50
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 50
- Option: DEC_SPELL_CAST_TIME
MinValue: 3
MaxValue: 5
Chance: 50
- Option: CLASS_MDAMAGE_NORMAL
MinValue: 3
MaxValue: 5
Chance: 50
- Option: CLASS_MDAMAGE_BOSS
MinValue: 5
MaxValue: 10
Chance: 50
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
MinValue: 5
MaxValue: 10
Chance: 50
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 5
MaxValue: 15
Chance: 50
- Option: MDAMAGE_SIZE_SMALL_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Option: MDAMAGE_SIZE_LARGE_TARGET
MinValue: 3
MaxValue: 7
Chance: 50
- Id: 32
Group: BF_Att_Box_TW
Slots:
- Slot: 1
Options:
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 5
MaxValue: 10
Chance: 3000
- Option: DAMAGE_PROPERTY_WATER_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DAMAGE_PROPERTY_GROUND_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DAMAGE_PROPERTY_FIRE_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DAMAGE_PROPERTY_WIND_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DAMAGE_PROPERTY_POISON_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DAMAGE_PROPERTY_SAINT_TARGET
MinValue: 5
MaxValue: 10
Chance: 3000
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 5
MaxValue: 10
Chance: 3000
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
MinValue: 5
MaxValue: 10
Chance: 3000
- Option: MDAMAGE_PROPERTY_WATER_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: MDAMAGE_PROPERTY_WIND_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: MDAMAGE_PROPERTY_POISON_TARGET
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
MinValue: 5
MaxValue: 10
Chance: 3000
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
MinValue: 5
MaxValue: 10
Chance: 5000
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
MinValue: 5
MaxValue: 10
Chance: 3000
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
MinValue: 5
MaxValue: 10
Chance: 5000
- Slot: 2
Options:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 3
Chance: 8000
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 3
Chance: 8000
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 3
Chance: 8000
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 3
Chance: 8000
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 3
Chance: 8000
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 3
Chance: 8000
- Option: VAR_MAXHPAMOUNT
MinValue: 1
MaxValue: 1000
Chance: 4000
- Option: VAR_MAXSPAMOUNT
MinValue: 1
MaxValue: 1000
Chance: 4000
- Option: VAR_MAXHPPERCENT
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: VAR_MAXSPPERCENT
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 7000
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 7000
- Option: HEAL_VALUE
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 10
Chance: 6000
- Option: DEC_SP_CONSUMPTION
MinValue: 5
MaxValue: 10
Chance: 6000
MaxRandom: 1
Random:
- Option: VAR_ATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 90
- Option: VAR_MAGICATKPERCENT
MinValue: 3
MaxValue: 5
Chance: 90
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 2
Chance: 40
- Option: VAR_PLUSASPDPERCENT
MinValue: 5
MaxValue: 10
Chance: 50
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 5
MaxValue: 10
Chance: 90
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 30
Chance: 90
- Option: VAR_MDEFPOWER
MinValue: 5
MaxValue: 10
Chance: 70
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 7
Chance: 40
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 5
MaxValue: 15
Chance: 40
- Option: DEC_SPELL_CAST_TIME
MinValue: 5
MaxValue: 15
Chance: 40
- Option: DEC_SPELL_DELAY_TIME
MinValue: 1
MaxValue: 5
Chance: 10
- Option: ATTR_TOLERACE_NOTHING
MinValue: 5
MaxValue: 15
Chance: 50
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
MinValue: 1
MaxValue: 20
Chance: 30
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
MinValue: 1
MaxValue: 20
Chance: 30
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 40
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 40
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 40
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 5
MaxValue: 10
Chance: 40
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 5
MaxValue: 10
Chance: 40
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 5
MaxValue: 10
Chance: 40
- Id: 33
Group: Hasty_Box
Slots:
- Slot: 1
Options:
- Option: ATTR_TOLERACE_NOTHING
MinValue: 2
MaxValue: 3
Chance: 40
- Option: ATTR_TOLERACE_WATER
MinValue: 2
MaxValue: 3
Chance: 75
- Option: ATTR_TOLERACE_GROUND
MinValue: 2
MaxValue: 3
Chance: 75
- Option: ATTR_TOLERACE_FIRE
MinValue: 2
MaxValue: 3
Chance: 75
- Option: ATTR_TOLERACE_WIND
MinValue: 2
MaxValue: 3
Chance: 70
- Option: ATTR_TOLERACE_POISON
MinValue: 2
MaxValue: 3
Chance: 70
- Option: ATTR_TOLERACE_SAINT
MinValue: 2
MaxValue: 3
Chance: 70
- Option: ATTR_TOLERACE_DARKNESS
MinValue: 2
MaxValue: 3
Chance: 70
- Option: ATTR_TOLERACE_TELEKINESIS
MinValue: 2
MaxValue: 3
Chance: 70
- Option: ATTR_TOLERACE_UNDEAD
MinValue: 2
MaxValue: 3
Chance: 70
- Option: ATTR_TOLERACE_ALL
MinValue: 1
MaxValue: 2
Chance: 5
- Option: DAMAGE_SIZE_SMALL_USER
MinValue: 3
MaxValue: 5
Chance: 70
- Option: DAMAGE_SIZE_MIDIUM_USER
MinValue: 3
MaxValue: 5
Chance: 40
- Option: DAMAGE_SIZE_LARGE_USER
MinValue: 3
MaxValue: 5
Chance: 70
- Option: MDAMAGE_SIZE_SMALL_USER
MinValue: 2
MaxValue: 3
Chance: 50
- Option: MDAMAGE_SIZE_MIDIUM_USER
MinValue: 2
MaxValue: 3
Chance: 30
- Option: MDAMAGE_SIZE_LARGE_USER
MinValue: 2
MaxValue: 3
Chance: 50
- Slot: 2
Options:
- Option: DAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: DAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_NOTHING_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_WATER_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_GROUND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_FIRE_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_WIND_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_POISON_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_SAINT_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: CLASS_DAMAGE_NORMAL_USER
MinValue: 1
MaxValue: 2
Chance: 4600
- Option: CLASS_DAMAGE_BOSS_USER
MinValue: 1
MaxValue: 2
Chance: 4600
MaxRandom: 1
Random:
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 2
Chance: 35
- Option: VAR_MAXHPAMOUNT
MinValue: 200
MaxValue: 200
Chance: 25
- Option: VAR_MAXHPAMOUNT
MinValue: 400
MaxValue: 400
Chance: 15
- Option: VAR_MAXSPAMOUNT
MinValue: 25
MaxValue: 25
Chance: 25
- Option: VAR_MAXSPAMOUNT
MinValue: 50
MaxValue: 50
Chance: 15
- Option: VAR_MAXHPPERCENT
MinValue: 1
MaxValue: 2
Chance: 20
- Option: VAR_MAXSPPERCENT
MinValue: 1
MaxValue: 2
Chance: 20
- Option: VAR_HPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_SPACCELERATION
MinValue: 5
MaxValue: 10
Chance: 25
- Option: VAR_ATTPOWER
MinValue: 5
MaxValue: 5
Chance: 10
- Option: VAR_ATTPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_ATTMPOWER
MinValue: 5
MaxValue: 5
Chance: 10
- Option: VAR_ATTMPOWER
MinValue: 10
MaxValue: 10
Chance: 5
- Option: VAR_ATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 8
- Option: VAR_MAGICATKPERCENT
MinValue: 1
MaxValue: 1
Chance: 8
- Option: VAR_PLUSASPD
MinValue: 1
MaxValue: 1
Chance: 5
- Option: VAR_PLUSASPDPERCENT
MinValue: 3
MaxValue: 5
Chance: 20
- Option: VAR_HITSUCCESSVALUE
MinValue: 5
MaxValue: 5
Chance: 11
- Option: VAR_HITSUCCESSVALUE
MinValue: 10
MaxValue: 10
Chance: 7
- Option: VAR_AVOIDSUCCESSVALUE
MinValue: 3
MaxValue: 5
Chance: 30
- Option: VAR_ITEMDEFPOWER
MinValue: 10
MaxValue: 10
Chance: 17
- Option: VAR_ITEMDEFPOWER
MinValue: 20
MaxValue: 20
Chance: 13
- Option: VAR_ITEMDEFPOWER
MinValue: 30
MaxValue: 30
Chance: 10
- Option: VAR_MDEFPOWER
MinValue: 2
MaxValue: 3
Chance: 30
- Option: VAR_PLUSAVOIDSUCCESSVALUE
MinValue: 2
MaxValue: 3
Chance: 2
- Option: VAR_CRITICALSUCCESSVALUE
MinValue: 1
MaxValue: 2
Chance: 30
- Option: RANGE_ATTACK_DAMAGE_TARGET
MinValue: 1
MaxValue: 2
Chance: 3
- Option: HEAL_VALUE
MinValue: 2
MaxValue: 3
Chance: 10
- Option: HEAL_MODIFY_PERCENT
MinValue: 5
MaxValue: 5
Chance: 8
- Option: HEAL_MODIFY_PERCENT
MinValue: 1
MaxValue: 10
Chance: 5
- Option: DEC_SPELL_CAST_TIME
MinValue: 1
MaxValue: 2
Chance: 5
- Option: DEC_SP_CONSUMPTION
MinValue: 2
MaxValue: 3
Chance: 2
- Option: RACE_TOLERACE_NOTHING
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_UNDEAD
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_ANIMAL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_PLANT
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_INSECT
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_FISHS
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_DEVIL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_HUMAN
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_ANGEL
MinValue: 1
MaxValue: 2
Chance: 37
- Option: RACE_TOLERACE_DRAGON
MinValue: 1
MaxValue: 2
Chance: 37
- Id: 99
Group: None
MaxRandom: 1
Random:
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 10
MaxValue: 50
Chance: 625
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
MinValue: 10
MaxValue: 50
Chance: 625
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_AGIAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_DEXAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_HITSUCCESSVALUE
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_HITSUCCESSVALUE
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_INTAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_LUKAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_STRAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625
- Option: VAR_VITAMOUNT
MinValue: 1
MaxValue: 5
Chance: 625