7457 lines
199 KiB
YAML
7457 lines
199 KiB
YAML
# This file is a part of rAthena.
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# Copyright(C) 2021 rAthena Development Team
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# https://rathena.org - https://github.com/rathena
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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###########################################################################
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# Item Random Option Group Database
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###########################################################################
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#
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# Item Random Option Group Settings
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#
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###########################################################################
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# - Id Item Random Option Group ID.
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# Group Item Random Option Group constant.
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# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT.
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# - Slot Slot number.
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# Options: List of possible Item Random Options for slot.
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# - Option Item Random Option constant.
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# MinValue Minimum value. (Default: 0)
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# MaxValue Maximum value. (Default: 0)
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# Param Parameter value. (Default: 0)
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# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
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# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0)
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# Random: List of possible Item Random Options for remaining slots. (Optional)
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# - Option Item Random Option constant.
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# MinValue Minimum value. (Default: 0)
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# MaxValue Maximum value. (Default: 0)
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# Param Parameter value. (Default: 0)
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# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
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###########################################################################
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Header:
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Type: RANDOM_OPTION_GROUP
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Version: 1
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Body:
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- Id: 1
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Group: Group_1
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Slots:
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- Slot: 1
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Options:
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- Option: VAR_STRAMOUNT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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- Option: VAR_AGIAMOUNT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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- Option: VAR_VITAMOUNT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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- Option: VAR_INTAMOUNT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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- Option: VAR_DEXAMOUNT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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- Option: VAR_LUKAMOUNT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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MaxRandom: 0 # These are listed but the group only has 1 slot max
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Random:
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- Option: VAR_MAXHPAMOUNT
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MinValue: 50
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MaxValue: 100
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Chance: 5000
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- Option: VAR_MAXSPAMOUNT
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MinValue: 10
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MaxValue: 50
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Chance: 5000
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- Option: VAR_MAXHPPERCENT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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- Option: VAR_MAXSPPERCENT
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MinValue: 1
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MaxValue: 5
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Chance: 5000
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- Option: VAR_HPACCELERATION
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MinValue: 10
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MaxValue: 50
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Chance: 5000
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- Option: VAR_SPACCELERATION
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MinValue: 10
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MaxValue: 50
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Chance: 5000
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- Option: VAR_ATKPERCENT
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MinValue: 5
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MaxValue: 10
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Chance: 5000
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- Option: VAR_MAGICATKPERCENT
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MinValue: 5
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MaxValue: 10
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Chance: 5000
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- Option: VAR_PLUSASPD
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MinValue: 1
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MaxValue: 2
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Chance: 5000
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- Option: VAR_PLUSASPDPERCENT
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MinValue: 5
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MaxValue: 10
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Chance: 5000
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- Option: VAR_ATTPOWER
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Option: VAR_HITSUCCESSVALUE
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Option: VAR_ATTMPOWER
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Option: VAR_ITEMDEFPOWER
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Option: VAR_MDEFPOWER
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Option: VAR_AVOIDSUCCESSVALUE
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Option: VAR_PLUSAVOIDSUCCESSVALUE
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Option: VAR_CRITICALSUCCESSVALUE
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MinValue: 10
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MaxValue: 30
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Chance: 5000
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- Id: 2
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Group: Group_2
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Slots:
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- Slot: 1
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Options:
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- Option: ATTR_TOLERACE_NOTHING
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_WATER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_GROUND
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_FIRE
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_WIND
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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MaxRandom: 1
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Random:
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- Option: ATTR_TOLERACE_POISON
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_SAINT
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_DARKNESS
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_TELEKINESIS
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_UNDEAD
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: ATTR_TOLERACE_ALL
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Id: 3
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Group: Group_3
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Slots:
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- Slot: 1
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Options:
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- Option: DAMAGE_PROPERTY_NOTHING_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_NOTHING_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_WATER_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_WATER_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_GROUND_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_GROUND_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_FIRE_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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MaxRandom: 2
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Random:
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- Option: DAMAGE_PROPERTY_FIRE_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_WIND_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_WIND_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_POISON_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_POISON_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_SAINT_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_SAINT_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_DARKNESS_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_UNDEAD_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Id: 4
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Group: Group_4
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Slots:
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- Slot: 1
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Options:
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- Option: MDAMAGE_PROPERTY_NOTHING_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_WATER_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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MaxRandom: 3
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Random:
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- Option: MDAMAGE_PROPERTY_WATER_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_GROUND_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_GROUND_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_FIRE_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_FIRE_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_WIND_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_WIND_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_POISON_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_POISON_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_SAINT_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_SAINT_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_DARKNESS_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_UNDEAD_USER
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 5000
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- Id: 5
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Group: Group_5
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Slots:
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- Slot: 1
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Options:
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- Option: WEAPON_ATTR_NOTHING
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Chance: 2000
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- Option: WEAPON_ATTR_WATER
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Chance: 2000
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- Option: WEAPON_ATTR_GROUND
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Chance: 2000
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- Option: WEAPON_ATTR_FIRE
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Chance: 2000
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- Option: WEAPON_ATTR_WIND
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Chance: 2000
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- Option: WEAPON_ATTR_SAINT
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Chance: 1000
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- Option: WEAPON_ATTR_DARKNESS
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Chance: 1000
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- Id: 6
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Group: Group_6
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Slots:
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- Slot: 1
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Options:
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- Option: VAR_MAXHPAMOUNT
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Option: VAR_MAXSPAMOUNT
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Option: VAR_STRAMOUNT
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Slot: 2
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Options:
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- Option: ATTR_TOLERACE_WATER
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Option: ATTR_TOLERACE_FIRE
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Option: ATTR_TOLERACE_WIND
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Slot: 3
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Options:
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- Option: DAMAGE_PROPERTY_GROUND_USER
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Option: DAMAGE_PROPERTY_WIND_TARGET
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Option: DAMAGE_PROPERTY_DARKNESS_USER
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Slot: 4
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Options:
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- Option: BODY_ATTR_WATER
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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- Option: BODY_ATTR_TELEKINESIS
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MinValue: 1
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MaxValue: 10
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Chance: 2000
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MaxRandom: 1
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Random:
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- Option: MDAMAGE_PROPERTY_WATER_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_GROUND_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_GROUND_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_FIRE_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_FIRE_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_WIND_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_WIND_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_POISON_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_POISON_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_SAINT_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_SAINT_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_DARKNESS_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_UNDEAD_USER
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
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MinValue: 10
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MaxValue: 20
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Chance: 2000
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- Id: 7
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Group: AS_WEAPON_1 # Staff
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Slots:
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- Slot: 1
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Options:
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- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_WATER_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_GROUND_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_FIRE_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_WIND_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_POISON_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_SAINT_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: HEAL_VALUE
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MinValue: 1
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MaxValue: 20
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Chance: 900
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- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 900
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 6
|
|
MaxValue: 10
|
|
Chance: 900
|
|
- Slot: 2
|
|
Options:
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: CLASS_MDAMAGE_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: CLASS_MDAMAGE_BOSS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_PLANT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_INSECT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_FISHS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Slot: 3
|
|
Options:
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 2000
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 900
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 900
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 900
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 16
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 11
|
|
MaxValue: 15
|
|
Chance: 100
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 6
|
|
MaxValue: 10
|
|
Chance: 100
|
|
- Id: 8
|
|
Group: AS_WEAPON_2 # Bow, Pistol, Instrument, Whip
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 900
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: WEAPON_INDESTRUCTIBLE
|
|
Chance: 300
|
|
- Option: DAMAGE_SIZE_PERFECT
|
|
Chance: 200
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 6
|
|
MaxValue: 10
|
|
Chance: 100
|
|
- Slot: 2
|
|
Options:
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Slot: 3
|
|
Options:
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 2000
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 1000
|
|
- Option: DAMAGE_CRI_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 400
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 400
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 16
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 100
|
|
- Id: 9
|
|
Group: AS_WEAPON_3 # 1H Sword, Mace, Axe
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: WEAPON_ATTR_WATER
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_GROUND
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_FIRE
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_WIND
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_DARKNESS
|
|
Chance: 300
|
|
- Option: WEAPON_ATTR_SAINT
|
|
Chance: 100
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 6
|
|
MaxValue: 10
|
|
Chance: 100
|
|
- Option: DAMAGE_SIZE_PERFECT
|
|
Chance: 100
|
|
- Slot: 2
|
|
Options:
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Slot: 3
|
|
Options:
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 2000
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 1000
|
|
- Option: DAMAGE_CRI_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 400
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 400
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 15
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 100
|
|
- Id: 10
|
|
Group: AS_WEAPON_4 # Daggers, Books, Swords
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: WEAPON_ATTR_WATER
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_GROUND
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_FIRE
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_WIND
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_DARKNESS
|
|
Chance: 300
|
|
- Option: WEAPON_ATTR_SAINT
|
|
Chance: 100
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 6
|
|
MaxValue: 10
|
|
Chance: 100
|
|
- Option: DAMAGE_SIZE_PERFECT
|
|
Chance: 100
|
|
- Slot: 2
|
|
Options:
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Slot: 3
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2000
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2000
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 2000
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 2000
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 500
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 500
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 400
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 100
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 100
|
|
- Id: 11
|
|
Group: AS_WEAPON_5
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 700
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: WEAPON_ATTR_WATER
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_GROUND
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_FIRE
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_WIND
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_DARKNESS
|
|
Chance: 200
|
|
- Option: WEAPON_ATTR_SAINT
|
|
Chance: 100
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 6
|
|
MaxValue: 10
|
|
Chance: 100
|
|
- Option: WEAPON_INDESTRUCTIBLE
|
|
Chance: 100
|
|
- Option: DAMAGE_SIZE_PERFECT
|
|
Chance: 100
|
|
- Slot: 2
|
|
Options:
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 400
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 100
|
|
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 500
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 400
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 30
|
|
Chance: 100
|
|
- Slot: 3
|
|
Options:
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 2000
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 1000
|
|
- Option: DAMAGE_CRI_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 400
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 100
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 100
|
|
- Id: 12
|
|
Group: BEARERS_S2_ATT
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 400
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 750
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 750
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 750
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_POISON
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_SAINT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_DARKNESS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_TELEKINESIS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_ALL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 700
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 700
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 500
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 300
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: CLASS_DAMAGE_NORMAL_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 100
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 200
|
|
MaxValue: 200
|
|
Chance: 26
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 25
|
|
MaxValue: 25
|
|
Chance: 26
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 21
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 21
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 26
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 26
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 9
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 9
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 21
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 6
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 26
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 26
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 31
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 31
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3
|
|
- Option: HEAL_VALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 11
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 9
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 6
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 400
|
|
MaxValue: 400
|
|
Chance: 15
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 50
|
|
MaxValue: 50
|
|
Chance: 15
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 7
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 20
|
|
MaxValue: 20
|
|
Chance: 15
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 30
|
|
Chance: 5
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Id: 13
|
|
Group: ALLMIGHTY_S_ATT
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 400
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 750
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 750
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 750
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_POISON
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_SAINT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_DARKNESS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_TELEKINESIS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 700
|
|
- Option: ATTR_TOLERACE_ALL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 700
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 400
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 700
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 500
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 300
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: CLASS_DAMAGE_NORMAL_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 10000
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 36
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 200
|
|
MaxValue: 200
|
|
Chance: 26
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 25
|
|
MaxValue: 25
|
|
Chance: 26
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 21
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 21
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 26
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 26
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 9
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 9
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 21
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 6
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 26
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 26
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 31
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 31
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3
|
|
- Option: HEAL_VALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 11
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 9
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 6
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 400
|
|
MaxValue: 400
|
|
Chance: 15
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 50
|
|
MaxValue: 50
|
|
Chance: 15
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 7
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 20
|
|
MaxValue: 20
|
|
Chance: 15
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 30
|
|
Chance: 5
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Id: 14
|
|
Group: Bloody_Knight_Shield
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 3
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 20
|
|
MaxValue: 200
|
|
Chance: 10000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 100
|
|
MaxValue: 1000
|
|
Chance: 10000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 100
|
|
Chance: 10000
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 10000
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 10000
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 3
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 20
|
|
MaxValue: 200
|
|
Chance: 10000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 100
|
|
MaxValue: 1000
|
|
Chance: 10000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 100
|
|
Chance: 10000
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Id: 15
|
|
Group: Sacred_Knight_Shield
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 3
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 20
|
|
MaxValue: 200
|
|
Chance: 10000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 100
|
|
MaxValue: 1000
|
|
Chance: 10000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 100
|
|
Chance: 10000
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 10000
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 10000
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 3
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 20
|
|
MaxValue: 200
|
|
Chance: 10000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 100
|
|
MaxValue: 1000
|
|
Chance: 10000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 100
|
|
Chance: 10000
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 2
|
|
MaxValue: 7
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 2000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_PLANT
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_NOTHING
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_INSECT
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_HUMAN
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_FISHS
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_DRAGON
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_DEVIL
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_ANGEL
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10000
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 10000
|
|
- Option: DAMAGE_SIZE_PERFECT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 2000
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 4000
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 30
|
|
MaxValue: 60
|
|
Chance: 4000
|
|
- Id: 16
|
|
Group: RTC_ALL_BOX # Taiwan RTC Event Box PENE
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 2500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 5000
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 10
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_MDAMAGE_BOSS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Id: 17
|
|
Group: RTC_ATK_BOX # Taiwan RTC Event Box ATK
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 3300
|
|
- Option: RACE_CRI_PERCENT_NOTHING
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_UNDEAD
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_ANIMAL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_PLANT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_INSECT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_FISHS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_DEVIL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_HUMAN
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_ANGEL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Option: RACE_CRI_PERCENT_DRAGON
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3400
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 5000
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 10
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_MDAMAGE_BOSS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Id: 18
|
|
Group: RTC_DEF_BOX # Taiwan RTC Event Box DEF
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_POISON
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_SAINT
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_DARKNESS
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_TELEKINESIS
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: ATTR_TOLERACE_UNDEAD
|
|
MinValue: 8
|
|
MaxValue: 12
|
|
Chance: 5300
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5300
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5300
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5300
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5200
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5200
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5200
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5200
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5200
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5200
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 5200
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 5000
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 10
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_MDAMAGE_BOSS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Id: 19
|
|
Group: RTC_PENE_BOX # Taiwan RTC Event Box PENE
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: RACE_IGNORE_DEF_PERCENT_NOTHING
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_UNDEAD
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANIMAL
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_INSECT
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_FISHS
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DEVIL
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_HUMAN
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_ANGEL
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_DEF_PERCENT_DRAGON
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_NOTHING
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_PLANT
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_INSECT
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_FISHS
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_DEVIL
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_HUMAN
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_ANGEL
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Option: RACE_IGNORE_MDEF_PERCENT_DRAGON
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 5000
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 500
|
|
MaxValue: 1000
|
|
Chance: 5000
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 4000
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 4000
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 5000
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 10
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 10
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 10
|
|
MaxValue: 15
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_MDAMAGE_BOSS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 10
|
|
- Id: 20
|
|
Group: ATT_S # Shadow Property Box
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 3
|
|
MaxValue: 4
|
|
Chance: 4600
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 4
|
|
MaxValue: 6
|
|
Chance: 4600
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 4
|
|
MaxValue: 6
|
|
Chance: 4600
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 4
|
|
MaxValue: 6
|
|
Chance: 4600
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 4
|
|
MaxValue: 6
|
|
Chance: 4600
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 8
|
|
Chance: 4600
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 8
|
|
Chance: 4600
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 8
|
|
Chance: 4600
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 8
|
|
Chance: 4600
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 8
|
|
Chance: 4600
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 8
|
|
Chance: 4500
|
|
- Option: ATTR_TOLERACE_ALL
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: CLASS_DAMAGE_NORMAL_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4500
|
|
# Rand (1)
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 3600
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 8
|
|
Chance: 3600
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 3600
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 10
|
|
MaxValue: 20
|
|
Chance: 3600
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 3600
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: HEAL_VALUE
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3600
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3600
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3600
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3500
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3500
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3500
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 3500
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 20
|
|
Chance: 3500
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 2
|
|
MaxValue: 5
|
|
Chance: 3500
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3500
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3500
|
|
- Id: 21
|
|
Group: ATT_S2
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4000
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_POISON
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_SAINT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_DARKNESS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_TELEKINESIS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4000
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 5000
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3000
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 5000
|
|
- Option: ATTR_TOLERACE_ALL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: CLASS_DAMAGE_NORMAL_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 200
|
|
MaxValue: 200
|
|
Chance: 13
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 400
|
|
MaxValue: 400
|
|
Chance: 12
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 25
|
|
MaxValue: 25
|
|
Chance: 13
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 50
|
|
MaxValue: 50
|
|
Chance: 12
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 25
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 25
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 25
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 26
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 13
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 13
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 13
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 13
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 13
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 13
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 9
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 20
|
|
MaxValue: 20
|
|
Chance: 9
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 30
|
|
Chance: 8
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 26
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 26
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: HEAL_VALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 26
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 13
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 13
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 26
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 26
|
|
- Id: 22
|
|
Group: CHARLES_WEAPON_1 # Charleston Melee
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_CRI_TARGET
|
|
MinValue: 5
|
|
MaxValue: 20
|
|
Chance: 1500
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 1500
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 1500
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 1000
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 1000
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 1000
|
|
- Option: DAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: DAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: WEAPON_ATTR_WATER
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_GROUND
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_FIRE
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_WIND
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_SAINT
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_DARKNESS
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: DAMAGE_SIZE_PERFECT
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 50
|
|
- Slot: 2
|
|
Options:
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 750
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 750
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 100
|
|
- Id: 23
|
|
Group: CHARLES_WEAPON_2 # Charleston Ranged
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 1500
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 1500
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 5
|
|
MaxValue: 20
|
|
Chance: 1500
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 1000
|
|
- Option: DAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 1000
|
|
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: DAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 1000
|
|
- Option: WEAPON_ATTR_WATER
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_GROUND
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_FIRE
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_WIND
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_SAINT
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: WEAPON_ATTR_DARKNESS
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 500
|
|
- Option: DAMAGE_SIZE_PERFECT
|
|
MinValue: 0
|
|
MaxValue: 0
|
|
Chance: 50
|
|
- Slot: 2
|
|
Options:
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 2000
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 750
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 750
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 100
|
|
- Id: 24
|
|
Group: S_CRIT
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4000
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_POISON
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_SAINT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_DARKNESS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_TELEKINESIS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_ALL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 5000
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 7000
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 7000
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 5000
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3000
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 5000
|
|
- Slot: 2
|
|
Options:
|
|
- Option: CLASS_DAMAGE_NORMAL_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 200
|
|
MaxValue: 200
|
|
Chance: 25
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 400
|
|
MaxValue: 400
|
|
Chance: 15
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 25
|
|
MaxValue: 25
|
|
Chance: 25
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 50
|
|
MaxValue: 50
|
|
Chance: 15
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 20
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 20
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 10
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 10
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 8
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 8
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 5
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 20
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 7
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 25
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 17
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 20
|
|
MaxValue: 20
|
|
Chance: 13
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 30
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 2
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 30
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3
|
|
- Option: HEAL_VALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 10
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 8
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 5
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 2
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Id: 25
|
|
Group: TW_S1
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 4000
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7500
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_POISON
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_SAINT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_DARKNESS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_TELEKINESIS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: ATTR_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 7000
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 7000
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 4000
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 7000
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 5000
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 3000
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 5000
|
|
- Option: ATTR_TOLERACE_ALL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: CLASS_DAMAGE_NORMAL_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4500
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 200
|
|
MaxValue: 200
|
|
Chance: 25
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 400
|
|
MaxValue: 400
|
|
Chance: 15
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 25
|
|
MaxValue: 25
|
|
Chance: 25
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 50
|
|
MaxValue: 50
|
|
Chance: 15
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 20
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 20
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 8
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 8
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 5
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 20
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 10
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 7
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 10
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 17
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 20
|
|
MaxValue: 20
|
|
Chance: 13
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 30
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 25
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 2
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 30
|
|
- Option: HEAL_VALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 10
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 8
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 5
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 2
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 38
|
|
- Id: 26
|
|
Group: H_Anto_Range
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 4600
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 400
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 80
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 80
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 100
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 100
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 80
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 80
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 10
|
|
MaxValue: 20
|
|
Chance: 80
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 80
|
|
- Option: DAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: DAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Id: 27
|
|
Group: H_Anto_Melee
|
|
Slots:
|
|
- Slot: 1
|
|
Option:
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 4600
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 400
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 100
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 80
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 80
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 100
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 80
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 80
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 10
|
|
MaxValue: 20
|
|
Chance: 80
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 80
|
|
- Option: DAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: DAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Id: 28
|
|
Group: H_Anto_Magic
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 4600
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 12
|
|
Chance: 4500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 400
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 100
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 80
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 80
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 100
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 80
|
|
- Option: CLASS_MDAMAGE_NORMAL
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 80
|
|
- Option: CLASS_MDAMAGE_BOSS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
|
|
MinValue: 10
|
|
MaxValue: 20
|
|
Chance: 100 # TODO: '00'?
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 80
|
|
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 80
|
|
- Id: 29
|
|
Group: Anto_Range
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 4600
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 400
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 50
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 50
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Id: 30
|
|
Group: Anto_Melee
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 4600
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_DAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1700
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1700
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1700
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 100
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: CLASS_DAMAGE_BOSS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 50
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_NORMAL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 50
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Option: DAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Id: 31
|
|
Group: Anto_Magic
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 4600
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 1
|
|
MaxValue: 15
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Option: RACE_MDAMAGE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 4500
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1600
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1700
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1700
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 1700
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 100
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: CLASS_MDAMAGE_NORMAL
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 50
|
|
- Option: CLASS_MDAMAGE_BOSS
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 50
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 50
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 50
|
|
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 50
|
|
- Id: 32
|
|
Group: BF_Att_Box_TW
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3000
|
|
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3000
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3000
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3000
|
|
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3000
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 3000
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 5000
|
|
- Slot: 2
|
|
Options:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 8000
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 8000
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 8000
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 8000
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 8000
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 3
|
|
Chance: 8000
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1000
|
|
Chance: 4000
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 1000
|
|
Chance: 4000
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 7000
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 7000
|
|
- Option: HEAL_VALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 6000
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 90
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 90
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 40
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 50
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 90
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 30
|
|
Chance: 90
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 70
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 7
|
|
Chance: 40
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 40
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 40
|
|
- Option: DEC_SPELL_DELAY_TIME
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 10
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 5
|
|
MaxValue: 15
|
|
Chance: 50
|
|
- Option: CLASS_IGNORE_DEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 30
|
|
- Option: CLASS_IGNORE_MDEF_PERCENT_BOSS
|
|
MinValue: 1
|
|
MaxValue: 20
|
|
Chance: 30
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 40
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 40
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 40
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 40
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 40
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 40
|
|
- Id: 33
|
|
Group: Hasty_Box
|
|
Slots:
|
|
- Slot: 1
|
|
Options:
|
|
- Option: ATTR_TOLERACE_NOTHING
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 40
|
|
- Option: ATTR_TOLERACE_WATER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 75
|
|
- Option: ATTR_TOLERACE_GROUND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 75
|
|
- Option: ATTR_TOLERACE_FIRE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 75
|
|
- Option: ATTR_TOLERACE_WIND
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 70
|
|
- Option: ATTR_TOLERACE_POISON
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 70
|
|
- Option: ATTR_TOLERACE_SAINT
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 70
|
|
- Option: ATTR_TOLERACE_DARKNESS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 70
|
|
- Option: ATTR_TOLERACE_TELEKINESIS
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 70
|
|
- Option: ATTR_TOLERACE_UNDEAD
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 70
|
|
- Option: ATTR_TOLERACE_ALL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 5
|
|
- Option: DAMAGE_SIZE_SMALL_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 70
|
|
- Option: DAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 40
|
|
- Option: DAMAGE_SIZE_LARGE_USER
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 70
|
|
- Option: MDAMAGE_SIZE_SMALL_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 50
|
|
- Option: MDAMAGE_SIZE_MIDIUM_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 30
|
|
- Option: MDAMAGE_SIZE_LARGE_USER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 50
|
|
- Slot: 2
|
|
Options:
|
|
- Option: DAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: DAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_NOTHING_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_WATER_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_GROUND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_FIRE_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_WIND_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_POISON_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_SAINT_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_DARKNESS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_TELEKINESIS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: MDAMAGE_PROPERTY_UNDEAD_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: CLASS_DAMAGE_NORMAL_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
- Option: CLASS_DAMAGE_BOSS_USER
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 4600
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 35
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 200
|
|
MaxValue: 200
|
|
Chance: 25
|
|
- Option: VAR_MAXHPAMOUNT
|
|
MinValue: 400
|
|
MaxValue: 400
|
|
Chance: 15
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 25
|
|
MaxValue: 25
|
|
Chance: 25
|
|
- Option: VAR_MAXSPAMOUNT
|
|
MinValue: 50
|
|
MaxValue: 50
|
|
Chance: 15
|
|
- Option: VAR_MAXHPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 20
|
|
- Option: VAR_MAXSPPERCENT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 20
|
|
- Option: VAR_HPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_SPACCELERATION
|
|
MinValue: 5
|
|
MaxValue: 10
|
|
Chance: 25
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 10
|
|
- Option: VAR_ATTPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 10
|
|
- Option: VAR_ATTMPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: VAR_ATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 8
|
|
- Option: VAR_MAGICATKPERCENT
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 8
|
|
- Option: VAR_PLUSASPD
|
|
MinValue: 1
|
|
MaxValue: 1
|
|
Chance: 5
|
|
- Option: VAR_PLUSASPDPERCENT
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 20
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 11
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 7
|
|
- Option: VAR_AVOIDSUCCESSVALUE
|
|
MinValue: 3
|
|
MaxValue: 5
|
|
Chance: 30
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 10
|
|
MaxValue: 10
|
|
Chance: 17
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 20
|
|
MaxValue: 20
|
|
Chance: 13
|
|
- Option: VAR_ITEMDEFPOWER
|
|
MinValue: 30
|
|
MaxValue: 30
|
|
Chance: 10
|
|
- Option: VAR_MDEFPOWER
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 30
|
|
- Option: VAR_PLUSAVOIDSUCCESSVALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 2
|
|
- Option: VAR_CRITICALSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 30
|
|
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 3
|
|
- Option: HEAL_VALUE
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 10
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 5
|
|
MaxValue: 5
|
|
Chance: 8
|
|
- Option: HEAL_MODIFY_PERCENT
|
|
MinValue: 1
|
|
MaxValue: 10
|
|
Chance: 5
|
|
- Option: DEC_SPELL_CAST_TIME
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 5
|
|
- Option: DEC_SP_CONSUMPTION
|
|
MinValue: 2
|
|
MaxValue: 3
|
|
Chance: 2
|
|
- Option: RACE_TOLERACE_NOTHING
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_UNDEAD
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_ANIMAL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_PLANT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_INSECT
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_FISHS
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_DEVIL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_HUMAN
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_ANGEL
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Option: RACE_TOLERACE_DRAGON
|
|
MinValue: 1
|
|
MaxValue: 2
|
|
Chance: 37
|
|
- Id: 99
|
|
Group: None
|
|
MaxRandom: 1
|
|
Random:
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 625
|
|
- Option: RACE_IGNORE_DEF_PERCENT_PLANT
|
|
MinValue: 10
|
|
MaxValue: 50
|
|
Chance: 625
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_AGIAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_DEXAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_HITSUCCESSVALUE
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_INTAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_LUKAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_STRAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|
|
- Option: VAR_VITAMOUNT
|
|
MinValue: 1
|
|
MaxValue: 5
|
|
Chance: 625
|