
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5517 54d463be-8e91-2dee-dedb-b68131a5f0ec
826 lines
21 KiB
C
826 lines
21 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include "../common/timer.h"
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#include "../common/socket.h"
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#include "../common/nullpo.h"
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#include "../common/malloc.h"
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#include "../common/showmsg.h"
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#include "party.h"
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#include "pc.h"
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#include "map.h"
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#include "battle.h"
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#include "intif.h"
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#include "clif.h"
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#include "log.h"
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#include "skill.h"
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#include "status.h"
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#define PARTY_SEND_XY_INVERVAL 1000 // 座標やHP送信の間隔
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static struct dbt* party_db;
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static struct party* party_cache = NULL; //party in cache for skipping consecutive lookups. [Skotlex]
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int party_share_level = 10;
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int party_send_xy_timer(int tid,unsigned int tick,int id,int data);
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/*==========================================
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* 終了
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*------------------------------------------
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*/
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void do_final_party(void)
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{
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party_db->destroy(party_db,NULL);
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}
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// 初期化
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void do_init_party(void)
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{
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party_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
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add_timer_func_list(party_send_xy_timer,"party_send_xy_timer");
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add_timer_interval(gettick()+PARTY_SEND_XY_INVERVAL,party_send_xy_timer,0,0,PARTY_SEND_XY_INVERVAL);
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}
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// 検索
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struct party *party_search(int party_id)
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{
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if (party_cache && party_cache->party_id == party_id)
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return party_cache;
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party_cache = idb_get(party_db,party_id);
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return party_cache;
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}
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int party_searchname_sub(DBKey key,void *data,va_list ap)
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{
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struct party *p=(struct party *)data,**dst;
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char *str;
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str=va_arg(ap,char *);
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dst=va_arg(ap,struct party **);
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if(strncmpi(p->name,str,NAME_LENGTH)==0)
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*dst=p;
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return 0;
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}
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// パーティ名検索
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struct party* party_searchname(char *str)
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{
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struct party *p=NULL;
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party_db->foreach(party_db,party_searchname_sub,str,&p);
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return p;
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}
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// 作成要求
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int party_create(struct map_session_data *sd,char *name,int item,int item2)
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{
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nullpo_retr(0, sd);
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if(sd->status.party_id==0)
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intif_create_party(sd,name,item,item2);
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else
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clif_party_created(sd,2);
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return 0;
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}
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// 作成可否
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int party_created(int account_id,int char_id,int fail,int party_id,char *name)
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{
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struct map_session_data *sd;
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sd=map_id2sd(account_id);
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nullpo_retr(0, sd);
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if (sd->status.char_id != char_id)
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return 0; //unlikely failure...
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if(fail==0){
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struct party *p;
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sd->status.party_id=party_id;
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if(idb_get(party_db,party_id)!=NULL){
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ShowFatalError("party: id already exists!\n");
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exit(1);
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}
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p=(struct party *)aCalloc(1,sizeof(struct party));
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p->party_id=party_id;
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memcpy(p->name, name, NAME_LENGTH);
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idb_put(party_db,party_id,p);
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clif_party_created(sd,0); //Success message
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clif_charnameupdate(sd); //Update other people's display. [Skotlex]
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}else{
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clif_party_created(sd,1);
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}
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return 0;
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}
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// 情報要求
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int party_request_info(int party_id)
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{
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return intif_request_partyinfo(party_id);
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}
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// 所属キャラの確認
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int party_check_member(struct party *p)
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{
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int i, users;
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struct map_session_data *sd, **all_sd;
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nullpo_retr(0, p);
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all_sd = map_getallusers(&users);
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for(i=0;i<users;i++)
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{
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if((sd = all_sd[i]) && sd->status.party_id==p->party_id)
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{
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int j,f=1;
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for(j=0;j<MAX_PARTY;j++){
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if(p->member[j].account_id==sd->status.account_id &&
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p->member[j].char_id==sd->status.char_id)
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{
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f=0;
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break;
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}
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}
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if(f){
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sd->status.party_id=0;
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if(battle_config.error_log)
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ShowWarning("party: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name);
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}
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}
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}
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return 0;
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}
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// 情報所得失敗(そのIDのキャラを全部未所属にする)
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int party_recv_noinfo(int party_id)
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{
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int i, users;
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struct map_session_data *sd, **all_sd;
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all_sd = map_getallusers(&users);
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for(i=0;i<users;i++){
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if((sd = all_sd[i]) && sd->status.party_id==party_id)
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sd->status.party_id=0;
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}
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return 0;
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}
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static void* create_party(DBKey key, va_list args) {
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struct party *p;
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p=(struct party *)aCalloc(1,sizeof(struct party));
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return p;
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}
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// 情報所得
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int party_recv_info(struct party *sp)
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{
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struct map_session_data *sd;
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struct party *p;
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int i;
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nullpo_retr(0, sp);
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p= idb_ensure(party_db, sp->party_id, create_party);
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if (!p->party_id) //party just received.
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party_check_member(sp);
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memcpy(p,sp,sizeof(struct party));
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for(i=0;i<MAX_PARTY;i++){ // sdの設定
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if (!p->member[i].account_id) {
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p->member[i].sd=NULL;
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continue;
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}
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sd = map_id2sd(p->member[i].account_id);
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p->member[i].sd = (sd!=NULL && sd->status.party_id==p->party_id && sd->status.char_id == p->member[i].char_id && !sd->state.waitingdisconnect)?sd:NULL;
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}
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for(i=0;i<MAX_PARTY;i++){ // 設定情報の送信
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sd = p->member[i].sd;
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if(!sd)
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continue;
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// Refresh hp/xy state [LuzZza]
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clif_party_hp(sd);
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clif_party_xy(sd);
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if(sd->state.party_sent==0){
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clif_party_main_info(p,-1);
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clif_party_option(p,sd,0x100);
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clif_party_info(p,-1);
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sd->state.party_sent=1;
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}
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}
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return 0;
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}
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// パーティへの勧誘
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int party_invite(struct map_session_data *sd,int account_id)
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{
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struct map_session_data *tsd= map_id2sd(account_id);
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struct party *p=party_search(sd->status.party_id);
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int i,flag=0;
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nullpo_retr(0, sd);
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if(tsd==NULL || p==NULL)
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return 0;
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if(!battle_config.invite_request_check) {
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if (tsd->guild_invite>0 || tsd->trade_partner) { // 相手が取引中かどうか
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clif_party_inviteack(sd,tsd->status.name,0);
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return 0;
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}
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}
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if( tsd->status.party_id>0 || tsd->party_invite>0 ){ // 相手の所属確認
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clif_party_inviteack(sd,tsd->status.name,0);
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return 0;
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}
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for(i=0;i<MAX_PARTY;i++){
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if(p->member[i].account_id == 0) //Room for a new member.
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flag = 1;
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if(p->member[i].account_id==account_id && p->member[i].char_id==tsd->status.char_id){
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clif_party_inviteack(sd,tsd->status.name,0);
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return 0;
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}
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}
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if (!flag) { //Full party.
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clif_party_inviteack(sd,tsd->status.name,2);
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return 0;
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}
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tsd->party_invite=sd->status.party_id;
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tsd->party_invite_account=sd->status.account_id;
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clif_party_invite(sd,tsd);
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return 1;
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}
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// パーティ勧誘への返答
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int party_reply_invite(struct map_session_data *sd,int account_id,int flag)
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{
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struct map_session_data *tsd= map_id2sd(account_id);
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nullpo_retr(0, sd);
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if(flag==1){ // 承諾
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//inter鯖へ追加要求
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intif_party_addmember( sd->party_invite, sd);
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return 0;
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}
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else { // 拒否
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sd->party_invite=0;
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sd->party_invite_account=0;
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if(tsd==NULL)
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return 0;
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clif_party_inviteack(tsd,sd->status.name,1);
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}
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return 0;
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}
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// パーティが追加された
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int party_member_added(int party_id,int account_id,int char_id, int flag)
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{
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struct map_session_data *sd = map_id2sd(account_id),*sd2;
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if(sd == NULL || sd->status.char_id != char_id){
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if (flag == 0) {
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if(battle_config.error_log)
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ShowError("party: member added error %d is not online\n",account_id);
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intif_party_leave(party_id,account_id,char_id); // キャラ側i登録eきhかaたたぁ脱憎要求も出す
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}
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return 0;
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}
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sd->party_invite=0;
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sd->party_invite_account=0;
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sd2=map_id2sd(sd->party_invite_account);
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if (sd2)
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clif_party_inviteack(sd2,sd->status.name,flag?2:0);
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if(flag)
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return 0;
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sd->state.party_sent=0;
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sd->status.party_id=party_id;
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party_check_conflict(sd);
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clif_charnameupdate(sd); //Update char name's display [Skotlex]
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clif_party_hp(sd);
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clif_party_xy(sd);
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return 0;
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}
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// パーティ除名要求
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int party_removemember(struct map_session_data *sd,int account_id,char *name)
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{
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struct party *p;
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int i;
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nullpo_retr(0, sd);
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if( (p = party_search(sd->status.party_id)) == NULL )
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return 0;
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for(i=0;i<MAX_PARTY;i++){ // リーダーかどうかチェック
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if(p->member[i].account_id==sd->status.account_id && p->member[i].char_id==sd->status.char_id) {
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if(p->member[i].leader)
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break;
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return 0;
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}
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}
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if (i >= MAX_PARTY) //Request from someone not in party? o.O
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return 0;
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for(i=0;i<MAX_PARTY;i++){ // 所属しているか調べる
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if(p->member[i].account_id==account_id && strncmp(p->member[i].name,name,NAME_LENGTH)==0)
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{
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intif_party_leave(p->party_id,account_id,p->member[i].char_id);
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return 1;
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}
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}
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return 0;
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}
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// パーティ脱退要求
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int party_leave(struct map_session_data *sd)
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{
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struct party *p;
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int i;
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nullpo_retr(0, sd);
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if( (p = party_search(sd->status.party_id)) == NULL )
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return 0;
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for(i=0;i<MAX_PARTY;i++){ // 所属しているか
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if(p->member[i].account_id==sd->status.account_id && p->member[i].char_id==sd->status.char_id){
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intif_party_leave(p->party_id,sd->status.account_id,sd->status.char_id);
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return 0;
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}
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}
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return 0;
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}
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// パーティメンバが脱退した
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int party_member_leaved(int party_id,int account_id,int char_id)
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{
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struct map_session_data *sd=map_id2sd(account_id);
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struct party *p=party_search(party_id);
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if (sd && sd->status.char_id != char_id) //Wrong target
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sd = NULL;
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if(p!=NULL){
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int i;
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for(i=0;i<MAX_PARTY;i++)
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if(p->member[i].account_id==account_id &&
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p->member[i].char_id==char_id){
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clif_party_leaved(p,sd,account_id,p->member[i].name,0x00);
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p->member[i].account_id=0;
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p->member[i].char_id=0;
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p->member[i].sd=NULL;
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}
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}
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if(sd!=NULL && sd->status.party_id==party_id){
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sd->status.party_id=0;
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sd->state.party_sent=0;
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clif_charnameupdate(sd); //Update name display [Skotlex]
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}
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return 0;
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}
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// パーティ解散通知
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int party_broken(int party_id)
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{
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struct party *p;
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int i;
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if( (p=party_search(party_id))==NULL )
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return 0;
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for(i=0;i<MAX_PARTY;i++){
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if(p->member[i].sd!=NULL){
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clif_party_leaved(p,p->member[i].sd,
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p->member[i].account_id,p->member[i].name,0x10);
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p->member[i].sd->status.party_id=0;
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p->member[i].sd->state.party_sent=0;
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}
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}
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if (party_cache && party_cache->party_id == party_id)
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party_cache = NULL;
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idb_remove(party_db,party_id);
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return 0;
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}
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// パーティの設定変更要求
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int party_changeoption(struct map_session_data *sd,int exp,int flag)
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{
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nullpo_retr(0, sd);
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if( sd->status.party_id==0)
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return 0;
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intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,flag);
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return 0;
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}
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// パーティの設定変更通知
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int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
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{
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struct party *p;
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struct map_session_data *sd=map_id2sd(account_id);
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if( (p=party_search(party_id))==NULL)
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return 0;
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if(!(flag&0x01)) p->exp=exp;
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if(!(flag&0x10)) p->item=item;
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clif_party_option(p,sd,flag);
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return 0;
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}
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// パーティメンバの移動通知
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int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv)
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{
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struct party *p;
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int i;
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if( (p=party_search(party_id))==NULL)
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return 0;
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for(i=0;i<MAX_PARTY;i++){
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struct map_session_data *sd;
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struct party_member *m=&p->member[i];
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/* This can never happen...
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if( m == NULL ){
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ShowError("party_recv_movemap nullpo?\n");
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return 0;
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}
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*/
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if(m->account_id==account_id && m->char_id==char_id){
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m->map = map;
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m->online=online;
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m->lv=lv;
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//Check if they still exist on this map server
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sd = map_id2sd(m->account_id);
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p->member[i].sd=(sd!=NULL && sd->status.party_id==p->party_id && sd->status.char_id == m->char_id && !sd->state.waitingdisconnect)?sd:NULL;
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//if so, clear their coordinates as they just changed maps.
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if (p->member[i].sd) {
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sd->party_x=-1;
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sd->party_y=-1;
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}
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break;
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}
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}
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if(i==MAX_PARTY){
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if(battle_config.error_log)
|
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ShowError("party: not found member %d on %d[%s]",account_id,party_id,p->name);
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return 0;
|
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}
|
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clif_party_info(p,-1);
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return 0;
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}
|
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|
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// パーティメンバの移動
|
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int party_send_movemap(struct map_session_data *sd)
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{
|
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int i;
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struct party *p;
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|
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nullpo_retr(0, sd);
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|
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if( sd->status.party_id==0 )
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return 0;
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intif_party_changemap(sd,1);
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|
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|
||
p=party_search(sd->status.party_id);
|
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if (p && sd->fd) {
|
||
//Send dots of other party members to this char. [Skotlex]
|
||
for(i=0; i < MAX_PARTY; i++) {
|
||
if (!p->member[i].sd || p->member[i].sd == sd ||
|
||
p->member[i].sd->bl.m != sd->bl.m)
|
||
continue;
|
||
clif_party_xy_single(sd->fd, p->member[i].sd);
|
||
}
|
||
|
||
}
|
||
|
||
if( sd->state.party_sent ) // もうパーティデータは送信済み
|
||
return 0;
|
||
|
||
// 競合確認
|
||
party_check_conflict(sd);
|
||
|
||
// あるならパーティ情報送信
|
||
if(p){
|
||
party_check_member(p); // 所属を確認する
|
||
if(sd->status.party_id==p->party_id){
|
||
clif_party_main_info(p,sd->fd);
|
||
clif_party_option(p,sd,0x100);
|
||
clif_party_info(p,sd->fd);
|
||
sd->state.party_sent=1;
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
// パーティメンバのログアウト
|
||
int party_send_logout(struct map_session_data *sd)
|
||
{
|
||
struct party *p;
|
||
|
||
nullpo_retr(0, sd);
|
||
|
||
if( sd->status.party_id>0 )
|
||
intif_party_changemap(sd,0);
|
||
|
||
// sdが無効になるのでパーティ情報から削除
|
||
if( (p=party_search(sd->status.party_id))!=NULL ){
|
||
int i;
|
||
for(i=0;i<MAX_PARTY;i++)
|
||
if(p->member[i].sd==sd)
|
||
p->member[i].sd=NULL;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
// パーティメッセージ送信
|
||
int party_send_message(struct map_session_data *sd,char *mes,int len)
|
||
{
|
||
if(sd->status.party_id==0)
|
||
return 0;
|
||
intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
|
||
party_recv_message(sd->status.party_id,sd->status.account_id,mes,len);
|
||
//Chat Logging support Type 'P'
|
||
if(log_config.chat&1 //we log everything then
|
||
|| ( log_config.chat&4 //if Party bit is on
|
||
&& ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF
|
||
log_chat("P", sd->status.party_id, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes);
|
||
|
||
return 0;
|
||
}
|
||
|
||
// パーティメッセージ受信
|
||
int party_recv_message(int party_id,int account_id,char *mes,int len)
|
||
{
|
||
struct party *p;
|
||
if( (p=party_search(party_id))==NULL)
|
||
return 0;
|
||
clif_party_message(p,account_id,mes,len);
|
||
return 0;
|
||
}
|
||
// パーティ競合確認
|
||
int party_check_conflict(struct map_session_data *sd)
|
||
{
|
||
nullpo_retr(0, sd);
|
||
|
||
intif_party_checkconflict(sd->status.party_id,sd->status.account_id,sd->status.char_id);
|
||
return 0;
|
||
}
|
||
|
||
int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv)
|
||
{
|
||
struct party *p;
|
||
struct map_session_data *p_sd;
|
||
int i;
|
||
|
||
if(!party_id || (p=party_search(party_id))==NULL)
|
||
return 0;
|
||
for(i=0;i<MAX_PARTY;i++){
|
||
if ((p_sd = p->member[i].sd) == NULL)
|
||
continue;
|
||
switch(skillid) {
|
||
case TK_COUNTER: //Increase Triple Attack rate of Monks.
|
||
if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
|
||
&& sd->bl.m == p_sd->bl.m
|
||
&& pc_checkskill(p_sd,MO_TRIPLEATTACK)) {
|
||
int rate = 50 +50*skilllv; //+100/150/200% success rate
|
||
sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,rate,0,0,skill_get_time(SG_FRIEND, 1));
|
||
}
|
||
break;
|
||
case MO_TRIPLEATTACK: //Increase Counter rate of Star Gladiators
|
||
if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
|
||
&& sd->bl.m == p_sd->bl.m
|
||
&& pc_checkskill(p_sd,TK_COUNTER)) {
|
||
int rate = 50 +50*pc_checkskill(p_sd,TK_COUNTER); //+100/150/200% success rate
|
||
sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,rate,0,0,skill_get_time(SG_FRIEND, 1));
|
||
}
|
||
break;
|
||
case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice
|
||
if ((p_sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE
|
||
&& sd->bl.m == p_sd->bl.m)
|
||
return 1;
|
||
break;
|
||
case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon
|
||
if ((p_sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON
|
||
&& sd->bl.m == p_sd->bl.m)
|
||
return 1;
|
||
break;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
// 位置やHP通知用
|
||
int party_send_xy_timer_sub(DBKey key,void *data,va_list ap)
|
||
{
|
||
struct party *p=(struct party *)data;
|
||
int i;
|
||
|
||
nullpo_retr(0, p);
|
||
|
||
for(i=0;i<MAX_PARTY;i++){
|
||
struct map_session_data *sd;
|
||
if((sd=p->member[i].sd)!=NULL){
|
||
// 座標通知
|
||
if(sd->party_x!=sd->bl.x || sd->party_y!=sd->bl.y){
|
||
clif_party_xy(sd);
|
||
sd->party_x=sd->bl.x;
|
||
sd->party_y=sd->bl.y;
|
||
}
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
// 位置やHP通知
|
||
int party_send_xy_timer(int tid,unsigned int tick,int id,int data)
|
||
{
|
||
party_db->foreach(party_db,party_send_xy_timer_sub,tick);
|
||
return 0;
|
||
}
|
||
|
||
// 位置通知クリア
|
||
int party_send_xy_clear(struct party *p)
|
||
{
|
||
int i;
|
||
|
||
nullpo_retr(0, p);
|
||
|
||
for(i=0;i<MAX_PARTY;i++){
|
||
struct map_session_data *sd;
|
||
if((sd=p->member[i].sd)!=NULL){
|
||
sd->party_x=-1;
|
||
sd->party_y=-1;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
// exp share and added zeny share [Valaris]
|
||
int party_exp_share(struct party *p,int map,unsigned int base_exp,unsigned int job_exp,int zeny)
|
||
{
|
||
struct map_session_data* sd[MAX_PARTY];
|
||
int i;
|
||
short c, bonus =100; // modified [Valaris]
|
||
|
||
nullpo_retr(0, p);
|
||
|
||
for (i = c = 0; i < MAX_PARTY; i++)
|
||
if ((sd[c] = p->member[i].sd)!=NULL && sd[c]->bl.m == map && !pc_isdead(sd[c])) {
|
||
if (battle_config.idle_no_share && (pc_issit(sd[c]) || sd[c]->chatID || (sd[c]->idletime < (last_tick - battle_config.idle_no_share))))
|
||
continue;
|
||
c++;
|
||
}
|
||
if (c < 1)
|
||
return 0;
|
||
if (battle_config.party_even_share_bonus) //Valaris's even share exp bonus equation.
|
||
bonus += (battle_config.party_even_share_bonus*c*(c-1)/10); //Changed Valaris's bonus switch to an equation [Skotlex]
|
||
else //Official kRO/iRO sites state that the even share bonus is 10% per additional party member.
|
||
bonus += (c-1)*10;
|
||
|
||
base_exp/=c;
|
||
job_exp/=c;
|
||
if (base_exp/100 > UINT_MAX/bonus)
|
||
base_exp= UINT_MAX; //Exp overflow
|
||
else
|
||
base_exp = base_exp*bonus/100;
|
||
|
||
if (job_exp/100 > UINT_MAX/bonus)
|
||
job_exp = UINT_MAX;
|
||
else
|
||
job_exp = job_exp*bonus/100;
|
||
|
||
for (i = 0; i < c; i++)
|
||
{
|
||
pc_gainexp(sd[i], base_exp, job_exp);
|
||
if (battle_config.zeny_from_mobs) // zeny from mobs [Valaris]
|
||
pc_getzeny(sd[i],bonus*zeny/(c*100));
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int party_share_loot(struct party *p, TBL_PC *sd, struct item *item_data)
|
||
{
|
||
TBL_PC *target=NULL;
|
||
int i;
|
||
if (p && p->item&2) {
|
||
//item distribution to party members.
|
||
if (battle_config.party_share_type) { //Round Robin
|
||
TBL_PC *psd;
|
||
i = p->itemc;
|
||
do {
|
||
i++;
|
||
if (i >= MAX_PARTY)
|
||
i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc"
|
||
if ((psd=p->member[i].sd)==NULL || sd->bl.m != psd->bl.m)
|
||
continue;
|
||
|
||
if (pc_additem(psd,item_data,item_data->amount))
|
||
continue; //Chosen char can't pick up loot.
|
||
//Successful pick.
|
||
p->itemc = i;
|
||
target = psd;
|
||
break;
|
||
} while (i != p->itemc);
|
||
} else { //Random pick
|
||
TBL_PC *psd[MAX_PARTY];
|
||
int count=0;
|
||
//Collect pick candidates
|
||
for (i = 0; i < MAX_PARTY; i++) {
|
||
if ((psd[count]=p->member[i].sd) && psd[count]->bl.m == sd->bl.m)
|
||
count++;
|
||
}
|
||
if (count > 0) { //Pick a random member.
|
||
do {
|
||
i = rand()%count;
|
||
if (pc_additem(psd[i],item_data,item_data->amount))
|
||
{ //Discard this receiver.
|
||
psd[i] = psd[count-1];
|
||
count--;
|
||
} else { //Successful pick.
|
||
target = psd[i];
|
||
break;
|
||
}
|
||
} while (count > 0);
|
||
}
|
||
}
|
||
}
|
||
if (!target) { //Give it to the owner.
|
||
target = sd;
|
||
if ((i=pc_additem(sd,item_data,item_data->amount)))
|
||
return i;
|
||
}
|
||
|
||
if(log_config.pick) //Logs items, taken by (P)layers [Lupus]
|
||
log_pick(target, "P", 0, item_data->nameid, item_data->amount, item_data);
|
||
//Logs
|
||
if(battle_config.party_show_share_picker && target != sd){
|
||
char output[80];
|
||
sprintf(output, "%s acquired the item.",target->status.name);
|
||
clif_disp_onlyself(sd,output,strlen(output));
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int party_send_dot_remove(struct map_session_data *sd)
|
||
{
|
||
if (sd->status.party_id)
|
||
clif_party_xy_remove(sd);
|
||
return 0;
|
||
}
|
||
|
||
// To use for Taekwon's "Fighting Chant"
|
||
// int c = 0;
|
||
// party_foreachsamemap(party_sub_count, sd, 0, &c);
|
||
int party_sub_count(struct block_list *bl, va_list ap)
|
||
{
|
||
return 1;
|
||
}
|
||
|
||
// 同じマップのパーティメンバー全体に処理をかける
|
||
// type==0 同じマップ
|
||
// !=0 画面内
|
||
int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_session_data *sd,int range,...)
|
||
{
|
||
struct party *p;
|
||
va_list ap;
|
||
int i;
|
||
int x0,y0,x1,y1;
|
||
struct block_list *list[MAX_PARTY];
|
||
int blockcount=0;
|
||
int total = 0; //Return value.
|
||
|
||
nullpo_retr(0,sd);
|
||
|
||
if((p=party_search(sd->status.party_id))==NULL)
|
||
return 0;
|
||
|
||
x0=sd->bl.x-range;
|
||
y0=sd->bl.y-range;
|
||
x1=sd->bl.x+range;
|
||
y1=sd->bl.y+range;
|
||
|
||
va_start(ap,range);
|
||
|
||
for(i=0;i<MAX_PARTY;i++){
|
||
struct party_member *m=&p->member[i];
|
||
if(m->sd!=NULL){
|
||
if(sd->bl.m!=m->sd->bl.m)
|
||
continue;
|
||
if(range &&
|
||
(m->sd->bl.x<x0 || m->sd->bl.y<y0 ||
|
||
m->sd->bl.x>x1 || m->sd->bl.y>y1 ) )
|
||
continue;
|
||
list[blockcount++]=&m->sd->bl;
|
||
}
|
||
}
|
||
|
||
map_freeblock_lock(); // メモリからの解放を禁止する
|
||
|
||
for(i=0;i<blockcount;i++)
|
||
if(list[i]->prev) // 有効かどうかチェック
|
||
total += func(list[i],ap);
|
||
|
||
map_freeblock_unlock(); // 解放を許可する
|
||
|
||
va_end(ap);
|
||
return total;
|
||
}
|