
- Corrected some of the sleep checks when the char id does not matches with the char-id expected by the script engine. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7423 54d463be-8e91-2dee-dedb-b68131a5f0ec
380 lines
9.2 KiB
C
380 lines
9.2 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include <stdio.h>
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#include <string.h>
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#include "../common/nullpo.h"
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#include "../common/malloc.h"
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#include "battle.h"
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#include "chat.h"
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#include "map.h"
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#include "clif.h"
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#include "pc.h"
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#include "npc.h"
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#include "atcommand.h"
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int chat_triggerevent(struct chat_data *cd);
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/*==========================================
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* チャットルーム作成
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*------------------------------------------
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*/
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int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
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{
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struct chat_data *cd;
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nullpo_retr(0, sd);
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if (sd->chatID)
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return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
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if (map[sd->bl.m].flag.nochat) {
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clif_displaymessage (sd->fd, msg_txt(281));
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return 0; //Can't drop items in nodrop mapflag maps.
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}
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pc_stop_walking(sd,1);
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cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
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cd->limit = limit;
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cd->pub = pub;
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cd->users = 1;
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memcpy(cd->pass,pass,8);
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cd->pass[7]= '\0'; //Overflow check... [Skotlex]
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if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
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memcpy(cd->title,title,titlelen);
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cd->title[titlelen]=0;
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cd->owner = (struct block_list **)(&cd->usersd[0]);
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cd->usersd[0] = sd;
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cd->bl.m = sd->bl.m;
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cd->bl.x = sd->bl.x;
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cd->bl.y = sd->bl.y;
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cd->bl.type = BL_CHAT;
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cd->bl.next = cd->bl.prev = NULL;
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cd->bl.id = map_addobject(&cd->bl);
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if(cd->bl.id==0){
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clif_createchat(sd,1);
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aFree(cd);
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return 0;
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}
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pc_setchatid(sd,cd->bl.id);
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clif_createchat(sd,0);
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* 既存チャットルームに参加
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*------------------------------------------
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*/
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int chat_joinchat (struct map_session_data *sd, int chatid, char* pass)
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{
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struct chat_data *cd;
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nullpo_retr(0, sd);
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cd = (struct chat_data*)map_id2bl(chatid);
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//No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet
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//a wrong chat id can be received. [Skotlex]
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if (cd == NULL)
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return 1;
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if (cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) {
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clif_joinchatfail(sd,0);
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return 0;
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}
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//Allows Gm access to protected room with any password they want by valaris
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if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) ||
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chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe
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{
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clif_joinchatfail(sd,1);
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return 0;
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}
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pc_stop_walking(sd,1);
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cd->usersd[cd->users] = sd;
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cd->users++;
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pc_setchatid(sd,cd->bl.id);
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clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
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clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
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clif_dispchat(cd,0); // 周囲の人には人数変化報告
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chat_triggerevent(cd); // イベント
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return 0;
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}
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/*==========================================
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* チャットルームから抜ける
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*------------------------------------------
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*/
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int chat_leavechat(struct map_session_data *sd)
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{
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struct chat_data *cd;
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int i,leavechar;
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nullpo_retr(1, sd);
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cd=(struct chat_data*)map_id2bl(sd->chatID);
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if(cd==NULL)
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return 1;
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for(i = 0,leavechar=-1;i < cd->users;i++){
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if(cd->usersd[i] == sd){
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leavechar=i;
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break;
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}
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}
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if(leavechar<0) // そのchatに所属していないらしい (バグ時のみ)
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return -1;
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if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
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// 所有者だった&他に人が居る&PCのチャット
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clif_changechatowner(cd,cd->usersd[1]);
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clif_clearchat(cd,0);
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}
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// 抜けるPCにも送るのでusersを減らす前に実行
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clif_leavechat(cd,sd);
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cd->users--;
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pc_setchatid(sd,0);
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if(cd->users == 0 && (*cd->owner)->type==BL_PC){
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// 全員居なくなった&PCのチャットなので消す
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clif_clearchat(cd,0);
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map_delobject(cd->bl.id); // freeまでしてくれる
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} else {
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for(i=leavechar;i < cd->users;i++)
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cd->usersd[i] = cd->usersd[i+1];
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if(leavechar==0 && (*cd->owner)->type==BL_PC){
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// PCのチャットなので所有者が抜けたので位置変更
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cd->bl.x=cd->usersd[0]->bl.x;
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cd->bl.y=cd->usersd[0]->bl.y;
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}
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clif_dispchat(cd,0);
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}
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return 0;
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}
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/*==========================================
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* チャットルームの持ち主を譲る
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*------------------------------------------
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*/
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int chat_changechatowner(struct map_session_data *sd,char *nextownername)
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{
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struct chat_data *cd;
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struct map_session_data *tmp_sd;
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int i, nextowner;
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nullpo_retr(1, sd);
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cd = (struct chat_data*)map_id2bl(sd->chatID);
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if (cd == NULL || (struct block_list *)sd != (*cd->owner))
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return 1;
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for(i = 1,nextowner=-1;i < cd->users;i++){
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if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
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nextowner=i;
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break;
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}
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}
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if(nextowner<0) // そんな人は居ない
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return -1;
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clif_changechatowner(cd,cd->usersd[nextowner]);
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// 一旦消す
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clif_clearchat(cd,0);
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// userlistの順番変更 (0が所有者なので)
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if( (tmp_sd = cd->usersd[0]) == NULL )
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return 1; //ありえるのかな?
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cd->usersd[0] = cd->usersd[nextowner];
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cd->usersd[nextowner] = tmp_sd;
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// 新しい所有者の位置へ変更
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cd->bl.x=cd->usersd[0]->bl.x;
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cd->bl.y=cd->usersd[0]->bl.y;
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// 再度表示
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* チャットの状態(タイトル等)を変更
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*------------------------------------------
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*/
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int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
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{
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struct chat_data *cd;
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nullpo_retr(1, sd);
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cd=(struct chat_data*)map_id2bl(sd->chatID);
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if(cd==NULL || (struct block_list *)sd != (*cd->owner))
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return 1;
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cd->limit = limit;
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cd->pub = pub;
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memcpy(cd->pass,pass,8);
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cd->pass[7]= '\0'; //Overflow check... [Skotlex]
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if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
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memcpy(cd->title,title,titlelen);
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cd->title[titlelen]=0;
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clif_changechatstatus(cd);
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* チャットルームから蹴り出す
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*------------------------------------------
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*/
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int chat_kickchat(struct map_session_data *sd,char *kickusername)
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{
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struct chat_data *cd;
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int i;
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nullpo_retr(1, sd);
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cd = (struct chat_data *)map_id2bl(sd->chatID);
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for(i = 0; i < cd->users; i++) {
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if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) {
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if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat)
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//gm kick protection by valaris
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return 0;
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chat_leavechat(cd->usersd[i]);
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return 0;
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}
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}
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return -1;
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}
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/*==========================================
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* npcチャットルーム作成
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*------------------------------------------
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*/
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int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev)
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{
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struct chat_data *cd;
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nullpo_retr(1, nd);
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cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
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cd->limit = cd->trigger = limit;
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if(trigger>0)
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cd->trigger = trigger;
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cd->pub = pub;
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cd->users = 0;
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memcpy(cd->pass,"",1);
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if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
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memcpy(cd->title,title,titlelen);
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cd->title[titlelen]=0;
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cd->bl.m = nd->bl.m;
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cd->bl.x = nd->bl.x;
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cd->bl.y = nd->bl.y;
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cd->bl.type = BL_CHAT;
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cd->bl.prev= cd->bl.next = NULL;
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cd->owner_ = (struct block_list *)nd;
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cd->owner = &cd->owner_;
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if (strlen(ev) > 49)
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{ //npc_event is a char[50] [Skotlex]
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memcpy(cd->npc_event,ev,49);
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cd->npc_event[49] = '\0';
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} else
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memcpy(cd->npc_event,ev,strlen(ev)+1); //Include the \0
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cd->bl.id = map_addobject(&cd->bl);
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if(cd->bl.id==0){
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aFree(cd);
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return 0;
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}
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nd->chat_id=cd->bl.id;
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clif_dispchat(cd,0);
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return 0;
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}
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/*==========================================
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* npcチャットルーム削除
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*------------------------------------------
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*/
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int chat_deletenpcchat(struct npc_data *nd)
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{
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struct chat_data *cd;
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nullpo_retr(0, nd);
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nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
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chat_npckickall(cd);
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clif_clearchat(cd,0);
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map_delobject(cd->bl.id); // freeまでしてくれる
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nd->chat_id=0;
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return 0;
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}
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/*==========================================
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* 規定人数以上でイベントが定義されてるなら実行
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*------------------------------------------
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*/
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int chat_triggerevent(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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if(cd->users>=cd->trigger && cd->npc_event[0])
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npc_event_do(cd->npc_event);
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return 0;
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}
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/*==========================================
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* イベントの有効化
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*------------------------------------------
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*/
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int chat_enableevent(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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cd->trigger&=0x7f;
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chat_triggerevent(cd);
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return 0;
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}
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/*==========================================
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* イベントの無効化
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*------------------------------------------
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*/
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int chat_disableevent(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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cd->trigger|=0x80;
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return 0;
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}
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/*==========================================
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* チャットルームから全員蹴り出す
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*------------------------------------------
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*/
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int chat_npckickall(struct chat_data *cd)
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{
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nullpo_retr(0, cd);
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while(cd->users>0){
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chat_leavechat(cd->usersd[cd->users-1]);
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}
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return 0;
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}
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