
* Add other player's char_id in mail transactions Thanks to @tokeiburu Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
110 lines
3.6 KiB
C++
110 lines
3.6 KiB
C++
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef LOG_HPP
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#define LOG_HPP
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#include <common/cbasetypes.hpp>
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#include <common/mmo.hpp>
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struct block_list;
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class map_session_data;
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struct mob_data;
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struct item;
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enum e_log_chat_type : uint8
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{
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LOG_CHAT_GLOBAL = 0x01,
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LOG_CHAT_WHISPER = 0x02,
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LOG_CHAT_PARTY = 0x04,
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LOG_CHAT_GUILD = 0x08,
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LOG_CHAT_MAINCHAT = 0x10,
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LOG_CHAT_CLAN = 0x20,
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// all
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LOG_CHAT_ALL = 0xFF,
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};
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enum e_log_pick_type : uint32
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{
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LOG_TYPE_NONE = 0x00000000,
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LOG_TYPE_TRADE = 0x00000001,
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LOG_TYPE_VENDING = 0x00000002,
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LOG_TYPE_PICKDROP_PLAYER = 0x00000004,
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LOG_TYPE_PICKDROP_MONSTER = 0x00000008,
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LOG_TYPE_NPC = 0x00000010,
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LOG_TYPE_SCRIPT = 0x00000020,
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LOG_TYPE_STEAL = 0x00000040,
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LOG_TYPE_CONSUME = 0x00000080,
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LOG_TYPE_PRODUCE = 0x00000100,
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LOG_TYPE_MVP = 0x00000200,
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LOG_TYPE_COMMAND = 0x00000400,
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LOG_TYPE_STORAGE = 0x00000800,
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LOG_TYPE_GSTORAGE = 0x00001000,
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LOG_TYPE_MAIL = 0x00002000,
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LOG_TYPE_AUCTION = 0x00004000,
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LOG_TYPE_BUYING_STORE = 0x00008000,
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LOG_TYPE_OTHER = 0x00010000,
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LOG_TYPE_CASH = 0x00020000,
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LOG_TYPE_BANK = 0x00040000,
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LOG_TYPE_BOUND_REMOVAL = 0x00080000,
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LOG_TYPE_ROULETTE = 0x00100000,
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LOG_TYPE_MERGE_ITEM = 0x00200000,
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LOG_TYPE_QUEST = 0x00400000,
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LOG_TYPE_PRIVATE_AIRSHIP = 0x00800000,
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LOG_TYPE_BARTER = 0x01000000,
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LOG_TYPE_LAPHINE = 0x02000000,
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LOG_TYPE_ENCHANTGRADE = 0x04000000,
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LOG_TYPE_REFORM = 0x08000000,
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LOG_TYPE_ENCHANT = 0x10000000,
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LOG_TYPE_PACKAGE = 0x20000000,
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// combinations
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LOG_TYPE_LOOT = LOG_TYPE_PICKDROP_MONSTER|LOG_TYPE_CONSUME,
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// all
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LOG_TYPE_ALL = 0xFFFFFFFF,
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};
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enum e_log_cash_type : uint8
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{
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LOG_CASH_TYPE_CASH = 0x1,
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LOG_CASH_TYPE_KAFRA = 0x2
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};
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enum e_log_feeding_type : uint8
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{
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LOG_FEED_HOMUNCULUS = 0x1,
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LOG_FEED_PET = 0x2,
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};
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/// new logs
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void log_pick_pc(map_session_data* sd, e_log_pick_type type, int amount, struct item* itm);
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void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct item* itm);
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void log_zeny(const map_session_data &target_sd, e_log_pick_type type, uint32 src_id, int amount);
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void log_cash( map_session_data* sd, e_log_pick_type type, e_log_cash_type cash_type, int amount );
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void log_npc( struct npc_data* nd, const char* message );
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void log_npc(map_session_data* sd, const char *message);
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void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message);
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void log_atcommand(map_session_data* sd, const char* message);
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void log_feeding(map_session_data *sd, e_log_feeding_type type, t_itemid nameid);
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/// old, but useful logs
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void log_branch(map_session_data* sd);
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void log_mvpdrop(map_session_data* sd, int monster_id, t_itemid nameid, t_exp exp);
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int log_config_read(const char* cfgName);
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extern struct Log_Config
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{
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e_log_pick_type enable_logs;
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int filter;
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bool sql_logs;
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bool log_chat_woe_disable;
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bool cash;
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int rare_items_log,refine_items_log,price_items_log,amount_items_log; //for filter
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int branch, mvpdrop, zeny, commands, npc, chat;
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unsigned feeding : 2;
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char log_branch[64], log_pick[64], log_zeny[64], log_mvpdrop[64], log_gm[64], log_npc[64], log_chat[64], log_cash[64];
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char log_feeding[64];
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} log_config;
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#endif /* LOG_HPP */
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