rathena/src/map/mercenary.hpp
2023-02-12 12:46:06 -08:00

98 lines
2.5 KiB
C++

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef MERCENARY_HPP
#define MERCENARY_HPP
#include <common/cbasetypes.hpp>
#include "status.hpp" // struct status_data, struct status_change
#include "unit.hpp" // struct unit_data
// number of cells that a mercenary can walk to from it's master before being warped
#define MAX_MER_DISTANCE 15
enum e_MercGuildType {
NONE_MERC_GUILD = -1,
ARCH_MERC_GUILD,
SPEAR_MERC_GUILD,
SWORD_MERC_GUILD,
};
enum e_MERID {
MERID_MER_ARCHER01 = 6017,
MERID_MER_ARCHER10 = 6026,
MERID_MER_LANCER01,
MERID_MER_LANCER10 = 6036,
MERID_MER_SWORDMAN01,
MERID_MER_SWORDMAN10 = 6046
};
struct s_mercenary_db {
int32 class_;
std::string sprite, name;
uint16 lv;
uint16 range2, range3;
status_data status;
view_data vd;
std::unordered_map<uint16, uint16> skill;
};
struct s_mercenary_data {
block_list bl;
unit_data ud;
view_data *vd;
status_data base_status, battle_status;
status_change sc;
regen_data regen;
std::shared_ptr<s_mercenary_db> db;
s_mercenary mercenary;
std::vector<uint16> blockskill;
int masterteleport_timer;
map_session_data *master;
int contract_timer;
unsigned devotion_flag : 1;
};
struct view_data * mercenary_get_viewdata(uint16 class_);
class MercenaryDatabase : public TypesafeYamlDatabase<int32, s_mercenary_db> {
public:
MercenaryDatabase() : TypesafeYamlDatabase("MERCENARY_DB", 1) {
}
const std::string getDefaultLocation() override;
uint64 parseBodyNode(const ryml::NodeRef& node) override;
};
extern MercenaryDatabase mercenary_db;
bool mercenary_create(map_session_data *sd, uint16 class_, unsigned int lifetime);
bool mercenary_recv_data(s_mercenary *merc, bool flag);
void mercenary_save(s_mercenary_data *md);
void mercenary_heal(s_mercenary_data *md, int hp, int sp);
bool mercenary_dead(s_mercenary_data *md);
int mercenary_delete(s_mercenary_data *md, int reply);
void mercenary_contract_stop(s_mercenary_data *md);
t_tick mercenary_get_lifetime(s_mercenary_data *md);
e_MercGuildType mercenary_get_guild(s_mercenary_data *md);
int mercenary_get_faith(s_mercenary_data *md);
void mercenary_set_faith(s_mercenary_data *md, int value);
int mercenary_get_calls(s_mercenary_data *md);
void mercenary_set_calls(s_mercenary_data *md, int value);
void mercenary_kills(s_mercenary_data *md);
uint16 mercenary_checkskill(s_mercenary_data *md, uint16 skill_id);
void do_init_mercenary(void);
void do_final_mercenary(void);
#endif /* MERCENARY_HPP */