
* Replaced checking whether items can be refined or not with a new function * Fixed npctalk outputting to chat [celest] * Allowed some values in script_config to be customised in script_athena.conf git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@654 54d463be-8e91-2dee-dedb-b68131a5f0ec
7079 lines
183 KiB
C
7079 lines
183 KiB
C
// $Id: script.c 148 2004-09-30 14:05:37Z MouseJstr $
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//#define DEBUG_FUNCIN
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//#define DEBUG_DISP
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//#define DEBUG_RUN
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#ifndef _WIN32
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#include <sys/time.h>
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#endif
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#include <time.h>
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#include "socket.h"
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#include "timer.h"
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#include "malloc.h"
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#include "lock.h"
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#include "map.h"
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#include "clif.h"
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#include "chrif.h"
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#include "itemdb.h"
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#include "pc.h"
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#include "script.h"
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#include "storage.h"
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#include "mob.h"
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#include "npc.h"
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#include "pet.h"
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#include "intif.h"
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#include "db.h"
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#include "skill.h"
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#include "chat.h"
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#include "battle.h"
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#include "party.h"
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#include "guild.h"
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#include "lock.h"
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#include "atcommand.h"
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#include "log.h"
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#ifdef MEMWATCH
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#include "memwatch.h"
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#endif
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#define SCRIPT_BLOCK_SIZE 256
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enum { LABEL_NEXTLINE=1,LABEL_START };
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static unsigned char * script_buf;
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static int script_pos,script_size;
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char *str_buf;
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int str_pos,str_size;
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static struct {
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int type;
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int str;
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int backpatch;
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int label;
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int (*func)();
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int val;
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int next;
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} *str_data;
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int str_num=LABEL_START,str_data_size;
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int str_hash[16];
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static struct dbt *mapreg_db=NULL;
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static struct dbt *mapregstr_db=NULL;
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static int mapreg_dirty=-1;
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char mapreg_txt[256]="save/mapreg.txt";
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#define MAPREG_AUTOSAVE_INTERVAL (10*1000)
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static struct dbt *scriptlabel_db=NULL;
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static struct dbt *userfunc_db=NULL;
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struct dbt* script_get_label_db(){ return scriptlabel_db; }
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struct dbt* script_get_userfunc_db(){ if(!userfunc_db) userfunc_db=strdb_init(50); return userfunc_db; }
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int scriptlabel_final(void *k,void *d,va_list ap){ return 0; }
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static char pos[11][100] = {"頭","体","左手","右手","ローブ","靴","アクセサリー1","アクセサリー2","頭2","頭3","装着していない"};
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static struct Script_Config {
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int warn_func_no_comma;
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int warn_cmd_no_comma;
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int warn_func_mismatch_paramnum;
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int warn_cmd_mismatch_paramnum;
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int check_cmdcount;
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int check_gotocount;
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} script_config;
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static int parse_cmd_if=0;
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static int parse_cmd;
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/*==========================================
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* ローカルプロトタイプ宣言 (必要な物のみ)
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*------------------------------------------
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*/
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unsigned char* parse_subexpr(unsigned char *,int);
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int buildin_mes(struct script_state *st);
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int buildin_goto(struct script_state *st);
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int buildin_callsub(struct script_state *st);
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int buildin_callfunc(struct script_state *st);
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int buildin_return(struct script_state *st);
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int buildin_getarg(struct script_state *st);
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int buildin_next(struct script_state *st);
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int buildin_close(struct script_state *st);
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int buildin_close2(struct script_state *st);
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int buildin_menu(struct script_state *st);
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int buildin_rand(struct script_state *st);
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int buildin_warp(struct script_state *st);
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int buildin_areawarp(struct script_state *st);
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int buildin_heal(struct script_state *st);
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int buildin_itemheal(struct script_state *st);
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int buildin_percentheal(struct script_state *st);
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int buildin_jobchange(struct script_state *st);
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int buildin_input(struct script_state *st);
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int buildin_setlook(struct script_state *st);
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int buildin_set(struct script_state *st);
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int buildin_setarray(struct script_state *st);
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int buildin_cleararray(struct script_state *st);
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int buildin_copyarray(struct script_state *st);
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int buildin_getarraysize(struct script_state *st);
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int buildin_deletearray(struct script_state *st);
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int buildin_getelementofarray(struct script_state *st);
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int buildin_if(struct script_state *st);
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int buildin_getitem(struct script_state *st);
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int buildin_getitem2(struct script_state *st);
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int buildin_makeitem(struct script_state *st);
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int buildin_delitem(struct script_state *st);
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int buildin_viewpoint(struct script_state *st);
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int buildin_countitem(struct script_state *st);
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int buildin_checkweight(struct script_state *st);
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int buildin_readparam(struct script_state *st);
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int buildin_getcharid(struct script_state *st);
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int buildin_getpartyname(struct script_state *st);
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int buildin_getpartymember(struct script_state *st);
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int buildin_getguildname(struct script_state *st);
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int buildin_getguildmaster(struct script_state *st);
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int buildin_getguildmasterid(struct script_state *st);
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int buildin_strcharinfo(struct script_state *st);
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int buildin_getequipid(struct script_state *st);
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int buildin_getequipname(struct script_state *st);
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int buildin_getbrokenid(struct script_state *st); // [Valaris]
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int buildin_repair(struct script_state *st); // [Valaris]
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int buildin_getequipisequiped(struct script_state *st);
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int buildin_getequipisenableref(struct script_state *st);
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int buildin_getequipisidentify(struct script_state *st);
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int buildin_getequiprefinerycnt(struct script_state *st);
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int buildin_getequipweaponlv(struct script_state *st);
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int buildin_getequippercentrefinery(struct script_state *st);
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int buildin_successrefitem(struct script_state *st);
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int buildin_failedrefitem(struct script_state *st);
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int buildin_cutin(struct script_state *st);
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int buildin_cutincard(struct script_state *st);
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int buildin_statusup(struct script_state *st);
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int buildin_statusup2(struct script_state *st);
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int buildin_bonus(struct script_state *st);
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int buildin_bonus2(struct script_state *st);
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int buildin_bonus3(struct script_state *st);
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int buildin_skill(struct script_state *st);
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int buildin_addtoskill(struct script_state *st); // [Valaris]
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int buildin_guildskill(struct script_state *st);
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int buildin_getskilllv(struct script_state *st);
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int buildin_getgdskilllv(struct script_state *st);
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int buildin_basicskillcheck(struct script_state *st);
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int buildin_getgmlevel(struct script_state *st);
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int buildin_end(struct script_state *st);
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int buildin_checkoption(struct script_state *st);
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int buildin_setoption(struct script_state *st);
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int buildin_setcart(struct script_state *st);
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int buildin_checkcart(struct script_state *st); // check cart [Valaris]
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int buildin_setfalcon(struct script_state *st);
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int buildin_checkfalcon(struct script_state *st); // check falcon [Valaris]
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int buildin_setriding(struct script_state *st);
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int buildin_checkriding(struct script_state *st); // check for pecopeco [Valaris]
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int buildin_savepoint(struct script_state *st);
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int buildin_gettimetick(struct script_state *st);
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int buildin_gettime(struct script_state *st);
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int buildin_gettimestr(struct script_state *st);
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int buildin_openstorage(struct script_state *st);
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int buildin_guildopenstorage(struct script_state *st);
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int buildin_itemskill(struct script_state *st);
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int buildin_produce(struct script_state *st);
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int buildin_monster(struct script_state *st);
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int buildin_areamonster(struct script_state *st);
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int buildin_killmonster(struct script_state *st);
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int buildin_killmonsterall(struct script_state *st);
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int buildin_doevent(struct script_state *st);
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int buildin_donpcevent(struct script_state *st);
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int buildin_addtimer(struct script_state *st);
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int buildin_deltimer(struct script_state *st);
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int buildin_addtimercount(struct script_state *st);
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int buildin_initnpctimer(struct script_state *st);
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int buildin_stopnpctimer(struct script_state *st);
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int buildin_startnpctimer(struct script_state *st);
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int buildin_setnpctimer(struct script_state *st);
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int buildin_getnpctimer(struct script_state *st);
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int buildin_announce(struct script_state *st);
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int buildin_mapannounce(struct script_state *st);
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int buildin_areaannounce(struct script_state *st);
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int buildin_getusers(struct script_state *st);
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int buildin_getmapusers(struct script_state *st);
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int buildin_getareausers(struct script_state *st);
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int buildin_getareadropitem(struct script_state *st);
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int buildin_enablenpc(struct script_state *st);
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int buildin_disablenpc(struct script_state *st);
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int buildin_enablearena(struct script_state *st); // Added by RoVeRT
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int buildin_disablearena(struct script_state *st); // Added by RoVeRT
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int buildin_hideoffnpc(struct script_state *st);
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int buildin_hideonnpc(struct script_state *st);
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int buildin_sc_start(struct script_state *st);
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int buildin_sc_start2(struct script_state *st);
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int buildin_sc_end(struct script_state *st);
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int buildin_getscrate(struct script_state *st);
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int buildin_debugmes(struct script_state *st);
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int buildin_catchpet(struct script_state *st);
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int buildin_birthpet(struct script_state *st);
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int buildin_resetlvl(struct script_state *st);
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int buildin_resetstatus(struct script_state *st);
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int buildin_resetskill(struct script_state *st);
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int buildin_changebase(struct script_state *st);
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int buildin_changesex(struct script_state *st);
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int buildin_waitingroom(struct script_state *st);
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int buildin_delwaitingroom(struct script_state *st);
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int buildin_enablewaitingroomevent(struct script_state *st);
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int buildin_disablewaitingroomevent(struct script_state *st);
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int buildin_getwaitingroomstate(struct script_state *st);
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int buildin_warpwaitingpc(struct script_state *st);
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int buildin_attachrid(struct script_state *st);
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int buildin_detachrid(struct script_state *st);
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int buildin_isloggedin(struct script_state *st);
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int buildin_setmapflagnosave(struct script_state *st);
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int buildin_setmapflag(struct script_state *st);
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int buildin_removemapflag(struct script_state *st);
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int buildin_pvpon(struct script_state *st);
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int buildin_pvpoff(struct script_state *st);
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int buildin_gvgon(struct script_state *st);
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int buildin_gvgoff(struct script_state *st);
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int buildin_emotion(struct script_state *st);
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int buildin_maprespawnguildid(struct script_state *st);
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int buildin_agitstart(struct script_state *st); // <Agit>
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int buildin_agitend(struct script_state *st);
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int buildin_agitcheck(struct script_state *st); // <Agitcheck>
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int buildin_flagemblem(struct script_state *st); // Flag Emblem
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int buildin_getcastlename(struct script_state *st);
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int buildin_getcastledata(struct script_state *st);
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int buildin_setcastledata(struct script_state *st);
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int buildin_requestguildinfo(struct script_state *st);
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int buildin_getequipcardcnt(struct script_state *st);
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int buildin_successremovecards(struct script_state *st);
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int buildin_failedremovecards(struct script_state *st);
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int buildin_marriage(struct script_state *st);
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int buildin_wedding_effect(struct script_state *st);
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int buildin_divorce(struct script_state *st);
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int buildin_getitemname(struct script_state *st);
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int buildin_makepet(struct script_state *st);
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int buildin_getexp(struct script_state *st);
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int buildin_getinventorylist(struct script_state *st);
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int buildin_getskilllist(struct script_state *st);
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int buildin_clearitem(struct script_state *st);
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int buildin_classchange(struct script_state *st);
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int buildin_misceffect(struct script_state *st);
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int buildin_soundeffect(struct script_state *st);
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int buildin_setcastledata(struct script_state *st);
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int buildin_mapwarp(struct script_state *st);
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int buildin_inittimer(struct script_state *st);
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int buildin_stoptimer(struct script_state *st);
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int buildin_cmdothernpc(struct script_state *st);
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int buildin_mobcount(struct script_state *st);
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int buildin_strmobinfo(struct script_state *st); // Script for displaying mob info [Valaris]
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int buildin_guardian(struct script_state *st); // Script for displaying mob info [Valaris]
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int buildin_guardianinfo(struct script_state *st); // Script for displaying mob info [Valaris]
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int buildin_petskillbonus(struct script_state *st); // petskillbonus [Valaris]
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int buildin_petrecovery(struct script_state *st); // pet skill for curing status [Valaris]
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int buildin_petloot(struct script_state *st); // pet looting [Valaris]
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int buildin_petheal(struct script_state *st); // pet healing [Valaris]
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int buildin_petmag(struct script_state *st); // pet magnificat [Valaris]
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int buildin_petskillattack(struct script_state *st); // pet skill attacks [Valaris]
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int buildin_npcskilleffect(struct script_state *st); // skill effects for npcs [Valaris]
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int buildin_specialeffect(struct script_state *st); // special effect script [Valaris]
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int buildin_specialeffect2(struct script_state *st); // special effect script [Valaris]
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int buildin_nude(struct script_state *st); // nude [Valaris]
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int buildin_gmcommand(struct script_state *st); // [MouseJstr]
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int buildin_movenpc(struct script_state *st); // [MouseJstr]
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int buildin_message(struct script_state *st); // [MouseJstr]
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int buildin_npctalk(struct script_state *st); // [Valaris]
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int buildin_hasitems(struct script_state *st); // [Valaris]
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int buildin_getlook(struct script_state *st); //Lorky [Lupus]
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int buildin_getsavepoint(struct script_state *st); //Lorky [Lupus]
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int buildin_npcspeed(struct script_state *st); // [Valaris]
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int buildin_npcwalkto(struct script_state *st); // [Valaris]
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int buildin_npcstop(struct script_state *st); // [Valaris]
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int buildin_getmapxy(struct script_state *st); //get map position for player/npc/pet/mob by Lorky [Lupus]
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int buildin_checkoption1(struct script_state *st); // [celest]
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int buildin_checkoption2(struct script_state *st); // [celest]
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int buildin_guildgetexp(struct script_state *st); // [celest]
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void push_val(struct script_stack *stack,int type,int val);
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int run_func(struct script_state *st);
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int mapreg_setreg(int num,int val);
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int mapreg_setregstr(int num,const char *str);
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struct {
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int (*func)();
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char *name;
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char *arg;
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} buildin_func[]={
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{buildin_mes,"mes","s"},
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{buildin_next,"next",""},
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{buildin_close,"close",""},
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{buildin_close2,"close2",""},
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{buildin_menu,"menu","*"},
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{buildin_goto,"goto","l"},
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{buildin_callsub,"callsub","i*"},
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{buildin_callfunc,"callfunc","s*"},
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{buildin_return,"return","*"},
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{buildin_getarg,"getarg","i"},
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||
{buildin_jobchange,"jobchange","i*"},
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{buildin_input,"input","*"},
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{buildin_warp,"warp","sii"},
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{buildin_areawarp,"areawarp","siiiisii"},
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{buildin_setlook,"setlook","ii"},
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{buildin_set,"set","ii"},
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||
{buildin_setarray,"setarray","ii*"},
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{buildin_cleararray,"cleararray","iii"},
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{buildin_copyarray,"copyarray","iii"},
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||
{buildin_getarraysize,"getarraysize","i"},
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||
{buildin_deletearray,"deletearray","ii"},
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||
{buildin_getelementofarray,"getelementofarray","ii"},
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||
{buildin_if,"if","i*"},
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||
{buildin_getitem,"getitem","ii**"},
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||
{buildin_getitem2,"getitem2","iiiiiiiii*"},
|
||
{buildin_makeitem,"makeitem","iisii"},
|
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{buildin_delitem,"delitem","ii"},
|
||
{buildin_cutin,"cutin","si"},
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||
{buildin_cutincard,"cutincard","i"},
|
||
{buildin_viewpoint,"viewpoint","iiiii"},
|
||
{buildin_heal,"heal","ii"},
|
||
{buildin_itemheal,"itemheal","ii"},
|
||
{buildin_percentheal,"percentheal","ii"},
|
||
{buildin_rand,"rand","i*"},
|
||
{buildin_countitem,"countitem","i"},
|
||
{buildin_checkweight,"checkweight","ii"},
|
||
{buildin_readparam,"readparam","i*"},
|
||
{buildin_getcharid,"getcharid","i*"},
|
||
{buildin_getpartyname,"getpartyname","i"},
|
||
{buildin_getpartymember,"getpartymember","i"},
|
||
{buildin_getguildname,"getguildname","i"},
|
||
{buildin_getguildmaster,"getguildmaster","i"},
|
||
{buildin_getguildmasterid,"getguildmasterid","i"},
|
||
{buildin_strcharinfo,"strcharinfo","i"},
|
||
{buildin_getequipid,"getequipid","i"},
|
||
{buildin_getequipname,"getequipname","i"},
|
||
{buildin_getbrokenid,"getbrokenid","i"}, // [Valaris]
|
||
{buildin_repair,"repair","i"}, // [Valaris]
|
||
{buildin_getequipisequiped,"getequipisequiped","i"},
|
||
{buildin_getequipisenableref,"getequipisenableref","i"},
|
||
{buildin_getequipisidentify,"getequipisidentify","i"},
|
||
{buildin_getequiprefinerycnt,"getequiprefinerycnt","i"},
|
||
{buildin_getequipweaponlv,"getequipweaponlv","i"},
|
||
{buildin_getequippercentrefinery,"getequippercentrefinery","i"},
|
||
{buildin_successrefitem,"successrefitem","i"},
|
||
{buildin_failedrefitem,"failedrefitem","i"},
|
||
{buildin_statusup,"statusup","i"},
|
||
{buildin_statusup2,"statusup2","ii"},
|
||
{buildin_bonus,"bonus","ii"},
|
||
{buildin_bonus2,"bonus2","iii"},
|
||
{buildin_bonus3,"bonus3","iiii"},
|
||
{buildin_skill,"skill","ii*"},
|
||
{buildin_addtoskill,"addtoskill","ii*"}, // [Valaris]
|
||
{buildin_guildskill,"guildskill","ii"},
|
||
{buildin_getskilllv,"getskilllv","i"},
|
||
{buildin_getgdskilllv,"getgdskilllv","ii"},
|
||
{buildin_basicskillcheck,"basicskillcheck","*"},
|
||
{buildin_getgmlevel,"getgmlevel","*"},
|
||
{buildin_end,"end",""},
|
||
{buildin_end,"break",""},
|
||
{buildin_checkoption,"checkoption","i"},
|
||
{buildin_setoption,"setoption","i"},
|
||
{buildin_setcart,"setcart",""},
|
||
{buildin_checkcart,"checkcart","*"}, //fixed by Lupus (added '*')
|
||
{buildin_setfalcon,"setfalcon",""},
|
||
{buildin_checkfalcon,"checkfalcon","*"}, //fixed by Lupus (fixed wrong pointer, added '*')
|
||
{buildin_setriding,"setriding",""},
|
||
{buildin_checkriding,"checkriding","*"}, //fixed by Lupus (fixed wrong pointer, added '*')
|
||
{buildin_savepoint,"save","sii"},
|
||
{buildin_savepoint,"savepoint","sii"},
|
||
{buildin_gettimetick,"gettimetick","i"},
|
||
{buildin_gettime,"gettime","i"},
|
||
{buildin_gettimestr,"gettimestr","si"},
|
||
{buildin_openstorage,"openstorage",""},
|
||
{buildin_guildopenstorage,"guildopenstorage","*"},
|
||
{buildin_itemskill,"itemskill","iis"},
|
||
{buildin_produce,"produce","i"},
|
||
{buildin_monster,"monster","siisii*"},
|
||
{buildin_areamonster,"areamonster","siiiisii*"},
|
||
{buildin_killmonster,"killmonster","ss"},
|
||
{buildin_killmonsterall,"killmonsterall","s"},
|
||
{buildin_doevent,"doevent","s"},
|
||
{buildin_donpcevent,"donpcevent","s"},
|
||
{buildin_addtimer,"addtimer","is"},
|
||
{buildin_deltimer,"deltimer","s"},
|
||
{buildin_addtimercount,"addtimercount","si"},
|
||
{buildin_initnpctimer,"initnpctimer","*"},
|
||
{buildin_stopnpctimer,"stopnpctimer","*"},
|
||
{buildin_startnpctimer,"startnpctimer","*"},
|
||
{buildin_setnpctimer,"setnpctimer","*"},
|
||
{buildin_getnpctimer,"getnpctimer","i*"},
|
||
{buildin_announce,"announce","si"},
|
||
{buildin_mapannounce,"mapannounce","ssi"},
|
||
{buildin_areaannounce,"areaannounce","siiiisi"},
|
||
{buildin_getusers,"getusers","i"},
|
||
{buildin_getmapusers,"getmapusers","s"},
|
||
{buildin_getareausers,"getareausers","siiii"},
|
||
{buildin_getareadropitem,"getareadropitem","siiiii"},
|
||
{buildin_enablenpc,"enablenpc","s"},
|
||
{buildin_disablenpc,"disablenpc","s"},
|
||
{buildin_enablearena,"enablearena",""}, // Added by RoVeRT
|
||
{buildin_disablearena,"disablearena",""}, // Added by RoVeRT
|
||
{buildin_hideoffnpc,"hideoffnpc","s"},
|
||
{buildin_hideonnpc,"hideonnpc","s"},
|
||
{buildin_sc_start,"sc_start","iii*"},
|
||
{buildin_sc_start2,"sc_start2","iiii*"},
|
||
{buildin_sc_end,"sc_end","i"},
|
||
{buildin_getscrate,"getscrate","ii*"},
|
||
{buildin_debugmes,"debugmes","s"},
|
||
{buildin_catchpet,"pet","i"},
|
||
{buildin_birthpet,"bpet",""},
|
||
{buildin_resetlvl,"resetlvl","i"},
|
||
{buildin_resetstatus,"resetstatus",""},
|
||
{buildin_resetskill,"resetskill",""},
|
||
{buildin_changebase,"changebase","i"},
|
||
{buildin_changesex,"changesex",""},
|
||
{buildin_waitingroom,"waitingroom","si*"},
|
||
{buildin_warpwaitingpc,"warpwaitingpc","sii"},
|
||
{buildin_delwaitingroom,"delwaitingroom","*"},
|
||
{buildin_enablewaitingroomevent,"enablewaitingroomevent","*"},
|
||
{buildin_disablewaitingroomevent,"disablewaitingroomevent","*"},
|
||
{buildin_getwaitingroomstate,"getwaitingroomstate","i*"},
|
||
{buildin_warpwaitingpc,"warpwaitingpc","sii*"},
|
||
{buildin_attachrid,"attachrid","i"},
|
||
{buildin_detachrid,"detachrid",""},
|
||
{buildin_isloggedin,"isloggedin","i"},
|
||
{buildin_setmapflagnosave,"setmapflagnosave","ssii"},
|
||
{buildin_setmapflag,"setmapflag","si"},
|
||
{buildin_removemapflag,"removemapflag","si"},
|
||
{buildin_pvpon,"pvpon","s"},
|
||
{buildin_pvpoff,"pvpoff","s"},
|
||
{buildin_gvgon,"gvgon","s"},
|
||
{buildin_gvgoff,"gvgoff","s"},
|
||
{buildin_emotion,"emotion","i"},
|
||
{buildin_maprespawnguildid,"maprespawnguildid","sii"},
|
||
{buildin_agitstart,"agitstart",""}, // <Agit>
|
||
{buildin_agitend,"agitend",""},
|
||
{buildin_agitcheck,"agitcheck","i"}, // <Agitcheck>
|
||
{buildin_flagemblem,"flagemblem","i"}, // Flag Emblem
|
||
{buildin_getcastlename,"getcastlename","s"},
|
||
{buildin_getcastledata,"getcastledata","si*"},
|
||
{buildin_setcastledata,"setcastledata","sii"},
|
||
{buildin_requestguildinfo,"requestguildinfo","i*"},
|
||
{buildin_getequipcardcnt,"getequipcardcnt","i"},
|
||
{buildin_successremovecards,"successremovecards","i"},
|
||
{buildin_failedremovecards,"failedremovecards","ii"},
|
||
{buildin_marriage,"marriage","s"},
|
||
{buildin_wedding_effect,"wedding",""},
|
||
{buildin_divorce,"divorce",""},
|
||
{buildin_getitemname,"getitemname","i"},
|
||
{buildin_makepet,"makepet","i"},
|
||
{buildin_getexp,"getexp","ii"},
|
||
{buildin_getinventorylist,"getinventorylist",""},
|
||
{buildin_getskilllist,"getskilllist",""},
|
||
{buildin_clearitem,"clearitem",""},
|
||
{buildin_classchange,"classchange","ii"},
|
||
{buildin_misceffect,"misceffect","i"},
|
||
{buildin_soundeffect,"soundeffect","si"},
|
||
{buildin_strmobinfo,"strmobinfo","ii"}, // display mob data [Valaris]
|
||
{buildin_guardian,"guardian","siisii*i"}, // summon guardians
|
||
{buildin_guardianinfo,"guardianinfo","i"}, // display guardian data [Valaris]
|
||
{buildin_petskillbonus,"petskillbonus","iiii"}, // [Valaris]
|
||
{buildin_petrecovery,"petrecovery","ii"}, // [Valaris]
|
||
{buildin_petloot,"petloot","i"}, // [Valaris]
|
||
{buildin_petheal,"petheal","iii"}, // [Valaris]
|
||
{buildin_petmag,"petmag","iiii"}, // [Valaris]
|
||
{buildin_petskillattack,"petskillattack","iiii"}, // [Valaris]
|
||
{buildin_npcskilleffect,"npcskilleffect","iiii"}, // npc skill effect [Valaris]
|
||
{buildin_specialeffect,"specialeffect","i"}, // npc skill effect [Valaris]
|
||
{buildin_specialeffect2,"specialeffect2","i"}, // skill effect on players[Valaris]
|
||
{buildin_nude,"nude",""}, // nude command [Valaris]
|
||
{buildin_mapwarp,"mapwarp","ssii"}, // Added by RoVeRT
|
||
{buildin_inittimer,"inittimer",""},
|
||
{buildin_stoptimer,"stoptimer",""},
|
||
{buildin_cmdothernpc,"cmdothernpc","ss"},
|
||
{buildin_gmcommand,"gmcommand","*"}, // [MouseJstr]
|
||
// {buildin_movenpc,"movenpc","siis"}, // [MouseJstr]
|
||
{buildin_message,"message","s*"}, // [MouseJstr]
|
||
{buildin_npctalk,"npctalk","*"}, // [Valaris]
|
||
{buildin_hasitems,"hasitems","*"}, // [Valaris]
|
||
{buildin_mobcount,"mobcount","ss"},
|
||
{buildin_getlook,"getlook","i"},
|
||
{buildin_getsavepoint,"getsavepoint","i"},
|
||
{buildin_npcspeed,"npcspeed","i"}, // [Valaris]
|
||
{buildin_npcwalkto,"npcwalkto","ii"}, // [Valaris]
|
||
{buildin_npcstop,"npcstop",""}, // [Valaris]
|
||
{buildin_getmapxy,"getmapxy","siii*"}, //by Lorky [Lupus]
|
||
{buildin_checkoption1,"checkoption1","i"},
|
||
{buildin_checkoption2,"checkoption2","i"},
|
||
{buildin_guildgetexp,"guildgetexp","i"},
|
||
{NULL,NULL,NULL},
|
||
};
|
||
int buildin_message(struct script_state *st); // [MouseJstr]
|
||
|
||
|
||
enum {
|
||
C_NOP,C_POS,C_INT,C_PARAM,C_FUNC,C_STR,C_CONSTSTR,C_ARG,
|
||
C_NAME,C_EOL, C_RETINFO,
|
||
|
||
C_LOR,C_LAND,C_LE,C_LT,C_GE,C_GT,C_EQ,C_NE, //operator
|
||
C_XOR,C_OR,C_AND,C_ADD,C_SUB,C_MUL,C_DIV,C_MOD,C_NEG,C_LNOT,C_NOT,C_R_SHIFT,C_L_SHIFT
|
||
};
|
||
|
||
/*==========================================
|
||
* 文字列のハッシュを計算
|
||
*------------------------------------------
|
||
*/
|
||
static int calc_hash(const unsigned char *p)
|
||
{
|
||
int h=0;
|
||
while(*p){
|
||
h=(h<<1)+(h>>3)+(h>>5)+(h>>8);
|
||
h+=*p++;
|
||
}
|
||
return h&15;
|
||
}
|
||
|
||
/*==========================================
|
||
* str_dataの中に名前があるか検索する
|
||
*------------------------------------------
|
||
*/
|
||
// 既存のであれば番号、無ければ-1
|
||
static int search_str(const unsigned char *p)
|
||
{
|
||
int i;
|
||
i=str_hash[calc_hash(p)];
|
||
while(i){
|
||
if(strcmp(str_buf+str_data[i].str,p)==0){
|
||
return i;
|
||
}
|
||
i=str_data[i].next;
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
/*==========================================
|
||
* str_dataに名前を登録
|
||
*------------------------------------------
|
||
*/
|
||
// 既存のであれば番号、無ければ登録して新規番号
|
||
static int add_str(const unsigned char *p)
|
||
{
|
||
int i;
|
||
char *lowcase;
|
||
|
||
lowcase=strdup(p);
|
||
for(i=0;lowcase[i];i++)
|
||
lowcase[i]=tolower(lowcase[i]);
|
||
if((i=search_str(lowcase))>=0){
|
||
free(lowcase);
|
||
return i;
|
||
}
|
||
free(lowcase);
|
||
|
||
i=calc_hash(p);
|
||
if(str_hash[i]==0){
|
||
str_hash[i]=str_num;
|
||
} else {
|
||
i=str_hash[i];
|
||
for(;;){
|
||
if(strcmp(str_buf+str_data[i].str,p)==0){
|
||
return i;
|
||
}
|
||
if(str_data[i].next==0)
|
||
break;
|
||
i=str_data[i].next;
|
||
}
|
||
str_data[i].next=str_num;
|
||
}
|
||
if(str_num>=str_data_size){
|
||
str_data_size+=128;
|
||
str_data=aRealloc(str_data,sizeof(str_data[0])*str_data_size);
|
||
memset(str_data + (str_data_size - 128), '\0', 128);
|
||
}
|
||
while(str_pos+strlen(p)+1>=str_size){
|
||
str_size+=256;
|
||
str_buf=(char *)aRealloc(str_buf,str_size);
|
||
memset(str_buf + (str_size - 256), '\0', 256);
|
||
}
|
||
strcpy(str_buf+str_pos,p);
|
||
str_data[str_num].type=C_NOP;
|
||
str_data[str_num].str=str_pos;
|
||
str_data[str_num].next=0;
|
||
str_data[str_num].func=NULL;
|
||
str_data[str_num].backpatch=-1;
|
||
str_data[str_num].label=-1;
|
||
str_pos+=strlen(p)+1;
|
||
return str_num++;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* スクリプトバッファサイズの確認と拡張
|
||
*------------------------------------------
|
||
*/
|
||
static void check_script_buf(int size)
|
||
{
|
||
if(script_pos+size>=script_size){
|
||
script_size+=SCRIPT_BLOCK_SIZE;
|
||
script_buf=(char *)aRealloc(script_buf,script_size);
|
||
memset(script_buf + script_size - SCRIPT_BLOCK_SIZE, '\0',
|
||
SCRIPT_BLOCK_SIZE);
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* スクリプトバッファに1バイト書き込む
|
||
*------------------------------------------
|
||
*/
|
||
static void add_scriptb(int a)
|
||
{
|
||
check_script_buf(1);
|
||
script_buf[script_pos++]=a;
|
||
}
|
||
|
||
/*==========================================
|
||
* スクリプトバッファにデータタイプを書き込む
|
||
*------------------------------------------
|
||
*/
|
||
static void add_scriptc(int a)
|
||
{
|
||
while(a>=0x40){
|
||
add_scriptb((a&0x3f)|0x40);
|
||
a=(a-0x40)>>6;
|
||
}
|
||
add_scriptb(a&0x3f);
|
||
}
|
||
|
||
/*==========================================
|
||
* スクリプトバッファに整数を書き込む
|
||
*------------------------------------------
|
||
*/
|
||
static void add_scripti(int a)
|
||
{
|
||
while(a>=0x40){
|
||
add_scriptb(a|0xc0);
|
||
a=(a-0x40)>>6;
|
||
}
|
||
add_scriptb(a|0x80);
|
||
}
|
||
|
||
/*==========================================
|
||
* スクリプトバッファにラベル/変数/関数を書き込む
|
||
*------------------------------------------
|
||
*/
|
||
// 最大16Mまで
|
||
static void add_scriptl(int l)
|
||
{
|
||
int backpatch = str_data[l].backpatch;
|
||
|
||
switch(str_data[l].type){
|
||
case C_POS:
|
||
add_scriptc(C_POS);
|
||
add_scriptb(str_data[l].label);
|
||
add_scriptb(str_data[l].label>>8);
|
||
add_scriptb(str_data[l].label>>16);
|
||
break;
|
||
case C_NOP:
|
||
// ラベルの可能性があるのでbackpatch用データ埋め込み
|
||
add_scriptc(C_NAME);
|
||
str_data[l].backpatch=script_pos;
|
||
add_scriptb(backpatch);
|
||
add_scriptb(backpatch>>8);
|
||
add_scriptb(backpatch>>16);
|
||
break;
|
||
case C_INT:
|
||
add_scripti(str_data[l].val);
|
||
break;
|
||
default:
|
||
// もう他の用途と確定してるので数字をそのまま
|
||
add_scriptc(C_NAME);
|
||
add_scriptb(l);
|
||
add_scriptb(l>>8);
|
||
add_scriptb(l>>16);
|
||
break;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* ラベルを解決する
|
||
*------------------------------------------
|
||
*/
|
||
void set_label(int l,int pos)
|
||
{
|
||
int i,next;
|
||
|
||
str_data[l].type=C_POS;
|
||
str_data[l].label=pos;
|
||
for(i=str_data[l].backpatch;i>=0 && i!=0x00ffffff;){
|
||
next=(*(int*)(script_buf+i)) & 0x00ffffff;
|
||
script_buf[i-1]=C_POS;
|
||
script_buf[i]=pos;
|
||
script_buf[i+1]=pos>>8;
|
||
script_buf[i+2]=pos>>16;
|
||
i=next;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* スペース/コメント読み飛ばし
|
||
*------------------------------------------
|
||
*/
|
||
static unsigned char *skip_space(unsigned char *p)
|
||
{
|
||
while(1){
|
||
while(isspace(*p))
|
||
p++;
|
||
if(p[0]=='/' && p[1]=='/'){
|
||
while(*p && *p!='\n')
|
||
p++;
|
||
} else if(p[0]=='/' && p[1]=='*'){
|
||
p++;
|
||
while(*p && (p[-1]!='*' || p[0]!='/'))
|
||
p++;
|
||
if(*p) p++;
|
||
} else
|
||
break;
|
||
}
|
||
return p;
|
||
}
|
||
|
||
/*==========================================
|
||
* 1単語スキップ
|
||
*------------------------------------------
|
||
*/
|
||
static unsigned char *skip_word(unsigned char *p)
|
||
{
|
||
// prefix
|
||
if(*p=='$') p++; // MAP鯖内共有変数用
|
||
if(*p=='@') p++; // 一時的変数用(like weiss)
|
||
if(*p=='#') p++; // account変数用
|
||
if(*p=='#') p++; // ワールドaccount変数用
|
||
if(*p=='l') p++; // 一時的変数用(like weiss)
|
||
|
||
while(isalnum(*p)||*p=='_'|| *p>=0x81)
|
||
if(*p>=0x81 && p[1]){
|
||
p+=2;
|
||
} else
|
||
p++;
|
||
|
||
// postfix
|
||
if(*p=='$') p++; // 文字列変数
|
||
|
||
return p;
|
||
}
|
||
|
||
static unsigned char *startptr;
|
||
static int startline;
|
||
|
||
/*==========================================
|
||
* エラーメッセージ出力
|
||
*------------------------------------------
|
||
*/
|
||
static void disp_error_message(const char *mes,const unsigned char *pos)
|
||
{
|
||
int line,c=0,i;
|
||
unsigned char *p,*linestart,*lineend;
|
||
|
||
for(line=startline,p=startptr;p && *p;line++){
|
||
linestart=p;
|
||
lineend=strchr(p,'\n');
|
||
if(lineend){
|
||
c=*lineend;
|
||
*lineend=0;
|
||
}
|
||
if(lineend==NULL || pos<lineend){
|
||
printf("%s line %d : ",mes,line);
|
||
for(i=0;(linestart[i]!='\r') && (linestart[i]!='\n') && linestart[i];i++){
|
||
if(linestart+i!=pos)
|
||
printf("%c",linestart[i]);
|
||
else
|
||
printf("\'%c\'",linestart[i]);
|
||
}
|
||
printf("\a\n");
|
||
if(lineend)
|
||
*lineend=c;
|
||
return;
|
||
}
|
||
*lineend=c;
|
||
p=lineend+1;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* 項の解析
|
||
*------------------------------------------
|
||
*/
|
||
unsigned char* parse_simpleexpr(unsigned char *p)
|
||
{
|
||
int i;
|
||
p=skip_space(p);
|
||
|
||
#ifdef DEBUG_FUNCIN
|
||
if(battle_config.etc_log)
|
||
printf("parse_simpleexpr %s\n",p);
|
||
#endif
|
||
if(*p==';' || *p==','){
|
||
disp_error_message("unexpected expr end",p);
|
||
exit(1);
|
||
}
|
||
if(*p=='('){
|
||
|
||
p=parse_subexpr(p+1,-1);
|
||
p=skip_space(p);
|
||
if((*p++)!=')'){
|
||
disp_error_message("unmatch ')'",p);
|
||
exit(1);
|
||
}
|
||
} else if(isdigit(*p) || ((*p=='-' || *p=='+') && isdigit(p[1]))){
|
||
char *np;
|
||
i=strtoul(p,&np,0);
|
||
add_scripti(i);
|
||
p=np;
|
||
} else if(*p=='"'){
|
||
add_scriptc(C_STR);
|
||
p++;
|
||
while(*p && *p!='"'){
|
||
if(p[-1]<=0x7e && *p=='\\')
|
||
p++;
|
||
else if(*p=='\n'){
|
||
disp_error_message("unexpected newline @ string",p);
|
||
exit(1);
|
||
}
|
||
add_scriptb(*p++);
|
||
}
|
||
if(!*p){
|
||
disp_error_message("unexpected eof @ string",p);
|
||
exit(1);
|
||
}
|
||
add_scriptb(0);
|
||
p++; //'"'
|
||
} else {
|
||
int c,l;
|
||
char *p2;
|
||
// label , register , function etc
|
||
if(skip_word(p)==p){
|
||
disp_error_message("unexpected character",p);
|
||
exit(1);
|
||
}
|
||
p2=skip_word(p);
|
||
c=*p2; *p2=0; // 名前をadd_strする
|
||
l=add_str(p);
|
||
|
||
parse_cmd=l; // warn_*_mismatch_paramnumのために必要
|
||
if(l==search_str("if")) // warn_cmd_no_commaのために必要
|
||
parse_cmd_if++;
|
||
/*
|
||
// 廃止予定のl14/l15,およびプレフィックスlの警告
|
||
if( strcmp(str_buf+str_data[l].str,"l14")==0 ||
|
||
strcmp(str_buf+str_data[l].str,"l15")==0 ){
|
||
disp_error_message("l14 and l15 is DEPRECATED. use @menu instead of l15.",p);
|
||
}else if(str_buf[str_data[l].str]=='l'){
|
||
disp_error_message("prefix 'l' is DEPRECATED. use prefix '@' instead.",p2);
|
||
}
|
||
*/
|
||
*p2=c; p=p2;
|
||
|
||
if(str_data[l].type!=C_FUNC && c=='['){
|
||
// array(name[i] => getelementofarray(name,i) )
|
||
add_scriptl(search_str("getelementofarray"));
|
||
add_scriptc(C_ARG);
|
||
add_scriptl(l);
|
||
p=parse_subexpr(p+1,-1);
|
||
p=skip_space(p);
|
||
if((*p++)!=']'){
|
||
disp_error_message("unmatch ']'",p);
|
||
exit(1);
|
||
}
|
||
add_scriptc(C_FUNC);
|
||
}else
|
||
add_scriptl(l);
|
||
|
||
}
|
||
|
||
#ifdef DEBUG_FUNCIN
|
||
if(battle_config.etc_log)
|
||
printf("parse_simpleexpr end %s\n",p);
|
||
#endif
|
||
return p;
|
||
}
|
||
|
||
/*==========================================
|
||
* 式の解析
|
||
*------------------------------------------
|
||
*/
|
||
unsigned char* parse_subexpr(unsigned char *p,int limit)
|
||
{
|
||
int op,opl,len;
|
||
char *tmpp;
|
||
|
||
#ifdef DEBUG_FUNCIN
|
||
if(battle_config.etc_log)
|
||
printf("parse_subexpr %s\n",p);
|
||
#endif
|
||
p=skip_space(p);
|
||
|
||
if(*p=='-'){
|
||
tmpp=skip_space(p+1);
|
||
if(*tmpp==';' || *tmpp==','){
|
||
add_scriptl(LABEL_NEXTLINE);
|
||
p++;
|
||
return p;
|
||
}
|
||
}
|
||
tmpp=p;
|
||
if((op=C_NEG,*p=='-') || (op=C_LNOT,*p=='!') || (op=C_NOT,*p=='~')){
|
||
p=parse_subexpr(p+1,100);
|
||
add_scriptc(op);
|
||
} else
|
||
p=parse_simpleexpr(p);
|
||
p=skip_space(p);
|
||
while(((op=C_ADD,opl=6,len=1,*p=='+') ||
|
||
(op=C_SUB,opl=6,len=1,*p=='-') ||
|
||
(op=C_MUL,opl=7,len=1,*p=='*') ||
|
||
(op=C_DIV,opl=7,len=1,*p=='/') ||
|
||
(op=C_MOD,opl=7,len=1,*p=='%') ||
|
||
(op=C_FUNC,opl=8,len=1,*p=='(') ||
|
||
(op=C_LAND,opl=1,len=2,*p=='&' && p[1]=='&') ||
|
||
(op=C_AND,opl=5,len=1,*p=='&') ||
|
||
(op=C_LOR,opl=0,len=2,*p=='|' && p[1]=='|') ||
|
||
(op=C_OR,opl=4,len=1,*p=='|') ||
|
||
(op=C_XOR,opl=3,len=1,*p=='^') ||
|
||
(op=C_EQ,opl=2,len=2,*p=='=' && p[1]=='=') ||
|
||
(op=C_NE,opl=2,len=2,*p=='!' && p[1]=='=') ||
|
||
(op=C_R_SHIFT,opl=5,len=2,*p=='>' && p[1]=='>') ||
|
||
(op=C_GE,opl=2,len=2,*p=='>' && p[1]=='=') ||
|
||
(op=C_GT,opl=2,len=1,*p=='>') ||
|
||
(op=C_L_SHIFT,opl=5,len=2,*p=='<' && p[1]=='<') ||
|
||
(op=C_LE,opl=2,len=2,*p=='<' && p[1]=='=') ||
|
||
(op=C_LT,opl=2,len=1,*p=='<')) && opl>limit){
|
||
p+=len;
|
||
if(op==C_FUNC){
|
||
int i=0,func=parse_cmd;
|
||
const char *plist[128];
|
||
|
||
if( str_data[func].type!=C_FUNC ){
|
||
disp_error_message("expect function",tmpp);
|
||
exit(0);
|
||
}
|
||
|
||
add_scriptc(C_ARG);
|
||
do {
|
||
plist[i]=p;
|
||
p=parse_subexpr(p,-1);
|
||
p=skip_space(p);
|
||
if(*p==',') p++;
|
||
else if(*p!=')' && script_config.warn_func_no_comma){
|
||
disp_error_message("expect ',' or ')' at func params",p);
|
||
}
|
||
p=skip_space(p);
|
||
i++;
|
||
} while(*p && *p!=')' && i<128);
|
||
plist[i]=p;
|
||
if(*(p++)!=')'){
|
||
disp_error_message("func request '(' ')'",p);
|
||
exit(1);
|
||
}
|
||
|
||
if( str_data[func].type==C_FUNC && script_config.warn_func_mismatch_paramnum){
|
||
const char *arg=buildin_func[str_data[func].val].arg;
|
||
int j=0;
|
||
for(j=0;arg[j];j++) if(arg[j]=='*')break;
|
||
if( (arg[j]==0 && i!=j) || (arg[j]=='*' && i<j) ){
|
||
disp_error_message("illegal number of parameters",plist[(i<j)?i:j]);
|
||
}
|
||
}
|
||
} else {
|
||
p=parse_subexpr(p,opl);
|
||
}
|
||
add_scriptc(op);
|
||
p=skip_space(p);
|
||
}
|
||
#ifdef DEBUG_FUNCIN
|
||
if(battle_config.etc_log)
|
||
printf("parse_subexpr end %s\n",p);
|
||
#endif
|
||
return p; /* return first untreated operator */
|
||
}
|
||
|
||
/*==========================================
|
||
* 式の評価
|
||
*------------------------------------------
|
||
*/
|
||
unsigned char* parse_expr(unsigned char *p)
|
||
{
|
||
#ifdef DEBUG_FUNCIN
|
||
if(battle_config.etc_log)
|
||
printf("parse_expr %s\n",p);
|
||
#endif
|
||
switch(*p){
|
||
case ')': case ';': case ':': case '[': case ']':
|
||
case '}':
|
||
disp_error_message("unexpected char",p);
|
||
exit(1);
|
||
}
|
||
p=parse_subexpr(p,-1);
|
||
#ifdef DEBUG_FUNCIN
|
||
if(battle_config.etc_log)
|
||
printf("parse_expr end %s\n",p);
|
||
#endif
|
||
return p;
|
||
}
|
||
|
||
/*==========================================
|
||
* 行の解析
|
||
*------------------------------------------
|
||
*/
|
||
unsigned char* parse_line(unsigned char *p)
|
||
{
|
||
int i=0,cmd;
|
||
const char *plist[128];
|
||
char *p2;
|
||
|
||
p=skip_space(p);
|
||
if(*p==';')
|
||
return p;
|
||
|
||
parse_cmd_if=0; // warn_cmd_no_commaのために必要
|
||
|
||
// 最初は関数名
|
||
p2=p;
|
||
p=parse_simpleexpr(p);
|
||
p=skip_space(p);
|
||
|
||
cmd=parse_cmd;
|
||
if( str_data[cmd].type!=C_FUNC ){
|
||
disp_error_message("expect command",p2);
|
||
// exit(0);
|
||
}
|
||
|
||
add_scriptc(C_ARG);
|
||
while(p && *p && *p!=';' && i<128){
|
||
plist[i]=p;
|
||
|
||
p=parse_expr(p);
|
||
p=skip_space(p);
|
||
// 引数区切りの,処理
|
||
if(*p==',') p++;
|
||
else if(*p!=';' && script_config.warn_cmd_no_comma && parse_cmd_if*2<=i ){
|
||
disp_error_message("expect ',' or ';' at cmd params",p);
|
||
}
|
||
p=skip_space(p);
|
||
i++;
|
||
}
|
||
plist[i]=p;
|
||
if(!p || *(p++)!=';'){
|
||
disp_error_message("need ';'",p);
|
||
exit(1);
|
||
}
|
||
add_scriptc(C_FUNC);
|
||
|
||
if( str_data[cmd].type==C_FUNC && script_config.warn_cmd_mismatch_paramnum){
|
||
const char *arg=buildin_func[str_data[cmd].val].arg;
|
||
int j=0;
|
||
for(j=0;arg[j];j++) if(arg[j]=='*')break;
|
||
if( (arg[j]==0 && i!=j) || (arg[j]=='*' && i<j) ){
|
||
disp_error_message("illegal number of parameters",plist[(i<j)?i:j]);
|
||
}
|
||
}
|
||
|
||
|
||
return p;
|
||
}
|
||
|
||
/*==========================================
|
||
* 組み込み関数の追加
|
||
*------------------------------------------
|
||
*/
|
||
static void add_buildin_func(void)
|
||
{
|
||
int i,n;
|
||
for(i=0;buildin_func[i].func;i++){
|
||
n=add_str(buildin_func[i].name);
|
||
str_data[n].type=C_FUNC;
|
||
str_data[n].val=i;
|
||
str_data[n].func=buildin_func[i].func;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* 定数データベースの読み込み
|
||
*------------------------------------------
|
||
*/
|
||
static void read_constdb(void)
|
||
{
|
||
FILE *fp;
|
||
char line[1024],name[1024];
|
||
int val,n,i,type;
|
||
|
||
fp=fopen("db/const.txt","r");
|
||
if(fp==NULL){
|
||
printf("can't read db/const.txt\n");
|
||
return ;
|
||
}
|
||
while(fgets(line,1020,fp)){
|
||
if(line[0]=='/' && line[1]=='/')
|
||
continue;
|
||
type=0;
|
||
if(sscanf(line,"%[A-Za-z0-9_],%d,%d",name,&val,&type)>=2 ||
|
||
sscanf(line,"%[A-Za-z0-9_] %d %d",name,&val,&type)>=2){
|
||
for(i=0;name[i];i++)
|
||
name[i]=tolower(name[i]);
|
||
n=add_str(name);
|
||
if(type==0)
|
||
str_data[n].type=C_INT;
|
||
else
|
||
str_data[n].type=C_PARAM;
|
||
str_data[n].val=val;
|
||
}
|
||
}
|
||
fclose(fp);
|
||
}
|
||
|
||
/*==========================================
|
||
* スクリプトの解析
|
||
*------------------------------------------
|
||
*/
|
||
unsigned char* parse_script(unsigned char *src,int line)
|
||
{
|
||
unsigned char *p,*tmpp;
|
||
int i;
|
||
static int first=1;
|
||
|
||
if(first){
|
||
add_buildin_func();
|
||
read_constdb();
|
||
}
|
||
first=0;
|
||
script_buf=(unsigned char *)aCalloc(SCRIPT_BLOCK_SIZE,sizeof(unsigned char));
|
||
script_pos=0;
|
||
script_size=SCRIPT_BLOCK_SIZE;
|
||
str_data[LABEL_NEXTLINE].type=C_NOP;
|
||
str_data[LABEL_NEXTLINE].backpatch=-1;
|
||
str_data[LABEL_NEXTLINE].label=-1;
|
||
for(i=LABEL_START;i<str_num;i++){
|
||
if(str_data[i].type==C_POS || str_data[i].type==C_NAME){
|
||
str_data[i].type=C_NOP;
|
||
str_data[i].backpatch=-1;
|
||
str_data[i].label=-1;
|
||
}
|
||
}
|
||
|
||
// 外部用label dbの初期化
|
||
if(scriptlabel_db!=NULL)
|
||
strdb_final(scriptlabel_db,scriptlabel_final);
|
||
scriptlabel_db=strdb_init(50);
|
||
|
||
// for error message
|
||
startptr = src;
|
||
startline = line;
|
||
|
||
p=src;
|
||
p=skip_space(p);
|
||
if(*p!='{'){
|
||
disp_error_message("not found '{'",p);
|
||
return NULL;
|
||
}
|
||
for(p++;p && *p && *p!='}';){
|
||
p=skip_space(p);
|
||
// labelだけ特殊処理
|
||
tmpp=skip_space(skip_word(p));
|
||
if(*tmpp==':'){
|
||
int l,c;
|
||
|
||
c=*skip_word(p);
|
||
*skip_word(p)=0;
|
||
l=add_str(p);
|
||
if(str_data[l].label!=-1){
|
||
*skip_word(p)=c;
|
||
disp_error_message("dup label ",p);
|
||
exit(1);
|
||
}
|
||
set_label(l,script_pos);
|
||
strdb_insert(scriptlabel_db,p,script_pos); // 外部用label db登録
|
||
*skip_word(p)=c;
|
||
p=tmpp+1;
|
||
continue;
|
||
}
|
||
|
||
// 他は全部一緒くた
|
||
p=parse_line(p);
|
||
p=skip_space(p);
|
||
add_scriptc(C_EOL);
|
||
|
||
set_label(LABEL_NEXTLINE,script_pos);
|
||
str_data[LABEL_NEXTLINE].type=C_NOP;
|
||
str_data[LABEL_NEXTLINE].backpatch=-1;
|
||
str_data[LABEL_NEXTLINE].label=-1;
|
||
}
|
||
|
||
add_scriptc(C_NOP);
|
||
|
||
script_size = script_pos;
|
||
script_buf=(char *)aRealloc(script_buf,script_pos + 1);
|
||
|
||
// 未解決のラベルを解決
|
||
for(i=LABEL_START;i<str_num;i++){
|
||
if(str_data[i].type==C_NOP){
|
||
int j,next;
|
||
str_data[i].type=C_NAME;
|
||
str_data[i].label=i;
|
||
for(j=str_data[i].backpatch;j>=0 && j!=0x00ffffff;){
|
||
next=(*(int*)(script_buf+j)) & 0x00ffffff;
|
||
script_buf[j]=i;
|
||
script_buf[j+1]=i>>8;
|
||
script_buf[j+2]=i>>16;
|
||
j=next;
|
||
}
|
||
}
|
||
}
|
||
|
||
#ifdef DEBUG_DISP
|
||
for(i=0;i<script_pos;i++){
|
||
if((i&15)==0) printf("%04x : ",i);
|
||
printf("%02x ",script_buf[i]);
|
||
if((i&15)==15) printf("\n");
|
||
}
|
||
printf("\n");
|
||
#endif
|
||
|
||
return script_buf;
|
||
}
|
||
|
||
//
|
||
// 実行系
|
||
//
|
||
enum {STOP=1,END,RERUNLINE,GOTO,RETFUNC};
|
||
|
||
/*==========================================
|
||
* ridからsdへの解決
|
||
*------------------------------------------
|
||
*/
|
||
struct map_session_data *script_rid2sd(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=map_id2sd(st->rid);
|
||
if(!sd){
|
||
printf("script_rid2sd: fatal error ! player not attached!\n");
|
||
}
|
||
return sd;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* 変数の読み取り
|
||
*------------------------------------------
|
||
*/
|
||
int get_val(struct script_state*st,struct script_data* data)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
if(data->type==C_NAME){
|
||
char *name=str_buf+str_data[data->u.num&0x00ffffff].str;
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
|
||
if(prefix!='$'){
|
||
if((sd=script_rid2sd(st))==NULL)
|
||
printf("get_val error name?:%s\n",name);
|
||
}
|
||
if(postfix=='$'){
|
||
|
||
data->type=C_CONSTSTR;
|
||
if( prefix=='@' || prefix=='l' ){
|
||
if(sd)
|
||
data->u.str = pc_readregstr(sd,data->u.num);
|
||
}else if(prefix=='$'){
|
||
data->u.str = (char *)numdb_search(mapregstr_db,data->u.num);
|
||
}else{
|
||
printf("script: get_val: illegal scope string variable.\n");
|
||
data->u.str = "!!ERROR!!";
|
||
}
|
||
if( data->u.str == NULL )
|
||
data->u.str ="";
|
||
|
||
}else{
|
||
|
||
data->type=C_INT;
|
||
if(str_data[data->u.num&0x00ffffff].type==C_INT){
|
||
data->u.num = str_data[data->u.num&0x00ffffff].val;
|
||
}else if(str_data[data->u.num&0x00ffffff].type==C_PARAM){
|
||
if(sd)
|
||
data->u.num = pc_readparam(sd,str_data[data->u.num&0x00ffffff].val);
|
||
}else if(prefix=='@' || prefix=='l'){
|
||
if(sd)
|
||
data->u.num = pc_readreg(sd,data->u.num);
|
||
}else if(prefix=='$'){
|
||
data->u.num = (int)numdb_search(mapreg_db,data->u.num);
|
||
}else if(prefix=='#'){
|
||
if( name[1]=='#'){
|
||
if(sd)
|
||
data->u.num = pc_readaccountreg2(sd,name);
|
||
}else{
|
||
if(sd)
|
||
data->u.num = pc_readaccountreg(sd,name);
|
||
}
|
||
}else{
|
||
if(sd)
|
||
data->u.num = pc_readglobalreg(sd,name);
|
||
}
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 変数の読み取り2
|
||
*------------------------------------------
|
||
*/
|
||
void* get_val2(struct script_state*st,int num)
|
||
{
|
||
struct script_data dat;
|
||
dat.type=C_NAME;
|
||
dat.u.num=num;
|
||
get_val(st,&dat);
|
||
if( dat.type==C_INT ) return (void*)dat.u.num;
|
||
else return (void*)dat.u.str;
|
||
}
|
||
|
||
/*==========================================
|
||
* 変数設定用
|
||
*------------------------------------------
|
||
*/
|
||
static int set_reg(struct map_session_data *sd,int num,char *name,void *v)
|
||
{
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
|
||
if( postfix=='$' ){
|
||
char *str=(char*)v;
|
||
if( prefix=='@' || prefix=='l'){
|
||
pc_setregstr(sd,num,str);
|
||
}else if(prefix=='$') {
|
||
mapreg_setregstr(num,str);
|
||
}else{
|
||
printf("script: set_reg: illegal scope string variable !");
|
||
}
|
||
}else{
|
||
// 数値
|
||
int val = (int)v;
|
||
if(str_data[num&0x00ffffff].type==C_PARAM){
|
||
pc_setparam(sd,str_data[num&0x00ffffff].val,val);
|
||
}else if(prefix=='@' || prefix=='l') {
|
||
pc_setreg(sd,num,val);
|
||
}else if(prefix=='$') {
|
||
mapreg_setreg(num,val);
|
||
}else if(prefix=='#') {
|
||
if( name[1]=='#' )
|
||
pc_setaccountreg2(sd,name,val);
|
||
else
|
||
pc_setaccountreg(sd,name,val);
|
||
}else{
|
||
pc_setglobalreg(sd,name,val);
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 文字列への変換
|
||
*------------------------------------------
|
||
*/
|
||
char* conv_str(struct script_state *st,struct script_data *data)
|
||
{
|
||
get_val(st,data);
|
||
if(data->type==C_INT){
|
||
char *buf;
|
||
buf=(char *)aCalloc(16,sizeof(char));
|
||
sprintf(buf,"%d",data->u.num);
|
||
data->type=C_STR;
|
||
data->u.str=buf;
|
||
#if 1
|
||
} else if(data->type==C_NAME){
|
||
// テンポラリ。本来無いはず
|
||
data->type=C_CONSTSTR;
|
||
data->u.str=str_buf+str_data[data->u.num].str;
|
||
#endif
|
||
}
|
||
return data->u.str;
|
||
}
|
||
|
||
/*==========================================
|
||
* 数値へ変換
|
||
*------------------------------------------
|
||
*/
|
||
int conv_num(struct script_state *st,struct script_data *data)
|
||
{
|
||
char *p;
|
||
get_val(st,data);
|
||
if(data->type==C_STR || data->type==C_CONSTSTR){
|
||
p=data->u.str;
|
||
data->u.num = atoi(p);
|
||
if(data->type==C_STR)
|
||
free(p);
|
||
data->type=C_INT;
|
||
}
|
||
return data->u.num;
|
||
}
|
||
|
||
/*==========================================
|
||
* スタックへ数値をプッシュ
|
||
*------------------------------------------
|
||
*/
|
||
void push_val(struct script_stack *stack,int type,int val)
|
||
{
|
||
if(stack->sp >= stack->sp_max){
|
||
stack->sp_max += 64;
|
||
stack->stack_data = (struct script_data *)aRealloc(stack->stack_data,
|
||
sizeof(stack->stack_data[0]) * stack->sp_max);
|
||
memset(stack->stack_data + (stack->sp_max - 64), 0,
|
||
64 * sizeof(*(stack->stack_data)));
|
||
}
|
||
// if(battle_config.etc_log)
|
||
// printf("push (%d,%d)-> %d\n",type,val,stack->sp);
|
||
stack->stack_data[stack->sp].type=type;
|
||
stack->stack_data[stack->sp].u.num=val;
|
||
stack->sp++;
|
||
}
|
||
|
||
/*==========================================
|
||
* スタックへ文字列をプッシュ
|
||
*------------------------------------------
|
||
*/
|
||
void push_str(struct script_stack *stack,int type,unsigned char *str)
|
||
{
|
||
if(stack->sp>=stack->sp_max){
|
||
stack->sp_max += 64;
|
||
stack->stack_data = (struct script_data *)aRealloc(stack->stack_data,
|
||
sizeof(stack->stack_data[0]) * stack->sp_max);
|
||
memset(stack->stack_data + (stack->sp_max - 64), '\0',
|
||
64 * sizeof(*(stack->stack_data)));
|
||
}
|
||
// if(battle_config.etc_log)
|
||
// printf("push (%d,%x)-> %d\n",type,str,stack->sp);
|
||
stack->stack_data[stack->sp].type=type;
|
||
stack->stack_data[stack->sp].u.str=str;
|
||
stack->sp++;
|
||
}
|
||
|
||
/*==========================================
|
||
* スタックへ複製をプッシュ
|
||
*------------------------------------------
|
||
*/
|
||
void push_copy(struct script_stack *stack,int pos)
|
||
{
|
||
switch(stack->stack_data[pos].type){
|
||
case C_CONSTSTR:
|
||
push_str(stack,C_CONSTSTR,stack->stack_data[pos].u.str);
|
||
break;
|
||
case C_STR:
|
||
push_str(stack,C_STR,strdup(stack->stack_data[pos].u.str));
|
||
break;
|
||
default:
|
||
push_val(stack,stack->stack_data[pos].type,stack->stack_data[pos].u.num);
|
||
break;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* スタックからポップ
|
||
*------------------------------------------
|
||
*/
|
||
void pop_stack(struct script_stack* stack,int start,int end)
|
||
{
|
||
int i;
|
||
for(i=start;i<end;i++){
|
||
if(stack->stack_data[i].type==C_STR){
|
||
free(stack->stack_data[i].u.str);
|
||
}
|
||
}
|
||
if(stack->sp>end){
|
||
memmove(&stack->stack_data[start],&stack->stack_data[end],sizeof(stack->stack_data[0])*(stack->sp-end));
|
||
}
|
||
stack->sp-=end-start;
|
||
}
|
||
|
||
//
|
||
// 埋め込み関数
|
||
//
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_mes(struct script_state *st)
|
||
{
|
||
conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
clif_scriptmes(script_rid2sd(st),st->oid,st->stack->stack_data[st->start+2].u.str);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_goto(struct script_state *st)
|
||
{
|
||
int pos;
|
||
|
||
if( st->stack->stack_data[st->start+2].type!=C_POS ){
|
||
printf("script: goto: not label !\n");
|
||
st->state=END;
|
||
return 0;
|
||
}
|
||
|
||
pos=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
st->pos=pos;
|
||
st->state=GOTO;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* ユーザー定義関数の呼び出し
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_callfunc(struct script_state *st)
|
||
{
|
||
char *scr;
|
||
char *str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
if( (scr=strdb_search(script_get_userfunc_db(),str)) ){
|
||
int i,j;
|
||
for(i=st->start+3,j=0;i<st->end;i++,j++)
|
||
push_copy(st->stack,i);
|
||
|
||
push_val(st->stack,C_INT,j); // 引数の数をプッシュ
|
||
push_val(st->stack,C_INT,st->defsp); // 現在の基準スタックポインタをプッシュ
|
||
push_val(st->stack,C_INT,(int)st->script); // 現在のスクリプトをプッシュ
|
||
push_val(st->stack,C_RETINFO,st->pos); // 現在のスクリプト位置をプッシュ
|
||
|
||
st->pos=0;
|
||
st->script=scr;
|
||
st->defsp=st->start+4+j;
|
||
st->state=GOTO;
|
||
}else{
|
||
printf("script:callfunc: function not found! [%s]\n",str);
|
||
st->state=END;
|
||
}
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* サブルーティンの呼び出し
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_callsub(struct script_state *st)
|
||
{
|
||
int pos=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
int i,j;
|
||
for(i=st->start+3,j=0;i<st->end;i++,j++)
|
||
push_copy(st->stack,i);
|
||
|
||
push_val(st->stack,C_INT,j); // 引数の数をプッシュ
|
||
push_val(st->stack,C_INT,st->defsp); // 現在の基準スタックポインタをプッシュ
|
||
push_val(st->stack,C_INT,(int)st->script); // 現在のスクリプトをプッシュ
|
||
push_val(st->stack,C_RETINFO,st->pos); // 現在のスクリプト位置をプッシュ
|
||
|
||
st->pos=pos;
|
||
st->defsp=st->start+4+j;
|
||
st->state=GOTO;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 引数の所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getarg(struct script_state *st)
|
||
{
|
||
int num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
int max,stsp;
|
||
if( st->defsp<4 || st->stack->stack_data[st->defsp-1].type!=C_RETINFO ){
|
||
printf("script:getarg without callfunc or callsub!\n");
|
||
st->state=END;
|
||
return 0;
|
||
}
|
||
max=conv_num(st,& (st->stack->stack_data[st->defsp-4]));
|
||
stsp=st->defsp - max -4;
|
||
if( num >= max ){
|
||
printf("script:getarg arg1(%d) out of range(%d) !\n",num,max);
|
||
st->state=END;
|
||
return 0;
|
||
}
|
||
push_copy(st->stack,stsp+num);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* サブルーチン/ユーザー定義関数の終了
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_return(struct script_state *st)
|
||
{
|
||
if(st->end>st->start+2){ // 戻り値有り
|
||
push_copy(st->stack,st->start+2);
|
||
}
|
||
st->state=RETFUNC;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_next(struct script_state *st)
|
||
{
|
||
st->state=STOP;
|
||
clif_scriptnext(script_rid2sd(st),st->oid);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_close(struct script_state *st)
|
||
{
|
||
st->state=END;
|
||
clif_scriptclose(script_rid2sd(st),st->oid);
|
||
return 0;
|
||
}
|
||
int buildin_close2(struct script_state *st)
|
||
{
|
||
st->state=STOP;
|
||
clif_scriptclose(script_rid2sd(st),st->oid);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_menu(struct script_state *st)
|
||
{
|
||
char *buf;
|
||
int len,i;
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
if(sd->state.menu_or_input==0){
|
||
st->state=RERUNLINE;
|
||
sd->state.menu_or_input=1;
|
||
for(i=st->start+2,len=16;i<st->end;i+=2){
|
||
conv_str(st,& (st->stack->stack_data[i]));
|
||
len+=strlen(st->stack->stack_data[i].u.str)+1;
|
||
}
|
||
buf=(char *)aCalloc(len,sizeof(char));
|
||
buf[0]=0;
|
||
for(i=st->start+2,len=0;i<st->end;i+=2){
|
||
strcat(buf,st->stack->stack_data[i].u.str);
|
||
strcat(buf,":");
|
||
}
|
||
clif_scriptmenu(script_rid2sd(st),st->oid,buf);
|
||
free(buf);
|
||
} else if(sd->npc_menu==0xff){ // cansel
|
||
sd->state.menu_or_input=0;
|
||
st->state=END;
|
||
} else { // goto動作
|
||
// ragemu互換のため
|
||
pc_setreg(sd,add_str("l15"),sd->npc_menu);
|
||
pc_setreg(sd,add_str("@menu"),sd->npc_menu);
|
||
sd->state.menu_or_input=0;
|
||
if(sd->npc_menu>0 && sd->npc_menu<(st->end-st->start)/2){
|
||
int pos;
|
||
if( st->stack->stack_data[st->start+sd->npc_menu*2+1].type!=C_POS ){
|
||
printf("script: menu: not label !\n");
|
||
st->state=END;
|
||
return 0;
|
||
}
|
||
pos=conv_num(st,& (st->stack->stack_data[st->start+sd->npc_menu*2+1]));
|
||
st->pos=pos;
|
||
st->state=GOTO;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_rand(struct script_state *st)
|
||
{
|
||
int range,min,max;
|
||
|
||
if(st->end>st->start+3){
|
||
min=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
max=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if(max<min){
|
||
int tmp;
|
||
tmp=min;
|
||
min=max;
|
||
max=tmp;
|
||
}
|
||
range=max-min+1;
|
||
push_val(st->stack,C_INT,rand()%range+min);
|
||
} else {
|
||
range=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
push_val(st->stack,C_INT,rand()%range);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_warp(struct script_state *st)
|
||
{
|
||
int x,y;
|
||
char *str;
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
if(strcmp(str,"Random")==0)
|
||
pc_randomwarp(sd,3);
|
||
else if(strcmp(str,"SavePoint")==0){
|
||
if(map[sd->bl.m].flag.noreturn) // 蝶禁止
|
||
return 0;
|
||
|
||
pc_setpos(sd,sd->status.save_point.map,
|
||
sd->status.save_point.x,sd->status.save_point.y,3);
|
||
}else if(strcmp(str,"Save")==0){
|
||
if(map[sd->bl.m].flag.noreturn) // 蝶禁止
|
||
return 0;
|
||
|
||
pc_setpos(sd,sd->status.save_point.map,
|
||
sd->status.save_point.x,sd->status.save_point.y,3);
|
||
}else
|
||
pc_setpos(sd,str,x,y,0);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* エリア指定ワープ
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_areawarp_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
int x,y;
|
||
char *map;
|
||
map=va_arg(ap, char *);
|
||
x=va_arg(ap,int);
|
||
y=va_arg(ap,int);
|
||
if(strcmp(map,"Random")==0)
|
||
pc_randomwarp((struct map_session_data *)bl,3);
|
||
else
|
||
pc_setpos((struct map_session_data *)bl,map,x,y,0);
|
||
return 0;
|
||
}
|
||
int buildin_areawarp(struct script_state *st)
|
||
{
|
||
int x,y,m;
|
||
char *str;
|
||
char *mapname;
|
||
int x0,y0,x1,y1;
|
||
|
||
mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+7]));
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+8]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+9]));
|
||
|
||
if( (m=map_mapname2mapid(mapname))< 0)
|
||
return 0;
|
||
|
||
map_foreachinarea(buildin_areawarp_sub,
|
||
m,x0,y0,x1,y1,BL_PC, str,x,y );
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_heal(struct script_state *st)
|
||
{
|
||
int hp,sp;
|
||
|
||
hp=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sp=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
pc_heal(script_rid2sd(st),hp,sp);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_itemheal(struct script_state *st)
|
||
{
|
||
int hp,sp;
|
||
|
||
hp=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sp=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
pc_itemheal(script_rid2sd(st),hp,sp);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_percentheal(struct script_state *st)
|
||
{
|
||
int hp,sp;
|
||
|
||
hp=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sp=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
pc_percentheal(script_rid2sd(st),hp,sp);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_jobchange(struct script_state *st)
|
||
{
|
||
int job, upper=-1;
|
||
|
||
job=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if( st->end>st->start+3 )
|
||
upper=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if ((job >= 0 && job < MAX_PC_CLASS))
|
||
pc_jobchange(script_rid2sd(st),job, upper);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_input(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
int num=(st->end>st->start+2)?st->stack->stack_data[st->start+2].u.num:0;
|
||
char *name=(st->end>st->start+2)?str_buf+str_data[num&0x00ffffff].str:"";
|
||
// char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
|
||
sd=script_rid2sd(st);
|
||
if(sd->state.menu_or_input){
|
||
sd->state.menu_or_input=0;
|
||
if( postfix=='$' ){
|
||
// 文字列
|
||
if(st->end>st->start+2){ // 引数1個
|
||
set_reg(sd,num,name,(void*)sd->npc_str);
|
||
}else{
|
||
printf("buildin_input: string discarded !!\n");
|
||
}
|
||
}else{
|
||
|
||
// commented by Lupus (check Value Number Input fix in clif.c)
|
||
// readded by Yor: set ammount to 0 instead of cancel trade.
|
||
// ** Fix by fritz :X keeps people from abusing old input bugs
|
||
if (sd->npc_amount < 0) { //** If input amount is less then 0
|
||
// clif_tradecancelled(sd); // added "Deal has been cancelled" message by Valaris
|
||
// buildin_close(st); // ** close
|
||
sd->npc_amount = 0;
|
||
} else if (sd->npc_amount > battle_config.vending_max_value) // new fix by Yor
|
||
sd->npc_amount = battle_config.vending_max_value;
|
||
|
||
// 数値
|
||
if(st->end>st->start+2){ // 引数1個
|
||
set_reg(sd,num,name,(void*)sd->npc_amount);
|
||
} else {
|
||
// ragemu互換のため
|
||
pc_setreg(sd,add_str("l14"),sd->npc_amount);
|
||
}
|
||
}
|
||
} else {
|
||
st->state=RERUNLINE;
|
||
if(postfix=='$')clif_scriptinputstr(sd,st->oid);
|
||
else clif_scriptinput(sd,st->oid);
|
||
sd->state.menu_or_input=1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_if(struct script_state *st)
|
||
{
|
||
int sel,i;
|
||
|
||
sel=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if(!sel)
|
||
return 0;
|
||
|
||
// 関数名をコピー
|
||
push_copy(st->stack,st->start+3);
|
||
// 間に引数マーカを入れて
|
||
push_val(st->stack,C_ARG,0);
|
||
// 残りの引数をコピー
|
||
for(i=st->start+4;i<st->end;i++){
|
||
push_copy(st->stack,i);
|
||
}
|
||
run_func(st);
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* 変数設定
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_set(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
int num=st->stack->stack_data[st->start+2].u.num;
|
||
char *name=str_buf+str_data[num&0x00ffffff].str;
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
|
||
if( st->stack->stack_data[st->start+2].type!=C_NAME ){
|
||
printf("script: buildin_set: not name\n");
|
||
return 0;
|
||
}
|
||
|
||
if( prefix!='$' )
|
||
sd=script_rid2sd(st);
|
||
|
||
|
||
if( postfix=='$' ){
|
||
// 文字列
|
||
char *str = conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
set_reg(sd,num,name,(void*)str);
|
||
}else{
|
||
// 数値
|
||
int val = conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
set_reg(sd,num,name,(void*)val);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 配列変数設定
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_setarray(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
int num=st->stack->stack_data[st->start+2].u.num;
|
||
char *name=str_buf+str_data[num&0x00ffffff].str;
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
int i,j;
|
||
|
||
if( prefix!='$' && prefix!='@' ){
|
||
printf("buildin_setarray: illegal scope !\n");
|
||
return 0;
|
||
}
|
||
if( prefix!='$' )
|
||
sd=script_rid2sd(st);
|
||
|
||
for(j=0,i=st->start+3; i<st->end && j<128;i++,j++){
|
||
void *v;
|
||
if( postfix=='$' )
|
||
v=(void*)conv_str(st,& (st->stack->stack_data[i]));
|
||
else
|
||
v=(void*)conv_num(st,& (st->stack->stack_data[i]));
|
||
set_reg( sd, num+(j<<24), name, v);
|
||
}
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 配列変数クリア
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_cleararray(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
int num=st->stack->stack_data[st->start+2].u.num;
|
||
char *name=str_buf+str_data[num&0x00ffffff].str;
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
int sz=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
int i;
|
||
void *v;
|
||
|
||
if( prefix!='$' && prefix!='@' ){
|
||
printf("buildin_cleararray: illegal scope !\n");
|
||
return 0;
|
||
}
|
||
if( prefix!='$' )
|
||
sd=script_rid2sd(st);
|
||
|
||
if( postfix=='$' )
|
||
v=(void*)conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
else
|
||
v=(void*)conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
for(i=0;i<sz;i++)
|
||
set_reg(sd,num+(i<<24),name,v);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 配列変数コピー
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_copyarray(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
int num=st->stack->stack_data[st->start+2].u.num;
|
||
char *name=str_buf+str_data[num&0x00ffffff].str;
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
int num2=st->stack->stack_data[st->start+3].u.num;
|
||
char *name2=str_buf+str_data[num2&0x00ffffff].str;
|
||
char prefix2=*name2;
|
||
char postfix2=name2[strlen(name2)-1];
|
||
int sz=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
int i;
|
||
|
||
if( prefix!='$' && prefix!='@' && prefix2!='$' && prefix2!='@' ){
|
||
printf("buildin_copyarray: illegal scope !\n");
|
||
return 0;
|
||
}
|
||
if( (postfix=='$' || postfix2=='$') && postfix!=postfix2 ){
|
||
printf("buildin_copyarray: type mismatch !\n");
|
||
return 0;
|
||
}
|
||
if( prefix!='$' || prefix2!='$' )
|
||
sd=script_rid2sd(st);
|
||
|
||
|
||
for(i=0;i<sz;i++)
|
||
set_reg(sd,num+(i<<24),name, get_val2(st,num2+(i<<24)) );
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 配列変数のサイズ所得
|
||
*------------------------------------------
|
||
*/
|
||
static int getarraysize(struct script_state *st,int num,int postfix)
|
||
{
|
||
int i=(num>>24),c=i;
|
||
for(;i<128;i++){
|
||
void *v=get_val2(st,num+(i<<24));
|
||
if(postfix=='$' && *((char*)v) ) c=i;
|
||
if(postfix!='$' && (int)v )c=i;
|
||
}
|
||
return c+1;
|
||
}
|
||
int buildin_getarraysize(struct script_state *st)
|
||
{
|
||
int num=st->stack->stack_data[st->start+2].u.num;
|
||
char *name=str_buf+str_data[num&0x00ffffff].str;
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
|
||
if( prefix!='$' && prefix!='@' ){
|
||
printf("buildin_copyarray: illegal scope !\n");
|
||
return 0;
|
||
}
|
||
|
||
push_val(st->stack,C_INT,getarraysize(st,num,postfix) );
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 配列変数から要素削除
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_deletearray(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
int num=st->stack->stack_data[st->start+2].u.num;
|
||
char *name=str_buf+str_data[num&0x00ffffff].str;
|
||
char prefix=*name;
|
||
char postfix=name[strlen(name)-1];
|
||
int count=1;
|
||
int i,sz=getarraysize(st,num,postfix)-(num>>24)-count+1;
|
||
|
||
|
||
if( (st->end > st->start+3) )
|
||
count=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if( prefix!='$' && prefix!='@' ){
|
||
printf("buildin_deletearray: illegal scope !\n");
|
||
return 0;
|
||
}
|
||
if( prefix!='$' )
|
||
sd=script_rid2sd(st);
|
||
|
||
for(i=0;i<sz;i++){
|
||
set_reg(sd,num+(i<<24),name, get_val2(st,num+((i+count)<<24) ) );
|
||
}
|
||
for(;i<(128-(num>>24));i++){
|
||
if( postfix!='$' ) set_reg(sd,num+(i<<24),name, 0);
|
||
if( postfix=='$' ) set_reg(sd,num+(i<<24),name, "");
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 指定要素を表す値(キー)を所得する
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getelementofarray(struct script_state *st)
|
||
{
|
||
if( st->stack->stack_data[st->start+2].type==C_NAME ){
|
||
int i=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if(i>127 || i<0){
|
||
printf("script: getelementofarray (operator[]): param2 illegal number %d\n",i);
|
||
push_val(st->stack,C_INT,0);
|
||
}else{
|
||
push_val(st->stack,C_NAME,
|
||
(i<<24) | st->stack->stack_data[st->start+2].u.num );
|
||
}
|
||
}else{
|
||
printf("script: getelementofarray (operator[]): param1 not name !\n");
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_setlook(struct script_state *st)
|
||
{
|
||
int type,val;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
val=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
pc_changelook(script_rid2sd(st),type,val);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_cutin(struct script_state *st)
|
||
{
|
||
int type;
|
||
|
||
conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
clif_cutin(script_rid2sd(st),st->stack->stack_data[st->start+2].u.str,type);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* カードのイラストを表示する
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_cutincard(struct script_state *st)
|
||
{
|
||
int itemid;
|
||
|
||
itemid=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
clif_cutin(script_rid2sd(st),itemdb_search(itemid)->cardillustname,4);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_viewpoint(struct script_state *st)
|
||
{
|
||
int type,x,y,id,color;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
id=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
color=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
|
||
clif_viewpoint(script_rid2sd(st),st->oid,type,x,y,id,color);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_countitem(struct script_state *st)
|
||
{
|
||
int nameid=0,count=0,i;
|
||
struct map_session_data *sd;
|
||
|
||
struct script_data *data;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
data=&(st->stack->stack_data[st->start+2]);
|
||
get_val(st,data);
|
||
if( data->type==C_STR || data->type==C_CONSTSTR ){
|
||
const char *name=conv_str(st,data);
|
||
struct item_data *item_data;
|
||
if( (item_data = itemdb_searchname(name)) != NULL)
|
||
nameid=item_data->nameid;
|
||
}else
|
||
nameid=conv_num(st,data);
|
||
|
||
if (nameid>=500) //if no such ID then skip this iteration
|
||
for(i=0;i<MAX_INVENTORY;i++){
|
||
if(sd->status.inventory[i].nameid==nameid)
|
||
count+=sd->status.inventory[i].amount;
|
||
}
|
||
else{
|
||
if(battle_config.error_log)
|
||
printf("wrong item ID : countitem(%i)\n",nameid);
|
||
}
|
||
push_val(st->stack,C_INT,count);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 重量チェック
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_checkweight(struct script_state *st)
|
||
{
|
||
int nameid=0,amount;
|
||
struct map_session_data *sd;
|
||
struct script_data *data;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
data=&(st->stack->stack_data[st->start+2]);
|
||
get_val(st,data);
|
||
if( data->type==C_STR || data->type==C_CONSTSTR ){
|
||
const char *name=conv_str(st,data);
|
||
struct item_data *item_data = itemdb_searchname(name);
|
||
if( item_data )
|
||
nameid=item_data->nameid;
|
||
}else
|
||
nameid=conv_num(st,data);
|
||
|
||
amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if ( amount<=0 || nameid<500 ) { //if get wrong item ID or amount<=0, don't count weight of non existing items
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
sd=script_rid2sd(st);
|
||
if(itemdb_weight(nameid)*amount + sd->weight > sd->max_weight){
|
||
push_val(st->stack,C_INT,0);
|
||
} else {
|
||
push_val(st->stack,C_INT,1);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getitem(struct script_state *st)
|
||
{
|
||
int nameid,amount,flag = 0;
|
||
struct item item_tmp;
|
||
struct map_session_data *sd;
|
||
struct script_data *data;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
data=&(st->stack->stack_data[st->start+2]);
|
||
get_val(st,data);
|
||
if( data->type==C_STR || data->type==C_CONSTSTR ){
|
||
const char *name=conv_str(st,data);
|
||
struct item_data *item_data = itemdb_searchname(name);
|
||
nameid=512; //Apple item ID
|
||
if( item_data != NULL)
|
||
nameid=item_data->nameid;
|
||
}else
|
||
nameid=conv_num(st,data);
|
||
|
||
if ( ( amount=conv_num(st,& (st->stack->stack_data[st->start+3])) ) <= 0) {
|
||
return 0; //return if amount <=0, skip the useles iteration
|
||
}
|
||
//Violet Box, Blue Box, etc - random item pick
|
||
if(nameid<0) { // ランダム
|
||
nameid=itemdb_searchrandomid(-nameid);
|
||
#ifndef TXT_ONLY
|
||
if(log_config.present > 0)
|
||
log_present(sd, -nameid, nameid);
|
||
#endif //USE_SQL
|
||
flag = 1;
|
||
}
|
||
|
||
if(nameid > 0) {
|
||
memset(&item_tmp,0,sizeof(item_tmp));
|
||
item_tmp.nameid=nameid;
|
||
if(!flag)
|
||
item_tmp.identify=1;
|
||
else
|
||
item_tmp.identify=!itemdb_isequip3(nameid);
|
||
if( st->end>st->start+5 ) //アイテムを指定したIDに渡す
|
||
sd=map_id2sd(conv_num(st,& (st->stack->stack_data[st->start+5])));
|
||
if(sd == NULL) //アイテムを渡す相手がいなかったらお帰り
|
||
return 0;
|
||
if((flag = pc_additem(sd,&item_tmp,amount))) {
|
||
clif_additem(sd,0,0,flag);
|
||
map_addflooritem(&item_tmp,amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getitem2(struct script_state *st)
|
||
{
|
||
int nameid,amount,flag = 0;
|
||
int iden,ref,attr,c1,c2,c3,c4;
|
||
struct item_data *item_data;
|
||
struct item item_tmp;
|
||
struct map_session_data *sd;
|
||
struct script_data *data;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
data=&(st->stack->stack_data[st->start+2]);
|
||
get_val(st,data);
|
||
if( data->type==C_STR || data->type==C_CONSTSTR ){
|
||
const char *name=conv_str(st,data);
|
||
struct item_data *item_data = itemdb_searchname(name);
|
||
nameid=512; //Apple item ID
|
||
if( item_data )
|
||
nameid=item_data->nameid;
|
||
}else
|
||
nameid=conv_num(st,data);
|
||
|
||
amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
iden=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
ref=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
attr=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
c1=conv_num(st,& (st->stack->stack_data[st->start+7]));
|
||
c2=conv_num(st,& (st->stack->stack_data[st->start+8]));
|
||
c3=conv_num(st,& (st->stack->stack_data[st->start+9]));
|
||
c4=conv_num(st,& (st->stack->stack_data[st->start+10]));
|
||
if( st->end>st->start+11 ) //アイテムを指定したIDに渡す
|
||
sd=map_id2sd(conv_num(st,& (st->stack->stack_data[st->start+11])));
|
||
if(sd == NULL) //アイテムを渡す相手がいなかったらお帰り
|
||
return 0;
|
||
|
||
if(nameid<0) { // ランダム
|
||
nameid=itemdb_searchrandomid(-nameid);
|
||
flag = 1;
|
||
}
|
||
|
||
if(nameid > 0) {
|
||
memset(&item_tmp,0,sizeof(item_tmp));
|
||
item_data=itemdb_search(nameid);
|
||
if(item_data->type==4 || item_data->type==5){
|
||
if(ref > 10) ref = 10;
|
||
}
|
||
else if(item_data->type==7) {
|
||
iden = 1;
|
||
ref = 0;
|
||
}
|
||
else {
|
||
iden = 1;
|
||
ref = attr = 0;
|
||
}
|
||
|
||
item_tmp.nameid=nameid;
|
||
if(!flag)
|
||
item_tmp.identify=iden;
|
||
else if(item_data->type==4 || item_data->type==5)
|
||
item_tmp.identify=0;
|
||
item_tmp.refine=ref;
|
||
item_tmp.attribute=attr;
|
||
item_tmp.card[0]=c1;
|
||
item_tmp.card[1]=c2;
|
||
item_tmp.card[2]=c3;
|
||
item_tmp.card[3]=c4;
|
||
if((flag = pc_additem(sd,&item_tmp,amount))) {
|
||
clif_additem(sd,0,0,flag);
|
||
map_addflooritem(&item_tmp,amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_makeitem(struct script_state *st)
|
||
{
|
||
int nameid,amount,flag = 0;
|
||
int x,y,m;
|
||
char *mapname;
|
||
struct item item_tmp;
|
||
struct map_session_data *sd;
|
||
struct script_data *data;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
data=&(st->stack->stack_data[st->start+2]);
|
||
get_val(st,data);
|
||
if( data->type==C_STR || data->type==C_CONSTSTR ){
|
||
const char *name=conv_str(st,data);
|
||
struct item_data *item_data = itemdb_searchname(name);
|
||
nameid=512; //Apple Item ID
|
||
if( item_data )
|
||
nameid=item_data->nameid;
|
||
}else
|
||
nameid=conv_num(st,data);
|
||
|
||
amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
mapname =conv_str(st,& (st->stack->stack_data[st->start+4]));
|
||
x =conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
y =conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
|
||
if( sd && strcmp(mapname,"this")==0)
|
||
m=sd->bl.m;
|
||
else
|
||
m=map_mapname2mapid(mapname);
|
||
|
||
if(nameid<0) { // ランダム
|
||
nameid=itemdb_searchrandomid(-nameid);
|
||
flag = 1;
|
||
}
|
||
|
||
if(nameid > 0) {
|
||
memset(&item_tmp,0,sizeof(item_tmp));
|
||
item_tmp.nameid=nameid;
|
||
if(!flag)
|
||
item_tmp.identify=1;
|
||
else
|
||
item_tmp.identify=!itemdb_isequip3(nameid);
|
||
|
||
// clif_additem(sd,0,0,flag);
|
||
map_addflooritem(&item_tmp,amount,m,x,y,NULL,NULL,NULL,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* script DELITEM command (fixed 2 bugs by Lupus, added deletion priority by Lupus)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_delitem(struct script_state *st)
|
||
{
|
||
int nameid=0,amount,i,important_item=0;
|
||
struct map_session_data *sd;
|
||
struct script_data *data;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
data=&(st->stack->stack_data[st->start+2]);
|
||
get_val(st,data);
|
||
if( data->type==C_STR || data->type==C_CONSTSTR ){
|
||
const char *name=conv_str(st,data);
|
||
struct item_data *item_data = itemdb_searchname(name);
|
||
//nameid=512;
|
||
if( item_data )
|
||
nameid=item_data->nameid;
|
||
}else
|
||
nameid=conv_num(st,data);
|
||
|
||
amount=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if (nameid<500 || amount<=0 ) {//by Lupus. Don't run FOR if u got wrong item ID or amount<=0
|
||
//printf("wrong item ID or amount<=0 : delitem %i,\n",nameid,amount);
|
||
return 0;
|
||
}
|
||
sd=script_rid2sd(st);
|
||
//1st pass
|
||
//here we won't delete items with CARDS, named items but we count them
|
||
for(i=0;i<MAX_INVENTORY;i++){
|
||
//we don't delete wrong item or equipped item
|
||
if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
|
||
sd->status.inventory[i].amount<=0 || sd->status.inventory[i].nameid!=nameid )
|
||
continue;
|
||
//1 egg uses 1 cell in the inventory. so it's ok to delete 1 pet / per cycle
|
||
if(sd->inventory_data[i]->type==7 && sd->status.inventory[i].card[0] == (short)0xff00 && search_petDB_index(nameid, PET_EGG) >= 0 ){
|
||
intif_delete_petdata(*((long *)(&sd->status.inventory[i].card[1])));
|
||
//clear egg flag. so it won't be put in IMPORTANT items (eggs look like item with 2 cards ^_^)
|
||
sd->status.inventory[i].card[1] = sd->status.inventory[i].card[0] = 0;
|
||
//now this egg'll be deleted as a common unimportant item
|
||
}
|
||
//is this item important? does it have cards? or Player's name? or Refined/Upgraded
|
||
if( sd->status.inventory[i].card[0] || sd->status.inventory[i].card[1] ||
|
||
sd->status.inventory[i].card[2] || sd->status.inventory[i].card[3] || sd->status.inventory[i].refine) {
|
||
//this is important item, count it
|
||
important_item++;
|
||
continue;
|
||
}
|
||
|
||
if(sd->status.inventory[i].amount>=amount){
|
||
pc_delitem(sd,i,amount,0);
|
||
return 0; //we deleted exact amount of items. now exit
|
||
} else {
|
||
amount-=sd->status.inventory[i].amount;
|
||
pc_delitem(sd,i,sd->status.inventory[i].amount,0);
|
||
}
|
||
}
|
||
//2nd pass
|
||
//now if there WERE items with CARDs/REFINED/NAMED... and if we still have to delete some items. we'll delete them finally
|
||
if (important_item>0 && amount>0)
|
||
for(i=0;i<MAX_INVENTORY;i++){
|
||
//we don't delete wrong item
|
||
if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
|
||
sd->status.inventory[i].amount<=0 || sd->status.inventory[i].nameid!=nameid )
|
||
continue;
|
||
|
||
if(sd->status.inventory[i].amount>=amount){
|
||
pc_delitem(sd,i,amount,0);
|
||
return 0; //we deleted exact amount of items. now exit
|
||
} else {
|
||
amount-=sd->status.inventory[i].amount;
|
||
pc_delitem(sd,i,sd->status.inventory[i].amount,0);
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*キャラ関係のパラメータ取得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_readparam(struct script_state *st)
|
||
{
|
||
int type;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if( st->end>st->start+3 )
|
||
sd=map_nick2sd(conv_str(st,& (st->stack->stack_data[st->start+3])));
|
||
else
|
||
sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL){
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
|
||
push_val(st->stack,C_INT,pc_readparam(sd,type));
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*キャラ関係のID取得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getcharid(struct script_state *st)
|
||
{
|
||
int num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if( st->end>st->start+3 )
|
||
sd=map_nick2sd(conv_str(st,& (st->stack->stack_data[st->start+3])));
|
||
else
|
||
sd=script_rid2sd(st);
|
||
if(sd==NULL){
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
if(num==0)
|
||
push_val(st->stack,C_INT,sd->status.char_id);
|
||
if(num==1)
|
||
push_val(st->stack,C_INT,sd->status.party_id);
|
||
if(num==2)
|
||
push_val(st->stack,C_INT,sd->status.guild_id);
|
||
if(num==3)
|
||
push_val(st->stack,C_INT,sd->status.account_id);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*指定IDのPT名取得
|
||
*------------------------------------------
|
||
*/
|
||
char *buildin_getpartyname_sub(int party_id)
|
||
{
|
||
struct party *p;
|
||
|
||
p=NULL;
|
||
p=party_search(party_id);
|
||
|
||
if(p!=NULL){
|
||
char *buf;
|
||
buf=(char *)aCalloc(24,sizeof(char));
|
||
strcpy(buf,p->name);
|
||
return buf;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
int buildin_getpartyname(struct script_state *st)
|
||
{
|
||
char *name;
|
||
int party_id;
|
||
|
||
party_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
name=buildin_getpartyname_sub(party_id);
|
||
if(name!=0)
|
||
push_str(st->stack,C_STR,name);
|
||
else
|
||
push_str(st->stack,C_CONSTSTR,"null");
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*指定IDのPT人数とメンバーID取得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getpartymember(struct script_state *st)
|
||
{
|
||
struct party *p;
|
||
int i,j=0;
|
||
|
||
p=NULL;
|
||
p=party_search(conv_num(st,& (st->stack->stack_data[st->start+2])));
|
||
|
||
if(p!=NULL){
|
||
for(i=0;i<MAX_PARTY;i++){
|
||
if(p->member[i].account_id){
|
||
// printf("name:%s %d\n",p->member[i].name,i);
|
||
mapreg_setregstr(add_str("$@partymembername$")+(i<<24),p->member[i].name);
|
||
j++;
|
||
}
|
||
}
|
||
}
|
||
mapreg_setreg(add_str("$@partymembercount"),j);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*指定IDのギルド名取得
|
||
*------------------------------------------
|
||
*/
|
||
char *buildin_getguildname_sub(int guild_id)
|
||
{
|
||
struct guild *g=NULL;
|
||
g=guild_search(guild_id);
|
||
|
||
if(g!=NULL){
|
||
char *buf;
|
||
buf=(char *)aCalloc(24,sizeof(char));
|
||
strcpy(buf,g->name);
|
||
return buf;
|
||
}
|
||
return 0;
|
||
}
|
||
int buildin_getguildname(struct script_state *st)
|
||
{
|
||
char *name;
|
||
int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
name=buildin_getguildname_sub(guild_id);
|
||
if(name!=0)
|
||
push_str(st->stack,C_STR,name);
|
||
else
|
||
push_str(st->stack,C_CONSTSTR,"null");
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*指定IDのGuildMaster名取得
|
||
*------------------------------------------
|
||
*/
|
||
char *buildin_getguildmaster_sub(int guild_id)
|
||
{
|
||
struct guild *g=NULL;
|
||
g=guild_search(guild_id);
|
||
|
||
if(g!=NULL){
|
||
char *buf;
|
||
buf=(char *)aCalloc(24,sizeof(char));
|
||
strncpy(buf,g->master, 23);
|
||
return buf;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
int buildin_getguildmaster(struct script_state *st)
|
||
{
|
||
char *master;
|
||
int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
master=buildin_getguildmaster_sub(guild_id);
|
||
if(master!=0)
|
||
push_str(st->stack,C_STR,master);
|
||
else
|
||
push_str(st->stack,C_CONSTSTR,"null");
|
||
return 0;
|
||
}
|
||
|
||
int buildin_getguildmasterid(struct script_state *st)
|
||
{
|
||
char *master;
|
||
struct map_session_data *sd=NULL;
|
||
int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
master=buildin_getguildmaster_sub(guild_id);
|
||
if(master!=0){
|
||
if((sd=map_nick2sd(master)) == NULL){
|
||
push_val(st->stack,C_INT,0);
|
||
return 0;
|
||
}
|
||
push_val(st->stack,C_INT,sd->status.char_id);
|
||
}else{
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* キャラクタの名前
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_strcharinfo(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
int num;
|
||
|
||
sd=script_rid2sd(st);
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if(num==0){
|
||
char *buf;
|
||
buf=(char *)aCalloc(24,sizeof(char));
|
||
strncpy(buf,sd->status.name, 23);
|
||
push_str(st->stack,C_STR,buf);
|
||
}
|
||
if(num==1){
|
||
char *buf;
|
||
buf=buildin_getpartyname_sub(sd->status.party_id);
|
||
if(buf!=0)
|
||
push_str(st->stack,C_STR,buf);
|
||
else
|
||
push_str(st->stack,C_CONSTSTR,"");
|
||
}
|
||
if(num==2){
|
||
char *buf;
|
||
buf=buildin_getguildname_sub(sd->status.guild_id);
|
||
if(buf!=0)
|
||
push_str(st->stack,C_STR,buf);
|
||
else
|
||
push_str(st->stack,C_CONSTSTR,"");
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
unsigned int equip[10]={0x0100,0x0010,0x0020,0x0002,0x0004,0x0040,0x0008,0x0080,0x0200,0x0001};
|
||
|
||
/*==========================================
|
||
* GetEquipID(Pos); Pos: 1-10
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequipid(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
struct item_data* item;
|
||
|
||
sd=script_rid2sd(st);
|
||
if(sd == NULL)
|
||
{
|
||
printf("getequipid: sd == NULL\n");
|
||
return 0;
|
||
}
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0){
|
||
item=sd->inventory_data[i];
|
||
if(item)
|
||
push_val(st->stack,C_INT,item->nameid);
|
||
else
|
||
push_val(st->stack,C_INT,0);
|
||
}else{
|
||
push_val(st->stack,C_INT,-1);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 装備名文字列(精錬メニュー用)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequipname(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
struct item_data* item;
|
||
char *buf;
|
||
|
||
buf=(char *)aCalloc(64,sizeof(char));
|
||
sd=script_rid2sd(st);
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0){
|
||
item=sd->inventory_data[i];
|
||
if(item)
|
||
sprintf(buf,"%s-[%s]",pos[num-1],item->jname);
|
||
else
|
||
sprintf(buf,"%s-[%s]",pos[num-1],pos[10]);
|
||
}else{
|
||
sprintf(buf,"%s-[%s]",pos[num-1],pos[10]);
|
||
}
|
||
push_str(st->stack,C_STR,buf);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* getbrokenid [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getbrokenid(struct script_state *st)
|
||
{
|
||
int i,num,id=0,brokencounter=0;
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
for(i=0; i<MAX_INVENTORY; i++) {
|
||
if(sd->status.inventory[i].attribute==1){
|
||
brokencounter++;
|
||
if(num==brokencounter){
|
||
id=sd->status.inventory[i].nameid;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
push_val(st->stack,C_INT,id);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* repair [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_repair(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
int repaircounter=0;
|
||
struct map_session_data *sd;
|
||
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
for(i=0; i<MAX_INVENTORY; i++) {
|
||
if(sd->status.inventory[i].attribute==1){
|
||
repaircounter++;
|
||
if(num==repaircounter){
|
||
sd->status.inventory[i].attribute=0;
|
||
clif_equiplist(sd);
|
||
clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
|
||
clif_misceffect(&sd->bl, 3);
|
||
clif_displaymessage(sd->fd,"Item has been repaired.");
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 装備チェック
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequipisequiped(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0){
|
||
push_val(st->stack,C_INT,1);
|
||
}else{
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 装備品精錬可能チェック
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequipisenableref(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0 && num<7 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_refine)
|
||
// replaced by Celest
|
||
/*(num!=1
|
||
|| sd->inventory_data[i]->def > 1
|
||
|| (sd->inventory_data[i]->def==1 && sd->inventory_data[i]->equip_script==NULL)
|
||
|| (sd->inventory_data[i]->def<=0 && sd->inventory_data[i]->equip_script!=NULL)))*/
|
||
|
||
{
|
||
push_val(st->stack,C_INT,1);
|
||
} else {
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 装備品鑑定チェック
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequipisidentify(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0)
|
||
push_val(st->stack,C_INT,sd->status.inventory[i].identify);
|
||
else
|
||
push_val(st->stack,C_INT,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 装備品精錬度
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequiprefinerycnt(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0)
|
||
push_val(st->stack,C_INT,sd->status.inventory[i].refine);
|
||
else
|
||
push_val(st->stack,C_INT,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 装備品武器LV
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequipweaponlv(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0 && sd->inventory_data[i])
|
||
push_val(st->stack,C_INT,sd->inventory_data[i]->wlv);
|
||
else
|
||
push_val(st->stack,C_INT,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 装備品精錬成功率
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getequippercentrefinery(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0)
|
||
push_val(st->stack,C_INT,pc_percentrefinery(sd,&sd->status.inventory[i]));
|
||
else
|
||
push_val(st->stack,C_INT,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 精錬成功
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_successrefitem(struct script_state *st)
|
||
{
|
||
int i,num,ep;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0) {
|
||
ep=sd->status.inventory[i].equip;
|
||
|
||
#ifndef TXT_ONLY
|
||
if(log_config.refine > 0)
|
||
log_refine(sd, i, 1);
|
||
#endif //USE_SQL
|
||
|
||
sd->status.inventory[i].refine++;
|
||
pc_unequipitem(sd,i,2);
|
||
clif_refine(sd->fd,sd,0,i,sd->status.inventory[i].refine);
|
||
clif_delitem(sd,i,1);
|
||
clif_additem(sd,i,1,0);
|
||
pc_equipitem(sd,i,ep);
|
||
clif_misceffect(&sd->bl,3);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 精錬失敗
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_failedrefitem(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(i >= 0) {
|
||
#ifndef TXT_ONLY
|
||
if(log_config.refine > 0)
|
||
log_refine(sd, i, 0);
|
||
#endif //USE_SQL
|
||
|
||
sd->status.inventory[i].refine = 0;
|
||
pc_unequipitem(sd,i,3);
|
||
// 精錬失敗エフェクトのパケット
|
||
clif_refine(sd->fd,sd,1,i,sd->status.inventory[i].refine);
|
||
pc_delitem(sd,i,1,0);
|
||
// 他の人にも失敗を通知
|
||
clif_misceffect(&sd->bl,2);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_statusup(struct script_state *st)
|
||
{
|
||
int type;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
pc_statusup(sd,type);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_statusup2(struct script_state *st)
|
||
{
|
||
int type,val;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
val=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
sd=script_rid2sd(st);
|
||
pc_statusup2(sd,type,val);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 装備品による能力値ボーナス
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_bonus(struct script_state *st)
|
||
{
|
||
int type,val;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
val=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
sd=script_rid2sd(st);
|
||
pc_bonus(sd,type,val);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 装備品による能力値ボーナス
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_bonus2(struct script_state *st)
|
||
{
|
||
int type,type2,val;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
type2=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
val=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
sd=script_rid2sd(st);
|
||
pc_bonus2(sd,type,type2,val);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 装備品による能力値ボーナス
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_bonus3(struct script_state *st)
|
||
{
|
||
int type,type2,type3,val;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
type2=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
type3=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
val=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
sd=script_rid2sd(st);
|
||
pc_bonus3(sd,type,type2,type3,val);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* スキル所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_skill(struct script_state *st)
|
||
{
|
||
int id,level,flag=1;
|
||
struct map_session_data *sd;
|
||
|
||
id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
level=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if( st->end>st->start+4 )
|
||
flag=conv_num(st,&(st->stack->stack_data[st->start+4]) );
|
||
sd=script_rid2sd(st);
|
||
pc_skill(sd,id,level,flag);
|
||
|
||
return 0;
|
||
}
|
||
|
||
// add x levels of skill (stackable) [Valaris]
|
||
int buildin_addtoskill(struct script_state *st)
|
||
{
|
||
int id,level,flag=2;
|
||
struct map_session_data *sd;
|
||
|
||
id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
level=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if( st->end>st->start+4 )
|
||
flag=conv_num(st,&(st->stack->stack_data[st->start+4]) );
|
||
sd=script_rid2sd(st);
|
||
pc_skill(sd,id,level,flag);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* ギルドスキル取得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_guildskill(struct script_state *st)
|
||
{
|
||
int id,level,flag=0;
|
||
struct map_session_data *sd;
|
||
int i=0;
|
||
|
||
id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
level=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if( st->end>st->start+4 )
|
||
flag=conv_num(st,&(st->stack->stack_data[st->start+4]) );
|
||
sd=script_rid2sd(st);
|
||
for(i=0;i<level;i++)
|
||
guild_skillup(sd,id,flag);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* スキルレベル所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getskilllv(struct script_state *st)
|
||
{
|
||
int id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
push_val(st->stack,C_INT, pc_checkskill( script_rid2sd(st) ,id) );
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* getgdskilllv(Guild_ID, Skill_ID);
|
||
* skill_id = 10000 : GD_APPROVAL
|
||
* 10001 : GD_KAFRACONTACT
|
||
* 10002 : GD_GUARDIANRESEARCH
|
||
* 10003 : GD_GUARDUP
|
||
* 10004 : GD_EXTENSION
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getgdskilllv(struct script_state *st)
|
||
{
|
||
int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
int skill_id=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
struct guild *g=guild_search(guild_id);
|
||
push_val(st->stack,C_INT, (g==NULL)?-1:guild_checkskill(g,skill_id) );
|
||
return 0;
|
||
/*
|
||
struct map_session_data *sd=NULL;
|
||
struct guild *g=NULL;
|
||
int skill_id;
|
||
|
||
skill_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
if(sd && sd->status.guild_id > 0) g=guild_search(sd->status.guild_id);
|
||
if(sd && g) {
|
||
push_val(st->stack,C_INT, guild_checkskill(g,skill_id+9999) );
|
||
} else {
|
||
push_val(st->stack,C_INT,-1);
|
||
}
|
||
return 0;
|
||
*/
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_basicskillcheck(struct script_state *st)
|
||
{
|
||
push_val(st->stack,C_INT, battle_config.basic_skill_check);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getgmlevel(struct script_state *st)
|
||
{
|
||
push_val(st->stack,C_INT, pc_isGM(script_rid2sd(st)));
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_end(struct script_state *st)
|
||
{
|
||
st->state = END;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_checkoption(struct script_state *st)
|
||
{
|
||
int type;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
|
||
if(sd->status.option & type){
|
||
push_val(st->stack,C_INT,1);
|
||
} else {
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_checkoption1(struct script_state *st)
|
||
{
|
||
int type;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
|
||
if(sd->opt1 & type){
|
||
push_val(st->stack,C_INT,1);
|
||
} else {
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_checkoption2(struct script_state *st)
|
||
{
|
||
int type;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
|
||
if(sd->opt2 & type){
|
||
push_val(st->stack,C_INT,1);
|
||
} else {
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_setoption(struct script_state *st)
|
||
{
|
||
int type;
|
||
struct map_session_data *sd;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
pc_setoption(sd,type);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Checkcart [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_checkcart(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
if(pc_iscarton(sd)){
|
||
push_val(st->stack,C_INT,1);
|
||
} else {
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* カートを付ける
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_setcart(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
pc_setcart(sd,1);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* checkfalcon [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_checkfalcon(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
if(pc_isfalcon(sd)){
|
||
push_val(st->stack,C_INT,1);
|
||
} else {
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* 鷹を付ける
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_setfalcon(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
pc_setfalcon(sd);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Checkcart [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_checkriding(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
if(pc_isriding(sd)){
|
||
push_val(st->stack,C_INT,1);
|
||
} else {
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* ペコペコ乗り
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_setriding(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
pc_setriding(sd);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* セーブポイントの保存
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_savepoint(struct script_state *st)
|
||
{
|
||
int x,y;
|
||
char *str;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
pc_setsavepoint(script_rid2sd(st),str,x,y);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* GetTimeTick(0: System Tick, 1: Time Second Tick)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_gettimetick(struct script_state *st) /* Asgard Version */
|
||
{
|
||
int type;
|
||
time_t timer;
|
||
struct tm *t;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
switch(type){
|
||
case 1:
|
||
//type 1:(Second Ticks: 0-86399, 00:00:00-23:59:59)
|
||
time(&timer);
|
||
t=localtime(&timer);
|
||
push_val(st->stack,C_INT,((t->tm_hour)*3600+(t->tm_min)*60+t->tm_sec));
|
||
break;
|
||
case 0:
|
||
default:
|
||
//type 0:(System Ticks)
|
||
push_val(st->stack,C_INT,gettick());
|
||
break;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* GetTime(Type);
|
||
* 1: Sec 2: Min 3: Hour
|
||
* 4: WeekDay 5: MonthDay 6: Month
|
||
* 7: Year
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_gettime(struct script_state *st) /* Asgard Version */
|
||
{
|
||
int type;
|
||
time_t timer;
|
||
struct tm *t;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
time(&timer);
|
||
t=localtime(&timer);
|
||
|
||
switch(type){
|
||
case 1://Sec(0~59)
|
||
push_val(st->stack,C_INT,t->tm_sec);
|
||
break;
|
||
case 2://Min(0~59)
|
||
push_val(st->stack,C_INT,t->tm_min);
|
||
break;
|
||
case 3://Hour(0~23)
|
||
push_val(st->stack,C_INT,t->tm_hour);
|
||
break;
|
||
case 4://WeekDay(0~6)
|
||
push_val(st->stack,C_INT,t->tm_wday);
|
||
break;
|
||
case 5://MonthDay(01~31)
|
||
push_val(st->stack,C_INT,t->tm_mday);
|
||
break;
|
||
case 6://Month(01~12)
|
||
push_val(st->stack,C_INT,t->tm_mon+1);
|
||
break;
|
||
case 7://Year(20xx)
|
||
push_val(st->stack,C_INT,t->tm_year+1900);
|
||
break;
|
||
default://(format error)
|
||
push_val(st->stack,C_INT,-1);
|
||
break;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* GetTimeStr("TimeFMT", Length);
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_gettimestr(struct script_state *st)
|
||
{
|
||
char *tmpstr;
|
||
char *fmtstr;
|
||
int maxlen;
|
||
time_t now = time(NULL);
|
||
|
||
fmtstr=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
maxlen=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
tmpstr=(char *)aCalloc(maxlen+1,sizeof(char));
|
||
strftime(tmpstr,maxlen,fmtstr,localtime(&now));
|
||
tmpstr[maxlen]='\0';
|
||
|
||
push_str(st->stack,C_STR,tmpstr);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* カプラ倉庫を開く
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_openstorage(struct script_state *st)
|
||
{
|
||
storage_storageopen(script_rid2sd(st));
|
||
return 0;
|
||
}
|
||
|
||
int buildin_guildopenstorage(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
int ret;
|
||
ret = storage_guild_storageopen(sd);
|
||
push_val(st->stack,C_INT,ret);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* アイテムによるスキル発動
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_itemskill(struct script_state *st)
|
||
{
|
||
int id,lv;
|
||
char *str;
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
lv=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+4]));
|
||
|
||
// 詠唱中にスキルアイテムは使用できない
|
||
if(sd->skilltimer != -1)
|
||
return 0;
|
||
|
||
sd->skillitem=id;
|
||
sd->skillitemlv=lv;
|
||
clif_item_skill(sd,id,lv,str);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* アイテム作成
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_produce(struct script_state *st)
|
||
{
|
||
int trigger;
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if( sd->state.produce_flag == 1) return 0;
|
||
trigger=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
clif_skill_produce_mix_list(sd,trigger);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCでペット作る
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_makepet(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd = script_rid2sd(st);
|
||
struct script_data *data;
|
||
int id,pet_id;
|
||
|
||
data=&(st->stack->stack_data[st->start+2]);
|
||
get_val(st,data);
|
||
|
||
id=conv_num(st,data);
|
||
|
||
pet_id = search_petDB_index(id, PET_CLASS);
|
||
|
||
if (pet_id < 0)
|
||
pet_id = search_petDB_index(id, PET_EGG);
|
||
if (pet_id >= 0 && sd) {
|
||
sd->catch_target_class = pet_db[pet_id].class;
|
||
intif_create_pet(
|
||
sd->status.account_id, sd->status.char_id,
|
||
pet_db[pet_id].class, mob_db[pet_db[pet_id].class].lv,
|
||
pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
|
||
100, 0, 1, pet_db[pet_id].jname);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCで経験値上げる
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getexp(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd = script_rid2sd(st);
|
||
int base=0,job=0;
|
||
|
||
base=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
job =conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if(base<0 || job<0)
|
||
return 0;
|
||
if(sd)
|
||
pc_gainexp(sd,base,job);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Gain guild exp [Celest]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_guildgetexp(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd = script_rid2sd(st);
|
||
int exp;
|
||
|
||
exp = conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if(exp < 0)
|
||
return 0;
|
||
if(sd && sd->status.guild_id > 0)
|
||
guild_getexp (sd, exp);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* モンスター発生
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_monster(struct script_state *st)
|
||
{
|
||
int class,amount,x,y;
|
||
char *str,*map,*event="";
|
||
|
||
map =conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x =conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y =conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
str =conv_str(st,& (st->stack->stack_data[st->start+5]));
|
||
class=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
amount=conv_num(st,& (st->stack->stack_data[st->start+7]));
|
||
if( st->end>st->start+8 )
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+8]));
|
||
|
||
mob_once_spawn(map_id2sd(st->rid),map,x,y,str,class,amount,event);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* モンスター発生
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_areamonster(struct script_state *st)
|
||
{
|
||
int class,amount,x0,y0,x1,y1;
|
||
char *str,*map,*event="";
|
||
|
||
map =conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x0 =conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y0 =conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
x1 =conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
y1 =conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
str =conv_str(st,& (st->stack->stack_data[st->start+7]));
|
||
class=conv_num(st,& (st->stack->stack_data[st->start+8]));
|
||
amount=conv_num(st,& (st->stack->stack_data[st->start+9]));
|
||
if( st->end>st->start+10 )
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+10]));
|
||
|
||
mob_once_spawn_area(map_id2sd(st->rid),map,x0,y0,x1,y1,str,class,amount,event);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* モンスター削除
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_killmonster_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
char *event=va_arg(ap,char *);
|
||
int allflag=va_arg(ap,int);
|
||
|
||
if(!allflag){
|
||
if(strcmp(event,((struct mob_data *)bl)->npc_event)==0)
|
||
mob_delete((struct mob_data *)bl);
|
||
return 0;
|
||
}else if(allflag){
|
||
if(((struct mob_data *)bl)->spawndelay1==-1 && ((struct mob_data *)bl)->spawndelay2==-1)
|
||
mob_delete((struct mob_data *)bl);
|
||
return 0;
|
||
}
|
||
return 0;
|
||
}
|
||
int buildin_killmonster(struct script_state *st)
|
||
{
|
||
char *mapname,*event;
|
||
int m,allflag=0;
|
||
mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
if(strcmp(event,"All")==0)
|
||
allflag = 1;
|
||
|
||
if( (m=map_mapname2mapid(mapname))<0 )
|
||
return 0;
|
||
map_foreachinarea(buildin_killmonster_sub,
|
||
m,0,0,map[m].xs,map[m].ys,BL_MOB, event ,allflag);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_killmonsterall_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
mob_delete((struct mob_data *)bl);
|
||
return 0;
|
||
}
|
||
int buildin_killmonsterall(struct script_state *st)
|
||
{
|
||
char *mapname;
|
||
int m;
|
||
mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
if( (m=map_mapname2mapid(mapname))<0 )
|
||
return 0;
|
||
map_foreachinarea(buildin_killmonsterall_sub,
|
||
m,0,0,map[m].xs,map[m].ys,BL_MOB);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* イベント実行
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_doevent(struct script_state *st)
|
||
{
|
||
char *event;
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
npc_event(map_id2sd(st->rid),event,0);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPC主体イベント実行
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_donpcevent(struct script_state *st)
|
||
{
|
||
char *event;
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
npc_event_do(event);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* イベントタイマー追加
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_addtimer(struct script_state *st)
|
||
{
|
||
char *event;
|
||
int tick;
|
||
tick=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
pc_addeventtimer(script_rid2sd(st),tick,event);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* イベントタイマー削除
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_deltimer(struct script_state *st)
|
||
{
|
||
char *event;
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
pc_deleventtimer(script_rid2sd(st),event);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* イベントタイマーのカウント値追加
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_addtimercount(struct script_state *st)
|
||
{
|
||
char *event;
|
||
int tick;
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
tick=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
pc_addeventtimercount(script_rid2sd(st),event,tick);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* NPCタイマー初期化
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_initnpctimer(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
if( st->end > st->start+2 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
npc_settimerevent_tick(nd,0);
|
||
npc_timerevent_start(nd);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCタイマー開始
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_startnpctimer(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
if( st->end > st->start+2 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
npc_timerevent_start(nd);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCタイマー停止
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_stopnpctimer(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
if( st->end > st->start+2 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
npc_timerevent_stop(nd);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCタイマー情報所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getnpctimer(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
int type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
int val=0;
|
||
if( st->end > st->start+3 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+3])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
switch(type){
|
||
case 0: val=npc_gettimerevent_tick(nd); break;
|
||
case 1: val= (nd->u.scr.nexttimer>=0); break;
|
||
case 2: val= nd->u.scr.timeramount; break;
|
||
}
|
||
push_val(st->stack,C_INT,val);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCタイマー値設定
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_setnpctimer(struct script_state *st)
|
||
{
|
||
int tick;
|
||
struct npc_data *nd;
|
||
tick=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if( st->end > st->start+3 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+3])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
npc_settimerevent_tick(nd,tick);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 天の声アナウンス
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_announce(struct script_state *st)
|
||
{
|
||
char *str;
|
||
int flag;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
flag=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if(flag&0x0f){
|
||
struct block_list *bl=(flag&0x08)? map_id2bl(st->oid) :
|
||
(struct block_list *)script_rid2sd(st);
|
||
clif_GMmessage(bl,str,strlen(str)+1,flag);
|
||
}else
|
||
intif_GMmessage(str,strlen(str)+1,flag);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 天の声アナウンス(特定マップ)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_mapannounce_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
char *str;
|
||
int len,flag;
|
||
str=va_arg(ap,char *);
|
||
len=va_arg(ap,int);
|
||
flag=va_arg(ap,int);
|
||
clif_GMmessage(bl,str,len,flag|3);
|
||
return 0;
|
||
}
|
||
int buildin_mapannounce(struct script_state *st)
|
||
{
|
||
char *mapname,*str;
|
||
int flag,m;
|
||
|
||
mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
flag=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
|
||
if( (m=map_mapname2mapid(mapname))<0 )
|
||
return 0;
|
||
map_foreachinarea(buildin_mapannounce_sub,
|
||
m,0,0,map[m].xs,map[m].ys,BL_PC, str,strlen(str)+1,flag&0x10);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 天の声アナウンス(特定エリア)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_areaannounce(struct script_state *st)
|
||
{
|
||
char *map,*str;
|
||
int flag,m;
|
||
int x0,y0,x1,y1;
|
||
|
||
map=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+7]));
|
||
flag=conv_num(st,& (st->stack->stack_data[st->start+8]));
|
||
|
||
if( (m=map_mapname2mapid(map))<0 )
|
||
return 0;
|
||
|
||
map_foreachinarea(buildin_mapannounce_sub,
|
||
m,x0,y0,x1,y1,BL_PC, str,strlen(str)+1,flag&0x10 );
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* ユーザー数所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getusers(struct script_state *st)
|
||
{
|
||
int flag=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
struct block_list *bl=map_id2bl((flag&0x08)?st->oid:st->rid);
|
||
int val=0;
|
||
switch(flag&0x07){
|
||
case 0: val=map[bl->m].users; break;
|
||
case 1: val=map_getusers(); break;
|
||
}
|
||
push_val(st->stack,C_INT,val);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* マップ指定ユーザー数所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getmapusers(struct script_state *st)
|
||
{
|
||
char *str;
|
||
int m;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
if( (m=map_mapname2mapid(str))< 0){
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
push_val(st->stack,C_INT,map[m].users);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* エリア指定ユーザー数所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getareausers_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
int *users=va_arg(ap,int *);
|
||
(*users)++;
|
||
return 0;
|
||
}
|
||
int buildin_getareausers(struct script_state *st)
|
||
{
|
||
char *str;
|
||
int m,x0,y0,x1,y1,users=0;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
if( (m=map_mapname2mapid(str))< 0){
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
map_foreachinarea(buildin_getareausers_sub,
|
||
m,x0,y0,x1,y1,BL_PC,&users);
|
||
push_val(st->stack,C_INT,users);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* エリア指定ドロップアイテム数所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getareadropitem_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
int item=va_arg(ap,int);
|
||
int *amount=va_arg(ap,int *);
|
||
struct flooritem_data *drop=(struct flooritem_data *)bl;
|
||
|
||
if(drop->item_data.nameid==item)
|
||
(*amount)+=drop->item_data.amount;
|
||
|
||
return 0;
|
||
}
|
||
int buildin_getareadropitem(struct script_state *st)
|
||
{
|
||
char *str;
|
||
int m,x0,y0,x1,y1,item,amount=0;
|
||
struct script_data *data;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x0=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y0=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
x1=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
y1=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
|
||
data=&(st->stack->stack_data[st->start+7]);
|
||
get_val(st,data);
|
||
if( data->type==C_STR || data->type==C_CONSTSTR ){
|
||
const char *name=conv_str(st,data);
|
||
struct item_data *item_data = itemdb_searchname(name);
|
||
item=512;
|
||
if( item_data )
|
||
item=item_data->nameid;
|
||
}else
|
||
item=conv_num(st,data);
|
||
|
||
if( (m=map_mapname2mapid(str))< 0){
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
map_foreachinarea(buildin_getareadropitem_sub,
|
||
m,x0,y0,x1,y1,BL_ITEM,item,&amount);
|
||
push_val(st->stack,C_INT,amount);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCの有効化
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_enablenpc(struct script_state *st)
|
||
{
|
||
char *str;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
npc_enable(str,1);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCの無効化
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_disablenpc(struct script_state *st)
|
||
{
|
||
char *str;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
npc_enable(str,0);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_enablearena(struct script_state *st) // Added by RoVeRT
|
||
{
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
struct chat_data *cd;
|
||
|
||
|
||
if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL)
|
||
return 0;
|
||
|
||
npc_enable(nd->name,1);
|
||
nd->arenaflag=1;
|
||
|
||
if(cd->users>=cd->trigger && cd->npc_event[0])
|
||
npc_timer_event(cd->npc_event);
|
||
|
||
return 0;
|
||
}
|
||
int buildin_disablearena(struct script_state *st) // Added by RoVeRT
|
||
{
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
nd->arenaflag=0;
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 隠れているNPCの表示
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_hideoffnpc(struct script_state *st)
|
||
{
|
||
char *str;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
npc_enable(str,2);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCをハイディング
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_hideonnpc(struct script_state *st)
|
||
{
|
||
char *str;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
npc_enable(str,4);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 状態異常にかかる
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_sc_start(struct script_state *st)
|
||
{
|
||
struct block_list *bl;
|
||
int type,tick,val1;
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
tick=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
val1=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
if( st->end>st->start+5 ) //指定したキャラを状態異常にする
|
||
bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+5])));
|
||
else
|
||
bl = map_id2bl(st->rid);
|
||
if(bl->type == BL_PC && ((struct map_session_data *)bl)->state.potionpitcher_flag)
|
||
bl = map_id2bl(((struct map_session_data *)bl)->skilltarget);
|
||
skill_status_change_start(bl,type,val1,0,0,0,tick,0);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 状態異常にかかる(確率指定)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_sc_start2(struct script_state *st)
|
||
{
|
||
struct block_list *bl;
|
||
int type,tick,val1,per;
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
tick=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
val1=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
per=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
if( st->end>st->start+6 ) //指定したキャラを状態異常にする
|
||
bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+6])));
|
||
else
|
||
bl = map_id2bl(st->rid);
|
||
if(bl->type == BL_PC && ((struct map_session_data *)bl)->state.potionpitcher_flag)
|
||
bl = map_id2bl(((struct map_session_data *)bl)->skilltarget);
|
||
if(rand()%10000 < per)
|
||
skill_status_change_start(bl,type,val1,0,0,0,tick,0);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 状態異常が直る
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_sc_end(struct script_state *st)
|
||
{
|
||
struct block_list *bl;
|
||
int type;
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
bl = map_id2bl(st->rid);
|
||
if(bl->type == BL_PC && ((struct map_session_data *)bl)->state.potionpitcher_flag)
|
||
bl = map_id2bl(((struct map_session_data *)bl)->skilltarget);
|
||
skill_status_change_end(bl,type,-1);
|
||
// if(battle_config.etc_log)
|
||
// printf("sc_end : %d %d\n",st->rid,type);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 状態異常耐性を計算した確率を返す
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getscrate(struct script_state *st)
|
||
{
|
||
struct block_list *bl;
|
||
int sc_def=100,sc_def_mdef2,sc_def_vit2,sc_def_int2,sc_def_luk2;
|
||
int type,rate,luk;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
rate=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if( st->end>st->start+4 ) //指定したキャラの耐性を計算する
|
||
bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+6])));
|
||
else
|
||
bl = map_id2bl(st->rid);
|
||
|
||
luk = battle_get_luk(bl);
|
||
sc_def_mdef2=100 - (3 + battle_get_mdef(bl) + luk/3);
|
||
sc_def_vit2=100 - (3 + battle_get_vit(bl) + luk/3);
|
||
sc_def_int2=100 - (3 + battle_get_int(bl) + luk/3);
|
||
sc_def_luk2=100 - (3 + luk);
|
||
|
||
if(type==SC_STONE || type==SC_FREEZE)
|
||
sc_def=sc_def_mdef2;
|
||
else if(type==SC_STAN || type==SC_POISON || type==SC_SILENCE)
|
||
sc_def=sc_def_vit2;
|
||
else if(type==SC_SLEEP || type==SC_CONFUSION || type==SC_BLIND)
|
||
sc_def=sc_def_int2;
|
||
else if(type==SC_CURSE)
|
||
sc_def=sc_def_luk2;
|
||
|
||
rate=rate*sc_def/100;
|
||
push_val(st->stack,C_INT,rate);
|
||
|
||
return 0;
|
||
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_debugmes(struct script_state *st)
|
||
{
|
||
conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
printf("script debug : %d %d : %s\n",st->rid,st->oid,st->stack->stack_data[st->start+2].u.str);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*捕獲アイテム使用
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_catchpet(struct script_state *st)
|
||
{
|
||
int pet_id;
|
||
struct map_session_data *sd;
|
||
pet_id= conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
pet_catch_process1(sd,pet_id);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*携帯卵孵化機使用
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_birthpet(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
sd=script_rid2sd(st);
|
||
clif_sendegg(sd);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Added - AppleGirl For Advanced Classes, (Updated for Cleaner Script Purposes)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_resetlvl(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
|
||
int type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
sd=script_rid2sd(st);
|
||
pc_resetlvl(sd,type);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* ステータスリセット
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_resetstatus(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
sd=script_rid2sd(st);
|
||
pc_resetstate(sd);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* スキルリセット
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_resetskill(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
sd=script_rid2sd(st);
|
||
pc_resetskill(sd);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_changebase(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=NULL;
|
||
int vclass;
|
||
|
||
if( st->end>st->start+3 )
|
||
sd=map_id2sd(conv_num(st,& (st->stack->stack_data[st->start+3])));
|
||
else
|
||
sd=script_rid2sd(st);
|
||
|
||
if(sd == NULL)
|
||
return 0;
|
||
|
||
vclass = conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if(vclass == 22 && !battle_config.wedding_modifydisplay)
|
||
return 0;
|
||
|
||
// if(vclass==22) {
|
||
// pc_unequipitem(sd,sd->equip_index[9],0); // 装備外
|
||
// }
|
||
|
||
sd->view_class = vclass;
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 性別変換
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_changesex(struct script_state *st) {
|
||
struct map_session_data *sd = NULL;
|
||
sd = script_rid2sd(st);
|
||
|
||
if (sd->status.sex == 0) {
|
||
sd->status.sex = 1;
|
||
sd->sex = 1;
|
||
if (sd->status.class == 20 || sd->status.class == 4021)
|
||
sd->status.class -= 1;
|
||
} else if (sd->status.sex == 1) {
|
||
sd->status.sex = 0;
|
||
sd->sex = 0;
|
||
if(sd->status.class == 19 || sd->status.class == 4020)
|
||
sd->status.class += 1;
|
||
}
|
||
chrif_char_ask_name(-1, sd->status.name, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
|
||
chrif_save(sd);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* npcチャット作成
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_waitingroom(struct script_state *st)
|
||
{
|
||
char *name,*ev="";
|
||
int limit, trigger = 0,pub=1;
|
||
name=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
limit= conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if(limit==0)
|
||
pub=3;
|
||
|
||
if( (st->end > st->start+5) ){
|
||
struct script_data* data=&(st->stack->stack_data[st->start+5]);
|
||
get_val(st,data);
|
||
if(data->type==C_INT){
|
||
// 新Athena仕様(旧Athena仕様と互換性あり)
|
||
ev=conv_str(st,& (st->stack->stack_data[st->start+4]));
|
||
trigger=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
}else{
|
||
// eathena仕様
|
||
trigger=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
ev=conv_str(st,& (st->stack->stack_data[st->start+5]));
|
||
}
|
||
}else{
|
||
// 旧Athena仕様
|
||
if( st->end > st->start+4 )
|
||
ev=conv_str(st,& (st->stack->stack_data[st->start+4]));
|
||
}
|
||
chat_createnpcchat( (struct npc_data *)map_id2bl(st->oid),
|
||
limit,pub,trigger,name,strlen(name)+1,ev);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* npcチャット削除
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_delwaitingroom(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
if( st->end > st->start+2 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
chat_deletenpcchat(nd);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* npcチャット全員蹴り出す
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_waitingroomkickall(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
struct chat_data *cd;
|
||
|
||
if( st->end > st->start+2 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
|
||
return 0;
|
||
chat_npckickall(cd);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* npcチャットイベント有効化
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_enablewaitingroomevent(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
struct chat_data *cd;
|
||
|
||
if( st->end > st->start+2 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
|
||
return 0;
|
||
chat_enableevent(cd);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* npcチャットイベント無効化
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_disablewaitingroomevent(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
struct chat_data *cd;
|
||
|
||
if( st->end > st->start+2 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
|
||
return 0;
|
||
chat_disableevent(cd);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* npcチャット状態所得
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getwaitingroomstate(struct script_state *st)
|
||
{
|
||
struct npc_data *nd;
|
||
struct chat_data *cd;
|
||
int val=0,type;
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if( st->end > st->start+3 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+3])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL ){
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
|
||
switch(type){
|
||
case 0: val=cd->users; break;
|
||
case 1: val=cd->limit; break;
|
||
case 2: val=cd->trigger&0x7f; break;
|
||
case 3: val=((cd->trigger&0x80)>0); break;
|
||
case 32: val=(cd->users >= cd->limit); break;
|
||
case 33: val=(cd->users >= cd->trigger); break;
|
||
|
||
case 4:
|
||
push_str(st->stack,C_CONSTSTR,cd->title);
|
||
return 0;
|
||
case 5:
|
||
push_str(st->stack,C_CONSTSTR,cd->pass);
|
||
return 0;
|
||
case 16:
|
||
push_str(st->stack,C_CONSTSTR,cd->npc_event);
|
||
return 0;
|
||
}
|
||
push_val(st->stack,C_INT,val);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* チャットメンバー(規定人数)ワープ
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_warpwaitingpc(struct script_state *st)
|
||
{
|
||
int x,y,i,n;
|
||
char *str;
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
struct chat_data *cd;
|
||
|
||
if(nd==NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id))==NULL )
|
||
return 0;
|
||
|
||
n=cd->trigger&0x7f;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
|
||
if( st->end > st->start+5 )
|
||
n=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
|
||
for(i=0;i<n;i++){
|
||
struct map_session_data *sd=cd->usersd[0]; // リスト先頭のPCを次々に。
|
||
|
||
mapreg_setreg(add_str("$@warpwaitingpc")+(i<<24),sd->bl.id);
|
||
|
||
if(strcmp(str,"Random")==0)
|
||
pc_randomwarp(sd,3);
|
||
else if(strcmp(str,"SavePoint")==0){
|
||
if(map[sd->bl.m].flag.noteleport) // テレポ禁止
|
||
return 0;
|
||
|
||
pc_setpos(sd,sd->status.save_point.map,
|
||
sd->status.save_point.x,sd->status.save_point.y,3);
|
||
}else
|
||
pc_setpos(sd,str,x,y,0);
|
||
}
|
||
mapreg_setreg(add_str("$@warpwaitingpcnum"),n);
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* RIDのアタッチ
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_attachrid(struct script_state *st)
|
||
{
|
||
st->rid=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
push_val(st->stack,C_INT, (map_id2sd(st->rid)!=NULL));
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* RIDのデタッチ
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_detachrid(struct script_state *st)
|
||
{
|
||
st->rid=0;
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 存在チェック
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_isloggedin(struct script_state *st)
|
||
{
|
||
push_val(st->stack,C_INT, map_id2sd(
|
||
conv_num(st,& (st->stack->stack_data[st->start+2])) )!=NULL );
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
enum { MF_NOMEMO,MF_NOTELEPORT,MF_NOSAVE,MF_NOBRANCH,MF_NOPENALTY,MF_NOZENYPENALTY,
|
||
MF_PVP,MF_PVP_NOPARTY,MF_PVP_NOGUILD,MF_GVG,MF_GVG_NOPARTY,MF_NOTRADE,MF_NOSKILL,
|
||
MF_NOWARP,MF_NOPVP,MF_NOICEWALL,MF_SNOW,MF_FOG,MF_SAKURA,MF_LEAVES,MF_RAIN,MF_INDOORS,MF_NOGO };
|
||
|
||
int buildin_setmapflagnosave(struct script_state *st)
|
||
{
|
||
int m,x,y;
|
||
char *str,*str2;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
str2=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
m = map_mapname2mapid(str);
|
||
if(m >= 0) {
|
||
map[m].flag.nosave=1;
|
||
memcpy(map[m].save.map,str2,16);
|
||
map[m].save.x=x;
|
||
map[m].save.y=y;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_setmapflag(struct script_state *st)
|
||
{
|
||
int m,i;
|
||
char *str;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
i=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
m = map_mapname2mapid(str);
|
||
if(m >= 0) {
|
||
switch(i) {
|
||
case MF_NOMEMO:
|
||
map[m].flag.nomemo=1;
|
||
break;
|
||
case MF_NOTELEPORT:
|
||
map[m].flag.noteleport=1;
|
||
break;
|
||
case MF_NOBRANCH:
|
||
map[m].flag.nobranch=1;
|
||
break;
|
||
case MF_NOPENALTY:
|
||
map[m].flag.nopenalty=1;
|
||
break;
|
||
case MF_NOZENYPENALTY:
|
||
map[m].flag.nozenypenalty=1;
|
||
break;
|
||
case MF_PVP:
|
||
map[m].flag.pvp=1;
|
||
break;
|
||
case MF_PVP_NOPARTY:
|
||
map[m].flag.pvp_noparty=1;
|
||
break;
|
||
case MF_PVP_NOGUILD:
|
||
map[m].flag.pvp_noguild=1;
|
||
break;
|
||
case MF_GVG:
|
||
map[m].flag.gvg=1;
|
||
break;
|
||
case MF_GVG_NOPARTY:
|
||
map[m].flag.gvg_noparty=1;
|
||
break;
|
||
case MF_NOTRADE:
|
||
map[m].flag.notrade=1;
|
||
break;
|
||
case MF_NOSKILL:
|
||
map[m].flag.noskill=1;
|
||
break;
|
||
case MF_NOWARP:
|
||
map[m].flag.nowarp=1;
|
||
break;
|
||
case MF_NOPVP:
|
||
map[m].flag.nopvp=1;
|
||
break;
|
||
case MF_NOICEWALL: // [Valaris]
|
||
map[m].flag.noicewall=1;
|
||
break;
|
||
case MF_SNOW: // [Valaris]
|
||
map[m].flag.snow=1;
|
||
break;
|
||
case MF_FOG: // [Valaris]
|
||
map[m].flag.fog=1;
|
||
break;
|
||
case MF_SAKURA: // [Valaris]
|
||
map[m].flag.sakura=1;
|
||
break;
|
||
case MF_LEAVES: // [Valaris]
|
||
map[m].flag.leaves=1;
|
||
break;
|
||
case MF_RAIN: // [Valaris]
|
||
map[m].flag.rain=1;
|
||
break;
|
||
case MF_INDOORS: // celest
|
||
map[m].flag.indoors=1;
|
||
break;
|
||
case MF_NOGO: // celest
|
||
map[m].flag.nogo=1;
|
||
break;
|
||
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_removemapflag(struct script_state *st)
|
||
{
|
||
int m,i;
|
||
char *str;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
i=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
m = map_mapname2mapid(str);
|
||
if(m >= 0) {
|
||
switch(i) {
|
||
case MF_NOMEMO:
|
||
map[m].flag.nomemo=0;
|
||
break;
|
||
case MF_NOTELEPORT:
|
||
map[m].flag.noteleport=0;
|
||
break;
|
||
case MF_NOSAVE:
|
||
map[m].flag.nosave=0;
|
||
break;
|
||
case MF_NOBRANCH:
|
||
map[m].flag.nobranch=0;
|
||
break;
|
||
case MF_NOPENALTY:
|
||
map[m].flag.nopenalty=0;
|
||
break;
|
||
case MF_PVP:
|
||
map[m].flag.pvp=0;
|
||
break;
|
||
case MF_PVP_NOPARTY:
|
||
map[m].flag.pvp_noparty=0;
|
||
break;
|
||
case MF_PVP_NOGUILD:
|
||
map[m].flag.pvp_noguild=0;
|
||
break;
|
||
case MF_GVG:
|
||
map[m].flag.gvg=0;
|
||
break;
|
||
case MF_GVG_NOPARTY:
|
||
map[m].flag.gvg_noparty=0;
|
||
break;
|
||
case MF_NOZENYPENALTY:
|
||
map[m].flag.nozenypenalty=0;
|
||
break;
|
||
case MF_NOSKILL:
|
||
map[m].flag.noskill=0;
|
||
break;
|
||
case MF_NOWARP:
|
||
map[m].flag.nowarp=0;
|
||
break;
|
||
case MF_NOPVP:
|
||
map[m].flag.nopvp=0;
|
||
break;
|
||
case MF_NOICEWALL: // [Valaris]
|
||
map[m].flag.noicewall=0;
|
||
break;
|
||
case MF_SNOW: // [Valaris]
|
||
map[m].flag.snow=0;
|
||
break;
|
||
case MF_FOG: // [Valaris]
|
||
map[m].flag.fog=0;
|
||
break;
|
||
case MF_SAKURA: // [Valaris]
|
||
map[m].flag.sakura=0;
|
||
break;
|
||
case MF_LEAVES: // [Valaris]
|
||
map[m].flag.leaves=0;
|
||
break;
|
||
case MF_RAIN: // [Valaris]
|
||
map[m].flag.rain=0;
|
||
break;
|
||
case MF_INDOORS: // celest
|
||
map[m].flag.indoors=0;
|
||
break;
|
||
case MF_NOGO: // celest
|
||
map[m].flag.nogo=0;
|
||
break;
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_pvpon(struct script_state *st)
|
||
{
|
||
int m,i;
|
||
char *str;
|
||
struct map_session_data *pl_sd=NULL;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
m = map_mapname2mapid(str);
|
||
if(m >= 0 && !map[m].flag.pvp && !map[m].flag.nopvp) {
|
||
map[m].flag.pvp = 1;
|
||
clif_send0199(m,1);
|
||
|
||
if(battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris]
|
||
return 0;
|
||
|
||
for(i=0;i<fd_max;i++){ //人数分ループ
|
||
if(session[i] && (pl_sd=session[i]->session_data) && pl_sd->state.auth){
|
||
if(m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
|
||
pl_sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,pl_sd->bl.id,0);
|
||
pl_sd->pvp_rank=0;
|
||
pl_sd->pvp_lastusers=0;
|
||
pl_sd->pvp_point=5;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_pvpoff(struct script_state *st)
|
||
{
|
||
int m,i;
|
||
char *str;
|
||
struct map_session_data *pl_sd=NULL;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
m = map_mapname2mapid(str);
|
||
if(m >= 0 && map[m].flag.pvp && map[m].flag.nopvp) {
|
||
map[m].flag.pvp = 0;
|
||
clif_send0199(m,0);
|
||
|
||
if(battle_config.pk_mode) // disable ranking options if pk_mode is on [Valaris]
|
||
return 0;
|
||
|
||
for(i=0;i<fd_max;i++){ //人数分ループ
|
||
if(session[i] && (pl_sd=session[i]->session_data) && pl_sd->state.auth){
|
||
if(m == pl_sd->bl.m) {
|
||
clif_pvpset(pl_sd,0,0,2);
|
||
if(pl_sd->pvp_timer != -1) {
|
||
delete_timer(pl_sd->pvp_timer,pc_calc_pvprank_timer);
|
||
pl_sd->pvp_timer = -1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_gvgon(struct script_state *st)
|
||
{
|
||
int m;
|
||
char *str;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
m = map_mapname2mapid(str);
|
||
if(m >= 0 && !map[m].flag.gvg) {
|
||
map[m].flag.gvg = 1;
|
||
clif_send0199(m,3);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
int buildin_gvgoff(struct script_state *st)
|
||
{
|
||
int m;
|
||
char *str;
|
||
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
m = map_mapname2mapid(str);
|
||
if(m >= 0 && map[m].flag.gvg) {
|
||
map[m].flag.gvg = 0;
|
||
clif_send0199(m,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPCエモーション
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_emotion(struct script_state *st)
|
||
{
|
||
int type;
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if(type < 0 || type > 100)
|
||
return 0;
|
||
clif_emotion(map_id2bl(st->oid),type);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_maprespawnguildid_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
int g_id=va_arg(ap,int);
|
||
int flag=va_arg(ap,int);
|
||
struct map_session_data *sd=NULL;
|
||
struct mob_data *md=NULL;
|
||
|
||
if(bl->type == BL_PC)
|
||
sd=(struct map_session_data*)bl;
|
||
if(bl->type == BL_MOB)
|
||
md=(struct mob_data *)bl;
|
||
|
||
if(sd){
|
||
if((sd->status.guild_id == g_id) && (flag&1))
|
||
pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
|
||
else if((sd->status.guild_id != g_id) && (flag&2))
|
||
pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
|
||
else if (sd->status.guild_id == 0) // Warp out players not in guild [Valaris]
|
||
pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); // end addition [Valaris]
|
||
}
|
||
if(md && flag&4){
|
||
if(md->class < 1285 || md->class > 1288)
|
||
mob_delete(md);
|
||
}
|
||
return 0;
|
||
}
|
||
int buildin_maprespawnguildid(struct script_state *st)
|
||
{
|
||
char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
int g_id=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
int flag=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
|
||
int m=map_mapname2mapid(mapname);
|
||
|
||
if(m) map_foreachinarea(buildin_maprespawnguildid_sub,m,0,0,map[m].xs-1,map[m].ys-1,BL_NUL,g_id,flag);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_agitstart(struct script_state *st)
|
||
{
|
||
if(agit_flag==1) return 1; // Agit already Start.
|
||
agit_flag=1;
|
||
guild_agit_start();
|
||
return 0;
|
||
}
|
||
|
||
int buildin_agitend(struct script_state *st)
|
||
{
|
||
if(agit_flag==0) return 1; // Agit already End.
|
||
agit_flag=0;
|
||
guild_agit_end();
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* agitcheck 1; // choice script
|
||
* if(@agit_flag == 1) goto agit;
|
||
* if(agitcheck(0) == 1) goto agit;
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_agitcheck(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
int cond;
|
||
|
||
sd=script_rid2sd(st);
|
||
cond=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
if(cond == 0) {
|
||
if (agit_flag==1) push_val(st->stack,C_INT,1);
|
||
if (agit_flag==0) push_val(st->stack,C_INT,0);
|
||
} else {
|
||
if (agit_flag==1) pc_setreg(sd,add_str("@agit_flag"),1);
|
||
if (agit_flag==0) pc_setreg(sd,add_str("@agit_flag"),0);
|
||
}
|
||
return 0;
|
||
}
|
||
int buildin_flagemblem(struct script_state *st)
|
||
{
|
||
int g_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
if(g_id < 0) return 0;
|
||
|
||
// printf("Script.c: [FlagEmblem] GuildID=%d, Emblem=%d.\n", g->guild_id, g->emblem_id);
|
||
((struct npc_data *)map_id2bl(st->oid))->u.scr.guild_id = g_id;
|
||
return 1;
|
||
}
|
||
|
||
int buildin_getcastlename(struct script_state *st)
|
||
{
|
||
char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
struct guild_castle *gc;
|
||
int i;
|
||
char *buf=NULL;
|
||
for(i=0;i<MAX_GUILDCASTLE;i++){
|
||
if( (gc=guild_castle_search(i)) != NULL ){
|
||
if(strcmp(mapname,gc->map_name)==0){
|
||
buf=(char *)aCalloc(24,sizeof(char));
|
||
strncpy(buf,gc->castle_name,24);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
if(buf)
|
||
push_str(st->stack,C_STR,buf);
|
||
else
|
||
push_str(st->stack,C_CONSTSTR,"");
|
||
return 0;
|
||
}
|
||
|
||
int buildin_getcastledata(struct script_state *st)
|
||
{
|
||
char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
int index=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
char *event=NULL;
|
||
struct guild_castle *gc;
|
||
int i,j;
|
||
|
||
if( st->end>st->start+4 && index==0){
|
||
for(i=0,j=-1;i<MAX_GUILDCASTLE;i++)
|
||
if( (gc=guild_castle_search(i)) != NULL &&
|
||
strcmp(mapname,gc->map_name)==0 )
|
||
j=i;
|
||
if(j>=0){
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+4]));
|
||
guild_addcastleinfoevent(j,17,event);
|
||
}
|
||
}
|
||
|
||
for(i=0;i<MAX_GUILDCASTLE;i++){
|
||
if( (gc=guild_castle_search(i)) != NULL ){
|
||
if(strcmp(mapname,gc->map_name)==0){
|
||
switch(index){
|
||
case 0: for(j=1;j<26;j++) guild_castledataload(gc->castle_id,j); break; // Initialize[AgitInit]
|
||
case 1: push_val(st->stack,C_INT,gc->guild_id); break;
|
||
case 2: push_val(st->stack,C_INT,gc->economy); break;
|
||
case 3: push_val(st->stack,C_INT,gc->defense); break;
|
||
case 4: push_val(st->stack,C_INT,gc->triggerE); break;
|
||
case 5: push_val(st->stack,C_INT,gc->triggerD); break;
|
||
case 6: push_val(st->stack,C_INT,gc->nextTime); break;
|
||
case 7: push_val(st->stack,C_INT,gc->payTime); break;
|
||
case 8: push_val(st->stack,C_INT,gc->createTime); break;
|
||
case 9: push_val(st->stack,C_INT,gc->visibleC); break;
|
||
case 10: push_val(st->stack,C_INT,gc->visibleG0); break;
|
||
case 11: push_val(st->stack,C_INT,gc->visibleG1); break;
|
||
case 12: push_val(st->stack,C_INT,gc->visibleG2); break;
|
||
case 13: push_val(st->stack,C_INT,gc->visibleG3); break;
|
||
case 14: push_val(st->stack,C_INT,gc->visibleG4); break;
|
||
case 15: push_val(st->stack,C_INT,gc->visibleG5); break;
|
||
case 16: push_val(st->stack,C_INT,gc->visibleG6); break;
|
||
case 17: push_val(st->stack,C_INT,gc->visibleG7); break;
|
||
case 18: push_val(st->stack,C_INT,gc->Ghp0); break;
|
||
case 19: push_val(st->stack,C_INT,gc->Ghp1); break;
|
||
case 20: push_val(st->stack,C_INT,gc->Ghp2); break;
|
||
case 21: push_val(st->stack,C_INT,gc->Ghp3); break;
|
||
case 22: push_val(st->stack,C_INT,gc->Ghp4); break;
|
||
case 23: push_val(st->stack,C_INT,gc->Ghp5); break;
|
||
case 24: push_val(st->stack,C_INT,gc->Ghp6); break;
|
||
case 25: push_val(st->stack,C_INT,gc->Ghp7); break;
|
||
default:
|
||
push_val(st->stack,C_INT,0); break;
|
||
}
|
||
return 0;
|
||
}
|
||
}
|
||
}
|
||
push_val(st->stack,C_INT,0);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_setcastledata(struct script_state *st)
|
||
{
|
||
char *mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
int index=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
int value=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
struct guild_castle *gc;
|
||
int i;
|
||
|
||
for(i=0;i<MAX_GUILDCASTLE;i++){
|
||
if( (gc=guild_castle_search(i)) != NULL ){
|
||
if(strcmp(mapname,gc->map_name)==0){
|
||
// Save Data byself First
|
||
switch(index){
|
||
case 1: gc->guild_id = value; break;
|
||
case 2: gc->economy = value; break;
|
||
case 3: gc->defense = value; break;
|
||
case 4: gc->triggerE = value; break;
|
||
case 5: gc->triggerD = value; break;
|
||
case 6: gc->nextTime = value; break;
|
||
case 7: gc->payTime = value; break;
|
||
case 8: gc->createTime = value; break;
|
||
case 9: gc->visibleC = value; break;
|
||
case 10: gc->visibleG0 = value; break;
|
||
case 11: gc->visibleG1 = value; break;
|
||
case 12: gc->visibleG2 = value; break;
|
||
case 13: gc->visibleG3 = value; break;
|
||
case 14: gc->visibleG4 = value; break;
|
||
case 15: gc->visibleG5 = value; break;
|
||
case 16: gc->visibleG6 = value; break;
|
||
case 17: gc->visibleG7 = value; break;
|
||
case 18: gc->Ghp0 = value; break;
|
||
case 19: gc->Ghp1 = value; break;
|
||
case 20: gc->Ghp2 = value; break;
|
||
case 21: gc->Ghp3 = value; break;
|
||
case 22: gc->Ghp4 = value; break;
|
||
case 23: gc->Ghp5 = value; break;
|
||
case 24: gc->Ghp6 = value; break;
|
||
case 25: gc->Ghp7 = value; break;
|
||
default: return 0;
|
||
}
|
||
guild_castledatasave(gc->castle_id,index,value);
|
||
return 0;
|
||
}
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/* =====================================================================
|
||
* ギルド情報を要求する
|
||
* ---------------------------------------------------------------------
|
||
*/
|
||
int buildin_requestguildinfo(struct script_state *st)
|
||
{
|
||
int guild_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
char *event=NULL;
|
||
|
||
if( st->end>st->start+3 )
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if(guild_id>0)
|
||
guild_npc_request_info(guild_id,event);
|
||
return 0;
|
||
}
|
||
|
||
/* =====================================================================
|
||
* カードの数を得る
|
||
* ---------------------------------------------------------------------
|
||
*/
|
||
int buildin_getequipcardcnt(struct script_state *st)
|
||
{
|
||
int i,num;
|
||
struct map_session_data *sd;
|
||
int c=4;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(sd->status.inventory[i].card[0] == 0x00ff){ // 製造武器はカードなし
|
||
push_val(st->stack,C_INT,0);
|
||
return 0;
|
||
}
|
||
do{
|
||
if( (sd->status.inventory[i].card[c-1] > 4000) &&
|
||
(sd->status.inventory[i].card[c-1] < 5000)){
|
||
|
||
push_val(st->stack,C_INT,(c));
|
||
return 0;
|
||
}
|
||
}while(c--);
|
||
push_val(st->stack,C_INT,0);
|
||
return 0;
|
||
}
|
||
|
||
/* ================================================================
|
||
* カード取り外し成功
|
||
* ----------------------------------------------------------------
|
||
*/
|
||
int buildin_successremovecards(struct script_state *st)
|
||
{
|
||
int i,num,cardflag=0,flag;
|
||
struct map_session_data *sd;
|
||
struct item item_tmp;
|
||
int c=4;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(sd->status.inventory[i].card[0]==0x00ff){ // 製造武器は処理しない
|
||
return 0;
|
||
}
|
||
do{
|
||
if( (sd->status.inventory[i].card[c-1] > 4000) &&
|
||
(sd->status.inventory[i].card[c-1] < 5000)){
|
||
|
||
cardflag = 1;
|
||
item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].card[c-1];
|
||
item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=0;
|
||
item_tmp.attribute=0;
|
||
item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
|
||
|
||
if((flag=pc_additem(sd,&item_tmp,1))){ // 持てないならドロップ
|
||
clif_additem(sd,0,0,flag);
|
||
map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
|
||
}
|
||
}
|
||
}while(c--);
|
||
|
||
if(cardflag == 1){ // カードを取り除いたアイテム所得
|
||
flag=0;
|
||
item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].nameid;
|
||
item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=sd->status.inventory[i].refine;
|
||
item_tmp.attribute=sd->status.inventory[i].attribute;
|
||
item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
|
||
pc_delitem(sd,i,1,0);
|
||
if((flag=pc_additem(sd,&item_tmp,1))){ // もてないならドロップ
|
||
clif_additem(sd,0,0,flag);
|
||
map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
|
||
}
|
||
clif_misceffect(&sd->bl,3);
|
||
return 0;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/* ================================================================
|
||
* カード取り外し失敗 slot,type
|
||
* type=0: 両方損失、1:カード損失、2:武具損失、3:損失無し
|
||
* ----------------------------------------------------------------
|
||
*/
|
||
int buildin_failedremovecards(struct script_state *st)
|
||
{
|
||
int i,num,cardflag=0,flag,typefail;
|
||
struct map_session_data *sd;
|
||
struct item item_tmp;
|
||
int c=4;
|
||
|
||
num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
typefail=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
sd=script_rid2sd(st);
|
||
i=pc_checkequip(sd,equip[num-1]);
|
||
if(sd->status.inventory[i].card[0]==0x00ff){ // 製造武器は処理しない
|
||
return 0;
|
||
}
|
||
do{
|
||
if(( sd->status.inventory[i].card[c-1] > 4000) &&
|
||
(sd->status.inventory[i].card[c-1] < 5000)){
|
||
|
||
cardflag = 1;
|
||
|
||
if(typefail == 2){ // 武具のみ損失なら、カードは受け取らせる
|
||
item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].card[c-1];
|
||
item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=0;
|
||
item_tmp.attribute=0;
|
||
item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
|
||
if((flag=pc_additem(sd,&item_tmp,1))){
|
||
clif_additem(sd,0,0,flag);
|
||
map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
|
||
}
|
||
}
|
||
}
|
||
}while(c--);
|
||
|
||
if(cardflag == 1){
|
||
|
||
if(typefail == 0 || typefail == 2){ // 武具損失
|
||
pc_delitem(sd,i,1,0);
|
||
clif_misceffect(&sd->bl,2);
|
||
return 0;
|
||
}
|
||
if(typefail == 1){ // カードのみ損失(武具を返す)
|
||
flag=0;
|
||
item_tmp.id=0,item_tmp.nameid=sd->status.inventory[i].nameid;
|
||
item_tmp.equip=0,item_tmp.identify=1,item_tmp.refine=sd->status.inventory[i].refine;
|
||
item_tmp.attribute=sd->status.inventory[i].attribute;
|
||
item_tmp.card[0]=0,item_tmp.card[1]=0,item_tmp.card[2]=0,item_tmp.card[3]=0;
|
||
pc_delitem(sd,i,1,0);
|
||
if((flag=pc_additem(sd,&item_tmp,1))){
|
||
clif_additem(sd,0,0,flag);
|
||
map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
|
||
}
|
||
}
|
||
clif_misceffect(&sd->bl,2);
|
||
return 0;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int buildin_mapwarp(struct script_state *st) // Added by RoVeRT
|
||
{
|
||
int x,y,m;
|
||
char *str;
|
||
char *mapname;
|
||
int x0,y0,x1,y1;
|
||
|
||
mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x0=0;
|
||
y0=0;
|
||
x1=map[map_mapname2mapid(mapname)].xs;
|
||
y1=map[map_mapname2mapid(mapname)].ys;
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
|
||
if( (m=map_mapname2mapid(mapname))< 0)
|
||
return 0;
|
||
|
||
map_foreachinarea(buildin_areawarp_sub,
|
||
m,x0,y0,x1,y1,BL_PC, str,x,y );
|
||
return 0;
|
||
}
|
||
|
||
int buildin_cmdothernpc(struct script_state *st) // Added by RoVeRT
|
||
{
|
||
char *npc,*command;
|
||
|
||
npc=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
command=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
npc_command(map_id2sd(st->rid),npc,command);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_inittimer(struct script_state *st) // Added by RoVeRT
|
||
{
|
||
// struct npc_data *nd=(struct npc_data*)map_id2bl(st->oid);
|
||
|
||
// nd->lastaction=nd->timer=gettick();
|
||
npc_do_ontimer(st->oid, map_id2sd(st->rid), 1);
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_stoptimer(struct script_state *st) // Added by RoVeRT
|
||
{
|
||
// struct npc_data *nd=(struct npc_data*)map_id2bl(st->oid);
|
||
|
||
// nd->lastaction=nd->timer=-1;
|
||
npc_do_ontimer(st->oid, map_id2sd(st->rid), 0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_mobcount_sub(struct block_list *bl,va_list ap) // Added by RoVeRT
|
||
{
|
||
char *event=va_arg(ap,char *);
|
||
int *c=va_arg(ap,int *);
|
||
|
||
if(strcmp(event,((struct mob_data *)bl)->npc_event)==0)
|
||
(*c)++;
|
||
return 0;
|
||
}
|
||
|
||
int buildin_mobcount(struct script_state *st) // Added by RoVeRT
|
||
{
|
||
char *mapname,*event;
|
||
int m,c=0;
|
||
mapname=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if( (m=map_mapname2mapid(mapname))<0 ) {
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
map_foreachinarea(buildin_mobcount_sub,
|
||
m,0,0,map[m].xs,map[m].ys,BL_MOB, event,&c );
|
||
|
||
push_val(st->stack,C_INT, (c - 1));
|
||
|
||
return 0;
|
||
}
|
||
int buildin_marriage(struct script_state *st)
|
||
{
|
||
char *partner=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
struct map_session_data *p_sd=map_nick2sd(partner);
|
||
|
||
if(sd==NULL || p_sd==NULL || pc_marriage(sd,p_sd) < 0){
|
||
push_val(st->stack,C_INT,0);
|
||
return 0;
|
||
}
|
||
push_val(st->stack,C_INT,1);
|
||
return 0;
|
||
}
|
||
int buildin_wedding_effect(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL)
|
||
return 0;
|
||
clif_wedding_effect(&sd->bl);
|
||
return 0;
|
||
}
|
||
int buildin_divorce(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
if(sd==NULL || pc_divorce(sd) < 0){
|
||
push_val(st->stack,C_INT,0);
|
||
return 0;
|
||
}
|
||
push_val(st->stack,C_INT,1);
|
||
return 0;
|
||
}
|
||
|
||
/*================================================
|
||
* Script for Displaying MOB Information [Valaris]
|
||
*------------------------------------------------
|
||
*/
|
||
int buildin_strmobinfo(struct script_state *st)
|
||
{
|
||
|
||
int num=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
int class=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if(num<=0 || num>=8 || (class>=0 && class<=1000) || class >2000)
|
||
return 0;
|
||
|
||
if(num==1) {
|
||
char *buf;
|
||
buf=calloc(24, 1);
|
||
buf=mob_db[class].name;
|
||
push_str(st->stack,C_STR,buf);
|
||
return 0;
|
||
}
|
||
else if(num==2) {
|
||
char *buf;
|
||
buf=calloc(24, 1);
|
||
buf=mob_db[class].jname;
|
||
push_str(st->stack,C_STR,buf);
|
||
return 0;
|
||
}
|
||
else if(num==3)
|
||
push_val(st->stack,C_INT,mob_db[class].lv);
|
||
else if(num==4)
|
||
push_val(st->stack,C_INT,mob_db[class].max_hp);
|
||
else if(num==5)
|
||
push_val(st->stack,C_INT,mob_db[class].max_sp);
|
||
else if(num==6)
|
||
push_val(st->stack,C_INT,mob_db[class].base_exp);
|
||
else if(num==7)
|
||
push_val(st->stack,C_INT,mob_db[class].job_exp);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Summon guardians [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_guardian(struct script_state *st)
|
||
{
|
||
int class=0,amount=1,x=0,y=0,guardian=0;
|
||
char *str,*map,*event="";
|
||
|
||
map =conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x =conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y =conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
str =conv_str(st,& (st->stack->stack_data[st->start+5]));
|
||
class=conv_num(st,& (st->stack->stack_data[st->start+6]));
|
||
amount=conv_num(st,& (st->stack->stack_data[st->start+7]));
|
||
event=conv_str(st,& (st->stack->stack_data[st->start+8]));
|
||
if( st->end>st->start+9 )
|
||
guardian=conv_num(st,& (st->stack->stack_data[st->start+9]));
|
||
|
||
mob_spawn_guardian(map_id2sd(st->rid),map,x,y,str,class,amount,event,guardian);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*================================================
|
||
* Script for Displaying Guardian Info [Valaris]
|
||
*------------------------------------------------
|
||
*/
|
||
int buildin_guardianinfo(struct script_state *st)
|
||
{
|
||
int guardian=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name);
|
||
|
||
if(guardian==0 && gc->visibleG0 == 1) push_val(st->stack,C_INT,gc->Ghp0);
|
||
if(guardian==1 && gc->visibleG1 == 1) push_val(st->stack,C_INT,gc->Ghp1);
|
||
if(guardian==2 && gc->visibleG2 == 1) push_val(st->stack,C_INT,gc->Ghp2);
|
||
if(guardian==3 && gc->visibleG3 == 1) push_val(st->stack,C_INT,gc->Ghp3);
|
||
if(guardian==4 && gc->visibleG4 == 1) push_val(st->stack,C_INT,gc->Ghp4);
|
||
if(guardian==5 && gc->visibleG5 == 1) push_val(st->stack,C_INT,gc->Ghp5);
|
||
if(guardian==6 && gc->visibleG6 == 1) push_val(st->stack,C_INT,gc->Ghp6);
|
||
if(guardian==7 && gc->visibleG7 == 1) push_val(st->stack,C_INT,gc->Ghp7);
|
||
else push_val(st->stack,C_INT,-1);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* IDからItem名
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getitemname(struct script_state *st)
|
||
{
|
||
int item_id;
|
||
struct item_data *i_data;
|
||
char *item_name;
|
||
|
||
item_id=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
i_data = NULL;
|
||
i_data = itemdb_search(item_id);
|
||
item_name=(char *)aCalloc(24,sizeof(char));
|
||
|
||
strncpy(item_name,i_data->jname,23);
|
||
push_str(st->stack,C_STR,item_name);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* petskillbonus [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_petskillbonus(struct script_state *st)
|
||
{
|
||
int type,val,duration,timer;
|
||
struct pet_data *pd;
|
||
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL || sd->pd==NULL)
|
||
return 0;
|
||
|
||
pd=sd->pd;
|
||
|
||
if(pd==NULL)
|
||
return 0;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
val=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
duration=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
timer=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
|
||
pd->skillbonusduration=-1;
|
||
pd->skillbonustimer=-1;
|
||
|
||
pet_skill_bonus(sd,pd,type,val,duration,timer,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* pet looting [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_petloot(struct script_state *st)
|
||
{
|
||
int max;
|
||
struct pet_data *pd;
|
||
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
if(sd==NULL || sd->pd==NULL)
|
||
return 0;
|
||
|
||
pd=sd->pd;
|
||
|
||
if(pd==NULL)
|
||
return 0;
|
||
|
||
max=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
if(!max)
|
||
return 0;
|
||
|
||
pd->loot=1;
|
||
pd->lootmax=max;
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* PCの所持品情報読み取り
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getinventorylist(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
int i,j=0;
|
||
if(!sd) return 0;
|
||
for(i=0;i<MAX_INVENTORY;i++){
|
||
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0){
|
||
pc_setreg(sd,add_str("@inventorylist_id")+(j<<24),sd->status.inventory[i].nameid);
|
||
pc_setreg(sd,add_str("@inventorylist_amount")+(j<<24),sd->status.inventory[i].amount);
|
||
pc_setreg(sd,add_str("@inventorylist_equip")+(j<<24),sd->status.inventory[i].equip);
|
||
pc_setreg(sd,add_str("@inventorylist_refine")+(j<<24),sd->status.inventory[i].refine);
|
||
pc_setreg(sd,add_str("@inventorylist_identify")+(j<<24),sd->status.inventory[i].identify);
|
||
pc_setreg(sd,add_str("@inventorylist_attribute")+(j<<24),sd->status.inventory[i].attribute);
|
||
pc_setreg(sd,add_str("@inventorylist_card1")+(j<<24),sd->status.inventory[i].card[0]);
|
||
pc_setreg(sd,add_str("@inventorylist_card2")+(j<<24),sd->status.inventory[i].card[1]);
|
||
pc_setreg(sd,add_str("@inventorylist_card3")+(j<<24),sd->status.inventory[i].card[2]);
|
||
pc_setreg(sd,add_str("@inventorylist_card4")+(j<<24),sd->status.inventory[i].card[3]);
|
||
j++;
|
||
}
|
||
}
|
||
pc_setreg(sd,add_str("@inventorylist_count"),j);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_getskilllist(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
int i,j=0;
|
||
if(!sd) return 0;
|
||
for(i=0;i<MAX_SKILL;i++){
|
||
if(sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0){
|
||
pc_setreg(sd,add_str("@skilllist_id")+(j<<24),sd->status.skill[i].id);
|
||
pc_setreg(sd,add_str("@skilllist_lv")+(j<<24),sd->status.skill[i].lv);
|
||
pc_setreg(sd,add_str("@skilllist_flag")+(j<<24),sd->status.skill[i].flag);
|
||
j++;
|
||
}
|
||
}
|
||
pc_setreg(sd,add_str("@skilllist_count"),j);
|
||
return 0;
|
||
}
|
||
|
||
int buildin_clearitem(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
int i;
|
||
if(sd==NULL) return 0;
|
||
for (i=0; i<MAX_INVENTORY; i++) {
|
||
if (sd->status.inventory[i].amount)
|
||
pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* NPCクラスチェンジ
|
||
* classは変わりたいclass
|
||
* typeは通常0なのかな?
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_classchange(struct script_state *st)
|
||
{
|
||
int class,type;
|
||
struct block_list *bl=map_id2bl(st->oid);
|
||
|
||
if(bl==NULL) return 0;
|
||
|
||
class=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
clif_class_change(bl,class,type);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* NPCから発生するエフェクト
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_misceffect(struct script_state *st)
|
||
{
|
||
int type;
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
if(st->oid)
|
||
clif_misceffect2(map_id2bl(st->oid),type);
|
||
else{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
if(sd)
|
||
clif_misceffect2(&sd->bl,type);
|
||
}
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* サウンドエフェクト
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_soundeffect(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
char *name;
|
||
int type=0;
|
||
|
||
|
||
name=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
if(sd){
|
||
if(st->oid)
|
||
clif_soundeffect(sd,map_id2bl(st->oid),name,type);
|
||
else{
|
||
clif_soundeffect(sd,&sd->bl,name,type);
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* pet status recovery [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_petrecovery(struct script_state *st)
|
||
{
|
||
struct pet_data *pd;
|
||
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL || sd->pd==NULL)
|
||
return 0;
|
||
|
||
pd=sd->pd;
|
||
|
||
if(pd==NULL)
|
||
return 0;
|
||
|
||
pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_recovery_timer,sd->bl.id,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* pet healing [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_petheal(struct script_state *st)
|
||
|
||
{
|
||
struct pet_data *pd;
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL || sd->pd==NULL)
|
||
return 0;
|
||
|
||
pd=sd->pd;
|
||
|
||
if(pd==NULL)
|
||
return 0;
|
||
|
||
pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
|
||
pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_heal_timer,sd->bl.id,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* pet magnificat [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_petmag(struct script_state *st)
|
||
{
|
||
struct pet_data *pd;
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL || sd->pd==NULL)
|
||
return 0;
|
||
|
||
pd=sd->pd;
|
||
|
||
if(pd==NULL)
|
||
return 0;
|
||
|
||
pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
pd->skillduration=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
|
||
pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_mag_timer,sd->bl.id,0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* pet attack skills [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_petskillattack(struct script_state *st)
|
||
{
|
||
struct pet_data *pd;
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL || sd->pd==NULL)
|
||
return 0;
|
||
|
||
pd=sd->pd;
|
||
|
||
if(pd==NULL)
|
||
return 0;
|
||
|
||
pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
pd->skillduration=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
|
||
pd->skillbonustimer=add_timer(gettick()+100,pet_skillattack_timer,sd->bl.id,0);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* NPC skill effects [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_npcskilleffect(struct script_state *st)
|
||
{
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
int skillid=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
int skilllv=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
int x=conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
int y=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
|
||
clif_skill_poseffect(&nd->bl,skillid,skilllv,x,y,gettick());
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Special effects [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_specialeffect(struct script_state *st)
|
||
{
|
||
struct block_list *bl=map_id2bl(st->oid);
|
||
|
||
if(bl==NULL)
|
||
return 0;
|
||
|
||
clif_specialeffect(bl,conv_num(st,& (st->stack->stack_data[st->start+2])), 0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
int buildin_specialeffect2(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
|
||
if(sd==NULL)
|
||
return 0;
|
||
|
||
clif_specialeffect(&sd->bl,conv_num(st,& (st->stack->stack_data[st->start+2])), 0);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Nude [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_nude(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd=script_rid2sd(st);
|
||
int i;
|
||
|
||
if(sd==NULL)
|
||
return 0;
|
||
|
||
for(i=0;i<11;i++)
|
||
if(sd->equip_index[i] >= 0)
|
||
pc_unequipitem(sd,sd->equip_index[i],2);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* gmcommand [MouseJstr]
|
||
*
|
||
* suggested on the forums...
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_gmcommand(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
char *cmd;
|
||
|
||
sd = script_rid2sd(st);
|
||
cmd = conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
is_atcommand(sd->fd, sd, cmd, 99);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* movenpc [MouseJstr]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_movenpc(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
char *map,*npc;
|
||
int x,y;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
map = conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
x = conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
y = conv_num(st,& (st->stack->stack_data[st->start+4]));
|
||
npc = conv_str(st,& (st->stack->stack_data[st->start+5]));
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* message [MouseJstr]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_message(struct script_state *st)
|
||
{
|
||
struct map_session_data *sd;
|
||
char *msg,*player;
|
||
struct map_session_data *pl_sd = NULL;
|
||
|
||
sd = script_rid2sd(st);
|
||
|
||
player = conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
msg = conv_str(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if((pl_sd=map_nick2sd((char *) player)) == NULL)
|
||
return 1;
|
||
clif_displaymessage(pl_sd->fd, msg);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* npctalk (sends message to surrounding
|
||
* area) [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_npctalk(struct script_state *st)
|
||
{
|
||
char *str;
|
||
char message[255];
|
||
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
str=conv_str(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
if(nd) {
|
||
memcpy(message,nd->name,24);
|
||
strcat(message," : ");
|
||
strcat(message,str);
|
||
clif_message(&(nd->bl), message);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* hasitems (checks to see if player has any
|
||
* items on them, if so will return a 1)
|
||
* [Valaris]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int buildin_hasitems(struct script_state *st)
|
||
{
|
||
int i;
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
for(i=0; i<MAX_INVENTORY; i++) {
|
||
if(sd->status.inventory[i].amount) {
|
||
push_val(st->stack,C_INT,1);
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
push_val(st->stack,C_INT,0);
|
||
|
||
return 0;
|
||
}
|
||
// change npc walkspeed [Valaris]
|
||
int buildin_npcspeed(struct script_state *st)
|
||
{
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
int x=0;
|
||
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
|
||
if(nd) {
|
||
nd->speed=x;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
// make an npc walk to a position [Valaris]
|
||
int buildin_npcwalkto(struct script_state *st)
|
||
{
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
int x=0,y=0;
|
||
|
||
x=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
y=conv_num(st,& (st->stack->stack_data[st->start+3]));
|
||
|
||
if(nd) {
|
||
npc_walktoxy(nd,x,y,0);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
// stop an npc's movement [Valaris]
|
||
int buildin_npcstop(struct script_state *st)
|
||
{
|
||
struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
if(nd) {
|
||
if(nd->state.state==MS_WALK)
|
||
npc_stop_walking(nd,1);
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* getlook char info. getlook(arg)
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getlook(struct script_state *st){
|
||
int type,val;
|
||
struct map_session_data *sd;
|
||
sd=script_rid2sd(st);
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
val=-1;
|
||
switch(type){
|
||
case LOOK_HAIR: //1
|
||
val=sd->status.hair;
|
||
break;
|
||
case LOOK_WEAPON: //2
|
||
val=sd->status.weapon;
|
||
break;
|
||
case LOOK_HEAD_BOTTOM: //3
|
||
val=sd->status.head_bottom;
|
||
break;
|
||
case LOOK_HEAD_TOP: //4
|
||
val=sd->status.head_top;
|
||
break;
|
||
case LOOK_HEAD_MID: //5
|
||
val=sd->status.head_mid;
|
||
break;
|
||
case LOOK_HAIR_COLOR: //6
|
||
val=sd->status.hair_color;
|
||
break;
|
||
case LOOK_CLOTHES_COLOR: //7
|
||
val=sd->status.clothes_color;
|
||
break;
|
||
case LOOK_SHIELD: //8
|
||
val=sd->status.shield;
|
||
break;
|
||
case LOOK_SHOES: //9
|
||
break;
|
||
}
|
||
|
||
push_val(st->stack,C_INT,val);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* get char save point. argument: 0- map name, 1- x, 2- y
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getsavepoint(struct script_state *st)
|
||
{
|
||
int x,y,type;
|
||
char *mapname;
|
||
struct map_session_data *sd;
|
||
|
||
sd=script_rid2sd(st);
|
||
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+2]));
|
||
mapname=calloc(24, 1);
|
||
|
||
x=sd->status.save_point.x;
|
||
y=sd->status.save_point.y;
|
||
strncpy(mapname,sd->status.save_point.map,24);
|
||
switch(type){
|
||
case 0:
|
||
push_str(st->stack,C_STR,mapname);
|
||
break;
|
||
case 1:
|
||
push_val(st->stack,C_INT,x);
|
||
break;
|
||
case 2:
|
||
push_val(st->stack,C_INT,y);
|
||
break;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Get position for char/npc/pet/mob objects. Added by Lorky
|
||
*
|
||
* int getMapXY(MapName$,MaxX,MapY,type,[CharName$]);
|
||
* where type:
|
||
* MapName$ - String variable for output map name
|
||
* MapX - Integer variable for output coord X
|
||
* MapY - Integer variable for output coord Y
|
||
* type - type of object
|
||
* 0 - Character coord
|
||
* 1 - NPC coord
|
||
* 2 - Pet coord
|
||
* 3 - Mob coord (not released)
|
||
* CharName$ - Name object. If miss or "this" the current object
|
||
*
|
||
* Return:
|
||
* 0 - success
|
||
* -1 - some error, MapName$,MapX,MapY contains unknown value.
|
||
*------------------------------------------
|
||
*/
|
||
int buildin_getmapxy(struct script_state *st){
|
||
struct map_session_data *sd=NULL;
|
||
struct npc_data *nd;
|
||
struct pet_data *pd;
|
||
|
||
int num;
|
||
char *name;
|
||
char prefix;
|
||
|
||
int x,y,type;
|
||
char *mapname;
|
||
|
||
if( st->stack->stack_data[st->start+2].type!=C_NAME ){
|
||
printf("script: buildin_getmapxy: not mapname variable\n");
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
if( st->stack->stack_data[st->start+3].type!=C_NAME ){
|
||
printf("script: buildin_getmapxy: not mapx variable\n");
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
if( st->stack->stack_data[st->start+4].type!=C_NAME ){
|
||
printf("script: buildin_getmapxy: not mapy variable\n");
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
|
||
//??????????? >>> Possible needly check function parameters on C_STR,C_INT,C_INT <<< ???????????//
|
||
type=conv_num(st,& (st->stack->stack_data[st->start+5]));
|
||
mapname=calloc(24, 1);
|
||
|
||
switch (type){
|
||
case 0: //Get Character Position
|
||
if( st->end>st->start+6 )
|
||
sd=map_nick2sd(conv_str(st,& (st->stack->stack_data[st->start+6])));
|
||
else
|
||
sd=script_rid2sd(st);
|
||
|
||
if ( sd==NULL ) { //wrong char name or char offline
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
|
||
|
||
x=sd->bl.x;
|
||
y=sd->bl.y;
|
||
strncpy(mapname,sd->mapname,24);
|
||
printf(">>>>%s %d %d\n",mapname,x,y);
|
||
break;
|
||
case 1: //Get NPC Position
|
||
if( st->end > st->start+6 )
|
||
nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+6])));
|
||
else
|
||
nd=(struct npc_data *)map_id2bl(st->oid);
|
||
|
||
if ( nd==NULL ) { //wrong npc name or char offline
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
|
||
x=nd->bl.x;
|
||
y=nd->bl.y;
|
||
strncpy(mapname,map[nd->bl.m].name,24);
|
||
printf(">>>>%s %d %d\n",mapname,x,y);
|
||
break;
|
||
case 2: //Get Pet Position
|
||
if( st->end>st->start+6 )
|
||
sd=map_nick2sd(conv_str(st,& (st->stack->stack_data[st->start+6])));
|
||
else
|
||
sd=script_rid2sd(st);
|
||
|
||
if ( sd==NULL ) { //wrong char name or char offline
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
|
||
pd=sd->pd;
|
||
|
||
if(pd==NULL){ //ped data not found
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
x=pd->bl.x;
|
||
y=pd->bl.y;
|
||
strncpy(mapname,map[pd->bl.m].name,24);
|
||
|
||
printf(">>>>%s %d %d\n",mapname,x,y);
|
||
break;
|
||
|
||
case 3: //Get Mob Position
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
default: //Wrong type parameter
|
||
push_val(st->stack,C_INT,-1);
|
||
return 0;
|
||
}
|
||
|
||
//Set MapName$
|
||
num=st->stack->stack_data[st->start+2].u.num;
|
||
name=(char *)(str_buf+str_data[num&0x00ffffff].str);
|
||
prefix=*name;
|
||
|
||
if( prefix!='$' )
|
||
sd=script_rid2sd(st);
|
||
else
|
||
sd=NULL;
|
||
|
||
set_reg(sd,num,name,(void*)mapname);
|
||
|
||
//Set MapX
|
||
num=st->stack->stack_data[st->start+3].u.num;
|
||
name=(char *)(str_buf+str_data[num&0x00ffffff].str);
|
||
prefix=*name;
|
||
|
||
if( prefix!='$' )
|
||
sd=script_rid2sd(st);
|
||
else
|
||
sd=NULL;
|
||
set_reg(sd,num,name,(void*)x);
|
||
|
||
|
||
//Set MapY
|
||
num=st->stack->stack_data[st->start+4].u.num;
|
||
name=(char *)(str_buf+str_data[num&0x00ffffff].str);
|
||
prefix=*name;
|
||
|
||
if( prefix!='$' )
|
||
sd=script_rid2sd(st);
|
||
else
|
||
sd=NULL;
|
||
|
||
set_reg(sd,num,name,(void*)y);
|
||
|
||
//Return Success value
|
||
push_val(st->stack,C_INT,0);
|
||
return 0;
|
||
}
|
||
|
||
|
||
//
|
||
// 実行部main
|
||
//
|
||
/*==========================================
|
||
* コマンドの読み取り
|
||
*------------------------------------------
|
||
*/
|
||
static int unget_com_data=-1;
|
||
int get_com(unsigned char *script,int *pos)
|
||
{
|
||
int i,j;
|
||
if(unget_com_data>=0){
|
||
i=unget_com_data;
|
||
unget_com_data=-1;
|
||
return i;
|
||
}
|
||
if(script[*pos]>=0x80){
|
||
return C_INT;
|
||
}
|
||
i=0; j=0;
|
||
while(script[*pos]>=0x40){
|
||
i=script[(*pos)++]<<j;
|
||
j+=6;
|
||
}
|
||
return i+(script[(*pos)++]<<j);
|
||
}
|
||
|
||
/*==========================================
|
||
* コマンドのプッシュバック
|
||
*------------------------------------------
|
||
*/
|
||
void unget_com(int c)
|
||
{
|
||
if(unget_com_data!=-1){
|
||
if(battle_config.error_log)
|
||
printf("unget_com can back only 1 data\n");
|
||
}
|
||
unget_com_data=c;
|
||
}
|
||
|
||
/*==========================================
|
||
* 数値の所得
|
||
*------------------------------------------
|
||
*/
|
||
int get_num(unsigned char *script,int *pos)
|
||
{
|
||
int i,j;
|
||
i=0; j=0;
|
||
while(script[*pos]>=0xc0){
|
||
i+=(script[(*pos)++]&0x7f)<<j;
|
||
j+=6;
|
||
}
|
||
return i+((script[(*pos)++]&0x7f)<<j);
|
||
}
|
||
|
||
/*==========================================
|
||
* スタックから値を取り出す
|
||
*------------------------------------------
|
||
*/
|
||
int pop_val(struct script_state* st)
|
||
{
|
||
if(st->stack->sp<=0)
|
||
return 0;
|
||
st->stack->sp--;
|
||
get_val(st,&(st->stack->stack_data[st->stack->sp]));
|
||
if(st->stack->stack_data[st->stack->sp].type==C_INT)
|
||
return st->stack->stack_data[st->stack->sp].u.num;
|
||
return 0;
|
||
}
|
||
|
||
#define isstr(c) ((c).type==C_STR || (c).type==C_CONSTSTR)
|
||
|
||
/*==========================================
|
||
* 加算演算子
|
||
*------------------------------------------
|
||
*/
|
||
void op_add(struct script_state* st)
|
||
{
|
||
st->stack->sp--;
|
||
get_val(st,&(st->stack->stack_data[st->stack->sp]));
|
||
get_val(st,&(st->stack->stack_data[st->stack->sp-1]));
|
||
|
||
if(isstr(st->stack->stack_data[st->stack->sp]) || isstr(st->stack->stack_data[st->stack->sp-1])){
|
||
conv_str(st,&(st->stack->stack_data[st->stack->sp]));
|
||
conv_str(st,&(st->stack->stack_data[st->stack->sp-1]));
|
||
}
|
||
if(st->stack->stack_data[st->stack->sp].type==C_INT){ // ii
|
||
st->stack->stack_data[st->stack->sp-1].u.num += st->stack->stack_data[st->stack->sp].u.num;
|
||
} else { // ssの予定
|
||
char *buf;
|
||
buf=(char *)aCalloc(strlen(st->stack->stack_data[st->stack->sp-1].u.str)+
|
||
strlen(st->stack->stack_data[st->stack->sp].u.str)+1,sizeof(char));
|
||
strcpy(buf,st->stack->stack_data[st->stack->sp-1].u.str);
|
||
strcat(buf,st->stack->stack_data[st->stack->sp].u.str);
|
||
if(st->stack->stack_data[st->stack->sp-1].type==C_STR)
|
||
free(st->stack->stack_data[st->stack->sp-1].u.str);
|
||
if(st->stack->stack_data[st->stack->sp].type==C_STR)
|
||
free(st->stack->stack_data[st->stack->sp].u.str);
|
||
st->stack->stack_data[st->stack->sp-1].type=C_STR;
|
||
st->stack->stack_data[st->stack->sp-1].u.str=buf;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* 二項演算子(文字列)
|
||
*------------------------------------------
|
||
*/
|
||
void op_2str(struct script_state *st,int op,int sp1,int sp2)
|
||
{
|
||
char *s1=st->stack->stack_data[sp1].u.str,
|
||
*s2=st->stack->stack_data[sp2].u.str;
|
||
int a=0;
|
||
|
||
switch(op){
|
||
case C_EQ:
|
||
a= (strcmp(s1,s2)==0);
|
||
break;
|
||
case C_NE:
|
||
a= (strcmp(s1,s2)!=0);
|
||
break;
|
||
case C_GT:
|
||
a= (strcmp(s1,s2)> 0);
|
||
break;
|
||
case C_GE:
|
||
a= (strcmp(s1,s2)>=0);
|
||
break;
|
||
case C_LT:
|
||
a= (strcmp(s1,s2)< 0);
|
||
break;
|
||
case C_LE:
|
||
a= (strcmp(s1,s2)<=0);
|
||
break;
|
||
default:
|
||
printf("illegal string operater\n");
|
||
break;
|
||
}
|
||
|
||
push_val(st->stack,C_INT,a);
|
||
|
||
if(st->stack->stack_data[sp1].type==C_STR) free(s1);
|
||
if(st->stack->stack_data[sp2].type==C_STR) free(s2);
|
||
}
|
||
/*==========================================
|
||
* 二項演算子(数値)
|
||
*------------------------------------------
|
||
*/
|
||
void op_2num(struct script_state *st,int op,int i1,int i2)
|
||
{
|
||
switch(op){
|
||
case C_SUB:
|
||
i1-=i2;
|
||
break;
|
||
case C_MUL:
|
||
{
|
||
long long res = i1 * i2;
|
||
if (res > 2147483647 )
|
||
i1 = 2147483647;
|
||
else
|
||
i1*=i2;
|
||
}
|
||
break;
|
||
case C_DIV:
|
||
i1/=i2;
|
||
break;
|
||
case C_MOD:
|
||
i1%=i2;
|
||
break;
|
||
case C_AND:
|
||
i1&=i2;
|
||
break;
|
||
case C_OR:
|
||
i1|=i2;
|
||
break;
|
||
case C_XOR:
|
||
i1^=i2;
|
||
break;
|
||
case C_LAND:
|
||
i1=i1&&i2;
|
||
break;
|
||
case C_LOR:
|
||
i1=i1||i2;
|
||
break;
|
||
case C_EQ:
|
||
i1=i1==i2;
|
||
break;
|
||
case C_NE:
|
||
i1=i1!=i2;
|
||
break;
|
||
case C_GT:
|
||
i1=i1>i2;
|
||
break;
|
||
case C_GE:
|
||
i1=i1>=i2;
|
||
break;
|
||
case C_LT:
|
||
i1=i1<i2;
|
||
break;
|
||
case C_LE:
|
||
i1=i1<=i2;
|
||
break;
|
||
case C_R_SHIFT:
|
||
i1=i1>>i2;
|
||
break;
|
||
case C_L_SHIFT:
|
||
i1=i1<<i2;
|
||
break;
|
||
}
|
||
push_val(st->stack,C_INT,i1);
|
||
}
|
||
/*==========================================
|
||
* 二項演算子
|
||
*------------------------------------------
|
||
*/
|
||
void op_2(struct script_state *st,int op)
|
||
{
|
||
int i1,i2;
|
||
char *s1=NULL,*s2=NULL;
|
||
|
||
i2=pop_val(st);
|
||
if( isstr(st->stack->stack_data[st->stack->sp]) )
|
||
s2=st->stack->stack_data[st->stack->sp].u.str;
|
||
|
||
i1=pop_val(st);
|
||
if( isstr(st->stack->stack_data[st->stack->sp]) )
|
||
s1=st->stack->stack_data[st->stack->sp].u.str;
|
||
|
||
if( s1!=NULL && s2!=NULL ){
|
||
// ss => op_2str
|
||
op_2str(st,op,st->stack->sp,st->stack->sp+1);
|
||
}else if( s1==NULL && s2==NULL ){
|
||
// ii => op_2num
|
||
op_2num(st,op,i1,i2);
|
||
}else{
|
||
// si,is => error
|
||
printf("script: op_2: int&str, str&int not allow.");
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* 単項演算子
|
||
*------------------------------------------
|
||
*/
|
||
void op_1num(struct script_state *st,int op)
|
||
{
|
||
int i1;
|
||
i1=pop_val(st);
|
||
switch(op){
|
||
case C_NEG:
|
||
i1=-i1;
|
||
break;
|
||
case C_NOT:
|
||
i1=~i1;
|
||
break;
|
||
case C_LNOT:
|
||
i1=!i1;
|
||
break;
|
||
}
|
||
push_val(st->stack,C_INT,i1);
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* 関数の実行
|
||
*------------------------------------------
|
||
*/
|
||
int run_func(struct script_state *st)
|
||
{
|
||
int i,start_sp,end_sp,func;
|
||
|
||
end_sp=st->stack->sp;
|
||
for(i=end_sp-1;i>=0 && st->stack->stack_data[i].type!=C_ARG;i--);
|
||
if(i==0){
|
||
if(battle_config.error_log)
|
||
printf("function not found\n");
|
||
// st->stack->sp=0;
|
||
st->state=END;
|
||
return 0;
|
||
}
|
||
start_sp=i-1;
|
||
st->start=i-1;
|
||
st->end=end_sp;
|
||
|
||
func=st->stack->stack_data[st->start].u.num;
|
||
if( st->stack->stack_data[st->start].type!=C_NAME || str_data[func].type!=C_FUNC ){
|
||
printf("run_func: not function and command! \n");
|
||
// st->stack->sp=0;
|
||
st->state=END;
|
||
return 0;
|
||
}
|
||
#ifdef DEBUG_RUN
|
||
if(battle_config.etc_log) {
|
||
printf("run_func : %s? (%d(%d))\n",str_buf+str_data[func].str,func,str_data[func].type);
|
||
printf("stack dump :");
|
||
for(i=0;i<end_sp;i++){
|
||
switch(st->stack->stack_data[i].type){
|
||
case C_INT:
|
||
printf(" int(%d)",st->stack->stack_data[i].u.num);
|
||
break;
|
||
case C_NAME:
|
||
printf(" name(%s)",str_buf+str_data[st->stack->stack_data[i].u.num].str);
|
||
break;
|
||
case C_ARG:
|
||
printf(" arg");
|
||
break;
|
||
case C_POS:
|
||
printf(" pos(%d)",st->stack->stack_data[i].u.num);
|
||
break;
|
||
default:
|
||
printf(" %d,%d",st->stack->stack_data[i].type,st->stack->stack_data[i].u.num);
|
||
}
|
||
}
|
||
printf("\n");
|
||
}
|
||
#endif
|
||
if(str_data[func].func){
|
||
str_data[func].func(st);
|
||
} else {
|
||
if(battle_config.error_log)
|
||
printf("run_func : %s? (%d(%d))\n",str_buf+str_data[func].str,func,str_data[func].type);
|
||
push_val(st->stack,C_INT,0);
|
||
}
|
||
|
||
pop_stack(st->stack,start_sp,end_sp);
|
||
|
||
if(st->state==RETFUNC){
|
||
// ユーザー定義関数からの復帰
|
||
int olddefsp=st->defsp;
|
||
int i;
|
||
|
||
pop_stack(st->stack,st->defsp,start_sp); // 復帰に邪魔なスタック削除
|
||
if(st->defsp<4 || st->stack->stack_data[st->defsp-1].type!=C_RETINFO){
|
||
printf("script:run_func(return) return without callfunc or callsub!\n");
|
||
st->state=END;
|
||
return 0;
|
||
}
|
||
i = conv_num(st,& (st->stack->stack_data[st->defsp-4])); // 引数の数所得
|
||
st->pos=conv_num(st,& (st->stack->stack_data[st->defsp-1])); // スクリプト位置の復元
|
||
st->script=(char*)conv_num(st,& (st->stack->stack_data[st->defsp-2])); // スクリプトを復元
|
||
st->defsp=conv_num(st,& (st->stack->stack_data[st->defsp-3])); // 基準スタックポインタを復元
|
||
|
||
pop_stack(st->stack,olddefsp-4-i,olddefsp); // 要らなくなったスタック(引数と復帰用データ)削除
|
||
|
||
st->state=GOTO;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* スクリプトの実行メイン部分
|
||
*------------------------------------------
|
||
*/
|
||
int run_script_main(unsigned char *script,int pos,int rid,int oid,struct script_state *st,unsigned char *rootscript)
|
||
{
|
||
int c,rerun_pos;
|
||
int cmdcount=script_config.check_cmdcount;
|
||
int gotocount=script_config.check_gotocount;
|
||
struct script_stack *stack=st->stack;
|
||
|
||
st->defsp=stack->sp;
|
||
st->script=script;
|
||
|
||
rerun_pos=st->pos;
|
||
for(st->state=0;st->state==0;){
|
||
switch(c=get_com(script,&st->pos)){
|
||
case C_EOL:
|
||
if(stack->sp!=st->defsp){
|
||
if(battle_config.error_log)
|
||
printf("stack.sp(%d) != default(%d)\n",stack->sp,st->defsp);
|
||
stack->sp=st->defsp;
|
||
}
|
||
rerun_pos=st->pos;
|
||
break;
|
||
case C_INT:
|
||
push_val(stack,C_INT,get_num(script,&st->pos));
|
||
break;
|
||
case C_POS:
|
||
case C_NAME:
|
||
push_val(stack,c,(*(int*)(script+st->pos))&0xffffff);
|
||
st->pos+=3;
|
||
break;
|
||
case C_ARG:
|
||
push_val(stack,c,0);
|
||
break;
|
||
case C_STR:
|
||
push_str(stack,C_CONSTSTR,script+st->pos);
|
||
while(script[st->pos++]);
|
||
break;
|
||
case C_FUNC:
|
||
run_func(st);
|
||
if(st->state==GOTO){
|
||
rerun_pos=st->pos;
|
||
script=st->script;
|
||
st->state=0;
|
||
if( gotocount>0 && (--gotocount)<=0 ){
|
||
printf("run_script: infinity loop !\n");
|
||
st->state=END;
|
||
}
|
||
}
|
||
break;
|
||
|
||
case C_ADD:
|
||
op_add(st);
|
||
break;
|
||
|
||
case C_SUB:
|
||
case C_MUL:
|
||
case C_DIV:
|
||
case C_MOD:
|
||
case C_EQ:
|
||
case C_NE:
|
||
case C_GT:
|
||
case C_GE:
|
||
case C_LT:
|
||
case C_LE:
|
||
case C_AND:
|
||
case C_OR:
|
||
case C_XOR:
|
||
case C_LAND:
|
||
case C_LOR:
|
||
case C_R_SHIFT:
|
||
case C_L_SHIFT:
|
||
op_2(st,c);
|
||
break;
|
||
|
||
case C_NEG:
|
||
case C_NOT:
|
||
case C_LNOT:
|
||
op_1num(st,c);
|
||
break;
|
||
|
||
case C_NOP:
|
||
st->state=END;
|
||
break;
|
||
|
||
default:
|
||
if(battle_config.error_log)
|
||
printf("unknown command : %d @ %d\n",c,pos);
|
||
st->state=END;
|
||
break;
|
||
}
|
||
if( cmdcount>0 && (--cmdcount)<=0 ){
|
||
printf("run_script: infinity loop !\n");
|
||
st->state=END;
|
||
}
|
||
}
|
||
switch(st->state){
|
||
case STOP:
|
||
break;
|
||
case END:
|
||
{
|
||
struct map_session_data *sd=map_id2sd(st->rid);
|
||
st->pos=-1;
|
||
if(sd && sd->npc_id==st->oid)
|
||
npc_event_dequeue(sd);
|
||
}
|
||
break;
|
||
case RERUNLINE:
|
||
{
|
||
st->pos=rerun_pos;
|
||
}
|
||
break;
|
||
}
|
||
|
||
if( st->state!=END){
|
||
// 再開するためにスタック情報を保存
|
||
struct map_session_data *sd=map_id2sd(st->rid);
|
||
if(sd/* && sd->npc_stackbuf==NULL*/){
|
||
if( sd->npc_stackbuf )
|
||
free( sd->npc_stackbuf );
|
||
sd->npc_stackbuf = (char *)aCalloc(sizeof(stack->stack_data[0])*stack->sp_max,sizeof(char));
|
||
memcpy(sd->npc_stackbuf, stack->stack_data, sizeof(stack->stack_data[0]) * stack->sp_max);
|
||
sd->npc_stack = stack->sp;
|
||
sd->npc_stackmax = stack->sp_max;
|
||
sd->npc_script=script;
|
||
sd->npc_scriptroot=rootscript;
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* スクリプトの実行
|
||
*------------------------------------------
|
||
*/
|
||
int run_script(unsigned char *script,int pos,int rid,int oid)
|
||
{
|
||
struct script_stack stack;
|
||
struct script_state st;
|
||
struct map_session_data *sd=map_id2sd(rid);
|
||
unsigned char *rootscript=script;
|
||
|
||
if(script==NULL || pos<0)
|
||
return -1;
|
||
|
||
if(sd && sd->npc_stackbuf && sd->npc_scriptroot==(char*)rootscript){
|
||
// 前回のスタックを復帰
|
||
script=sd->npc_script;
|
||
stack.sp=sd->npc_stack;
|
||
stack.sp_max=sd->npc_stackmax;
|
||
stack.stack_data=(struct script_data *)aCalloc(stack.sp_max,sizeof(stack.stack_data[0]));
|
||
memcpy(stack.stack_data,sd->npc_stackbuf,sizeof(stack.stack_data[0])*stack.sp_max);
|
||
free(sd->npc_stackbuf);
|
||
sd->npc_stackbuf=NULL;
|
||
}else{
|
||
// スタック初期化
|
||
stack.sp=0;
|
||
stack.sp_max=64;
|
||
stack.stack_data=(struct script_data *)aCalloc(stack.sp_max,sizeof(stack.stack_data[0]));
|
||
}
|
||
st.stack=&stack;
|
||
st.pos=pos;
|
||
st.rid=rid;
|
||
st.oid=oid;
|
||
run_script_main(script,pos,rid,oid,&st,rootscript);
|
||
|
||
free(stack.stack_data);
|
||
stack.stack_data=NULL;
|
||
return st.pos;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* マップ変数の変更
|
||
*------------------------------------------
|
||
*/
|
||
int mapreg_setreg(int num,int val)
|
||
{
|
||
if(val!=0)
|
||
numdb_insert(mapreg_db,num,val);
|
||
else
|
||
numdb_erase(mapreg_db,num);
|
||
|
||
mapreg_dirty=1;
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 文字列型マップ変数の変更
|
||
*------------------------------------------
|
||
*/
|
||
int mapreg_setregstr(int num,const char *str)
|
||
{
|
||
char *p;
|
||
|
||
if( (p=numdb_search(mapregstr_db,num))!=NULL )
|
||
free(p);
|
||
|
||
if( str==NULL || *str==0 ){
|
||
numdb_erase(mapregstr_db,num);
|
||
mapreg_dirty=1;
|
||
return 0;
|
||
}
|
||
p=(char *)aCalloc(strlen(str)+1, sizeof(char));
|
||
strcpy(p,str);
|
||
numdb_insert(mapregstr_db,num,p);
|
||
mapreg_dirty=1;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 永続的マップ変数の読み込み
|
||
*------------------------------------------
|
||
*/
|
||
static int script_load_mapreg()
|
||
{
|
||
FILE *fp;
|
||
char line[1024];
|
||
|
||
if( (fp=fopen(mapreg_txt,"rt"))==NULL )
|
||
return -1;
|
||
|
||
while(fgets(line,sizeof(line),fp)){
|
||
char buf1[256],buf2[1024],*p;
|
||
int n,v,s,i;
|
||
if( sscanf(line,"%255[^,],%d\t%n",buf1,&i,&n)!=2 &&
|
||
(i=0,sscanf(line,"%[^\t]\t%n",buf1,&n)!=1) )
|
||
continue;
|
||
if( buf1[strlen(buf1)-1]=='$' ){
|
||
if( sscanf(line+n,"%[^\n\r]",buf2)!=1 ){
|
||
printf("%s: %s broken data !\n",mapreg_txt,buf1);
|
||
continue;
|
||
}
|
||
p=(char *)aCalloc(strlen(buf2) + 1,sizeof(char));
|
||
strcpy(p,buf2);
|
||
s=add_str(buf1);
|
||
numdb_insert(mapregstr_db,(i<<24)|s,p);
|
||
}else{
|
||
if( sscanf(line+n,"%d",&v)!=1 ){
|
||
printf("%s: %s broken data !\n",mapreg_txt,buf1);
|
||
continue;
|
||
}
|
||
s=add_str(buf1);
|
||
numdb_insert(mapreg_db,(i<<24)|s,v);
|
||
}
|
||
}
|
||
fclose(fp);
|
||
mapreg_dirty=0;
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 永続的マップ変数の書き込み
|
||
*------------------------------------------
|
||
*/
|
||
static int script_save_mapreg_intsub(void *key,void *data,va_list ap)
|
||
{
|
||
FILE *fp=va_arg(ap,FILE*);
|
||
int num=((int)key)&0x00ffffff, i=((int)key)>>24;
|
||
char *name=str_buf+str_data[num].str;
|
||
if( name[1]!='@' ){
|
||
if(i==0)
|
||
fprintf(fp,"%s\t%d\n", name, (int)data);
|
||
else
|
||
fprintf(fp,"%s,%d\t%d\n", name, i, (int)data);
|
||
}
|
||
return 0;
|
||
}
|
||
static int script_save_mapreg_strsub(void *key,void *data,va_list ap)
|
||
{
|
||
FILE *fp=va_arg(ap,FILE*);
|
||
int num=((int)key)&0x00ffffff, i=((int)key)>>24;
|
||
char *name=str_buf+str_data[num].str;
|
||
if( name[1]!='@' ){
|
||
if(i==0)
|
||
fprintf(fp,"%s\t%s\n", name, (char *)data);
|
||
else
|
||
fprintf(fp,"%s,%d\t%s\n", name, i, (char *)data);
|
||
}
|
||
return 0;
|
||
}
|
||
static int script_save_mapreg()
|
||
{
|
||
FILE *fp;
|
||
int lock;
|
||
|
||
if( (fp=lock_fopen(mapreg_txt,&lock))==NULL )
|
||
return -1;
|
||
numdb_foreach(mapreg_db,script_save_mapreg_intsub,fp);
|
||
numdb_foreach(mapregstr_db,script_save_mapreg_strsub,fp);
|
||
lock_fclose(fp,mapreg_txt,&lock);
|
||
mapreg_dirty=0;
|
||
return 0;
|
||
}
|
||
static int script_autosave_mapreg(int tid,unsigned int tick,int id,int data)
|
||
{
|
||
if(mapreg_dirty)
|
||
script_save_mapreg();
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
static int set_posword(char *p)
|
||
{
|
||
char* np,* str[15];
|
||
int i=0;
|
||
for(i=0;i<11;i++) {
|
||
if((np=strchr(p,','))!=NULL) {
|
||
str[i]=p;
|
||
*np=0;
|
||
p=np+1;
|
||
} else {
|
||
str[i]=p;
|
||
p+=strlen(p);
|
||
}
|
||
if(str[i])
|
||
strcpy(pos[i],str[i]);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int script_config_read(char *cfgName)
|
||
{
|
||
int i;
|
||
char line[1024],w1[1024],w2[1024];
|
||
FILE *fp;
|
||
|
||
script_config.warn_func_no_comma=1;
|
||
script_config.warn_cmd_no_comma=1;
|
||
script_config.warn_func_mismatch_paramnum=1;
|
||
script_config.warn_cmd_mismatch_paramnum=1;
|
||
script_config.check_cmdcount=8192;
|
||
script_config.check_gotocount=512;
|
||
|
||
fp=fopen(cfgName,"r");
|
||
if(fp==NULL){
|
||
printf("file not found: %s\n",cfgName);
|
||
return 1;
|
||
}
|
||
while(fgets(line,1020,fp)){
|
||
if(line[0] == '/' && line[1] == '/')
|
||
continue;
|
||
i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
|
||
if(i!=2)
|
||
continue;
|
||
if(strcmpi(w1,"refine_posword")==0) {
|
||
set_posword(w2);
|
||
}
|
||
else if(strcmpi(w1,"warn_func_no_comma")==0) {
|
||
script_config.warn_func_no_comma = battle_config_switch(w2);
|
||
}
|
||
else if(strcmpi(w1,"warn_cmd_no_comma")==0) {
|
||
script_config.warn_cmd_no_comma = battle_config_switch(w2);
|
||
}
|
||
else if(strcmpi(w1,"warn_func_mismatch_paramnum")==0) {
|
||
script_config.warn_func_mismatch_paramnum = battle_config_switch(w2);
|
||
}
|
||
else if(strcmpi(w1,"warn_cmd_mismatch_paramnum")==0) {
|
||
script_config.warn_cmd_mismatch_paramnum = battle_config_switch(w2);
|
||
}
|
||
else if(strcmpi(w1,"check_cmdcount")==0) {
|
||
script_config.check_cmdcount = battle_config_switch(w2);
|
||
}
|
||
else if(strcmpi(w1,"check_gotocount")==0) {
|
||
script_config.check_gotocount = battle_config_switch(w2);
|
||
}
|
||
else if(strcmpi(w1,"import")==0){
|
||
script_config_read(w2);
|
||
}
|
||
}
|
||
fclose(fp);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* 終了
|
||
*------------------------------------------
|
||
*/
|
||
static int mapreg_db_final(void *key,void *data,va_list ap)
|
||
{
|
||
return 0;
|
||
}
|
||
static int mapregstr_db_final(void *key,void *data,va_list ap)
|
||
{
|
||
free(data);
|
||
return 0;
|
||
}
|
||
static int scriptlabel_db_final(void *key,void *data,va_list ap)
|
||
{
|
||
return 0;
|
||
}
|
||
static int userfunc_db_final(void *key,void *data,va_list ap)
|
||
{
|
||
free(key);
|
||
free(data);
|
||
return 0;
|
||
}
|
||
int do_final_script()
|
||
{
|
||
if(mapreg_dirty>=0)
|
||
script_save_mapreg();
|
||
if(script_buf)
|
||
free(script_buf);
|
||
|
||
if(mapreg_db)
|
||
numdb_final(mapreg_db,mapreg_db_final);
|
||
if(mapregstr_db)
|
||
strdb_final(mapregstr_db,mapregstr_db_final);
|
||
if(scriptlabel_db)
|
||
strdb_final(scriptlabel_db,scriptlabel_db_final);
|
||
if(userfunc_db)
|
||
strdb_final(userfunc_db,userfunc_db_final);
|
||
|
||
if (str_data)
|
||
free(str_data);
|
||
if (str_buf)
|
||
free(str_buf);
|
||
|
||
return 0;
|
||
}
|
||
/*==========================================
|
||
* 初期化
|
||
*------------------------------------------
|
||
*/
|
||
int do_init_script()
|
||
{
|
||
mapreg_db=numdb_init();
|
||
mapregstr_db=numdb_init();
|
||
script_load_mapreg();
|
||
|
||
add_timer_func_list(script_autosave_mapreg,"script_autosave_mapreg");
|
||
add_timer_interval(gettick()+MAPREG_AUTOSAVE_INTERVAL,
|
||
script_autosave_mapreg,0,0,MAPREG_AUTOSAVE_INTERVAL);
|
||
|
||
scriptlabel_db=strdb_init(50);
|
||
return 0;
|
||
}
|