28 lines
897 B
Plaintext
28 lines
897 B
Plaintext
// Item Availability and Alias Database
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//
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// Structure of Database:
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// ItemID,SpriteID
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//
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// 01. ItemID Item ID to change.
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// 02. SpriteID Item ID which will be sent to the client instead of ItemID.
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// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
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//
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// NOTE: Replaces an item client-side while keeping them separate server-side.
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// Think of it as a way to disguise items.
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// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!
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2240,2241 //Beard - Grampa Beard
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//Treasure Hunters Quest Items
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//use these aliases if your game client doesn't support them normally
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//7950,7021
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//7951,7042
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//1998,1250
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//1999,1472
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//St. Patric's Day Quest (2008) Items
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//Enable if you plan to use the quest.
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//12715,7721
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//7915,673
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//7916,675
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