rathena/npc/cities/lighthalzen.txt
L0ne_W0lf e4ae836f44 Updated some more cash shop boxes to use rentitem instead of getitem.
Added mercenary skills for Mimic, Disguise, Alice, Doppelganger, and Egnigem.
Removed duplicate NPCs in Lighthalzen and Morroc. (bugreport:4555)
Corrected typo (Sit -> Suit) in enhcant_arm NPC. (bugreport:4586)
Corrected a typo in the christmas_2008 event. (bugreport:4600)
Changed which White Lady spawns in endless tower. (bugreport:4601)
Also added Quest Log Entries to Endless Tower, please test.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14552 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-03 02:24:34 +00:00

3165 lines
80 KiB
Plaintext

//===== eAthena Script =======================================
//= Lighthalzen City
//===== By: ==================================================
//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
//===== Current Version: =====================================
//= 2.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= Lighthalzen NPCs (Temporal names for now) [erKURITA]
//===== Additional Comments: ==================================
//= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA]
//= 0.2 Implemented some crap NPCs [MasterOfMuppets]
//= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets]
//= 0.4 More Town NPCs. [Musashiden]
//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden]
//= 0.6 Fixed some typos+Coordinates. [Musashiden]
//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets]
//= 0.8 Removed Duplicates [Silent]
//= 0.9 Removed Duplicates [Toms]
//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
//= 1.0a added constants to emotions, minor optimization [Lupus]
//= 1.0b npcid fix [KarLaeda]
//= 1.1 Added new NPC by $ephiroth and merged other NPCs
//= from npc\other\lighthalzen_???.txt [Lupus]
//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth]
//= 1.3 Moved some other NPCs for quests purposes. [SinSloth]
//= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf]
//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf]
//= added missing dialogs, fixed indentation, corrected some NPC
//= facing positions, NPC names are more unique now. Removed
//= whitespace (empty lines after header and before end curly)
//= reduced usage of the command "goto", grammatical corrections.
//= Added additional missing NPCs.
//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf]
//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf]
//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
//= 1.7b Another fix to Lucius (trivial). (bugreport:1125)
//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf]
//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf]
//= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard]
//= 2.1 Commented out Duplicate NPCs. (bugreport:4555)
//=============================================================
lighthalzen,198,285,5 script Jiwon#zen5 862,{
mes "[Jiwon]";
mes "I think we're really";
mes "fortunate to be able to";
mes "live in such a beautiful";
mes "and peaceful city like this.";
next;
mes "[Jiwon]";
mes "It's just so nice to";
mes "have this pleasant weather,";
mes "these lush gardens and to";
mes "meet all of these kind people.";
mes "Lighthalzen is like Asgard";
mes "in Midgard, heaven on earth~";
close;
}
lighthalzen,220,244,3 script Samnang#zen2 863,{
mes "[Samnang]";
mes "^333333*Sigh...*^000000";
mes "It gets harder for me";
mes "to move around as I get";
mes "older. That's understandable";
mes "for an elderly person, right?";
next;
mes "[Samnang]";
mes "Just the other day, these";
mes "hoodlums in black suits";
mes "were yelling at me to get out";
mes "of their way. But of course,";
mes "I didn't move quickly enough.";
mes "So what did they do to me?";
next;
mes "[Samnang]";
mes "They punched me.";
mes "Right in the womb!";
mes "I know that I'm not";
mes "pregnant, but that's";
mes "besides the point. Never hit";
mes "a lady, especially an old one!";
close;
}
lighthalzen,261,112,3 script Ruth#zen4 862,{
mes "[Ruth]";
mes "Sweety, isn't it";
mes "nice to be together";
mes "under this beautiful";
mes "sunlight? It's perfect";
mes "for our date. Ahhhh~";
next;
mes "[Ruth]";
mes "I'm so happy to be";
mes "with you. I feel like";
mes "I'm just melting with";
mes "happiness. Oh, I love";
mes "you so much, Oyoung.";
next;
mes "[" + strcharinfo(0) + "]";
mes "Whoa...";
mes "This couple is";
mes "really headed for";
mes "Cloud 9, aren't they?";
close;
}
lighthalzen,259,108,7 script Oyoung#zen14 869,{
mes "[Oyoung]";
mes "Girl, you look like";
mes "you're comin' down with";
mes "the love bug. But there's";
mes "only one prescription for";
mes "this ailment, ooooh yeah...";
next;
mes "[Oyoung]";
mes "You need yo'self";
mes "your daily dose of";
mes "vitamin O-YOUNG.";
mes "And your lips look like";
mes "they got vitamin deficiency.";
mes "I better take care of that~";
next;
mes "[" + strcharinfo(0) + "]";
mes "Sweet Sister!";
mes "I don't know what's";
mes "more mind boggling--";
mes "The fact that he used";
mes "that line or the fact that";
mes "it's actually working...";
close;
}
lighthalzen,233,121,3 script Kariya#li_01 72,{
mes "[Kariya]";
mes "I think ''Lighthalzen'' is";
mes "supposed to mean ''crest of";
mes "light,'' though I hear that this";
mes "city was actually named after";
mes "somebody. Who knows for sure?";
next;
mes "[Kariya]";
mes "Still, it's a fitting";
mes "name for the wealthiest";
mes "and most luxurious city in";
mes "all the Schwaltzvalt Republic.";
mes "So how do you like this place?";
close;
}
lighthalzen,233,82,5 script Sung#A 716,{
mes "[Sung]";
mes "When I grow up, I want";
mes "to become such a great";
mes "person that they'll make";
mes "a statue of me, just like";
mes "those statues over there.";
next;
mes "[Sung]";
mes "Then people would be like,";
mes "''Hey yo. That statue. That";
mes "guy must have been great!''";
mes "Just thinking about that";
mes "makes me feel so good!";
next;
mes "[Sung]";
mes "That's it. I'm gonna";
mes "grow up as soon as I can.";
mes "Ooh, and I better grow tall";
mes "and handsome so my statue";
mes "will be even more awesome.";
mes "Yeah. Yeah, good idea, Sung...";
close;
}
lighthalzen,89,73,3 script Sameer#zen15 854,{
mes "[Sameer]";
mes "There are too many";
mes "loving couples in this city.";
mes "Cuddling and kissing and";
mes "hugging and necking. It's...";
mes "It's utterly distasteful.";
next;
mes "[Sameer]";
mes "I can't believe the";
mes "indecency I see everyday";
mes "near my own home. Don't";
mes "they know better than to be";
mes "so affectionate in places";
mes "where the public can see them?!";
next;
mes "[Sameer]";
mes "Fortunately for the";
mes "world, I'm a bulwark";
mes "of morality. In fact, I have";
mes "no need for a woman. All";
mes "I need are my ship models,";
mes "teen novels and dominos.";
next;
mes "[Sameer]";
mes "I'm a completely well";
mes "adjusted individual, which";
mes "is why the authorities should";
mes "listen to me when I tell them";
mes "to arrest couples for indecency!";
mes "Hand holding. Have they no shame?!";
close;
}
lighthalzen,45,59,7 script Janice#zen03 863,{
mes "[Janice]";
mes "Oh no, I think I got";
mes "lost again. The roads";
mes "here are so confusing!";
mes "I've lived here for such";
mes "a long time and I still";
mes "can't find my way around...";
close;
}
lighthalzen,66,94,3 script Elmer Keays#li_03 866,{
mes "[Elmer Keays]";
mes "Walking side by side";
mes "with you like this reminds";
mes "me of the old days. Back";
mes "then, everyone was jealous";
mes "that I had such a beautiful";
mes "woman by my side. Heh heh~";
next;
mes "[Elmer Keays]";
mes "You're still the most";
mes "precious sight to these";
mes "old eyes, my dear. I'm";
mes "really lucky to be with you.";
emotion e_kis,0,"Margie Keays#li_02";
emotion e_kis2;
close;
}
lighthalzen,65,94,5 script Margie Keays#li_02 863,{
mes "[Margie Keays]";
mes "Oh darling, the";
mes "weather is so nice";
mes "and pleasant today.";
mes "I'm really glad we";
mes "decided to go take";
mes "a walk together~";
close;
}
lighthalzen,78,120,3 script Maivi#zen1 862,{
mes "[Maivi]";
mes "...";
next;
mes "[Maivi]";
mes "...";
mes "......";
next;
mes "[Maivi]";
mes "Ah...";
mes "I just had the nicest";
mes "nap. This nice weather";
mes "never fails to relax me.";
mes "The air here is so clean,";
mes "not like that Einbroch~";
next;
mes "[Maivi]";
mes "This clean, pristine";
mes "environment is all thanks";
mes "to the Rekenber Corporation.";
mes "It's incredible what they can";
mes "do with technology now, isn't";
mes "it? Ahhh, it's so peaceful~";
close;
}
/*
lighthalzen,226,210,3 script Nannan 86,{
mes "[Nannan]";
mes "You know, I always thought";
mes "that all Alchemists were bookish,";
mes "scholarly types, their faces always";
mes "buried in books and studying. But";
mes "I managed to find one who doesn't";
mes "fit that nerdy stereotype at all.";
next;
mes "[Nannan]";
mes "This guy, What's-his-face,";
mes "Broncher, is always wasting";
mes "his time drinking. I guess he";
mes "discovered the secret of turning";
mes "water into Grade A booze. But";
mes "at least he's not the stuffy type.";
next;
mes "[Nannan]";
mes "I don't know how much";
mes "help he'd be to an aspiring";
mes "Alchemist, but in my opinion,";
mes "the man is a fully fledged";
mes "genius! At least, compared";
mes "to a street guy like me...";
close;
}
*/
lighthalzen,230,182,4 script Klaubis#zen3 866,{
mes "[Klaubis]";
mes "Excuse me, but are you";
mes "a tourist? Well, welcome";
mes "to Lighthalzen! This city";
mes "has everything we need,";
mes "but it can be a little too";
mes "quiet and uneventful here.";
next;
switch(select("Have you lived in here long?:I agree.:Have you heard about the serial killer?")) {
case 1:
mes "[Klaubis]";
mes "Yes, our family has";
mes "lived in this city for a";
mes "long time, starting with";
mes "my great grandfather. Let's";
mes "see, my family's been here";
mes "for about two hundred years.";
next;
mes "[Klaubis]";
mes "You'd be surprised how";
mes "many people stay in their";
mes "hometowns. Even if you do";
mes "leave, though, you can always";
mes "come back. It wouldn't be your^FFFFFF ^000000 hometown if you couldn't, right?";
close;
case 2:
mes "[Klaubis]";
mes "Yes, the atmosphere";
mes "can get pretty listless";
mes "around here. But still,";
mes "there are plenty of nice";
mes "sights to enjoy here in";
mes "Lighthalzen, so look around~";
close;
case 3:
mes "[Klaubis]";
mes "You mean the Serial";
mes "Axe Murderer? I thought";
mes "that was an old ghost story.";
mes "Hm. I think that lady inside";
mes "the Weapon Shop would";
mes "know more about that tale...";
close;
}
}
lighthalzen,232,156,3 script Sigmund#zen3 869,{
mes "[Sigmund Ting]";
mes "You know what I noticed?";
mes "The guards at the border";
mes "to the slum seem distracted";
mes "sometimes. I made use of one";
mes "of their less attentive moments";
mes "and basically jumped the fence!";
next;
mes "[Sigmund Ting]";
mes "But once I was in the ";
mes "slums, I was pretty bored.";
mes "There really isn't much to";
mes "do there. Which makes me";
mes "wonder... Why guard it?";
close;
}
lighthalzen,190,134,5 script Joyce#zen 862,{
mes "[Joyce]";
mes "I can sense your";
mes "longing look within";
mes "the depths of my heart,";
mes "beating faster and faster";
mes "with a feverish passion~";
close;
}
lighthalzen,191,134,3 script Dan Song#zen2 869,{
mes "[Dan Song]";
mes "Those eyes of yours...";
mes "So pure and so deep,";
mes "like glimmering pools";
mes "of light. So, so beautiful...";
close;
}
lighthalzen,115,159,3 script Collins#zen1 866,{
mes "[Collins]";
mes "I really wish that my";
mes "son will be able to join";
mes "the Rekenber Corporation.";
mes "They certainly provide the";
mes "best jobs in Lighthalzen.";
next;
mes "[Collins]";
mes "Although they're a large,";
mes "major corporation, it's";
mes "almost impossible to get";
mes "employed by them. How";
mes "do people get hired there";
mes "in the first place anyway?";
close;
}
lighthalzen,77,157,5 script Villagomez#li_01 866,{
mes "[Villagomez]";
mes "I just step out to get";
mes "a haircut and now I'm";
mes "lost. Boy oh boy, I hope";
mes "I don't keep my family";
mes "waiting. ^333333*Sigh...*^000000";
close;
}
lighthalzen,125,68,5 script Kemp#zen13 97,{
mes "[Kemp]";
mes "Have you ever seen the";
mes "people who work in that big";
mes "corporation over there? I think";
mes "their employees are all a bit";
mes "off kilter for some reason.";
next;
mes "[Kemp]";
mes "I haven't been there";
mes "myself, but something";
mes "strange is happening with";
mes "all the people who work there.";
close;
}
lighthalzen,138,50,7 script Mauro#zen3 847,{
mes "[Mauro]";
mes "The youth in this city";
mes "have no appreciation for";
mes "their elders. I've worked";
mes "so hard to help build this";
mes "city for so many years and";
mes "this is the thanks I get?";
next;
mes "[Mauro]";
mes "Bah! If it weren't for";
mes "us, Lighthalzen wouldn't";
mes "be as properous as it is";
mes "today! Those kids don't";
mes "know that they owe their";
mes "lives of luxury to us...";
close;
}
lighthalzen,132,103,5 script Sefith#li_01 734,{
mes "[Sefith]";
mes "Good looks. Intelligence.";
mes "Excellent manners. A strong,";
mes "manly chin and overpowering,";
mes "piercing eyes. Perfectly balanced^FFFFFF ^000000 passion and charimsma. All the";
mes "good things that ladies want.";
next;
mes "[Sefith]";
mes "But enough about me. Let's";
mes "discuss how sorry I should";
mes "feel for any other man living";
mes "in Lighthalzen. They don't hold";
mes "a candle to my studliness~";
close;
}
lighthalzen,239,64,5 script Jade#zen2 862,{
mes "[Jade]";
mes "I've heard that there's a";
mes "strange kingdom out there";
mes "that's basically ruled by";
mes "magic and swords, where";
mes "adventurers are enlisted";
mes "for the greater good.";
next;
mes "[Jade]";
mes "So are you from";
mes "Rune-Midgard?";
mes "What do you think";
mes "of our city with its";
mes "advanced technology";
mes "and economy? Huh...";
next;
mes "[Jade]";
mes "Someday, I'd like";
mes "to go visit the land";
mes "where you came from.";
mes "It sounds so fantastic";
mes "and romantic in a way...";
close;
}
lighthalzen,205,208,4 script Greedy Looking Man#li_01 853,{
mes "[Khramptd]";
mes "The land around here";
mes "is some pretty expensive";
mes "property. Yes, it's perfect";
mes "for building my awesome palace!";
mes "I don't have enough funds at the";
mes "moment, but the day will come~";
close;
}
lhz_in02,34,212,4 script Maggie#05 91,{
mes "[Maggie]";
mes "Sure, I sell a lot";
mes "of flowers here, but";
mes "the lease that this city";
mes "makes me pay cuts into";
mes "my profits. It's almost not";
mes "worth renting this property.";
next;
mes "[Maggie]";
mes "I pay such a ridiculous";
mes "amount for the lease and the";
mes "laws here won't let me raise";
mes "the price of my flowers. Why";
mes "are the city officals so greedy?";
close;
}
lighthalzen,202,94,5 script Wallace#zen2 847,{
mes "[Wallace]";
mes "......";
mes "That lady, working";
mes "for that one company,";
mes "Kafra, Mafra or whatever.";
mes "She certainly is very charming.";
next;
mes "[Wallace]";
mes "Now, if I were";
mes "thirty years younger...";
mes "Wait! I'm a rich and powerful";
mes "man. I could ask her out now.";
mes "Hm? What's that look for?";
close;
}
lighthalzen,182,102,3 script Lucius#zen5 866,{
if (Zeny < 90000) {
mes "[Lucius]";
mes "Hello youngster~";
mes "Would you like to";
mes "make a donation";
mes "to help the hungry?";
next;
if (select("Sure.:No, thanks.") == 1) {
mes "[Lucius]";
mes "Now, you can donate 1 to";
mes "30,000 zeny that will be used";
mes "to support the poor and feed";
mes "starving children. If you wish";
mes "to cancel, please enter ''0.''";
next;
input .@input;
if (.@input > 30000 || .@input < 0) {
mes "[Lucius]";
mes "Please enter a value";
mes "from 1 to 30,000 in";
mes "order to make a donation";
mes "to the needy, youngster.";
close;
}
else if (.@input == 0) {
mes "[Lucius]";
mes "How disappointing,";
mes "but I'm sure you have";
mes "your reasons. Well, when";
mes "you can afford to give to";
mes "the needy, you're welcome";
mes "to come back at any time.";
close;
}
mes "[Lucius]";
mes "Thank you so much";
mes "for your " + .@input + " zeny donation.";
mes "I promise that your money";
mes "will be put to good use in";
mes "benefiting the poor and needy.";
next;
if (Zeny < .@input) {
mes "[Lucius]";
mes "Still, I'm just a little";
mes "disappointed. An adventurer";
mes "like you should be donating";
mes "as much as you possibly can...";
close;
}
set zeny,zeny-.@input;
set $donatedzeny,$donatedzeny + .@input;
mes "[Lucius]";
mes "So far, I've received";
mes "a total of " + $donatedzeny + " zeny in";
mes "donations. I'm glad to see";
mes "that there are still kind and";
mes "generous people in the world.";
if ($donatedzeny > 260000) {
next;
mes "[Lucius]";
mes "This should be enough";
mes "to send to the Poor Relief";
mes "Organization. Please accept";
mes "this small gift as a token of";
mes "my gratitude, adventurer. Bless";
mes "you, youngster and take care.";
set $donatedzeny,0;
getitem 603,1; //Old_Blue_Box
getitem 12016,1; //Speed_Up_Potion
}
close;
}
mes "[Lucius]";
mes "I understand. Still,";
mes "keep in mind that when";
mes "you give from your heart,";
mes "you will be rewarded tenfold.";
mes "Though I admit, the benefits";
mes "aren't always readily apparent.";
close;
}
mes "[Lucius]";
mes "Hello youngster~";
mes "You seem to be fairly";
mes "well-off. Money is good";
mes "to have, but be careful not";
mes "to become obssessed with it.";
next;
mes "[Lucius]";
mes "When you have the chance,";
mes "please show your generosity";
mes "towards others who may be";
mes "much less fortunate than you.";
close;
}
lighthalzen,147,105,3 script Laqumet#li_02 869,{
mes "[Laqumet]";
mes "Sure, manliness is quite";
mes "attractive, but I think women";
mes "appreciate a guy who could";
mes "sympathize and talk with them";
mes "a little more. Don't you agree?";
next;
mes "[Laqumet]";
mes "I might not be like Sefith,";
mes "but I guess I've got a cute";
mes "smile, a good personality and";
mes "I'm a dandy to boot. Hopefully,";
mes "my honesty and loyalty will";
mes "help me find someone good.";
close;
}
lhz_in02,242,172,1 script Hotel Employee#zen3 868,{
mes "[Hotel Employee]";
mes "If you are experiencing";
mes "any sort of inconvenience,";
mes "please do not hesitate and";
mes "let us know right away.";
next;
mes "[Hotel Employee]";
mes "Please use the stairs";
mes "at the northern end to";
mes "go downstairs so that you";
mes "can go to the Front Desk.";
mes "Thank you and I hope that";
mes "you enjoy your stay here.";
close;
}
lhz_in02,210,189,3 script Christopher Michael#zen 849,{
mes "[Christopher Michael]";
mes "OoooOoh~";
mes "Soooo comfortable.";
mes "Don't want to wake up.";
mes "Don't want to get up.";
mes "Ever again. OoOoooh...";
close;
}
lhz_in02,201,181,7 script Safwat Fahmy 853,{
mes "[Safwat Fahmy]";
mes "This hotel is nice";
mes "and comfortable, but";
mes "to be quite frank, the";
mes "drinks here are horrible.";
mes "They're unfit for drinking";
mes "men such as myself.";
next;
mes "[Safwat Fahmy]";
mes "If this is the best hotel,";
mes "I expect them to provide me";
mes "with the best alcohol. When";
mes "I stay at a hotel, that's what";
mes "I want. To spend the entire";
mes "day not being sober.";
next;
mes "[Safwat Fahmy]";
mes "It looks like that";
mes "today I'll be heading";
mes "out to the bar again...";
mes "I just wish there were";
mes "someplace quieter to drink.";
close;
}
lhz_in02,251,212,3 script Hotel Employee#zen2 868,{
mes "[Hotel Employee]";
mes "This is the Couple Suite.";
mes "A single can also check";
mes "in here, but our hotel will";
mes "prioritize couples when";
mes "assigning this room.";
close;
}
lhz_in02,229,217,3 script Tanoue#zen04 863,{
mes "[Tanoue]";
mes "This chair looks";
mes "very nice, but it really";
mes "chills my bottom. Brr...!";
mes "It's a might uncomfortable!";
next;
mes "[Tanoue]";
mes "You know what the";
mes "perfect chair would";
mes "be like? It would be";
mes "plush and have electronic";
mes "massage and heating controls...";
close;
}
lhz_in02,209,277,5 script Ben Allen#zen11 84,{
mes "[Ben Allen]";
mes "Aaahhh Oooooh~";
mes "It's sooooo comfy~";
mes "The air's so fresh and";
mes "this couch is so plush...";
mes "Why can't home be like this?";
next;
mes "[Ben Allen]";
mes "I've been in those other";
mes "hotels and let me tell you,";
mes "this place is the best ever.";
mes "After a night's sleep over";
mes "here, I feel like a new man!";
close;
}
lhz_in02,221,276,1 script Harp#zen8 869,{
mes "[Harp]";
mes "Oh sweet jiminy...";
mes "That Kafra Lady is so hot.";
mes "What a body. And those glasses.";
mes "I just gotta ask her out somehow.";
next;
mes "[Harp]";
mes "Hm, but what should";
mes "I do? A love letter? Naw,";
mes "that's kind of outdated.";
mes "Argh, I can't think! Just";
mes "looking at her makes me feel";
mes "so happy! Praise be to Kafra!";
close;
}
lhz_in02,238,275,5 script Hotel Employee#zen1 869,{
mes "[Hotel Employee]";
mes "''Hospitality with a smile";
mes "and total devotion to your";
mes "comfort.'' That's our motto";
mes "in the Royal Dragon Hotel.";
mes "Please inquire at the front";
mes "desk if you wish to check in.";
close;
}
lhz_in02,247,275,1 script Hotel Employee#zen4 868,{
mes "[Hotel Employee]";
mes "Welcome to the";
mes "Royal Dragon Hotel Bar.";
mes "How about a nice night";
mes "cap before going to bed?";
next;
mes "[Hotel Employee]";
mes "If you're looking";
mes "for a friend, you";
mes "can almost always";
mes "make one in this bar.";
mes "Alcohol certainly is the";
mes "grease for social gears.";
close;
}
lhz_in02,271,281,2 script Citizen#amano09 47,{
mes "[Hachi]";
mes "Oh yeah. I love-love-love";
mes "bars. If I don't come here";
mes "for the booze, then I'm here";
mes "for all these beautiful ladies.";
next;
mes "[Hachi]";
mes "Weird. It's the very first";
mes "time I've tried this place's";
mes "rum, but doesn't it taste like";
mes "pure sexiness to you? Huh...";
mes "Oh well, back to schmoozin'";
mes "with all the hot chicks~";
close;
}
lhz_in02,277,285,4 script Bartender#amano07 61,{
mes "[Duff]";
mes "Hey, you're from";
mes "Rune-Midgarts, right?";
mes "Please make yourself";
mes "at home while you're here";
mes "in Lighthalzen and have";
mes "yourself a good time.";
close;
}
lhz_in02,281,280,6 script Customer#amano13 816,{
mes "[Rona]";
mes "I hate it when guys";
mes "just sidle up and sort";
mes "of just skip Steps One";
mes "and Two. And before you";
mes "get all weird, Step Three";
mes "is ''Ask for my phone number.''";
next;
mes "[Rona]";
mes "I would just really";
mes "appreciate it if one";
mes "nice boy would just";
mes "talk to me for real.";
close;
}
lhz_in02,287,282,4 script Customer#amano10 853,{
mes "[Greenfield]";
mes "I don't believe it...";
mes "This unlucky streak";
mes "will never end, will it?";
mes "I lost all my Apples";
mes "playing Dice today.";
mes "Again. Oh man...";
next;
mes "[Greenfield]";
mes "Okay. Okay.";
mes "If I just keep";
mes "playing, eventually";
mes "I'll win. I mean, that's";
mes "the way the odds work, right?";
mes "Even when they're against me...";
close;
}
lhz_in02,287,273,3 script Customer#amano11 50,{
mes "[Terry]";
mes "I'm not big on drinking,";
mes "but the atmosphere in this";
mes "place is really nice. The";
mes "music they play is always";
mes "smooth and relaxing...";
next;
mes "[Terry]";
mes "Yeah, this is a real cozy";
mes "joint. I recommend it to";
mes "all you tourists, acutally.";
mes "Now why don't you kick";
mes "back and chill with me?";
close;
}
lhz_in02,283,276,4 script Customer#amano12 815,{
mes "[Sei]";
mes "You see that guy?";
mes "That guy over there is";
mes "always looking at me.";
mes "I wonder... Does he want";
mes "to ask me out or something?";
next;
mes "[Sei]";
if (Sex == 1) {
mes "Well, if he does,";
mes "shouldn't he have";
mes "more guts? Or are ";
mes "you boys much more";
mes "shy than I think you are?";
}
else {
mes "Well, he is sort of";
mes "cute. Geez, this would";
mes "be so much easier if he";
mes "would just come up and";
mes "start talking to me...";
}
close;
}
lighthalzen,123,212,4 script Merpi#zen2 700,{
mes "[Merpi]";
mes "Isn't the weather nice";
mes "today? All this sunlight";
mes "will dry these clothes";
mes "quickly and give them";
mes "a fresh, lovely scent.";
next;
mes "[Merpi]";
mes "Oh, an adventurer from";
mes "Rune-Midgarts, are you?";
mes "How do you like our city?";
mes "If you have any questions,";
mes "feel free to ask me anything.";
next;
switch(select("Well, I have nothing to ask...:Any news or rumors?:I like laundry too.")) {
case 1:
mes "[Merpi]";
mes "Oh, really?";
mes "Well, if you've traveled";
mes "all over the world, maybe";
mes "you've found a place just";
mes "like Lighthalzen, so maybe";
mes "you're already comfortable?";
close;
case 2:
mes "[Merpi]";
mes "Well, things have";
mes "been pretty peaceful";
mes "for the past few years.";
mes "The only rumor floating";
mes "around is about some";
mes "weird axe murderer...";
close;
case 3:
mes "[Merpi]";
mes "Oh, that's wonderful!";
mes "I so love doing hand";
mes "laundry, though I'm not";
mes "quite sure why. Oh well~";
close;
}
}
lighthalzen,296,239,3 script Berru#lhz_01 706,{
switch(rand(1,3)) {
case 1:
mes "[Berru]";
mes "Daddy...! Waaaaah~!";
mes "I wanna see my Daddy!";
emotion e_sob,0,"Berru#lhz_01";
next;
mes "[Pilia]";
mes "Berru, I don't ";
mes "think Daddy's coming";
mes "home tonight. Come on,";
mes "we should go to bed.";
next;
mes "[Berru]";
mes "No, I'm not gonna";
mes "sleep till Daddy gets";
mes "home! He said he'll";
mes "bring us candy tonight!";
mes "You go sleep first, Pilia!";
emotion e_ag,0,"Berru#lhz_01";
next;
mes "[Pilia]";
mes "^333333*Sigh...*^000000";
mes "Where's our Daddy?";
mes "He said he found a";
mes "good job, but we haven't";
mes "heard from him since then...";
emotion e_dots,0,"Pilia#lhz_01";
close;
case 2:
mes "[Pilia]";
mes "What's taking him";
mes "so long? I hope Daddy";
mes "comes back home soon.";
mes "Come on, Berru, don't cry.";
emotion e_dots,0,"Pilia#lhz_01";
next;
mes "[Berru]";
mes "^333333*Sob...*^000000";
mes "But I'm hungry";
mes "and I miss Daddy!";
next;
mes "[Pilia]";
mes "Uncle Togii from";
mes "next door hasn't";
mes "come back either...";
close;
case 3:
mes "[Pilia]";
mes "Hmm? Oh, I'm sorry,";
mes "but my little brother";
mes "just won't stop crying.";
mes "I'm sorry if we're loud...";
emotion e_what,0,"Pilia#lhz_01";
next;
mes "[Pilia]";
mes "Our daddy goes to work";
mes "somewhere far away. He";
mes "finally has a good job, but";
mes "sometimes we don't hear";
mes "from him for days. We get";
mes "really worried about him.";
next;
mes "[Pilia]";
mes "My brother Berru always";
mes "misses him a lot. I don't";
mes "know how to make him";
mes "stop crying! What do I do?";
emotion e_swt2,0,"Pilia#lhz_01";
close;
}
}
lighthalzen,297,239,3 duplicate(Berru#lhz_01) Pilia#lhz_01 818
lighthalzen,312,233,3 script Beggar#lhz_02 777,3,1,{
end;
OnTouch:
mes "[Beggar]";
mes "Please...";
mes "My child is starving...";
mes "Would you give me";
mes "some money?";
next;
if (select("Give him some money.:Ignore him.") == 1) {
if (Zeny < 50) {
mes "[Beggar]";
mes "I appreciate your";
mes "kindness, but it also";
mes "looks like you're in need";
mes "of zeny, too. Would you";
mes "like to join me?";
emotion e_heh;
close;
}
mes "[" + strcharinfo(0) + "]";
mes "Here you go,";
mes "take this.";
set zeny,zeny-50;
next;
mes "[Beggar]";
mes "Thank you so much.";
mes "I have nothing to offer you";
mes "in exchange, but I can share";
mes "a story with you and impart";
mes "some of the wisdom I've";
mes "learned over the years.";
emotion e_thx;
next;
switch(rand(1,3)) {
case 1:
mes "[Beggar]";
mes "Everyone's been in";
mes "a situation where you";
mes "sometimes you feel that";
mes "you have to make a choice";
mes "between doing the right thing";
mes "and doing what you want, right?";
next;
mes "[Beggar]";
mes "You may feel trapped.";
mes "Well, let me tell you, when";
mes "it comes to a problem, all";
mes "the solutions available to";
mes "you aren't always obvious.";
mes "So just calm down and think.";
next;
mes "[Beggar]";
mes "What you can see and";
mes "understand might not match";
mes "with reality. Like the stars that^FFFFFF ^000000 are always there, but not visible";
mes "during the day, we'll always have^FFFFFF ^000000 hope, even if we can't see it.";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
next;
mes "[Beggar]";
emotion e_what;
mes "Hmm...?";
mes "You seem surprised~";
close;
case 2:
mes "[Beggar]";
mes "I sort of believe in fate and";
mes "sort of don't. Let me explain";
mes "it this way. I take life day by";
mes "day, with each day covering its";
mes "own spectrum with miracle on^FFFFFF ^000000 one end and tragedy on the other.";
next;
mes "[Beggar]";
mes "So each day has the capacity";
mes "for experiences that can be";
mes "good, bad or both. I believe";
mes "each person can take an ";
mes "active role in shaping their";
mes "destiny, day by day.";
next;
mes "[Beggar]";
mes "Now, there may be certain";
mes "things that you can't control,";
mes "but even a pessimist might";
mes "be able to agree that this";
mes "is a world that not only has";
mes "tragedy, but miracles as well.";
next;
mes "[Beggar]";
mes "Stand up when you're down";
mes "and live your life with passion.^FFFFFF ^000000 The capacity for miracles will";
mes "always be there and know that";
mes "you can be someone else's";
mes "miracle. Isn't that wonderful?";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
next;
mes "[Beggar]";
emotion e_what;
mes "Don't believe me?";
mes "Well, you'll see for";
mes "yourself, youngster.";
mes "There's much good in you.";
close;
case 3:
mes "[Beggar]";
mes "Anger. People deal with";
mes "it in different ways. Some";
mes "suppress it. Some relish it.";
mes "Some fear being angry. Now,";
mes "to be simple, let's say there";
mes "are two kinds of anger.";
next;
mes "[Beggar]";
mes "The first is the kind that";
mes "isn't so productive. More of";
mes "a frustration that you can let";
mes "go. Someone cut you off on the";
mes "freeway or a friend innocently^FFFFFF ^000000 forgot your birthday? No biggie.";
next;
mes "[Beggar]";
mes "Don't let this kind of";
mes "anger get to you or you'll";
mes "look like a loser. Think of";
mes "the big picture and if you're";
mes "still upset, vent appropriately.^FFFFFF ^000000 Be honest without hurting anyone.";
next;
mes "[Beggar]";
mes "The second kind of anger";
mes "is righteous anger. You've";
mes "been wronged and need ";
mes "some form of retribution. ";
mes "Just don't misdirect your anger";
mes "and respond appropriately.";
next;
mes "[Beggar]";
mes "The second kind of anger is";
mes "righteous anger. You've been";
mes "wronged and need some form";
mes "of retribution. Remember to";
mes "make appropriate confrontations";
mes "and don't misdirect your rage.";
next;
mes "[Beggar]";
mes "Getting into a fight with";
mes "righteous anger, say to protect";
mes "someone dear to you, will make";
mes "you a hero. Fighting with anger";
mes "born of frustration will make you^FFFFFF ^000000 a bully. Know the difference.";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
mes ". . . . . . . . . . . .";
next;
mes "[Beggar]";
emotion e_what;
mes "What's wrong?";
mes "It might be a lot";
mes "to take in, I know.";
close;
}
}
mes "[" + strcharinfo(0) + "]";
mes "...";
mes "......";
close;
}
lighthalzen,311,194,3 script Reuben#lhz_02 870,{
if (rand(1,2)) {
mes "[Reuben]";
mes "Someday...";
mes "Someday I just gotta";
mes "become a train conductor";
mes "and just get outta here!";
mes "I really hate this place!";
emotion e_ag;
next;
mes "[Reuben]]";
mes "Wh-whoa...!";
mes "Did you just hear";
mes "me talk to myself?";
mes "Crud! Don't be so nosy!";
emotion e_an;
close;
}
mes "[Reuben]";
mes "Hey. What are";
mes "you doing just";
mes "looking at me?";
mes "I don't know you";
mes "from Adam, so get lost~";
emotion e_rock;
close;
}
lighthalzen,306,324,3 script Shengwen#zen7 870,{
mes "[Shengwen]";
mes "Am I just getting";
mes "paranoid? I really";
mes "think that some of";
mes "the people I know";
mes "are disappearing";
mes "for no good reason!";
next;
mes "[Shengwen]";
mes "I mean, all of my close";
mes "friends are all alright,";
mes "but I'm starting not to see";
mes "certain acquaintances and";
mes "familiar faces. Maybe I'm";
mes "just thinking too much...";
close;
}
lhz_in03,26,167,5 script Shayna#li 850,{
mes "[Shayna]";
mes "^333333*Sigh...*^000000";
mes "Oh, you poor";
mes "darling girl...";
close;
}
lhz_in01,134,45,3 script Cenku Dekdam#delic 869,{
mes "[Cenku Dekdam]";
mes "Man, if you were";
mes "gonna take this whole";
mes "city and then sell it, what";
mes "do you think Lighthalzen's";
mes "price tag would be, eh?";
next;
mes "[Cenku Dekdam]";
mes "I mean, this city";
mes "is basically just made";
mes "of money. Money is what";
mes "makes this city such a nice";
mes "and pleasant place to live.";
close;
}
lighthalzen,330,276,3 script Nun#light 79,{
mes "[Angela]";
mes "Greetings, adventurer.";
mes "I'm Angela, a social";
mes "worker for the Poor";
mes "Relief Organization.";
next;
mes "[Angela]";
mes "I've noticed that the";
mes "people living here have";
mes "extremely bad health and";
mes "it's not just because of";
mes "their circumstances.";
next;
mes "[Angela]";
mes "I've filed a report";
mes "to my superiors, but";
mes "they haven't sent me";
mes "a response yet for some";
mes "reason. I'm starting to get";
mes "a little worried about this...";
close;
}
lighthalzen,337,296,3 script Employee 867,{
if (hg_tre > 54) {
mes "[Rekenber Employee]";
mes "Greetings. As part of our";
mes "effort to relieve the poor,";
mes "Rekenber is providing job";
mes "opportunities targeted for";
mes "citizens of the slum areas.";
next;
mes "[Rekenber Employee]";
mes "You can choose to work";
mes "from home, or undergo a";
mes "little bit of training for more";
mes "professional positions. This";
mes "is a great chance to make a";
mes "difference... and some money~";
emotion e_no1;
close;
}
end;
}
lhz_in01,134,38,3 script Bankri Kun#kagun 798,{
mes "[Bankri Kun]";
mes "Must work...";
mes "Must focus...";
mes "Resist sleepiness...";
mes "Why do I keep coming";
mes "here? Ugh, h-horrible.";
next;
mes "[Bankri Kun]";
mes "Hey youngster. You wanted";
mes "adventuring advice? Okay.";
mes "Um. Hm. Always. Brush.";
mes "Your teeth. Brush them";
mes "everyday. Oh, and don't";
mes "forget to floss, either.";
next;
mes "[Bankri Kun]";
mes "Now it's time for me";
mes "to head back to work.";
mes "I'll see you later, kid.";
mes "Sorry my advice was so";
mes "lame-- I couldn't think of";
mes "anything else to tell you.";
close;
}
lhz_in01,139,40,7 script Enoz#oz 53,{
mes "[Enoz]";
mes "So, the novel I ordered from";
mes "the Rune-Midgarts Kingdom";
mes "just recently arrived. It's real^FFFFFF ^000000 good, by the guy who wrote";
mes "''Roda Frog Adventure''";
mes "years ago. Remember?";
next;
mes "[Enoz]";
mes "Anyway, this new book,";
mes "''Where the Red Plant Grows''";
mes "is up for the Yggdrasilberry";
mes "Award. I... I don't know why";
mes "I was compelled to share that";
mes "with you. Seriously, I don't...";
close;
}
lhz_in01,124,28,3 script Ellette#tre 66,{
mes "[Ellette]";
mes "...";
next;
mes "[" + strcharinfo(0) + "]";
mes "Excuse me.";
next;
mes "[Ellette]";
mes "...";
mes "......";
next;
mes "[" + strcharinfo(0) + "]";
mes "Hello?";
next;
mes "[Ellette]";
mes "...Oh! Everyone!";
mes "I just completed";
mes "another one! Hooray!";
next;
mes "[All other Employees]";
mes "Wh-what?!";
mes "No way, not again!";
next;
mes "[Leekal]";
mes "Are you even human?";
mes "You must have some";
mes "secret for that much";
mes "productivity. It's weird...";
next;
mes "[Ellette]";
mes "Oh, come on.";
mes "Maybe I'm a little";
mes "good at this, but there's";
mes "no way I can beat Cenku.";
close;
}
lhz_in01,125,40,3 script Dowbow Ryuei#ryusei 843,{
mes "[Dowbow Ryuei]";
mes "Just out of, oh I dunno,";
mes "curiosity, which word do";
mes "you like better? ''Uber-Cool''";
mes "or ''Reality?'' Pick one~";
next;
if (select("Uber-Cool:Reality") == 1) {
mes "[Dowbow Ryuei]";
mes "Oh yeah? Me too!";
mes "Yeah, we got the same";
mes "outlook on life. If you don't";
mes "mind, I'd like to shake";
mes "your hand, adventurer.";
emotion e_no1;
close;
}
mes "[Dowbow Ryuei]";
mes "Reality, eh?";
mes "Well, I agree that";
mes "being realistic has its";
mes "perks, I'm more of a dreamer.";
close;
}
lhz_in01,125,46,3 script Leekal#lackee 849,{
mes "[Leekal]";
mes "So... Very broke.";
mes "Why did I spend so much";
mes "money on wine, women and";
mes "song? I regret it all, all the";
mes "pleasure I've had this month.";
mes "Yes, it was too much pleasure.";
next;
mes "[Ninjose]";
mes "That's what happens";
mes "when you're irresponsible";
mes "with your money. You really";
mes "should read this ''Anybody";
mes "Can Be Rich'' book.";
close;
}
lhz_in01,116,53,7 script Ninjose#nina 841,{
mes "[Ninjose]";
mes "At long last, I've finally";
mes "bought my own home. You";
mes "should invest your money for";
mes "your future too! Read this,";
mes "''Anybody Can Be Rich!''";
mes "It's such a great book!";
close;
}
lhz_in01,116,39,7 script Kejulle Rekenber#reken 822,{
mes "[Kejulle Rekenber]";
mes "Hm? Sure, my last name";
mes "is Rekenber and that's the";
mes "same name as our chairman,";
mes "but that's just a coincidence.";
mes "I'm merely a normal employee.";
mes "Yeah, no special treatment...";
close;
}
lhz_in01,110,40,3 script Jorjerro#fhero 89,{
mes "^3355FFThis man here";
mes "is motionless,";
mes "and for all intents";
mes "and purposes, is";
mes "soundly asleep.^000000";
close;
}
lhz_in01,116,45,7 script Joshua#aya 704,{
mes "[Joshua]";
mes "What am I doing here?";
mes "Waiting for my dream";
mes "woman to fall into my lap,";
mes "what else does it look like?";
next;
mes "[Joshua]";
mes "Tall, blond, creamy";
mes "complexion and smooth";
mes "skin. That's right. Come";
mes "right to Joshua, babes.";
mes "I got my pheremone spray";
mes "on and I'm ready to cruise~";
close;
}
lighthalzen,326,249,5 script Grinnel#zen6 870,{
mes "[Grinnel]";
mes "You know the men in";
mes "black suits? Boy, did";
mes "I get a scare! They actually";
mes "tracked me down to ask me";
mes "all these weird questions!";
next;
mes "[Grinnel]";
mes "They kept wanting to";
mes "know if I had ever met";
mes "anyone from the Rekenber";
mes "Corporation, if I've ever been";
mes "Uptown, that sort of thing. They";
mes "really scared the crap out of me.";
next;
mes "[Grinnel]";
mes "Man, living in the";
mes "slums is such a drag.";
mes "Not only is life rough,";
mes "but all sorts of people";
mes "think they can push you";
mes "around. I hate Lighthalzen...";
close;
}
lhz_in03,192,19,3 script Haggar#zen1 855,{
mes "[Haggar]";
mes "Whiskey!";
mes "I need me some";
mes "hard liquor now!";
next;
mes "[Haggar]";
mes "Wha--? I didn't";
mes "order this stinkin'";
mes "rum! I want a man's";
mes "drink! Gimme whiskey!";
close;
}
lhz_in03,193,25,2 script Bartender#12 61,{
mes "[Tony]";
if (Sex) {
mes "Hey man, I know this";
}
else {
mes "Hey lady, I know this";
}
mes "joint is a dive, pretty much";
mes "on the verge of bein' totally";
mes "ghetto, but we're proud to";
mes "have the best rum in all of";
mes "Rune-Midgard. It's true~";
next;
mes "[Tony]";
mes "Just a sip of this";
mes "beautiful drink and";
mes "you're on top of the";
mes "world! But it's best";
mes "for helpin' yah relax";
mes "and forget your worries.";
next;
mes "[Tony]";
mes "I don't take to bein'";
mes "a poet, but I do know";
mes "this. Our rum has the";
mes "sweet sweet flavor of";
mes "loneliness. You really";
mes "oughta try it when you can.";
close;
}
lhz_in03,185,20,6 script Bad Drunk#amano06 869,2,2,{
mes "[Garry]";
mes "Hey! Hey you...!";
mes "D'you wanna, you";
mes "wanna hear me tell";
mes "you a joke?! It goes...";
mes "Um, it goes like this...";
next;
mes "[Garry]";
mes "Hey riddle middle,";
mes "the cat and th--";
mes "No! No, damn it!";
mes "That's a song!";
mes "No, wait, that's";
mes "not a song either...";
close;
}
lhz_in03,186,29,7 script Bad Drunk#12 869,{
mes "[Bonse]";
mes "*Hiccup* I loooove";
mes "this rum! I caught a cold";
mes "once and one glass made";
mes "it go away! 'Course, I slept";
mes "for a week too, but that don't";
mes "matter! Pshaw! Science...";
next;
mes "[Bonse]";
mes "Oh, the flavor is just";
mes "so clean, but it's also";
mes "got a bit of a kick. I don't";
mes "know how to describe it.";
mes "Its the taste of happiness?";
mes "I'm too drunk to even tell!";
close;
}
lhz_in02,265,273,6 script Lab Staff#amano08 865,{
mes "[Assam]";
mes "This place is nice";
mes "and usually pretty quiet.";
mes "I like to come here after";
mes "work, have a drink and just";
mes "chat with the bartender.";
next;
mes "[Assam]";
mes "The rum here is incredibly";
mes "good too. It might even be";
mes "the best in the world. I dunno";
mes "why, but for some reason, its";
mes "taste reminds me of teamwork~";
close;
}
lhz_in03,192,93,3 script City Girl#amano05 862,{
mes "[Lanko]";
mes "Oh, I'm only here";
mes "working as a waitress";
mes "to help out my father.";
mes "This job is so tiring, but";
mes "it's nice to see people so";
mes "relaxed and having a good time.";
next;
mes "[Lanko]";
mes "When I get some time";
mes "off, I'm going to explore";
mes "Lighthalzen and see all that";
mes "there is to see. But for now,";
mes "it doesn't look like we've got";
mes "any real shortage of drunks...";
close;
}
lhz_in03,189,87,5 script Drunken Man#amano01 869,{
mes "[Enku]";
mes "*Sob* I just got";
mes "dumped! Yeah, I thought";
mes "we were gonna get married,";
mes "but obviously I was wrong!";
mes "Damn it Sheryline! I loved you!";
next;
mes "[Enku]";
mes "I usually don't care for";
mes "drinking, especially stuff";
mes "like gin or rum, but today,";
mes "this stuff tastes just like";
mes "my misery. This is all the";
mes "comfort I need, you hear?!";
close;
}
lhz_in03,183,82,7 script Drunken Man#amano02 870,{
mes "[Linus]";
mes "After ten years";
mes "of marriage. My";
mes "wife divorced me...";
next;
mes "[Linus]";
mes "So I guess there's no";
mes "place for me but here for";
mes "now. I don't know what it is,";
mes "but the rum is really good";
mes "today. Like, it's the flavor";
mes "of relaxing, joyous relief~";
close;
}
lhz_in03,180,83,6 script Citizen#amano03 86,{
mes "[Mitchell]";
mes "You know, everyone";
mes "is different, but I think";
mes "humans are similar enough";
mes "that we can all meaningfully";
mes "connect on some level, right?";
next;
mes "[Mitchell]";
mes "Sure, a rich person might";
mes "have different problems than";
mes "a poor person, but the point";
mes "is, they've both got problems!";
mes "Pain, pleasure, sadness, joy.";
mes "Those link us all together.";
next;
mes "[Mitchell]";
mes "So try not to be picky";
mes "about who's your pal and";
mes "who's not. We all need";
mes "somebody to be with, right?";
close;
}
lhz_in03,176,85,5 script Citizen#amano04 869,{
mes "[Dique]";
mes "One of the things I look";
mes "forward to during my day";
mes "is the drink I enjoy right";
mes "after work. It's the most";
mes "relaxing thing in the world.";
next;
mes "[Dique]";
mes "Of course, there's";
mes "more to life than just";
mes "hanging out in pubs and";
mes "bars. The thing is, in my";
mes "case, pubs and bars are";
mes "all I happen to need~";
close;
}
lhz_in03,184,38,3 script Loudmouth 55,{
mes "[Loudmouth]";
mes "Do you know who I am?!";
mes "Just look at this peg leg.";
mes "I was in the Comodo War,";
mes "Ski Troop division! I lost my";
mes "leg to earn your freedom!";
next;
mes "[Loudmouth]";
mes "H-hey! What's that";
mes "look for? What, you";
mes "don't believe me?!";
close;
}
lhz_in01,173,28,4 script Guard#01::LhzRekGuard 868,{
mes "[Guard]";
mes "This is a";
mes "restricted area.";
mes "Please keep clear";
mes "if you do not have";
mes "special authorization.";
mes "Thank you for your cooperating.";
close;
}
lhz_in01,180,28,4 duplicate(LhzRekGuard) Guard#03 868
lhz_in01,72,209,5 script Guide#lt0 862,{
mes "[Lasoei]";
mes "Oh phooey.";
mes "The same customers";
mes "are always coming in,";
mes "day after day. Can it";
mes "get any less exciting?";
next;
mes "[Lasoei]";
mes "Oh...!";
mes "W-welcome~";
mes "C-can I help you";
mes "with anything?";
close;
}
lhz_in01,72,195,0 script Guide#lt1 90,{
mes "[Geonuii]";
mes "Greetings. This path";
mes "leads to the Library and";
mes "the Laboratory. Please be";
mes "aware that these places";
mes "are restricted from access";
mes "by the general public.";
close;
}
lhz_in01,73,188,0 script Guide#lt2 862,{
mes "[Bonnie]";
mes "Oh no...";
mes "Where did I put it?";
close;
}
lhz_in01,35,226,5 script Rekenber Guard#li01 867,{
if (isequipped(2241) && isequipped(2243)) {
mes "[Rekenber Guard]";
mes "^3355FF(Whoa, it's a member";
mes "of the staff!)^000000 Good day!";
close2;
warp "lhz_in01",37,225;
end;
}
mes "[Rekenber Guard]";
mes "This is a restricted";
mes "area! Please show";
mes "some ID immediately!";
next;
if (select("ID?:Cancel") == 1) {
mes "[Rekenber Guard]";
mes "I don't know how you";
mes "adventurers do things in";
mes "Rune-Midgarts, but over here";
mes "we have laws about trespassing!";
close;
}
mes "[Rekenber Guard]";
mes "Unless you have special";
mes "authorization, nobody is";
mes "allowed into the Underground";
mes "Laboratory for security reasons.";
close;
}
lhz_in01,23,132,3 script Rekenber Guard#li02 867,5,5,{
OnTouch:
if (isequipped(2241) && isequipped(2243)) {
mes "[Rekenber Guard]";
mes "Keep your eyes open.";
mes "I've heard rumors that some";
mes "adventurers from Rune-Midgarts";
mes "are trying to sneak into here!";
mes "I know the security here is";
mes "pretty much fail sure, but...";
close;
}
else {
mes "[Rekenber Guard]";
mes "This area is restricted";
mes "to the public! Who are you";
mes "and how did you get in here?!";
mes "Hey, I need backup right away!";
close2;
warp "lhz_in01",33,224;
}
end;
}
lhz_in01,217,121,3 script Repairman#li_01 851,{
if (isequipped(2241) && isequipped(2243)) {
mes "[Repairman]";
mes "No wonder these things";
mes "break all the time! These";
mes "machines have been totally";
mes "abused! Ugh, there's no";
mes "appreciation for all of this";
mes "convenient technology...";
next;
mes "[Repairman]";
mes "Yeah, all of this lab";
mes "equipment is really sensitive,";
mes "not to mention expensive. If";
mes "you ever handle this stuff, you";
mes "need to be extra cautious.";
close;
}
else {
mes "[Repairman]";
mes "Hey, you don't work--";
mes "G-guards! Hurry! There's";
mes "somebody over here!";
emotion e_gasp;
close2;
warp "lhz_in01",33,224;
end;
}
}
lhz_in01,203,123,3 script Scientist#li_02 750,{
if (isequipped(2241) && isequipped(2243)) {
mes "[Scientist]";
mes "Alright. Pull one test";
mes "tube out of the machine,";
mes "replace the other test";
mes "tube over here and then";
mes "clean the first test tube?";
next;
mes "[Scientist]";
mes "Or do I clean the test tube,";
mes "put it into the machine and";
mes "then replace the other one?";
mes "I'm so confused with this";
mes "procedure! If only I didn't";
mes "lose the instructions...";
close;
}
mes "[Scientist]";
mes "Alright. Pull one test";
mes "tube out of the machine,";
mes "replace th--hey. You're";
mes "not Ralphie. Wait. Guaaards!";
mes "Help me, there's some weirdo!";
emotion e_gasp;
close2;
warp "lhz_in01",33,224;
end;
}
lhz_in01,199,137,3 script Scientist#li_03 865,{
if (isequipped(2241) && isequipped(2243)) {
mes "[Scientist]";
mes "Whoa whoa~!";
mes "Please! Don't";
mes "touch anything!";
mes "I'm dealing with highly";
mes "volatile chemicals here!";
close;
}
mes "[Scientist]";
mes "Guards! Hurry,";
mes "there's someone";
mes "here, and I think";
mes "it's one of those crazy";
mes "stalkers! Why, why me?!";
emotion e_gasp;
close2;
warp "lhz_in01",33,224;
end;
}
lhz_in01,46,125,3 script Rekenber Guard#li03 867,5,5,{
OnTouch:
if (isequipped(2241) && isequipped(2243)) {
mes "[Rekenber Guard]";
mes "......................";
next;
if (select("Nice day, huh?:Cancel") == 1) {
mes "[Rekenber Guard]";
mes "...";
emotion e_an;
close;
}
mes "[Rekenber Guard]";
mes "...";
close;
}
mes "[Rekenber Guard]";
mes "...!";
emotion e_gasp;
close2;
warp "lhz_in01",33,224;
end;
}
lhz_in01,25,141,4 script Regenschirm Guard 868,{
mes "[Regenschirm Guard]";
if(isequipped(2241) && isequipped(2243)){
mes "Do you wish to";
mes "go underground?";
next;
if(select("Yes:No")==1){
if(isequipped(2657)){
warp "lhz_dun01",150,288;
end;
}
mes "[Regenschirm Guard]";
mes "I'm sorry but I can't let";
mes "staff without proper autorization";
mes "pass. Only staff members with";
mes "Laboratory Passports are allowed";
mes "to enter the underground.";
close;
}
mes "[Regenschirm Guard]";
mes "Thank you and";
mes "have a nice day.";
close;
}
mes "This area is restricted";
mes "to the public! Who are you";
mes "and how did you get in here?!";
mes "Hey, I need backup right away!";
close2;
warp "lhz_in01",34,224;
end;
}
// Lighthalzen Bank Area ------------------------------------------------------
lhz_in02,34,41,1 script Arthur#zen16 849,{
mes "[Arthur]";
mes "The chairs here are";
mes "so not ergonomic. And";
mes "they're uncomfortable too!";
mes "But it's sooo cool inside this";
mes "bank and I just wanted to get";
mes "get away from all this heat...";
close;
}
lhz_in02,28,39,3 script Helen#zen6 703,{
mes "[Helen]";
mes "You know, maybe when";
mes "I grow up, I'll be a bank";
mes "clerk. That sounds like a";
mes "really nice job, don't you";
mes "think? It's laid back and posh...";
close;
}
lhz_in02,31,34,3 script Tadem#zen6 847,{
mes "[Tadem]";
mes "I do so enjoy the";
mes "architectural structure";
mes "of this bank. It's quite";
mes "artistic with both classical";
mes "and modern elements. Would";
mes "you not agree? Fascinating...";
close;
}
lhz_in02,31,33,3 script Gracie#5 863,{
mes "[Gracie]";
mes "Oh, it's so comfortable";
mes "in here~ Though, why are";
mes "we inside the bank when";
mes "the bank services aren't even";
mes "working? Yes, we're standing,";
mes "but we're doing it in comfort.";
next;
mes "[Gracie]";
mes "In fact, it's so";
mes "comfortable here,";
mes "I think I'll refuse to leave.";
mes "Though, I'm willing to change";
mes "my mind if you can find a place";
mes "that's even more comfortable.";
close;
}
lhz_in02,21,38,7 script Bank Clerk#1::BankClerk 86,{
mes "[Bank Clerk]";
mes "Due to some critical system";
mes "errors, all of the bank services";
mes "have been temporarily stopped.";
mes "We apologize for any inconvenience and appreciate your understanding.";
close;
}
lhz_in02,21,25,7 duplicate(BankClerk) Bank Clerk#2 86
lhz_in02,34,22,1 duplicate(BankClerk) Bank Clerk#3 755
// Lightalzen Prison Area -------------------------------------------------------------
lhz_in02,145,177,0 script Togii#07 849,{
mes "[Togii]";
mes "Oooh yeah...";
mes "Goes down smooth.";
mes "Morroc whiskey's the best!";
mes "^333333*Hiccup*^000000 Whoa, this stuff";
mes "really works fast! Heh heh~";
close;
}
lhz_in02,159,198,7 script Healthy Looking Guy#hol 85,{
mes "[Healthy Looking Guy]";
mes "Grrrrrr! Leave me alone!";
mes "How many times do I have";
mes "to keep telling you? I've never";
mes "hoarded item upgrade materials!";
mes "I swear that I'm innocent!";
close;
}
lhz_in02,157,201,6 script Hinkley#06 870,{
mes "[Hinkley]";
mes "Meh heh heh...";
mes "^333333*Hiccup*^000000 Believe";
mes "it or notsh, I'm...";
mes "walkin on a... Air...";
mes "Nevah thought I could";
mes "b-be sho freee-eeee-eee~";
next;
mes "^3355FFThis guy";
mes "is completely";
mes "hammered out";
mes "of his mind!^000000";
close;
}
lhz_in02,153,206,4 script Millette#05 853,{
mes "[Millette]";
mes "Let me go!";
mes "Let me GO!!";
mes "LET ME GO!!!";
mes "I didn't do nuthin'";
mes "wrong! I'm innocent!";
mes "^333333*Hic-Hic-Hiccup...*^000000";
next;
mes "[Millette]";
mes "What's wrong with";
mes "drinking and singing";
mes "in the street, huh?";
mes "Is it a crime to have";
mes "a beautiful tenor voice?!";
mes "Get me outta this joint!";
close;
}
lhz_in02,147,222,3 script Officer Guo#06::off_guo 85,{
mes "[Officer Guo]";
mes "Tell me...!";
mes "TELL ME...!!";
mes "Admit you did it!!";
next;
mes "[Suspect]";
mes "Damn it!";
mes "I keep telling";
mes "you I'm not guilty!";
next;
mes "[Officer Guo]";
mes "^333333*Sigh...*^000000";
next;
mes "[Suspect]";
mes "You're wasting your";
mes "time. Just let me go.";
next;
mes "[Officer Guo]";
mes "So...";
mes "How's your mother?";
next;
mes "[Suspect]";
mes "That's none of";
mes "your business!";
mes "She's fine, I guess.";
next;
mes "[Officer Guo]";
mes "When was the last";
mes "time you've seen her?";
next;
mes "[Suspect]";
mes "I just told you,";
mes "that's none of";
mes "your business...!";
next;
mes "[Officer Guo]";
mes "You know, mothers";
mes "throughout the animal";
mes "kingdom instinctively";
mes "care for their young.";
mes "Humans are no exception.";
mes "Yours must be worried to death.";
next;
mes "[Suspect]";
mes "...";
mes "Man...";
mes "You're starting";
mes "to weird me out.";
next;
mes "[Officer Guo]";
mes "Funny thing about humans,";
mes "though. It seems to be their";
mes "nature to lie, even when they";
mes "know they'll be caught. But";
mes "like all animals, they";
mes "instinctively fear pain...";
next;
mes "[Suspect]";
mes "N-no, no...";
mes "You gotta be...";
mes "You're bluffing.";
mes "Right?";
next;
mes "[Officer Guo]";
mes "NO.";
mes "You're bluffing.";
mes "Tell me...!";
mes "TELL ME...!!";
mes "Admit you did it!!";
close;
}
lhz_in02,142,222,6 duplicate(off_guo) Suspect#6 870
// New -----------------------------------------------------------------------
lhz_in01,14,28,3 script Banquet Staff 109,{
mes "[Banquet Staff]";
mes "This Banquet Hall is used";
mes "to hold events such as dinner";
mes "parties with partners, clients";
mes "and other associates, and press";
mes "conferences. Of course, there's";
mes "nothing going on right now.";
next;
mes "[Banquet Staff]";
mes "Sometimes peace and quiet";
mes "is a welcome change of pace,";
mes "but right now I'm feeling quite";
mes "bored. I think I would rather";
mes "be busy than twiddling my";
mes "thumbs, to tell the truth.";
close;
}
lhz_in01,43,52,3 script Luccet#li_party 703,{
mes "[Luccet]";
mes "Shhhh! Hey, my brother's";
mes "''it,'' so I gotta find a place";
mes "to hide! Wait, would you just";
mes "stand really still? I could";
mes "just hide behind you! No?";
mes "Nuts! Olly olly oxen free!";
close;
}
lhz_in01,28,33,7 script Hanccet#li_party 706,{
mes "[Hanccet]";
mes "Man... I hate being ''it!''";
mes "I'm horrible at this game!";
mes "Alright, okay, if I were my";
mes "sister Luccet, where would";
mes "I think I would not look for";
mes "me? Of course...! The sewers!";
close;
}
lhz_in01,21,50,7 script Annette#li_party 91,{
mes "[Annette]";
mes "I've heard that the";
mes "Rekenber Banquet Hall";
mes "is also used to hold weddings.";
mes "That must be so wonderful~";
next;
mes "[Annette]";
mes "Even if it is more expensive,";
mes "I'd want to have my wedding";
mes "here. Marriage is only once";
mes "in a lifetime, ideally, so I'd";
mes "want to make mine the most";
mes "memorable experience.";
close;
}
lhz_in01,129,54,1 script Mereth#erem 869,{
mes "^3355FF*Shhhhhhzzzz*";
mes "*Shhhhhhzzzz*^000000";
next;
mes "[Mereth]";
mes "Shhhhh....";
mes "Aaaaaaaahhh...";
next;
mes "^3355FFThe employee turned his";
mes "head and peered into your";
mes "eyes through the black mask";
mes "on his face. Mereth stared";
mes "wordlessly for a moment and";
mes "then began to dance a lively,";
mes "creepily jovial jig.^000000";
close;
}
lhz_in01,108,53,3 script #horri 111,{
mes "^3355FFThis is simply a pile";
mes "of files, a smattering of";
mes "books and a family portrait.^000000";
close;
}
lhz_in01,108,47,3 script #never 111,{
mes "^3355FFThis desk is very";
mes "neat and well organized";
mes "in comparison to the other";
mes "desks you've seen in your";
mes "time. You take a moment to";
mes "fully marvel at its tidiness.^000000";
close;
}
lhz_in01,166,55,3 script #crazy4u 111,{
mes "^3355FFThis desk has a bookshelf";
mes "that is crammed with all sorts";
mes "of books. Out of curiosity, you";
mes "decide to pick one out.^000000";
next;
mes "^3355FFHowever, the book you";
mes "happen to touch contains";
mes "an amazing amount of dark";
mes "power, causing you to drop it.^000000";
specialeffect EF_CURSEATTACK;
close;
}
lhz_in01,148,45,3 script Noama#amano 97,{
mes "[Noama]";
mes "Hee hee~!";
mes "You wanna hear";
mes "something funny?";
mes "I heard there's a bar in";
mes "Prontera where this guy";
mes "sneaks singles into Jawa--";
next;
mes "[Mazwon]";
mes "Noama...!";
mes "These machines are";
mes "acting up again! Get";
mes "over here right now!";
next;
mes "[Noama]";
mes "What?!";
mes "Stop bugging me,";
mes "I didn't do anything!";
close;
}
lhz_in01,147,40,1 script Mazwon#minus1 828,{
mes "[Mazwon]";
mes "Crap. Crap! Crap";
mes "crap crap crap crap!";
mes "These desk machines aren't";
mes "supposed to work like this!";
next;
mes "[Mazwon]";
mes "Noama...!";
mes "These machines are";
mes "acting up again! Get";
mes "over here right now!";
next;
mes "[Noama]";
mes "What?!";
mes "Stop bugging me,";
mes "I didn't do anything!";
close;
}
lhz_in01,157,47,1 script Mareth#seram 797,{
mes "[Mareth]";
mes "Yoo hoo hoo~";
mes "Oh, how I love";
mes "love love chocolate!";
emotion e_lv;
next;
mes "[Mareth]";
mes "Eat it up...";
mes "Or just melt it.";
mes "Slather it all over me.";
mes "Booyah. New life aspiration.";
close;
}
lhz_in01,164,45,3 script Eiya#iaiai 91,{
mes "[Eiya]";
mes "Jorje seems so cranky";
mes "recently. He's usually";
mes "more laid back than this.";
mes "Oh well, I hope that he";
mes "feels better.";
next;
mes "[Eiya]";
mes "Ooh, would you like";
mes "to look at my miniature";
mes "doll collection? I love";
mes "collecting cute dolls!";
close;
}
lhz_in01,135,57,3 script Blackboard#li 111,{
mes "^3355FFYou found a blackboard";
mes "filled with scribbling. You";
mes "can only read some of the";
mes "messages that have been";
mes "quickly scrawled on it.^000000";
next;
mes "''Make sure everything";
mes "is complete by XX 00.''";
mes "- Jorje";
next;
mes "Late Fee: 59, 990 zeny";
next;
mes "''I want to have''";
mes "- Ellette";
mes "''I want $$$ too!''";
mes "- Enoz";
mes "''How about @@@?''";
mes "- Ellette";
next;
mes "''I wanna buy [#@$].''";
mes "- Ninjose";
mes "''Go buy it!''";
mes "- Senyu";
mes "''Working hard and buying hard";
mes "is the best employee attitude.''";
mes "- Mazwon";
close;
}
lhz_in03,100,18,3 script Rocky#li_house 81,{
if (rand(1,2) == 1) {
mes "[Rocky]";
mes "Woof woof!";
close;
}
mes "[Rocky]";
mes "Grrrrrrr...";
close;
}
lhz_in03,130,41,5 script Jay#li_house 706,{
mes "[Jay]";
mes "My mommy and daddy";
mes "always come home late.";
mes "So I eat dinner alone.";
mes "All by myself. Everyday.";
next;
mes "[Jay]";
mes "Food doesn't taste as";
mes "good when you're not";
mes "eating with anybody.";
mes "Maybe I'm just lonely.";
close;
}
lhz_in03,129,22,7 script Housemaid Jane#li_house1 850,{
mes "[Housemaid Jane]";
mes "This house is enormous...";
mes "It's clearly much too big";
mes "for a regularly sized family.";
mes "And it takes me forever to";
mes "make sure that it stays clean!";
next;
mes "[Housemaid Jane]";
mes "It's not easy keeping";
mes "things neat and tidy when";
mes "you're responsible for acres";
mes "of indoor living space. Being";
mes "a maid can be pretty hard...";
close;
}
lhz_in03,124,117,1 script Housemaid Brenda#li 74,{
mes "[Housemaid Brenda]";
mes "I better dust extra";
mes "gently around this vase.";
mes "It's worth ten million zeny";
mes "and if it were to-- No. No!";
mes "I'm not even going to think it!";
close;
}
lighthalzen,159,222,1 script Rekenber Employee#li 109,{
mes "[Benatuth]";
mes "Down there, the repairman";
mes "is just finishing maintenance";
mes "on our chairman's private";
mes "Airship. Can you imagine";
mes "having one of those of your";
mes "very own to fly around in?";
next;
mes "[Benatuth]";
mes "Yeah, the chairman of";
mes "the Rekenber Corporation...";
mes "He's a really powerful person.";
mes "It's almost scary what he can";
mes "do with his money, you know?";
close;
}
lighthalzen,162,304,7 script Rekenber Guard Drew#li 868,{
mes "[Rekenber Guard Drew]";
mes "Dude, check it out~";
mes "Official glossy photos";
mes "of the Kafra Ladies. Now...";
mes "With 20% more garter belts!";
emotion e_ho;
next;
mes "[Rekenber Guard Tan]";
mes "So they're all wearing";
mes "garter belts in these?";
mes "Whoa, that means they";
mes "even got the glasses chick";
mes "to wear 'em too? That's the";
mes "best news I've heard all day!";
emotion e_omg,0,"Rekenber Guard Tan#li";
next;
mes "[Rekenber Guard Drew]";
mes "Okay man, you know these";
mes "are limited edition collector's";
mes "items, so each one is worth";
mes "300,000 zeny. I mean, I have";
mes "an extra set, but I don't know";
mes "if you'd wanna buy them off--";
next;
mes "[Rekenber Guard Tan]";
mes "I'll take them all.";
mes "Wait, all of them except";
mes "for that young kid. Just the";
mes "idea of having her glamour";
mes "photo around strikes me as...";
mes "Yeah. Yeah, it's no good.";
close;
}
lighthalzen,163,306,3 script Rekenber Guard Tan#li 867,{
mes "[Rekenber Guard Tan]";
mes "Whoa, whoa. Now this...";
mes "This is art. The lighting,";
mes "the angle, the... the...";
mes "subject matter. Oh yes.";
emotion e_swt2;
next;
mes "[Rekenber Guard Drew]";
mes "Man, these officially licensed";
mes "Kafra Lady glossies... They're";
mes "worth every zeny we paid. Say";
mes "goodbye Swimsuit Calendar,";
mes "and hellooooo Kafra Leilah~";
next;
mes "[Rekenber Guard Tan]";
mes "Leilah? Oh, you mean";
mes "the glasses chick? Dude...";
mes "Dude. She's my favorite too!";
close;
}
lighthalzen,70,227,4 script Delna#li_reken 102,{
mes "[Delna]";
mes "Sometimes the simple";
mes "pleasures can give you";
mes "the most happiness. For me,";
mes "going outside and basking in";
mes "the sun is the greatest thing~";
next;
mes "[Delna]";
mes "Yes, sunbathing in a quiet";
mes "and relaxing place can be";
mes "so refreshing. And if you're";
mes "careful about not getting a";
mes "sunburn or a tan, a little sun";
mes "can be really good for you.";
close;
}
lhz_in02,289,277,3 script Martial Artist#1 753,{
mes "[Martial Artist]";
mes "Curses...";
mes "I've come to the";
mes "wrong place to seek";
mes "out a challenge. No";
mes "one here is really all";
mes "that mighty or competitive!";
next;
mes "[Martial Artist]";
mes "This whole city thinks";
mes "it can buy power and safety";
mes "with money. They don't know";
mes "the value of a nice, friendly";
mes "brawl. Hopefully, I'll find a";
mes "rival around here soon...";
close;
}
lighthalzen,107,107,3 script Kosit#zen1 869,{
mes "[Kosit]";
mes "This city might have";
mes "more guards and rules";
mes "than other places, but";
mes "I still don't know if it's";
mes "really safe to live here.";
next;
mes "[Kosit]";
mes "I mean, the reason we have";
mes "these rules is because of all";
mes "the unruly gangsters that can";
mes "sometimes get into the city.";
mes "I mean, it's relatively peaceful^FFFFFF ^000000 and all. But these rules...";
next;
mes "[Kosit]";
mes "It's good to be safe,";
mes "but I don't know if it's";
mes "a good idea to sacrifice";
mes "our freedoms or standard";
mes "of living, you know?";
close;
}
lhz_in03,32,99,3 script Sopheap#zen1 863,{
mes "[Sopheap]";
mes "Oh, you youngsters.";
mes "Always traveling around";
mes "and having adventures and";
mes "fighting monsters. I certainly";
mes "had my fill of excitement back";
mes "when I was your age, long ago.";
next;
mes "[Sopheap]";
mes "Sure, I miss doing all";
mes "of that, but now I'm content";
mes "with just relaxing and resting.";
mes "Still, there are a lot of old folk who refuse to sit still like this~";
close;
}
lhz_in03,25,105,5 script Gopal#zen4 869,{
mes "[Gopal]";
mes "Granny may be happy";
mes "just sitting around and";
mes "enjoying the peaceful life,";
mes "but I'm not! I'm too young";
mes "to just lay down and let";
mes "these days just pass by!";
next;
mes "[Gopal]";
mes "I wanna make something";
mes "of myself. Maybe someday,";
mes "I'll found a company as big";
mes "as the Rekenber Corporation!";
close;
}
lighthalzen,176,65,5 script Kimmy#zen3 862,{
mes "[Kimmy]";
mes "Unlike most places,";
mes "Lighthalzen has many";
mes "beautiful clothing and";
mes "accessory shops. This";
mes "place is heaven to a";
mes "trendsetter like me~!";
next;
mes "[Kimmy]";
mes "I don't know if you";
mes "adventurers are interested";
mes "in fashion, but you can trash";
mes "your old clothes and get some";
mes "new, unique and trendy gear";
mes "over here in Lighthalzen~";
close;
}
lighthalzen,364,282,3 script Bodger#zen5 870,{
mes "[Bodger]";
mes "Another hungry day...";
mes "I don't have any money";
mes "and even if I did, there's";
mes "no place that sells food";
mes "I'd actually eat. Oh, man.";
mes "I'm barely living as it is.";
next;
mes "[Bodger]";
mes "I hear that the people";
mes "who live Uptown eat totally";
mes "delicious, gourmet food eight";
mes "times a day! Hopefully it's just^FFFFFF ^000000 an exaggeration. 'Cuz if it";
mes "wasn't, I'd be so mad...";
close;
}
lhz_in03,239,38,3 script Avetis#zen10 849,{
mes "[Avetis]";
mes "A-ack...";
mes "^333333*Cough cough*^000000";
mes "Would you give me";
mes "some m-medicine?!";
mes "^333333*Cough cough haack*^000000";
mes "Sweet Christmas, it hurts...";
next;
mes "[Avetis]";
mes "I sk-skipped work";
mes "because I've been too";
mes "sick t-to go. ^333333*Cough*^000000";
mes "But now I don't have";
mes "the money to ^333333*Haack*^000000";
mes "buy med-medicine... ";
close;
}
lhz_in02,267,25,4 script Diana#npc 747,{
mes "[Diana]";
mes "Oh wow, that weapon";
mes "is fantastic! But I'm sure";
mes "that it must be really";
mes "expensive. Huh...";
next;
mes "[Shop Assistant]";
mes "Ma'am, are you talking";
mes "about this Stiletto? You";
mes "certainly have an eye for";
mes "quality weapons. If you";
mes "don't mind me asking,";
mes "where are you from?";
next;
mes "[Diana]";
mes "Oh, I was born";
mes "and raised in Morroc.";
next;
mes "[Shop Assistant]";
mes "Ah yes, I've heard many";
mes "good things about that town.";
mes "You've certainly proven that";
mes "people from Morroc truly have";
mes "good taste. Now, this Stiletto";
mes "is a steal at 39,800 zeny...";
next;
emotion e_omg;
mes "[Diana]";
mes "Huh...?!";
mes "That's ridiculous!";
mes "Never mind that, let";
mes "me take a look at that";
mes "Gladius in the corner.";
next;
mes "[Shop Assistant]";
mes "The Gladius?";
mes "Ah, that would be";
mes "39,800 zeny, ma'am.";
next;
mes "[Diana]";
mes "Oh, that's a really";
mes "good price. I'll take it!";
next;
mes "[Shop Assistant]";
mes "Yes, this replica really";
mes "does look just like an";
mes "actual Gladius, does it";
mes "not? Although not a true";
mes "weapon, it's quite capable of";
mes "opening the toughest envelopes.";
next;
mes "[Diana]";
mes "...";
mes "......";
mes "I take that back.";
mes "This shop really sucks.";
close;
}
lhz_in02,267,22,1 script Shop Assistant#cobo 91,{
mes "[Shop Assistant]";
mes "Welcome to our";
mes "store where we offer";
mes "many unique products that";
mes "you can't find anywhere else.";
next;
mes "[Shop Assistant]";
mes "However, shopping is only available to our members. There's an annual";
mes "membership fee that's waived when you spend a certain amount every";
mes "month in our store. If you invite your friends, you'll receive spe--";
next;
mes "[" + strcharinfo(0) + "]";
mes "N-no thank you!";
mes "I'm not interested!";
close;
}
lighthalzen,192,63,4 script Sergei#zen1 92,{
mes "[Sergei]";
mes "You know, there's an";
mes "interesting story about";
mes "the axe that's hanging";
mes "over there. Would you";
mes "like me to tell you?";
next;
if (select("Sure.:No, thanks.") == 1) {
mes "[Sergei]";
mes "This previous owner of";
mes "this Weapon Shop was";
mes "a convicted serial killer.";
mes "Each night, he'd take that";
mes "axe and cruelly murder";
mes "beautiful ladies like me.";
next;
mes "[Sergei]";
mes "When he was finally";
mes "caught, they beheaded";
mes "him with his own axe.";
mes "Since then, they say that";
mes "his ghost still lingers and";
mes "sharpens this axe at night.";
next;
mes "[Sergei]";
mes "Just thinking about";
mes "it gives me goosebumps!";
mes "And I'm supposed to work";
mes "here! It's so creepy!";
close;
}
mes "[Sergei]";
mes "Oh, how disappointing~";
mes "It's the perfect story for";
mes "the season. Well, now that";
mes "I think about it, that story is";
mes "actually pretty creepy...";
close;
}
lighthalzen,258,223,3 script Srinivas#zen4 866,{
mes "[Srinivas]";
mes "Those rundown buildings";
mes "in the slums are an eyesore";
mes "that offend the entire city!";
mes "I just wish they would wreck";
mes "them down. What do I care";
mes "about the poor and needy?";
close;
}
lighthalzen,77,203,3 script Victor Perfecto#zen9 869,{
mes "[Victor Perfecto]";
mes "I've heard that the";
mes "Rekenber Corporation";
mes "actually created the";
mes "environment in Lighthalzen";
mes "through artificial means.";
next;
mes "[Victor Perfecto]";
mes "It seems like it'd take";
mes "a lot of investment, but";
mes "artificially creating an";
mes "environment isn't impossible";
mes "with the means available to";
mes "the Rekenber Corporation.";
next;
mes "[Victor Perfecto]";
mes "^333333*Sigh...*^000000";
mes "Still, it's pretty";
mes "depressing to think";
mes "that the beauty of nature";
mes "can be manmade and";
mes "equated to zeny, you know?";
close;
}
lighthalzen,40,107,4 script Vergil#zen4 869,{
mes "[Vergil]";
mes "The weather is so";
mes "nice today, like always.";
mes "I just want to ditch work,";
mes "run outside and work out.";
next;
switch(select("Where do you want to go?:But shouldn't you go to work?:Have you heard about the serial killer?")) {
case 1:
mes "[Vergil]";
mes "Well, those guys in";
mes "black suits, not to mention";
mes "the ruffians that manage to";
mes "invade town, sometimes sort";
mes "of make it kind of unsafe to";
mes "go out all by yourself.";
next;
mes "[Vergil]";
mes "But me and a buddy are";
mes "planning to head to the";
mes "Al De Baran Turbo Track";
mes "one of these days. Boy,";
mes "the last time we went,";
mes "he wasted a lot of zeny.";
next;
mes "[Vergil]";
mes "He actually won some";
mes "kind of potion as a prize";
mes "and let me have it. I drank";
mes "it and it made me move really";
mes "slowly. Now what kind of prize";
mes "is that supposed to be?!";
next;
mes "[Vergil]";
mes "I think my buddy";
mes "was totally scammed.";
mes "That, or I was totally";
mes "tricked by him to drink it.";
mes "How they came up with such a ridiculous idea for a prize!";
close;
case 2:
mes "[Vergil]";
mes "Wha--?! I didn't say";
mes "I was going to ditch work,";
mes "I just said I wanted to!";
mes "But just to spite you, maybe";
mes "just maybe, I won't go today!";
next;
mes "[Vergil]";
mes "Then again, I don't";
mes "think I can slack on";
mes "this project. Curses...";
mes "The weekend certainly";
mes "doesn't come fast enough!";
close;
case 3:
mes "[Vergil]";
mes "What, you mean that";
mes "axe murderer from a long";
mes "time ago? Well, I heard a";
mes "rumor that it actually wasn't";
mes "like that. Let's see, how";
mes "did the story go?";
next;
mes "[Vergil]";
mes "I heard that some hat";
mes "maker, the one who makes";
mes "the Smokie Hat, accidentally";
mes "made a Person Headgear";
mes "instead of, like, a hat made";
mes "of monsters. Don't ask me how.";
next;
mes "[Vergil]";
mes "Yeah, I think relatives";
mes "of that Airship Captain...";
mes "They were totally made into";
mes "a hat on accident. Supposedly,";
mes "it looks like a Reindeer Head,";
mes "but now that's just too weird.";
close;
}
}
lhz_in01,144,53,3 script Jorje#zero 98,1,1,{
OnTouch:
switch(rand(1,3)) {
case 1:
mes "[Jorje]";
mes "Arrrgh, I don't";
mes "have any time for";
mes "talking! I'm in the";
mes "middle of an important";
mes "task! H-hold on a second!";
close;
case 2:
mes "[Jorje]";
mes "D-don't come any";
mes "closer! Anyone who";
mes "comes near me might";
mes "just screw me up! Back off!";
close;
case 3:
mes "[Jorje]";
mes "Oh man...";
mes "I've been working so";
mes "hard and haven't taken";
mes "any breaks. I think I'll";
mes "reward myself and buy";
mes "something like maybe--";
next;
mes "[Jorje]";
mes "No! No, I'm not";
mes "gonna buy anything!";
mes "I've got my future wife";
mes "to think about! Must...";
mes "Save... More... Money!";
close;
}
end;
}
lhz_in01,139,48,7 script Leimi#mimir 73,{
mes "[Leimi]";
mes "...";
mes "......";
next;
mes "[Leimi]";
mes "Oh...!";
mes "Good heavens!";
mes "Um, may I help you?";
emotion e_omg;
if (BaseJob == Job_Assassin) {
if (Sex) {
next;
mes "[Leimi]";
mes "Oh, you're an Assassin!";
mes "Oh, you boys are soooo cute!";
mes "And so cool and so mysterious^FFFFFF ^000000 all at the same time! I love you!";
}
else {
next;
mes "[Leimi]";
mes "An Assassin...?";
mes "Oh, you wouldn't happen";
mes "to know any Assassin boys";
mes "that might be single, do you?";
mes "Oh-my-god, they're hunky-hot~";
}
}
close;
}
lhz_in01,138,47,0 script #mimir_camera -1,2,2,{
OnTouch:
if (BaseJob == Job_Assassin) {
if (Sex) {
mes "^3355FF*Click*^000000";
next;
mes "["+strcharinfo(0)+"]";
mes "What the...?";
mes "That sound. Did...";
mes "Did someone just";
mes "take my picture?";
close;
}
}
end;
}
lhz_in02,36,274,4 script Cool Event Staff#Saera 831,{
mes "[Saera]";
mes "Welcome to the";
mes "temporary headquarters";
mes "of Cool Event Corporation.";
mes "How may I help you today?";
next;
switch(select("Temporary headquarters?:Voting:No, thanks.")) {
case 1:
mes "[Saera]";
mes "Our headquarters building";
mes "is currently undergoing";
mes "reconstruction, so we are";
mes "basing our operations in";
mes "this place for the meantime.";
close;
case 2:
if (lhz_boss < 17) {
mes "[Saera]";
mes "Currently, Kafra Corporation";
mes "and Cool Event Corp are working";
mes "on a collaborative program that";
mes "will provide direct teleport";
mes "services to dungeons.";
next;
mes "[Saera]";
mes "Due to technical issues,";
mes "both companies cannot provide";
mes "teleport services to the same";
mes "dungeon. Therefore, we will be";
mes "selecting our valued customers to choose the company they want.";
next;
mes "[Saera]";
mes "Only a limited number of";
mes "voters will be chosen, so";
mes "you can check your voting";
mes "eligibility at the headquarters";
mes "of both participating companies. Thank you for your patronage~";
close;
}
else {
mes "[Saera]";
mes "Currently, Kafra Corporation";
mes "and Cool Event Corp are working";
mes "on a collaborative program that";
mes "will provide direct teleport";
mes "services to dungeons.";
next;
mes "[Saera]";
mes "Due to technical issues,";
mes "both companies cannot provide";
mes "teleport services to the same";
mes "dungeon. Therefore, we will be";
mes "selecting a number of valued customers to vote for their choice.";
next;
mes "[Saera]";
mes "I've just reviewed your";
mes "information and would like";
mes "to inform you that you are";
mes "indeed eligible to vote.";
mes "Your participation in this";
mes "election is much appreciated.";
next;
mes "[Saera]";
mes "Remember that the";
mes "election polls can be";
mes "found in either Prontera";
mes "or Juno. Thank you very much.";
close;
}
case 3:
mes "[Saera]";
mes "Thank you.";
mes "Have a good day.";
close;
}
}
lhz_in02,40,280,6 script Event Planner 833,{
mes "[Jellarin]";
mes "I don't like this.";
mes "But I don't like that";
mes "idea either. What will";
mes "I do for a new event, eh?";
next;
mes "[Jellarin]";
mes "I need something";
mes "major, something that'll";
mes "really shake up the world,";
mes "something epochal, but what?";
mes "Hey, do you have any ideas?";
close;
}
lhz_in02,110,286,5 script Cool Event Manager 853,{
mes "[Baoto]";
mes "Hmmm...";
mes "The employees seem";
mes "to be having too much";
mes "fun amongst themselves";
mes "recently. This does not";
mes "bode well at all...";
next;
mes "[Baoto]";
mes "It looks like I'm";
mes "just going to have to";
mes "start cracking that whip";
mes "more often and much";
mes "harder. Ha ha ha ha!";
close;
}
lhz_in02,36,284,0 script Cool Event Staff#Cesuna 874,{
mes "[Cesuna]";
mes "Ack! I'm totally";
mes "swamped with all this";
mes "work! But I don't wanna";
mes "do any of it. That's it!";
mes "I totally need a break.";
next;
mes "[Cesuna]";
mes "^333333*Sigh...*^000000";
mes "I wonder if Saera";
mes "would ever consider";
mes "going out with me?";
mes "That would be nice~";
close;
}
/*
lhz_in02,19,274,2 script Maintenance Guy#lhz 851,{
mes "[Kudiuu]";
mes "Holy...!";
mes "Will this place";
mes "ever get cleaned up?!";
mes "^333333*Cough cough*^000000 There's";
mes "so much dust here, it's";
mes "almost a health hazard!";
close;
}
*/
// Lighthalzen Mushroom.
// Don't really understand why it's there, but it's funny regardless.
lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0