
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@635 54d463be-8e91-2dee-dedb-b68131a5f0ec
38 lines
2.7 KiB
Plaintext
38 lines
2.7 KiB
Plaintext
//Any ideas or suggestions you guys have, put them here.
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//These don't have to be put into the source, but maybe if
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//you would like something down... someone might do it? lol
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----
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I (Ajarn) have loads of ideas. I might as well put them here. If no one does them it's fine, because I plan
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on doing them eventually if no one else does.
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1) Better jail system. You know how the ban system has a time column, so you can set a certain amount of
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ban time? I think jailing should have this to. This way you can unjail the character when they are online
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or not, and jail them if they are on or not, etc. This will also lock their char to the jail until the
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state of that column is changed. One the time hits that they can come out (every min run a timer maybe?)
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they are unjailed if online, and if they are offline, the next time they log on it will check that column
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and unjail them then.
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2) Addition to ban system. Ban works on a state system and I think ti should have another state. Instead of
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fully banning someone you should have the option of banning them from creating new chars before a full ban.
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This way you can jail their chars, and ban creation of new chars. Then they have to sit in the jail and
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talk it out with a GM. Gets problems solved easier.
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3) Better gm level system. Basicly a gm command has group numbers after it (monster:1,5,99) and those gm
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levels can use it. This way you can have a much more flexible system. But when I think about it... it takes
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a lot of checking to do it that way, and in the long run, it would be a lot more flexible and easier to
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have account names after each gm command. I'm not sure which one I like, or which one should be used, but
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the "level" system is kind of hard to do when you want to have sistem levels. Like, some have group A
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commands, and some have group B commands, having nothing to do with group A. There is no way to do that
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with the current system.
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nsstrunks: The group numbers is kinda pointless, since currently if you set it to a higher number, everyone above that will have access.
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4) Private Message SPY! (@pmspy <char name>) What it does is you see everything that that person private
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messages to another, and anything another pms to them. I'm not sure if it can be already done, but this
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would stack with @guildspy and @partyspy. So, you you know thier party, and guild and you do all three
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spies, and you follow them around you can hear everything they are saying.
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5) Probably a stupid idea, but @localspy. It basicly spies on all the text that they can hear localy and
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sends it to you like "ajarn can hear: ....." and "ajarn says: ..." This way you can do #4 to a person, and
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then this, without following them, and get the same effect.
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