* Pneuma / Arrow Shower / Ranges (fixes#915)
-- Pneuma now also protects against knockback from ranged skills
-- Arrow Shower cast by monsters is now always a melee skill and cannot be blocked by Pneuma, but can always be blocked by Safety Wall
-- When monsters cast a skill that has no specific rule, it will be considered melee when the target is within a 7x7 area around the monster, rather than a 11x11 area
* Charge Attack (fixes#417)
-- Damage: 0-3 cells 100%, 4-6 cells 200%, 7-9 cells 300%, 10-12 cells 400%, 13 cells 500%
-- Cast time pre-Renewal: 0-3 cells 500ms, 4-6 cells 1000ms, 7+ cells 1500ms
-- Cast time renewal: 500ms (250ms fixed)
-- The caster will now move to the cell next to the target rather than right on it
-- When the attack misses, there won't be knockback (but the caster will still move)
* Waterball/Jupitel (follow up to 6ebcb67, fixes#907)
-- Waterball/Jupitel now can hit through shootable walls
-- Waterball cells now can overlap