
* Clean-up permanent monster spawn: - <delay1>,<delay2>,<event> are actually optionnal field - <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped) * Exported monster AI constants * Updated docs for monster size constants (already exported) Notes: - the default size for monster script cmd was small not medium - monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL) * - Fixed an issue to make <xs> and <ys> optionnals - Updated npcs scripts * Leftover in the docs for permanent monster spawn * Corrected english docs. Credit to @aleos89 Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110 Thanks to @cydh for the idea
22 lines
934 B
Plaintext
22 lines
934 B
Plaintext
//===== rAthena Script =======================================
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//= Lutie Fields Monster Spawn Script
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//===== By: ==================================================
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//= Athena (1.0)
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//===== Current Version: =====================================
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//= 1.3
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Additional Comments: =================================
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//= 1.1 added Garm Baby according to May 10 patch
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//= 1.2 Official kRO 10.1 spawns [Playtester]
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//= 1.3 Corrected MVP spawn variance. [L0ne_W0lf]
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//============================================================
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//==================================================
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// xmas_fild01 - Lutie Field
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//==================================================
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xmas_fild01,0,0 monster Marin 1242,35
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xmas_fild01,0,0 monster Sasquatch 1243,20
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xmas_fild01,0,0 monster Garm Baby 1515,1,1800000
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xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1
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