281 lines
9.6 KiB
Plaintext
281 lines
9.6 KiB
Plaintext
//===== rAthena Script =======================================
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//= 3rd Item Seller
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//===== By: ==================================================
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//= Masao, Mercurial
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//===== Current Version: =====================================
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//= 1.5
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Sells some 3rd Job related items:
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//= - Poison Herbs, Rune Stones, Rare Herbs, Points
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//===== Additional Comments: =================================
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//= 1.0 First Version.
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//= 1.1 Optimized Poison Herb Salesman NPC
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//= 1.2 Optimized and standardized. [Euphy]
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//= 1.3 Added Malangdo/Mora Points NPC. [Euphy]
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//= 1.4 Updated to match the official scripts. [Euphy]
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//= 1.5 Added Izlude duplicates. [Euphy]
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//= 1.5a Remove useless array & misc. [Capuche]
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//============================================================
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// Poison Herb Merchants (Guillotine Cross) :: poison_herb_3rd_trader
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//============================================================
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- script ::phs -1,{
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if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
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mes "- Wait a minute !! -";
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mes "- Currently you're carrying -";
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mes "- too many items with you. -";
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mes "- Please try again -";
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mes "- after you lose some weight. -";
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close;
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}
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mes "[Poison Herb Merchant]";
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mes "I am the professional";
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mes "Poison Herb merchant.";
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mes "Each Herb costs 4,000 zeny.";
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mes "What would you like?";
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next;
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.@i = select("Nerium:Rantana:Makulata:Seratum:Scopolia:Amoena:Poison Kit:Cancel")-1;
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mes "[Poison Herb Merchant]";
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if (.@i < 6) {
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.@item = 7932+.@i;
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.@price = 4000;
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.@max = 2000;
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} else if (.@i == 6) {
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.@item = 7931;
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.@price = 5000;
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.@max = 500;
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mes "Each Poison Kit costs 5,000 zeny.";
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} else {
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mes "Well, I see. Come back again~!";
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close;
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}
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mes "How many do you want?";
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mes "You can only buy a maximum of '"+.@max+"' ea.";
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mes "Enter '0' if you want to cancel.";
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next;
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input .@amount;
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if (.@amount == 0) {
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mes "[Poison Herb Merchant]";
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mes "You've cancelled the trade.";
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close;
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}
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if (.@amount > .@max) {
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mes "[Poison Herb Merchant]";
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mes "The number must be less than "+callfunc("F_InsertComma",.@max)+"!";
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close;
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}
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.@total = .@amount * .@price;
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if (Zeny < .@total) {
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mes "[Poison Herb Merchant]";
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mes "You don't have enough money.";
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mes "Check how much money you have first.";
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close;
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}
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Zeny = Zeny - .@total;
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getitem .@item, .@amount;
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mes "[Poison Herb Merchant]";
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mes "Thank you. Come back again~!";
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close;
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}
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job3_guil01,79,96,3 duplicate(phs) Poison Herb Merchant 4_F_YUNYANG
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morocc,193,100,4 duplicate(phs) Poison Herb Merchant#moc 4_F_YUNYANG
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lhz_in02,16,205,4 duplicate(phs) Poison Herb Merchant#lhz 4_F_YUNYANG
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// Rune Stone Merchants (Rune Knight) :: rune_3rd_trader
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//============================================================
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- script ::runesale -1,{
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if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
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mes "- Wait a minute !! -";
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mes "- Currently you're carrying -";
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mes "- too many items with you. -";
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mes "- Please try again -";
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mes "- after you lose some weight. -";
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close;
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}
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mes "[Rune Merchant]";
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mes "Hey, do you need Runes?!";
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mes "I sell all sorts of Rune Stones!";
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mes "What would you like?";
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next;
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.@i = select("Buy high-quality Rune Stones.:Buy ordinary Rune Stones.");
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mes "[Rune Merchant]";
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if (.@i == 1) {
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mes "High-quality Runes!";
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mes "They cost 2,500 zeny each!";
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.@item = 12734; //Runstone_Quality
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.@price = 2500;
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} else {
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mes "Ordinary Rune Stones?";
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mes "They cost 1,000 zeny each!";
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.@item = 12737; //Runstone_Ordinary
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.@price = 1000;
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}
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mes "Tell me how many you want,";
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mes "and remember, you can only";
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mes "buy a maximum of '2000' ea.";
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next;
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input .@amount;
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if (.@amount == 0) {
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mes "[Rune Merchant]";
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mes "You're not buying? Please leave!";
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close;
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}
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if (.@amount > 2000) {
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mes "[Rune Merchant]";
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mes "The number must be less than 2,000!";
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close;
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}
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.@total = .@amount * .@price;
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if (Zeny < .@total) {
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mes "[Rune Merchant]";
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mes "Zeny! Zeny!";
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mes "You don't have enough money.";
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mes "Check how much money you have first.";
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close;
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}
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if (!checkweight(.@item,.@amount)) {
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mes "[Rune Merchant]";
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mes "It doesn't seem like you are able to carry it all, why are you trying it?!";
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close;
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}
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Zeny = Zeny - .@total;
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getitem .@item, .@amount;
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mes "[Rune Merchant]";
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mes "Thank you.";
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mes "Please come back again~!";
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close;
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}
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job3_rune01,90,62,3 duplicate(runesale) Rune Merchant#job3 4_M_YURI
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prontera,168,228,3 duplicate(runesale) Rune Merchant#prt 4_M_YURI
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// Rare Herb Merchants (Guillotine Cross) :: rare_herb_3rd_trader
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//============================================================
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job3_guil01,91,93,3 script Rare Herb Collector 1_M_03,{
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if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
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mes "- Wait a minute !! -";
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mes "- Currently you're carrying -";
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mes "- too many items with you. -";
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mes "- Please try again -";
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mes "- after you lose some weight. -";
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close;
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}
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if (Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T || Class == Job_Baby_Cross) {
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mes "[Rare Poison Herb Collector]";
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mes "I wander around the world and collect rare poison herbs. Recently, I started dealing in the herb called Izidor. If you are interested, you can buy them.";
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next;
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.@i = select("How can I buy them?:Exchange it for Animal Blood:Exchange it for a Bitter Herb:Exchange it for a Deadly Noxious Herb:Exchange it for a Frozen Rose:Exchange it for Ment:Exchange it for Hinalle")-2;
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if (.@i == -1) {
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mes "[Rare Poison Herb Collector]";
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mes "You can buy them for 10,000 zeny and one of these rare items, Animal Blood, Bitter Herb, Deadly Noxious Herb, Frozen Rose, Ment or an Hinalle.";
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next;
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mes "[Rare Poison Herb Collector]";
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mes "Why do I ask money? That's just to pay a little respect to a collector like me. Ha ha ha...";
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close;
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} else {
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setarray .@exchange[0],702,621,631,749,605,703;
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.@item = .@exchange[.@i];
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.@price = 10000;
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mes "[Rare Poison Herb Collector]";
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mes "How many do you want?";
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mes "You can only buy a maximum of '2000' ea.";
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mes "Enter '0' if you want to cancel.";
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next;
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input .@amount;
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if (.@amount == 0) {
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mes "[Rare Poison Herb Collector]";
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mes "You've cancelled the trade.";
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close;
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}
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if (.@amount > 2000) {
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mes "[Rare Poison Herb Collector]";
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mes "The number must be less than 2,000!";
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close;
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}
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.@total = .@amount * .@price;
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if (countitem(.@item) < .@amount || Zeny < .@total) {
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mes "[Rare Poison Herb Collector]";
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mes "Hey, come back when you have all the requirements for the exchange.";
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close;
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}
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mes "[Rare Poison Herb Collector]";
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mes "Good. I've received the money and the special item.";
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delitem .@item, .@amount;
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Zeny = Zeny - .@total;
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getitem 709, .@amount; //Izidor
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close;
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}
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}
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mes "[Rare Poison Herb Collector]";
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mes "I wander around the world and collect rare poison herbs. But I don't feel like selling my herbs to a person like you... ha ha ha...";
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close;
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}
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// Point Merchants (Sorcerer) :: point_3rd_trader
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//============================================================
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- script ::pss -1,{
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if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
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mes "- Wait a minute !! -";
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mes "- Currently you're carrying -";
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mes "- too many items with you. -";
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mes "- Please try again -";
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mes "- after you lose some weight. -";
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close;
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}
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mes "[Point Merchant]";
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mes "Hello. I'm selling a catalyst called ^FF0000Points^000000 for Sorcerers. What would you like?";
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next;
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.@i = select("Scarlet Points - 200z:Lime Green Points - 200z:Indigo Points - 200z:Yellow Wish Points - 200z:Cancel")-1;
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mes "[Point Merchant]";
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if (.@i == 4) {
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mes "You can't find the stuff you need?";
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close;
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}
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setarray .@itemid[0],6360,6363,6361,6362;
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setarray .@color$[0],"Scarlet","Lime Green","Indigo","Yellow Wish";
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mes "You have chosen "+.@color$[.@i]+" Points.";
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mes "How many do you want?";
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mes "If you want to cancel, enter 0.";
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next;
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input .@amount;
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mes "[Point Merchant]";
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if (.@amount == 0) {
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mes "You've cancelled the trade.";
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close;
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}
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if (Zeny < .@amount*200) {
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mes "You don't seem to have enough money.";
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close;
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}
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if (!checkweight(.@itemid[.@i],.@amount)) {
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mes "You don't have enough space in your inventory to buy this amount.";
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close;
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}
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Zeny = Zeny-(.@amount*200);
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getitem .@itemid[.@i],.@amount;
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mes "Thank you very much. See you~!";
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close;
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}
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gef_tower,105,172,5 duplicate(pss) Point Merchant#Sorcerer 8_F_GIRL
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prt_in,131,66,0 duplicate(pss) Point Merchant#Prontera 8_F_GIRL
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alberta,105,52,7 duplicate(pss) Point Merchant#Alberta 8_F_GIRL
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aldebaran,133,114,5 duplicate(pss) Point Merchant#Aldebaran 8_F_GIRL
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comodo,193,159,5 duplicate(pss) Point Merchant#Comodo 8_F_GIRL
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geffen,129,49,5 duplicate(pss) Point Merchant#Geffen 8_F_GIRL
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izlude,138,163,5 duplicate(pss) Point Merchant#Izlude 8_F_GIRL // Old coordinates: izlude (135,121)
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izlude_a,138,163,5 duplicate(pss) Point Merchant#Izlude_a 8_F_GIRL
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izlude_b,138,163,5 duplicate(pss) Point Merchant#Izlude_b 8_F_GIRL
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izlude_c,138,163,5 duplicate(pss) Point Merchant#Izlude_c 8_F_GIRL
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izlude_d,138,163,5 duplicate(pss) Point Merchant#Izlude_d 8_F_GIRL
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malangdo,214,163,5 duplicate(pss) Point Merchant#Malangdo 8_F_GIRL
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mora,115,118,3 duplicate(pss) Point Merchant#Mora 8_F_GIRL
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ra_in01,256,273,3 duplicate(pss) Point Merchant#Rachel 8_F_GIRL
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veins,202,128,5 duplicate(pss) Point Merchant#Veins 8_F_GIRL
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dicastes01,207,200,5 duplicate(pss) Point Merchant#Dicastes 8_F_GIRL
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manuk,261,206,3 duplicate(pss) Point Merchant#Manuk 8_F_GIRL
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splendide,207,160,5 duplicate(pss) Point Merchant#Splendide 8_F_GIRL
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mid_camp,224,237,3 duplicate(pss) Point Merchant#Midgard 8_F_GIRL
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