
* Clean-up permanent monster spawn: - <delay1>,<delay2>,<event> are actually optionnal field - <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped) * Exported monster AI constants * Updated docs for monster size constants (already exported) Notes: - the default size for monster script cmd was small not medium - monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL) * - Fixed an issue to make <xs> and <ys> optionnals - Updated npcs scripts * Leftover in the docs for permanent monster spawn * Corrected english docs. Credit to @aleos89 Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110 Thanks to @cydh for the idea
73 lines
3.0 KiB
Plaintext
73 lines
3.0 KiB
Plaintext
//===== rAthena Script =======================================
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//= Clock Tower Monster Spawn Script
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//===== By: ==================================================
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//= Athena (1.0)
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//===== Current Version: =====================================
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//= 1.1
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Additional Comments: =================================
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//= 1.0 Split from combined Alde and CT spawn file. [L0ne_W0lf]
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//= 1.1 Added nightmare clock tower. [Ridley8819]
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//============================================================
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//==================================================
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// c_tower1 - Clock Tower 1f
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//==================================================
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c_tower1,0,0 monster Rideword 1195,70,5000
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c_tower1,0,0 monster Punk 1199,70,5000
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c_tower1,0,0 monster Bathory 1102,1,5000
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c_tower1,0,0 monster Clock Tower Manager 1270,1,5000
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//==================================================
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// c_tower2 - Clock Tower 2f
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//==================================================
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c_tower2,0,0 monster Clock 1269,40,5000
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c_tower2,0,0 monster Punk 1199,40,5000
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c_tower2,0,0 monster Rideword 1195,12,5000
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c_tower2,0,0 monster Mimic 1191,3,5000
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c_tower2,0,0 monster Elder 1377,2,5000
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c_tower2,0,0 monster Clock Tower Manager 1270,1,5000
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//==================================================
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// c_tower3 - Clock Tower 3f
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//==================================================
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c_tower3,0,0 monster Alarm 1193,80,5000
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c_tower3,0,0 monster Mimic 1191,7,5000
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c_tower3,0,0 monster Rideword 1195,6,5000
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c_tower3,0,0 monster Clock Tower Manager 1270,3,5000
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//==================================================
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// c_tower4 - Clock Tower 4f
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//==================================================
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c_tower4,0,0 monster Clock 1269,35,5000
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c_tower4,0,0 monster Owl Duke 1320,30,5000
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c_tower4,0,0 monster Alarm 1193,30,5000
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c_tower4,0,0 monster Rideword 1195,15,5000
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c_tower4,0,0 monster Mimic 1191,12,5000
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c_tower4,0,0 monster Whisper 1179,5,5000
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c_tower4,0,0 monster Clock Tower Manager 1270,3,5000
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c_tower4,0,0 monster Elder 1377,2,5000
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//==================================================
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// c_tower2_ - Clock Tower Nightmare 2f
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//==================================================
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c_tower2_,0,0 monster Mimic (Nightmare) 2479,3,5000,0,0
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c_tower2_,0,0 monster Rideword (Nightmare) 2478,4,300000,0,0
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c_tower2_,0,0 monster Rideword (Nightmare) 2478,1,60000,0,0
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c_tower2_,0,0 monster Neo Punk 2919,40,5000
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c_tower2_,0,0 monster Big Ben 2916,40,5000
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c_tower2_,0,0 monster Time Keeper 2918,1,5000
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c_tower2_,0,0 monster Arc Elder 2920,2,3600000
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//==================================================
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// c_tower3_ - Clock Tower Nightmare 3f
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//==================================================
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c_tower3_,0,0 monster Mimic (Nightmare) 2479,8,5000,0,0
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c_tower3_,0,0 monster Rideword (Nightmare) 2478,8,5000,0,0
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c_tower3_,0,0 monster Big Bell 2917,110,5000
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c_tower3_,0,0 monster Time Keeper 2918,3,5000
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c_tower3_,0,0 monster Owl Viscount 2921,1,5000,1800000
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c_tower3_,0,0 monster Owl Marquis 2923,1,5000,5000
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c_tower3_,0,0,0,0 boss_monster Time Holder 3074,1,7200000,0,0
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