
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
103 lines
3.9 KiB
Plaintext
103 lines
3.9 KiB
Plaintext
//===== Athena Script =====================================
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//= Treasure Hunter Script
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//===== Converted By ======================================
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//= Fredzilla
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//= Original
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Treasure Hunter Quests //
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// By: Ezekial //
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// for the use on nRO run by Newbe5 //
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// revised By Warlock //
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//===== Version ===========================================
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//= 1.0 - Straight conversion of Aegis NPC file
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//===== Compatible With ===================================
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//= eAthena 1.0
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//===== Description =======================================
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//= Start for Treasure hunter quests
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//===== Comments ==========================================
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//= Event_THQS - Used to check if you have already registerd
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//= #Treasure_Token - used to keep track of tokens
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//////////////////////////////////////////////////////////
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//Entrance Flags
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yuno.gat,48,101,6 script Notice 722,{
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mes "^FF0000[ Treasure Hunter Guild House ]^000000";
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mes " ";
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mes "Welcome to the Treasure Hunter's Guild House.";
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mes "Feel free to drop in and look around";
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mes "and feel free to become a memeber if you wish.";
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mes " ";
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mes "For membership applications please talk to Keegan";
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mes "up the stairs and down the hall.";
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close;
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}
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//Saver Girl;
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yuno_in01.gat,32,178,3 script Ahlma 94,{
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mes "[Ahlma]";
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if (Event_THQS == 0) goto N_Member;
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mes "Welcome to The Treasure Hunter Guild.";
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mes "How may I help you?";
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next;
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menu "Save",-,"Quit",N_Quit;
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mes "[Ahlma]";
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mes "Ok, saved. Thank you ~ See you soon~";
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savepoint "yuno_in01.gat",34,176;
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close;
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N_Quit:
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mes "[Ahlma]";
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mes "Well if you think you are safe, good on you.";
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close;
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N_Member:
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mes "Sorry, members only.";
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close;
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}
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//Retired Smile mask girl;
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yuno_in01.gat,33,162,3 script Smile Helper 92,{
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mes "[Smile Gal]";
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mes "Oh man...I am so sick of";
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mes "trading Mr. Smile masks for crap.";
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mes " ";
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mes "You ask me for one and you'll find yourself 10 pounds lighter!";
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close;
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}
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//Usless Female Assasin;
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yuno_in01.gat,22,162,6 script Female Assasin 725,{
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mes "[Sharlet]";
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if (Event_THQS > 0) goto N_Member;
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mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!";
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close;
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N_Member:
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set @TEMP,rand(1,2);
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if (@TEMP == 1) goto N_Chat1;
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if (@TEMP == 2) goto N_Chat2;
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mes "How are you reading this???";
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mes "Well unless you are reading the code :)";
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close;
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N_Chat1:
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mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+".";
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mes "Did you hear about that brave man that went into Glast Heim alone?! He must be crazy.";
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close;
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N_Chat2:
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mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest.";
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close;
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}
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//another usless member
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yuno_in01.gat,25,162,6 script Female Wizard 123,{
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mes "[Sasha]";
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if (Event_THQS > 0) goto N_Member;
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mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!";
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close;
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N_Member:
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set @TEMP,rand(2);
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if (@TEMP == 1) goto N_Chat;
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mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+".";
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mes "Did you hear about that goat man running around in the trees?";
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mes " ";
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mes "Aperently his name is Baphomet and he has been runing around the Forest Maze out side of prontera for quite some time now.";
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close;
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N_Chat:
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mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest.";
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close;
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} |