
git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
596 lines
15 KiB
C
596 lines
15 KiB
C
// $Id: storage.c,v 1.3 2004/09/25 02:05:22 MouseJstr Exp $
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "db.h"
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#include "itemdb.h"
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#include "clif.h"
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#include "intif.h"
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#include "pc.h"
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#include "storage.h"
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#include "guild.h"
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#include "nullpo.h"
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#ifdef MEMWATCH
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#include "memwatch.h"
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#endif
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static struct dbt *storage_db;
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static struct dbt *guild_storage_db;
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/*==========================================
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* 倉庫内アイテムソート
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*------------------------------------------
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*/
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int storage_comp_item(const void *_i1, const void *_i2){
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struct item *i1=(struct item *)_i1;
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struct item *i2=(struct item *)_i2;
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if (i1->nameid == i2->nameid) {
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return 0;
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} else if (!(i1->nameid) || !(i1->amount)){
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return 1;
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} else if (!(i2->nameid) || !(i2->amount)){
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return -1;
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} else {
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return i1->nameid - i2->nameid;
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}
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}
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void sortage_sortitem(struct storage* stor){
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nullpo_retv(stor);
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qsort(stor->storage, MAX_STORAGE, sizeof(struct item), storage_comp_item);
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}
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void sortage_gsortitem(struct guild_storage* gstor){
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nullpo_retv(gstor);
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qsort(gstor->storage, MAX_GUILD_STORAGE, sizeof(struct item), storage_comp_item);
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}
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/*==========================================
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* 初期化とか
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*------------------------------------------
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*/
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int do_init_storage(void) // map.c::do_init()から呼ばれる
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{
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storage_db=numdb_init();
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guild_storage_db=numdb_init();
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return 1;
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}
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void do_final_storage(void) // map.c::do_final()から呼ばれる
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{
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}
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struct storage *account2storage(int account_id)
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{
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struct storage *stor;
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stor=numdb_search(storage_db,account_id);
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if(stor == NULL) {
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stor = calloc(sizeof(struct storage), 1);
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if(stor == NULL){
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printf("storage: out of memory!\n");
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exit(0);
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}
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memset(stor,0,sizeof(struct storage));
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stor->account_id=account_id;
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numdb_insert(storage_db,stor->account_id,stor);
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}
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return stor;
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}
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// Just to ask storage, without creation
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struct storage *account2storage2(int account_id) {
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return numdb_search(storage_db, account_id);
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}
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int storage_delete(int account_id)
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{
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struct storage *stor = numdb_search(storage_db,account_id);
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if(stor) {
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numdb_erase(storage_db,account_id);
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free(stor);
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}
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return 0;
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}
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/*==========================================
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* カプラ倉庫を開く
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*------------------------------------------
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*/
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int storage_storageopen(struct map_session_data *sd)
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{
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struct storage *stor;
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nullpo_retr(0, sd);
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if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) {
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stor->storage_status = 1;
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sd->state.storage_flag = 0;
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clif_storageitemlist(sd,stor);
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clif_storageequiplist(sd,stor);
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clif_updatestorageamount(sd,stor);
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return 0;
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} else
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intif_request_storage(sd->status.account_id);
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return 1;
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}
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int storage_storageopen2(struct map_session_data *sd, struct map_session_data *pl_sd)
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{
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struct storage *stor;
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if(sd == NULL || pl_sd == NULL)
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{
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printf("storage_storageopen nullpo\n");
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return 0;
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}
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if((stor = numdb_search(storage_db,pl_sd->status.account_id)) != NULL)
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{
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clif_storageitemlist(sd,stor);
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clif_storageequiplist(sd,stor);
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clif_updatestorageamount(sd,stor);
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return 1;
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}
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return 0;
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}
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/*==========================================
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* カプラ倉庫へアイテム追加
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*------------------------------------------
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*/
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int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
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{
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struct item_data *data;
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int i;
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nullpo_retr(1, sd);
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nullpo_retr(1, stor);
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nullpo_retr(1, item_data);
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if(item_data->nameid <= 0 || amount <= 0)
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return 1;
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nullpo_retr(1, data = itemdb_search(item_data->nameid));
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i=MAX_STORAGE;
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if(!itemdb_isequip2(data)){
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// 装備品ではないので、既所有品なら個数のみ変化させる
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for(i=0;i<MAX_STORAGE;i++){
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if(stor->storage[i].nameid == item_data->nameid &&
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stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
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stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
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if(stor->storage[i].amount+amount > MAX_AMOUNT)
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return 1;
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stor->storage[i].amount+=amount;
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clif_storageitemadded(sd,stor,i,amount);
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break;
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}
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}
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}
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if(i>=MAX_STORAGE){
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// 装備品か未所有品だったので空き欄へ追加
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for(i=0;i<MAX_STORAGE;i++){
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if(stor->storage[i].nameid==0){
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memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
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stor->storage[i].amount=amount;
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stor->storage_amount++;
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clif_storageitemadded(sd,stor,i,amount);
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clif_updatestorageamount(sd,stor);
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break;
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}
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}
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if(i>=MAX_STORAGE)
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return 1;
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}
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return 0;
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}
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/*==========================================
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* カプラ倉庫アイテムを減らす
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*------------------------------------------
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*/
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int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
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{
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nullpo_retr(1, sd);
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nullpo_retr(1, stor);
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if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
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return 1;
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stor->storage[n].amount-=amount;
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if(stor->storage[n].amount==0){
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memset(&stor->storage[n],0,sizeof(stor->storage[0]));
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stor->storage_amount--;
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clif_updatestorageamount(sd,stor);
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}
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clif_storageitemremoved(sd,n,amount);
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return 0;
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}
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/*==========================================
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* カプラ倉庫へ入れる
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*------------------------------------------
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*/
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int storage_storageadd(struct map_session_data *sd,int index,int amount)
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{
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struct storage *stor;
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nullpo_retr(0, sd);
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nullpo_retr(0, stor=account2storage(sd->status.account_id));
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if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
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if(index>=0 && index<MAX_INVENTORY) { // valid index
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if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
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if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
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// remove item from inventory
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pc_delitem(sd,index,amount,0);
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} // valid amount
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}// valid index
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}// storage not full & storage open
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return 0;
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}
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/*==========================================
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* カプラ倉庫から出す
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*------------------------------------------
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*/
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int storage_storageget(struct map_session_data *sd,int index,int amount)
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{
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struct storage *stor;
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int flag;
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nullpo_retr(0, sd);
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nullpo_retr(0, stor=account2storage(sd->status.account_id));
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if(stor->storage_status == 1) { // storage open
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if(index>=0 && index<MAX_STORAGE) { // valid index
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if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
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if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
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storage_delitem(sd,stor,index,amount);
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else
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clif_additem(sd,0,0,flag);
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} // valid amount
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}// valid index
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}// storage open
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return 0;
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}
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/*==========================================
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* カプラ倉庫へカートから入れる
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*------------------------------------------
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*/
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int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
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{
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struct storage *stor;
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nullpo_retr(0, sd);
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nullpo_retr(0, stor=account2storage(sd->status.account_id));
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if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
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if(index>=0 && index<MAX_INVENTORY) { // valid index
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if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
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if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
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pc_cart_delitem(sd,index,amount,0);
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} // valid amount
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}// valid index
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}// storage not full & storage open
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return 0;
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}
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/*==========================================
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* カプラ倉庫からカートへ出す
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*------------------------------------------
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*/
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int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
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{
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struct storage *stor;
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nullpo_retr(0, sd);
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nullpo_retr(0, stor=account2storage(sd->status.account_id));
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if(stor->storage_status == 1) { // storage open
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if(index>=0 && index<MAX_STORAGE) { // valid index
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if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
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if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
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storage_delitem(sd,stor,index,amount);
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}
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} // valid amount
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}// valid index
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}// storage open
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return 0;
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}
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/*==========================================
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* カプラ倉庫を閉じる
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*------------------------------------------
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*/
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int storage_storageclose(struct map_session_data *sd)
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{
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struct storage *stor;
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nullpo_retr(0, sd);
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nullpo_retr(0, stor=account2storage(sd->status.account_id));
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stor->storage_status=0;
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sd->state.storage_flag = 0;
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clif_storageclose(sd);
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sortage_sortitem(stor);
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return 0;
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}
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/*==========================================
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* ログアウト時開いているカプラ倉庫の保存
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*------------------------------------------
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*/
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int storage_storage_quit(struct map_session_data *sd)
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{
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struct storage *stor;
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nullpo_retr(0, sd);
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stor = numdb_search(storage_db,sd->status.account_id);
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if(stor) stor->storage_status = 0;
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return 0;
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}
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int storage_storage_save(struct map_session_data *sd)
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{
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struct storage *stor;
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nullpo_retr(0, sd);
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stor=numdb_search(storage_db,sd->status.account_id);
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if(stor) intif_send_storage(stor);
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return 0;
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}
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struct guild_storage *guild2storage(int guild_id)
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{
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struct guild_storage *gs = NULL;
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if(guild_search(guild_id) != NULL) {
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gs=numdb_search(guild_storage_db,guild_id);
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if(gs == NULL) {
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gs = calloc(sizeof(struct guild_storage), 1);
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if(gs==NULL){
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printf("storage: out of memory!\n");
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exit(0);
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}
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gs->guild_id=guild_id;
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numdb_insert(guild_storage_db,gs->guild_id,gs);
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}
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}
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return gs;
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}
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int guild_storage_delete(int guild_id)
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{
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struct guild_storage *gstor = numdb_search(guild_storage_db,guild_id);
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if(gstor) {
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numdb_erase(guild_storage_db,guild_id);
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free(gstor);
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}
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return 0;
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}
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int storage_guild_storageopen(struct map_session_data *sd)
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{
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struct guild_storage *gstor;
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nullpo_retr(0, sd);
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if(sd->status.guild_id <= 0)
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return 2;
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if((gstor = numdb_search(guild_storage_db,sd->status.guild_id)) != NULL) {
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if(gstor->storage_status)
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return 1;
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gstor->storage_status = 1;
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sd->state.storage_flag = 1;
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clif_guildstorageitemlist(sd,gstor);
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clif_guildstorageequiplist(sd,gstor);
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clif_updateguildstorageamount(sd,gstor);
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return 0;
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}
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else {
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gstor = guild2storage(sd->status.guild_id);
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gstor->storage_status = 1;
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intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
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}
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return 0;
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}
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int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount)
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{
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struct item_data *data;
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int i;
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nullpo_retr(1, sd);
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nullpo_retr(1, stor);
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nullpo_retr(1, item_data);
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nullpo_retr(1, data = itemdb_search(item_data->nameid));
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if(item_data->nameid <= 0 || amount <= 0)
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return 1;
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i=MAX_GUILD_STORAGE;
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if(!itemdb_isequip2(data)){
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// 装備品ではないので、既所有品なら個数のみ変化させる
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for(i=0;i<MAX_GUILD_STORAGE;i++){
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if(stor->storage[i].nameid == item_data->nameid &&
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stor->storage[i].card[0] == item_data->card[0] && stor->storage[i].card[1] == item_data->card[1] &&
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stor->storage[i].card[2] == item_data->card[2] && stor->storage[i].card[3] == item_data->card[3]){
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if(stor->storage[i].amount+amount > MAX_AMOUNT)
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return 1;
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stor->storage[i].amount+=amount;
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clif_guildstorageitemadded(sd,stor,i,amount);
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break;
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}
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}
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}
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if(i>=MAX_GUILD_STORAGE){
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// 装備品か未所有品だったので空き欄へ追加
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for(i=0;i<MAX_GUILD_STORAGE;i++){
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if(stor->storage[i].nameid==0){
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memcpy(&stor->storage[i],item_data,sizeof(stor->storage[0]));
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stor->storage[i].amount=amount;
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stor->storage_amount++;
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clif_guildstorageitemadded(sd,stor,i,amount);
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clif_updateguildstorageamount(sd,stor);
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break;
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}
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}
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if(i>=MAX_GUILD_STORAGE)
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return 1;
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}
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return 0;
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}
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int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount)
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{
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nullpo_retr(1, sd);
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nullpo_retr(1, stor);
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if(stor->storage[n].nameid==0 || stor->storage[n].amount<amount)
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return 1;
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stor->storage[n].amount-=amount;
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if(stor->storage[n].amount==0){
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memset(&stor->storage[n],0,sizeof(stor->storage[0]));
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stor->storage_amount--;
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clif_updateguildstorageamount(sd,stor);
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}
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clif_storageitemremoved(sd,n,amount);
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return 0;
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}
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int storage_guild_storageadd(struct map_session_data *sd,int index,int amount)
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{
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struct guild_storage *stor;
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nullpo_retr(0, sd);
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if((stor=guild2storage(sd->status.guild_id)) != NULL) {
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if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
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if(index>=0 && index<MAX_INVENTORY) { // valid index
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if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
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if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
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// remove item from inventory
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pc_delitem(sd,index,amount,0);
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} // valid amount
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}// valid index
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}// storage not full & storage open
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}
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return 0;
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}
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int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
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{
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struct guild_storage *stor;
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int flag;
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nullpo_retr(0, sd);
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if((stor=guild2storage(sd->status.guild_id)) != NULL) {
|
|
if(stor->storage_status == 1) { // storage open
|
|
if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
|
|
if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
|
|
if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0)
|
|
guild_storage_delitem(sd,stor,index,amount);
|
|
else
|
|
clif_additem(sd,0,0,flag);
|
|
} // valid amount
|
|
}// valid index
|
|
}// storage open
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount)
|
|
{
|
|
struct guild_storage *stor;
|
|
|
|
nullpo_retr(0, sd);
|
|
|
|
if((stor=guild2storage(sd->status.guild_id)) != NULL) {
|
|
if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
|
|
if(index>=0 && index<MAX_INVENTORY) { // valid index
|
|
if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
|
|
if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
|
|
pc_cart_delitem(sd,index,amount,0);
|
|
} // valid amount
|
|
}// valid index
|
|
}// storage not full & storage open
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount)
|
|
{
|
|
struct guild_storage *stor;
|
|
|
|
nullpo_retr(0, sd);
|
|
|
|
if((stor=guild2storage(sd->status.guild_id)) != NULL) {
|
|
if(stor->storage_status == 1) { // storage open
|
|
if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
|
|
if( (amount <= stor->storage[index].amount) && (amount > 0) ) { //valid amount
|
|
if(pc_cart_additem(sd,&stor->storage[index],amount)==0){
|
|
guild_storage_delitem(sd,stor,index,amount);
|
|
}
|
|
} // valid amount
|
|
}// valid index
|
|
}// storage open
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int storage_guild_storageclose(struct map_session_data *sd)
|
|
{
|
|
struct guild_storage *stor;
|
|
|
|
nullpo_retr(0, sd);
|
|
|
|
if((stor=guild2storage(sd->status.guild_id)) != NULL) {
|
|
intif_send_guild_storage(sd->status.account_id,stor);
|
|
stor->storage_status = 0;
|
|
sd->state.storage_flag = 0;
|
|
sortage_gsortitem(stor);
|
|
}
|
|
clif_storageclose(sd);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int storage_guild_storage_quit(struct map_session_data *sd,int flag)
|
|
{
|
|
struct guild_storage *stor;
|
|
|
|
nullpo_retr(0, sd);
|
|
|
|
stor = numdb_search(guild_storage_db,sd->status.guild_id);
|
|
if(stor) {
|
|
if(!flag)
|
|
intif_send_guild_storage(sd->status.account_id,stor);
|
|
stor->storage_status = 0;
|
|
sd->state.storage_flag = 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|